diff options
Diffstat (limited to 'src/network/room_member.cpp')
| -rw-r--r-- | src/network/room_member.cpp | 79 |
1 files changed, 71 insertions, 8 deletions
diff --git a/src/network/room_member.cpp b/src/network/room_member.cpp index c87f009f4..e1a0dfdab 100644 --- a/src/network/room_member.cpp +++ b/src/network/room_member.cpp | |||
| @@ -2,6 +2,9 @@ | |||
| 2 | // Licensed under GPLv2 or any later version | 2 | // Licensed under GPLv2 or any later version |
| 3 | // Refer to the license.txt file included. | 3 | // Refer to the license.txt file included. |
| 4 | 4 | ||
| 5 | #include <atomic> | ||
| 6 | #include <mutex> | ||
| 7 | #include <thread> | ||
| 5 | #include "common/assert.h" | 8 | #include "common/assert.h" |
| 6 | #include "enet/enet.h" | 9 | #include "enet/enet.h" |
| 7 | #include "network/room_member.h" | 10 | #include "network/room_member.h" |
| @@ -16,10 +19,65 @@ public: | |||
| 16 | ENetPeer* server = nullptr; ///< The server peer the client is connected to | 19 | ENetPeer* server = nullptr; ///< The server peer the client is connected to |
| 17 | 20 | ||
| 18 | std::atomic<State> state{State::Idle}; ///< Current state of the RoomMember. | 21 | std::atomic<State> state{State::Idle}; ///< Current state of the RoomMember. |
| 22 | void SetState(const State new_state); | ||
| 23 | bool IsConnected() const; | ||
| 19 | 24 | ||
| 20 | std::string nickname; ///< The nickname of this member. | 25 | std::string nickname; ///< The nickname of this member. |
| 26 | |||
| 27 | std::mutex network_mutex; ///< Mutex that controls access to the `client` variable. | ||
| 28 | /// Thread that receives and dispatches network packets | ||
| 29 | std::unique_ptr<std::thread> receive_thread; | ||
| 30 | void ReceiveLoop(); | ||
| 31 | void StartLoop(); | ||
| 21 | }; | 32 | }; |
| 22 | 33 | ||
| 34 | // RoomMemberImpl | ||
| 35 | void RoomMember::RoomMemberImpl::SetState(const State new_state) { | ||
| 36 | state = new_state; | ||
| 37 | // TODO(B3N30): Invoke the callback functions | ||
| 38 | } | ||
| 39 | |||
| 40 | bool RoomMember::RoomMemberImpl::IsConnected() const { | ||
| 41 | return state == State::Joining || state == State::Joined; | ||
| 42 | } | ||
| 43 | |||
| 44 | void RoomMember::RoomMemberImpl::ReceiveLoop() { | ||
| 45 | // Receive packets while the connection is open | ||
| 46 | while (IsConnected()) { | ||
| 47 | std::lock_guard<std::mutex> lock(network_mutex); | ||
| 48 | ENetEvent event; | ||
| 49 | if (enet_host_service(client, &event, 1000) > 0) { | ||
| 50 | if (event.type == ENET_EVENT_TYPE_RECEIVE) { | ||
| 51 | switch (event.packet->data[0]) { | ||
| 52 | // TODO(B3N30): Handle the other message types | ||
| 53 | case IdNameCollision: | ||
| 54 | SetState(State::NameCollision); | ||
| 55 | enet_packet_destroy(event.packet); | ||
| 56 | enet_peer_disconnect(server, 0); | ||
| 57 | enet_peer_reset(server); | ||
| 58 | return; | ||
| 59 | break; | ||
| 60 | case IdMacCollision: | ||
| 61 | SetState(State::MacCollision); | ||
| 62 | enet_packet_destroy(event.packet); | ||
| 63 | enet_peer_disconnect(server, 0); | ||
| 64 | enet_peer_reset(server); | ||
| 65 | return; | ||
| 66 | break; | ||
| 67 | default: | ||
| 68 | break; | ||
| 69 | } | ||
| 70 | enet_packet_destroy(event.packet); | ||
| 71 | } | ||
| 72 | } | ||
| 73 | } | ||
| 74 | }; | ||
| 75 | |||
| 76 | void RoomMember::RoomMemberImpl::StartLoop() { | ||
| 77 | receive_thread = std::make_unique<std::thread>(&RoomMember::RoomMemberImpl::ReceiveLoop, this); | ||
| 78 | } | ||
| 79 | |||
| 80 | // RoomMember | ||
| 23 | RoomMember::RoomMember() : room_member_impl{std::make_unique<RoomMemberImpl>()} { | 81 | RoomMember::RoomMember() : room_member_impl{std::make_unique<RoomMemberImpl>()} { |
| 24 | room_member_impl->client = enet_host_create(nullptr, 1, NumChannels, 0, 0); | 82 | room_member_impl->client = enet_host_create(nullptr, 1, NumChannels, 0, 0); |
| 25 | ASSERT_MSG(room_member_impl->client != nullptr, "Could not create client"); | 83 | ASSERT_MSG(room_member_impl->client != nullptr, "Could not create client"); |
| @@ -44,7 +102,7 @@ void RoomMember::Join(const std::string& nick, const char* server_addr, u16 serv | |||
| 44 | enet_host_connect(room_member_impl->client, &address, NumChannels, 0); | 102 | enet_host_connect(room_member_impl->client, &address, NumChannels, 0); |
| 45 | 103 | ||
| 46 | if (!room_member_impl->server) { | 104 | if (!room_member_impl->server) { |
| 47 | room_member_impl->state = State::Error; | 105 | room_member_impl->SetState(State::Error); |
| 48 | return; | 106 | return; |
| 49 | } | 107 | } |
| 50 | 108 | ||
| @@ -52,22 +110,27 @@ void RoomMember::Join(const std::string& nick, const char* server_addr, u16 serv | |||
| 52 | int net = enet_host_service(room_member_impl->client, &event, ConnectionTimeoutMs); | 110 | int net = enet_host_service(room_member_impl->client, &event, ConnectionTimeoutMs); |
| 53 | if (net > 0 && event.type == ENET_EVENT_TYPE_CONNECT) { | 111 | if (net > 0 && event.type == ENET_EVENT_TYPE_CONNECT) { |
| 54 | room_member_impl->nickname = nick; | 112 | room_member_impl->nickname = nick; |
| 55 | room_member_impl->state = State::Joining; | 113 | room_member_impl->SetState(State::Joining); |
| 114 | room_member_impl->StartLoop(); | ||
| 56 | // TODO(B3N30): Send a join request with the nickname to the server | 115 | // TODO(B3N30): Send a join request with the nickname to the server |
| 57 | // TODO(B3N30): Start the receive thread | ||
| 58 | } else { | 116 | } else { |
| 59 | room_member_impl->state = State::CouldNotConnect; | 117 | room_member_impl->SetState(State::CouldNotConnect); |
| 60 | } | 118 | } |
| 61 | } | 119 | } |
| 62 | 120 | ||
| 63 | bool RoomMember::IsConnected() const { | 121 | bool RoomMember::IsConnected() const { |
| 64 | return room_member_impl->state == State::Joining || room_member_impl->state == State::Joined; | 122 | return room_member_impl->IsConnected(); |
| 65 | } | 123 | } |
| 66 | 124 | ||
| 67 | void RoomMember::Leave() { | 125 | void RoomMember::Leave() { |
| 68 | enet_peer_disconnect(room_member_impl->server, 0); | 126 | ASSERT_MSG(room_member_impl->receive_thread != nullptr, "Must be in a room to leave it."); |
| 69 | room_member_impl->state = State::Idle; | 127 | { |
| 70 | // TODO(B3N30): Close the receive thread | 128 | std::lock_guard<std::mutex> lock(room_member_impl->network_mutex); |
| 129 | enet_peer_disconnect(room_member_impl->server, 0); | ||
| 130 | room_member_impl->SetState(State::Idle); | ||
| 131 | } | ||
| 132 | room_member_impl->receive_thread->join(); | ||
| 133 | room_member_impl->receive_thread.reset(); | ||
| 71 | enet_peer_reset(room_member_impl->server); | 134 | enet_peer_reset(room_member_impl->server); |
| 72 | } | 135 | } |
| 73 | 136 | ||