diff options
Diffstat (limited to 'src/input_common')
| -rw-r--r-- | src/input_common/CMakeLists.txt | 8 | ||||
| -rw-r--r-- | src/input_common/gcadapter/gc_adapter.cpp | 290 | ||||
| -rw-r--r-- | src/input_common/gcadapter/gc_adapter.h | 51 | ||||
| -rw-r--r-- | src/input_common/gcadapter/gc_poller.cpp | 40 | ||||
| -rw-r--r-- | src/input_common/main.cpp | 263 | ||||
| -rw-r--r-- | src/input_common/main.h | 152 | ||||
| -rw-r--r-- | src/input_common/motion_emu.cpp | 17 | ||||
| -rw-r--r-- | src/input_common/motion_from_button.cpp | 34 | ||||
| -rw-r--r-- | src/input_common/motion_from_button.h | 25 | ||||
| -rw-r--r-- | src/input_common/motion_input.cpp | 305 | ||||
| -rw-r--r-- | src/input_common/motion_input.h | 73 | ||||
| -rw-r--r-- | src/input_common/sdl/sdl.h | 19 | ||||
| -rw-r--r-- | src/input_common/sdl/sdl_impl.cpp | 665 | ||||
| -rw-r--r-- | src/input_common/sdl/sdl_impl.h | 10 | ||||
| -rw-r--r-- | src/input_common/settings.cpp | 40 | ||||
| -rw-r--r-- | src/input_common/settings.h | 352 | ||||
| -rw-r--r-- | src/input_common/touch_from_button.cpp | 50 | ||||
| -rw-r--r-- | src/input_common/touch_from_button.h | 23 | ||||
| -rw-r--r-- | src/input_common/udp/client.cpp | 185 | ||||
| -rw-r--r-- | src/input_common/udp/client.h | 77 | ||||
| -rw-r--r-- | src/input_common/udp/udp.cpp | 177 | ||||
| -rw-r--r-- | src/input_common/udp/udp.h | 54 |
22 files changed, 2380 insertions, 530 deletions
diff --git a/src/input_common/CMakeLists.txt b/src/input_common/CMakeLists.txt index 317c25bad..c84685214 100644 --- a/src/input_common/CMakeLists.txt +++ b/src/input_common/CMakeLists.txt | |||
| @@ -7,6 +7,14 @@ add_library(input_common STATIC | |||
| 7 | main.h | 7 | main.h |
| 8 | motion_emu.cpp | 8 | motion_emu.cpp |
| 9 | motion_emu.h | 9 | motion_emu.h |
| 10 | motion_from_button.cpp | ||
| 11 | motion_from_button.h | ||
| 12 | motion_input.cpp | ||
| 13 | motion_input.h | ||
| 14 | settings.cpp | ||
| 15 | settings.h | ||
| 16 | touch_from_button.cpp | ||
| 17 | touch_from_button.h | ||
| 10 | gcadapter/gc_adapter.cpp | 18 | gcadapter/gc_adapter.cpp |
| 11 | gcadapter/gc_adapter.h | 19 | gcadapter/gc_adapter.h |
| 12 | gcadapter/gc_poller.cpp | 20 | gcadapter/gc_poller.cpp |
diff --git a/src/input_common/gcadapter/gc_adapter.cpp b/src/input_common/gcadapter/gc_adapter.cpp index 898a278a9..89c148aba 100644 --- a/src/input_common/gcadapter/gc_adapter.cpp +++ b/src/input_common/gcadapter/gc_adapter.cpp | |||
| @@ -4,9 +4,20 @@ | |||
| 4 | 4 | ||
| 5 | #include <chrono> | 5 | #include <chrono> |
| 6 | #include <thread> | 6 | #include <thread> |
| 7 | |||
| 8 | #ifdef _MSC_VER | ||
| 9 | #pragma warning(push) | ||
| 10 | #pragma warning(disable : 4200) // nonstandard extension used : zero-sized array in struct/union | ||
| 11 | #endif | ||
| 7 | #include <libusb.h> | 12 | #include <libusb.h> |
| 13 | #ifdef _MSC_VER | ||
| 14 | #pragma warning(pop) | ||
| 15 | #endif | ||
| 16 | |||
| 8 | #include "common/logging/log.h" | 17 | #include "common/logging/log.h" |
| 18 | #include "common/param_package.h" | ||
| 9 | #include "input_common/gcadapter/gc_adapter.h" | 19 | #include "input_common/gcadapter/gc_adapter.h" |
| 20 | #include "input_common/settings.h" | ||
| 10 | 21 | ||
| 11 | namespace GCAdapter { | 22 | namespace GCAdapter { |
| 12 | 23 | ||
| @@ -24,12 +35,9 @@ Adapter::Adapter() { | |||
| 24 | } | 35 | } |
| 25 | LOG_INFO(Input, "GC Adapter Initialization started"); | 36 | LOG_INFO(Input, "GC Adapter Initialization started"); |
| 26 | 37 | ||
| 27 | current_status = NO_ADAPTER_DETECTED; | ||
| 28 | get_origin.fill(true); | ||
| 29 | |||
| 30 | const int init_res = libusb_init(&libusb_ctx); | 38 | const int init_res = libusb_init(&libusb_ctx); |
| 31 | if (init_res == LIBUSB_SUCCESS) { | 39 | if (init_res == LIBUSB_SUCCESS) { |
| 32 | StartScanThread(); | 40 | Setup(); |
| 33 | } else { | 41 | } else { |
| 34 | LOG_ERROR(Input, "libusb could not be initialized. failed with error = {}", init_res); | 42 | LOG_ERROR(Input, "libusb could not be initialized. failed with error = {}", init_res); |
| 35 | } | 43 | } |
| @@ -37,9 +45,9 @@ Adapter::Adapter() { | |||
| 37 | 45 | ||
| 38 | GCPadStatus Adapter::GetPadStatus(std::size_t port, const std::array<u8, 37>& adapter_payload) { | 46 | GCPadStatus Adapter::GetPadStatus(std::size_t port, const std::array<u8, 37>& adapter_payload) { |
| 39 | GCPadStatus pad = {}; | 47 | GCPadStatus pad = {}; |
| 48 | const std::size_t offset = 1 + (9 * port); | ||
| 40 | 49 | ||
| 41 | ControllerTypes type = ControllerTypes(adapter_payload[1 + (9 * port)] >> 4); | 50 | adapter_controllers_status[port] = static_cast<ControllerTypes>(adapter_payload[offset] >> 4); |
| 42 | adapter_controllers_status[port] = type; | ||
| 43 | 51 | ||
| 44 | static constexpr std::array<PadButton, 8> b1_buttons{ | 52 | static constexpr std::array<PadButton, 8> b1_buttons{ |
| 45 | PadButton::PAD_BUTTON_A, PadButton::PAD_BUTTON_B, PadButton::PAD_BUTTON_X, | 53 | PadButton::PAD_BUTTON_A, PadButton::PAD_BUTTON_B, PadButton::PAD_BUTTON_X, |
| @@ -54,14 +62,19 @@ GCPadStatus Adapter::GetPadStatus(std::size_t port, const std::array<u8, 37>& ad | |||
| 54 | PadButton::PAD_TRIGGER_L, | 62 | PadButton::PAD_TRIGGER_L, |
| 55 | }; | 63 | }; |
| 56 | 64 | ||
| 65 | static constexpr std::array<PadAxes, 6> axes{ | ||
| 66 | PadAxes::StickX, PadAxes::StickY, PadAxes::SubstickX, | ||
| 67 | PadAxes::SubstickY, PadAxes::TriggerLeft, PadAxes::TriggerRight, | ||
| 68 | }; | ||
| 69 | |||
| 57 | if (adapter_controllers_status[port] == ControllerTypes::None && !get_origin[port]) { | 70 | if (adapter_controllers_status[port] == ControllerTypes::None && !get_origin[port]) { |
| 58 | // Controller may have been disconnected, recalibrate if reconnected. | 71 | // Controller may have been disconnected, recalibrate if reconnected. |
| 59 | get_origin[port] = true; | 72 | get_origin[port] = true; |
| 60 | } | 73 | } |
| 61 | 74 | ||
| 62 | if (adapter_controllers_status[port] != ControllerTypes::None) { | 75 | if (adapter_controllers_status[port] != ControllerTypes::None) { |
| 63 | const u8 b1 = adapter_payload[1 + (9 * port) + 1]; | 76 | const u8 b1 = adapter_payload[offset + 1]; |
| 64 | const u8 b2 = adapter_payload[1 + (9 * port) + 2]; | 77 | const u8 b2 = adapter_payload[offset + 2]; |
| 65 | 78 | ||
| 66 | for (std::size_t i = 0; i < b1_buttons.size(); ++i) { | 79 | for (std::size_t i = 0; i < b1_buttons.size(); ++i) { |
| 67 | if ((b1 & (1U << i)) != 0) { | 80 | if ((b1 & (1U << i)) != 0) { |
| @@ -74,21 +87,13 @@ GCPadStatus Adapter::GetPadStatus(std::size_t port, const std::array<u8, 37>& ad | |||
| 74 | pad.button |= static_cast<u16>(b2_buttons[j]); | 87 | pad.button |= static_cast<u16>(b2_buttons[j]); |
| 75 | } | 88 | } |
| 76 | } | 89 | } |
| 77 | 90 | for (PadAxes axis : axes) { | |
| 78 | pad.stick_x = adapter_payload[1 + (9 * port) + 3]; | 91 | const std::size_t index = static_cast<std::size_t>(axis); |
| 79 | pad.stick_y = adapter_payload[1 + (9 * port) + 4]; | 92 | pad.axis_values[index] = adapter_payload[offset + 3 + index]; |
| 80 | pad.substick_x = adapter_payload[1 + (9 * port) + 5]; | 93 | } |
| 81 | pad.substick_y = adapter_payload[1 + (9 * port) + 6]; | ||
| 82 | pad.trigger_left = adapter_payload[1 + (9 * port) + 7]; | ||
| 83 | pad.trigger_right = adapter_payload[1 + (9 * port) + 8]; | ||
| 84 | 94 | ||
| 85 | if (get_origin[port]) { | 95 | if (get_origin[port]) { |
| 86 | origin_status[port].stick_x = pad.stick_x; | 96 | origin_status[port].axis_values = pad.axis_values; |
| 87 | origin_status[port].stick_y = pad.stick_y; | ||
| 88 | origin_status[port].substick_x = pad.substick_x; | ||
| 89 | origin_status[port].substick_y = pad.substick_y; | ||
| 90 | origin_status[port].trigger_left = pad.trigger_left; | ||
| 91 | origin_status[port].trigger_right = pad.trigger_right; | ||
| 92 | get_origin[port] = false; | 97 | get_origin[port] = false; |
| 93 | } | 98 | } |
| 94 | } | 99 | } |
| @@ -101,82 +106,47 @@ void Adapter::PadToState(const GCPadStatus& pad, GCState& state) { | |||
| 101 | state.buttons.insert_or_assign(button_value, pad.button & button_value); | 106 | state.buttons.insert_or_assign(button_value, pad.button & button_value); |
| 102 | } | 107 | } |
| 103 | 108 | ||
| 104 | state.axes.insert_or_assign(static_cast<u8>(PadAxes::StickX), pad.stick_x); | 109 | for (size_t i = 0; i < pad.axis_values.size(); ++i) { |
| 105 | state.axes.insert_or_assign(static_cast<u8>(PadAxes::StickY), pad.stick_y); | 110 | state.axes.insert_or_assign(static_cast<u8>(i), pad.axis_values[i]); |
| 106 | state.axes.insert_or_assign(static_cast<u8>(PadAxes::SubstickX), pad.substick_x); | 111 | } |
| 107 | state.axes.insert_or_assign(static_cast<u8>(PadAxes::SubstickY), pad.substick_y); | ||
| 108 | state.axes.insert_or_assign(static_cast<u8>(PadAxes::TriggerLeft), pad.trigger_left); | ||
| 109 | state.axes.insert_or_assign(static_cast<u8>(PadAxes::TriggerRight), pad.trigger_right); | ||
| 110 | } | 112 | } |
| 111 | 113 | ||
| 112 | void Adapter::Read() { | 114 | void Adapter::Read() { |
| 113 | LOG_DEBUG(Input, "GC Adapter Read() thread started"); | 115 | LOG_DEBUG(Input, "GC Adapter Read() thread started"); |
| 114 | 116 | ||
| 115 | int payload_size_in, payload_size_copy; | 117 | int payload_size; |
| 116 | std::array<u8, 37> adapter_payload; | 118 | std::array<u8, 37> adapter_payload; |
| 117 | std::array<u8, 37> adapter_payload_copy; | ||
| 118 | std::array<GCPadStatus, 4> pads; | 119 | std::array<GCPadStatus, 4> pads; |
| 119 | 120 | ||
| 120 | while (adapter_thread_running) { | 121 | while (adapter_thread_running) { |
| 121 | libusb_interrupt_transfer(usb_adapter_handle, input_endpoint, adapter_payload.data(), | 122 | libusb_interrupt_transfer(usb_adapter_handle, input_endpoint, adapter_payload.data(), |
| 122 | sizeof(adapter_payload), &payload_size_in, 16); | 123 | sizeof(adapter_payload), &payload_size, 16); |
| 123 | payload_size_copy = 0; | ||
| 124 | // this mutex might be redundant? | ||
| 125 | { | ||
| 126 | std::lock_guard<std::mutex> lk(s_mutex); | ||
| 127 | std::copy(std::begin(adapter_payload), std::end(adapter_payload), | ||
| 128 | std::begin(adapter_payload_copy)); | ||
| 129 | payload_size_copy = payload_size_in; | ||
| 130 | } | ||
| 131 | 124 | ||
| 132 | if (payload_size_copy != sizeof(adapter_payload_copy) || | 125 | if (payload_size != sizeof(adapter_payload) || adapter_payload[0] != LIBUSB_DT_HID) { |
| 133 | adapter_payload_copy[0] != LIBUSB_DT_HID) { | 126 | LOG_ERROR(Input, |
| 134 | LOG_ERROR(Input, "error reading payload (size: {}, type: {:02x})", payload_size_copy, | 127 | "Error reading payload (size: {}, type: {:02x}) Is the adapter connected?", |
| 135 | adapter_payload_copy[0]); | 128 | payload_size, adapter_payload[0]); |
| 136 | adapter_thread_running = false; // error reading from adapter, stop reading. | 129 | adapter_thread_running = false; // error reading from adapter, stop reading. |
| 137 | break; | 130 | break; |
| 138 | } | 131 | } |
| 139 | for (std::size_t port = 0; port < pads.size(); ++port) { | 132 | for (std::size_t port = 0; port < pads.size(); ++port) { |
| 140 | pads[port] = GetPadStatus(port, adapter_payload_copy); | 133 | pads[port] = GetPadStatus(port, adapter_payload); |
| 141 | if (DeviceConnected(port) && configuring) { | 134 | if (DeviceConnected(port) && configuring) { |
| 142 | if (pads[port].button != 0) { | 135 | if (pads[port].button != 0) { |
| 143 | pad_queue[port].Push(pads[port]); | 136 | pad_queue[port].Push(pads[port]); |
| 144 | } | 137 | } |
| 145 | 138 | ||
| 146 | // Accounting for a threshold here because of some controller variance | 139 | // Accounting for a threshold here to ensure an intentional press |
| 147 | if (pads[port].stick_x > origin_status[port].stick_x + pads[port].THRESHOLD || | 140 | for (size_t i = 0; i < pads[port].axis_values.size(); ++i) { |
| 148 | pads[port].stick_x < origin_status[port].stick_x - pads[port].THRESHOLD) { | 141 | const u8 value = pads[port].axis_values[i]; |
| 149 | pads[port].axis = GCAdapter::PadAxes::StickX; | 142 | const u8 origin = origin_status[port].axis_values[i]; |
| 150 | pads[port].axis_value = pads[port].stick_x; | 143 | |
| 151 | pad_queue[port].Push(pads[port]); | 144 | if (value > origin + pads[port].THRESHOLD || |
| 152 | } | 145 | value < origin - pads[port].THRESHOLD) { |
| 153 | if (pads[port].stick_y > origin_status[port].stick_y + pads[port].THRESHOLD || | 146 | pads[port].axis = static_cast<PadAxes>(i); |
| 154 | pads[port].stick_y < origin_status[port].stick_y - pads[port].THRESHOLD) { | 147 | pads[port].axis_value = pads[port].axis_values[i]; |
| 155 | pads[port].axis = GCAdapter::PadAxes::StickY; | 148 | pad_queue[port].Push(pads[port]); |
| 156 | pads[port].axis_value = pads[port].stick_y; | 149 | } |
| 157 | pad_queue[port].Push(pads[port]); | ||
| 158 | } | ||
| 159 | if (pads[port].substick_x > origin_status[port].substick_x + pads[port].THRESHOLD || | ||
| 160 | pads[port].substick_x < origin_status[port].substick_x - pads[port].THRESHOLD) { | ||
| 161 | pads[port].axis = GCAdapter::PadAxes::SubstickX; | ||
| 162 | pads[port].axis_value = pads[port].substick_x; | ||
| 163 | pad_queue[port].Push(pads[port]); | ||
| 164 | } | ||
| 165 | if (pads[port].substick_y > origin_status[port].substick_y + pads[port].THRESHOLD || | ||
| 166 | pads[port].substick_y < origin_status[port].substick_y - pads[port].THRESHOLD) { | ||
| 167 | pads[port].axis = GCAdapter::PadAxes::SubstickY; | ||
| 168 | pads[port].axis_value = pads[port].substick_y; | ||
| 169 | pad_queue[port].Push(pads[port]); | ||
| 170 | } | ||
| 171 | if (pads[port].trigger_left > pads[port].TRIGGER_THRESHOLD) { | ||
| 172 | pads[port].axis = GCAdapter::PadAxes::TriggerLeft; | ||
| 173 | pads[port].axis_value = pads[port].trigger_left; | ||
| 174 | pad_queue[port].Push(pads[port]); | ||
| 175 | } | ||
| 176 | if (pads[port].trigger_right > pads[port].TRIGGER_THRESHOLD) { | ||
| 177 | pads[port].axis = GCAdapter::PadAxes::TriggerRight; | ||
| 178 | pads[port].axis_value = pads[port].trigger_right; | ||
| 179 | pad_queue[port].Push(pads[port]); | ||
| 180 | } | 150 | } |
| 181 | } | 151 | } |
| 182 | PadToState(pads[port], state[port]); | 152 | PadToState(pads[port], state[port]); |
| @@ -185,42 +155,11 @@ void Adapter::Read() { | |||
| 185 | } | 155 | } |
| 186 | } | 156 | } |
| 187 | 157 | ||
| 188 | void Adapter::ScanThreadFunc() { | ||
| 189 | LOG_INFO(Input, "GC Adapter scanning thread started"); | ||
| 190 | |||
| 191 | while (detect_thread_running) { | ||
| 192 | if (usb_adapter_handle == nullptr) { | ||
| 193 | std::lock_guard<std::mutex> lk(initialization_mutex); | ||
| 194 | Setup(); | ||
| 195 | } | ||
| 196 | std::this_thread::sleep_for(std::chrono::milliseconds(500)); | ||
| 197 | } | ||
| 198 | } | ||
| 199 | |||
| 200 | void Adapter::StartScanThread() { | ||
| 201 | if (detect_thread_running) { | ||
| 202 | return; | ||
| 203 | } | ||
| 204 | if (!libusb_ctx) { | ||
| 205 | return; | ||
| 206 | } | ||
| 207 | |||
| 208 | detect_thread_running = true; | ||
| 209 | detect_thread = std::thread(&Adapter::ScanThreadFunc, this); | ||
| 210 | } | ||
| 211 | |||
| 212 | void Adapter::StopScanThread() { | ||
| 213 | detect_thread_running = false; | ||
| 214 | detect_thread.join(); | ||
| 215 | } | ||
| 216 | |||
| 217 | void Adapter::Setup() { | 158 | void Adapter::Setup() { |
| 218 | // Reset the error status in case the adapter gets unplugged | 159 | // Initialize all controllers as unplugged |
| 219 | if (current_status < 0) { | ||
| 220 | current_status = NO_ADAPTER_DETECTED; | ||
| 221 | } | ||
| 222 | |||
| 223 | adapter_controllers_status.fill(ControllerTypes::None); | 160 | adapter_controllers_status.fill(ControllerTypes::None); |
| 161 | // Initialize all ports to store axis origin values | ||
| 162 | get_origin.fill(true); | ||
| 224 | 163 | ||
| 225 | // pointer to list of connected usb devices | 164 | // pointer to list of connected usb devices |
| 226 | libusb_device** devices{}; | 165 | libusb_device** devices{}; |
| @@ -229,8 +168,6 @@ void Adapter::Setup() { | |||
| 229 | const ssize_t device_count = libusb_get_device_list(libusb_ctx, &devices); | 168 | const ssize_t device_count = libusb_get_device_list(libusb_ctx, &devices); |
| 230 | if (device_count < 0) { | 169 | if (device_count < 0) { |
| 231 | LOG_ERROR(Input, "libusb_get_device_list failed with error: {}", device_count); | 170 | LOG_ERROR(Input, "libusb_get_device_list failed with error: {}", device_count); |
| 232 | detect_thread_running = false; // Stop the loop constantly checking for gc adapter | ||
| 233 | // TODO: For hotplug+gc adapter checkbox implementation, revert this. | ||
| 234 | return; | 171 | return; |
| 235 | } | 172 | } |
| 236 | 173 | ||
| @@ -244,9 +181,6 @@ void Adapter::Setup() { | |||
| 244 | } | 181 | } |
| 245 | libusb_free_device_list(devices, 1); | 182 | libusb_free_device_list(devices, 1); |
| 246 | } | 183 | } |
| 247 | // Break out of the ScanThreadFunc() loop that is constantly looking for the device | ||
| 248 | // Assumes user has GC adapter plugged in before launch to use the adapter | ||
| 249 | detect_thread_running = false; | ||
| 250 | } | 184 | } |
| 251 | 185 | ||
| 252 | bool Adapter::CheckDeviceAccess(libusb_device* device) { | 186 | bool Adapter::CheckDeviceAccess(libusb_device* device) { |
| @@ -331,32 +265,23 @@ void Adapter::GetGCEndpoint(libusb_device* device) { | |||
| 331 | sizeof(clear_payload), nullptr, 16); | 265 | sizeof(clear_payload), nullptr, 16); |
| 332 | 266 | ||
| 333 | adapter_thread_running = true; | 267 | adapter_thread_running = true; |
| 334 | current_status = ADAPTER_DETECTED; | 268 | adapter_input_thread = std::thread(&Adapter::Read, this); |
| 335 | adapter_input_thread = std::thread([=] { Read(); }); // Read input | ||
| 336 | } | 269 | } |
| 337 | 270 | ||
| 338 | Adapter::~Adapter() { | 271 | Adapter::~Adapter() { |
| 339 | StopScanThread(); | ||
| 340 | Reset(); | 272 | Reset(); |
| 341 | } | 273 | } |
| 342 | 274 | ||
| 343 | void Adapter::Reset() { | 275 | void Adapter::Reset() { |
| 344 | std::unique_lock<std::mutex> lock(initialization_mutex, std::defer_lock); | ||
| 345 | if (!lock.try_lock()) { | ||
| 346 | return; | ||
| 347 | } | ||
| 348 | if (current_status != ADAPTER_DETECTED) { | ||
| 349 | return; | ||
| 350 | } | ||
| 351 | |||
| 352 | if (adapter_thread_running) { | 276 | if (adapter_thread_running) { |
| 353 | adapter_thread_running = false; | 277 | adapter_thread_running = false; |
| 354 | } | 278 | } |
| 355 | adapter_input_thread.join(); | 279 | if (adapter_input_thread.joinable()) { |
| 280 | adapter_input_thread.join(); | ||
| 281 | } | ||
| 356 | 282 | ||
| 357 | adapter_controllers_status.fill(ControllerTypes::None); | 283 | adapter_controllers_status.fill(ControllerTypes::None); |
| 358 | get_origin.fill(true); | 284 | get_origin.fill(true); |
| 359 | current_status = NO_ADAPTER_DETECTED; | ||
| 360 | 285 | ||
| 361 | if (usb_adapter_handle) { | 286 | if (usb_adapter_handle) { |
| 362 | libusb_release_interface(usb_adapter_handle, 1); | 287 | libusb_release_interface(usb_adapter_handle, 1); |
| @@ -369,7 +294,93 @@ void Adapter::Reset() { | |||
| 369 | } | 294 | } |
| 370 | } | 295 | } |
| 371 | 296 | ||
| 372 | bool Adapter::DeviceConnected(std::size_t port) { | 297 | std::vector<Common::ParamPackage> Adapter::GetInputDevices() const { |
| 298 | std::vector<Common::ParamPackage> devices; | ||
| 299 | for (std::size_t port = 0; port < state.size(); ++port) { | ||
| 300 | if (!DeviceConnected(port)) { | ||
| 301 | continue; | ||
| 302 | } | ||
| 303 | std::string name = fmt::format("Gamecube Controller {}", port); | ||
| 304 | devices.emplace_back(Common::ParamPackage{ | ||
| 305 | {"class", "gcpad"}, | ||
| 306 | {"display", std::move(name)}, | ||
| 307 | {"port", std::to_string(port)}, | ||
| 308 | }); | ||
| 309 | } | ||
| 310 | return devices; | ||
| 311 | } | ||
| 312 | |||
| 313 | InputCommon::ButtonMapping Adapter::GetButtonMappingForDevice( | ||
| 314 | const Common::ParamPackage& params) const { | ||
| 315 | // This list is missing ZL/ZR since those are not considered buttons. | ||
| 316 | // We will add those afterwards | ||
| 317 | // This list also excludes any button that can't be really mapped | ||
| 318 | static constexpr std::array<std::pair<Settings::NativeButton::Values, PadButton>, 12> | ||
| 319 | switch_to_gcadapter_button = { | ||
| 320 | std::pair{Settings::NativeButton::A, PadButton::PAD_BUTTON_A}, | ||
| 321 | {Settings::NativeButton::B, PadButton::PAD_BUTTON_B}, | ||
| 322 | {Settings::NativeButton::X, PadButton::PAD_BUTTON_X}, | ||
| 323 | {Settings::NativeButton::Y, PadButton::PAD_BUTTON_Y}, | ||
| 324 | {Settings::NativeButton::Plus, PadButton::PAD_BUTTON_START}, | ||
| 325 | {Settings::NativeButton::DLeft, PadButton::PAD_BUTTON_LEFT}, | ||
| 326 | {Settings::NativeButton::DUp, PadButton::PAD_BUTTON_UP}, | ||
| 327 | {Settings::NativeButton::DRight, PadButton::PAD_BUTTON_RIGHT}, | ||
| 328 | {Settings::NativeButton::DDown, PadButton::PAD_BUTTON_DOWN}, | ||
| 329 | {Settings::NativeButton::SL, PadButton::PAD_TRIGGER_L}, | ||
| 330 | {Settings::NativeButton::SR, PadButton::PAD_TRIGGER_R}, | ||
| 331 | {Settings::NativeButton::R, PadButton::PAD_TRIGGER_Z}, | ||
| 332 | }; | ||
| 333 | if (!params.Has("port")) { | ||
| 334 | return {}; | ||
| 335 | } | ||
| 336 | |||
| 337 | InputCommon::ButtonMapping mapping{}; | ||
| 338 | for (const auto& [switch_button, gcadapter_button] : switch_to_gcadapter_button) { | ||
| 339 | Common::ParamPackage button_params({{"engine", "gcpad"}}); | ||
| 340 | button_params.Set("port", params.Get("port", 0)); | ||
| 341 | button_params.Set("button", static_cast<int>(gcadapter_button)); | ||
| 342 | mapping.insert_or_assign(switch_button, std::move(button_params)); | ||
| 343 | } | ||
| 344 | |||
| 345 | // Add the missing bindings for ZL/ZR | ||
| 346 | static constexpr std::array<std::pair<Settings::NativeButton::Values, PadAxes>, 2> | ||
| 347 | switch_to_gcadapter_axis = { | ||
| 348 | std::pair{Settings::NativeButton::ZL, PadAxes::TriggerLeft}, | ||
| 349 | {Settings::NativeButton::ZR, PadAxes::TriggerRight}, | ||
| 350 | }; | ||
| 351 | for (const auto& [switch_button, gcadapter_axis] : switch_to_gcadapter_axis) { | ||
| 352 | Common::ParamPackage button_params({{"engine", "gcpad"}}); | ||
| 353 | button_params.Set("port", params.Get("port", 0)); | ||
| 354 | button_params.Set("button", static_cast<int>(PadButton::PAD_STICK)); | ||
| 355 | button_params.Set("axis", static_cast<int>(gcadapter_axis)); | ||
| 356 | mapping.insert_or_assign(switch_button, std::move(button_params)); | ||
| 357 | } | ||
| 358 | return mapping; | ||
| 359 | } | ||
| 360 | |||
| 361 | InputCommon::AnalogMapping Adapter::GetAnalogMappingForDevice( | ||
| 362 | const Common::ParamPackage& params) const { | ||
| 363 | if (!params.Has("port")) { | ||
| 364 | return {}; | ||
| 365 | } | ||
| 366 | |||
| 367 | InputCommon::AnalogMapping mapping = {}; | ||
| 368 | Common::ParamPackage left_analog_params; | ||
| 369 | left_analog_params.Set("engine", "gcpad"); | ||
| 370 | left_analog_params.Set("port", params.Get("port", 0)); | ||
| 371 | left_analog_params.Set("axis_x", static_cast<int>(PadAxes::StickX)); | ||
| 372 | left_analog_params.Set("axis_y", static_cast<int>(PadAxes::StickY)); | ||
| 373 | mapping.insert_or_assign(Settings::NativeAnalog::LStick, std::move(left_analog_params)); | ||
| 374 | Common::ParamPackage right_analog_params; | ||
| 375 | right_analog_params.Set("engine", "gcpad"); | ||
| 376 | right_analog_params.Set("port", params.Get("port", 0)); | ||
| 377 | right_analog_params.Set("axis_x", static_cast<int>(PadAxes::SubstickX)); | ||
| 378 | right_analog_params.Set("axis_y", static_cast<int>(PadAxes::SubstickY)); | ||
| 379 | mapping.insert_or_assign(Settings::NativeAnalog::RStick, std::move(right_analog_params)); | ||
| 380 | return mapping; | ||
| 381 | } | ||
| 382 | |||
| 383 | bool Adapter::DeviceConnected(std::size_t port) const { | ||
| 373 | return adapter_controllers_status[port] != ControllerTypes::None; | 384 | return adapter_controllers_status[port] != ControllerTypes::None; |
| 374 | } | 385 | } |
| 375 | 386 | ||
| @@ -409,24 +420,7 @@ const std::array<GCState, 4>& Adapter::GetPadState() const { | |||
| 409 | } | 420 | } |
| 410 | 421 | ||
| 411 | int Adapter::GetOriginValue(int port, int axis) const { | 422 | int Adapter::GetOriginValue(int port, int axis) const { |
| 412 | const auto& status = origin_status[port]; | 423 | return origin_status[port].axis_values[axis]; |
| 413 | |||
| 414 | switch (static_cast<PadAxes>(axis)) { | ||
| 415 | case PadAxes::StickX: | ||
| 416 | return status.stick_x; | ||
| 417 | case PadAxes::StickY: | ||
| 418 | return status.stick_y; | ||
| 419 | case PadAxes::SubstickX: | ||
| 420 | return status.substick_x; | ||
| 421 | case PadAxes::SubstickY: | ||
| 422 | return status.substick_y; | ||
| 423 | case PadAxes::TriggerLeft: | ||
| 424 | return status.trigger_left; | ||
| 425 | case PadAxes::TriggerRight: | ||
| 426 | return status.trigger_right; | ||
| 427 | default: | ||
| 428 | return 0; | ||
| 429 | } | ||
| 430 | } | 424 | } |
| 431 | 425 | ||
| 432 | } // namespace GCAdapter | 426 | } // namespace GCAdapter |
diff --git a/src/input_common/gcadapter/gc_adapter.h b/src/input_common/gcadapter/gc_adapter.h index 3586c8bda..75bf9fe74 100644 --- a/src/input_common/gcadapter/gc_adapter.h +++ b/src/input_common/gcadapter/gc_adapter.h | |||
| @@ -10,6 +10,7 @@ | |||
| 10 | #include <unordered_map> | 10 | #include <unordered_map> |
| 11 | #include "common/common_types.h" | 11 | #include "common/common_types.h" |
| 12 | #include "common/threadsafe_queue.h" | 12 | #include "common/threadsafe_queue.h" |
| 13 | #include "input_common/main.h" | ||
| 13 | 14 | ||
| 14 | struct libusb_context; | 15 | struct libusb_context; |
| 15 | struct libusb_device; | 16 | struct libusb_device; |
| @@ -47,24 +48,10 @@ enum class PadAxes : u8 { | |||
| 47 | }; | 48 | }; |
| 48 | 49 | ||
| 49 | struct GCPadStatus { | 50 | struct GCPadStatus { |
| 50 | u16 button{}; // Or-ed PAD_BUTTON_* and PAD_TRIGGER_* bits | 51 | u16 button{}; // Or-ed PAD_BUTTON_* and PAD_TRIGGER_* bits |
| 51 | u8 stick_x{}; // 0 <= stick_x <= 255 | 52 | |
| 52 | u8 stick_y{}; // 0 <= stick_y <= 255 | 53 | std::array<u8, 6> axis_values{}; // Triggers and sticks, following indices defined in PadAxes |
| 53 | u8 substick_x{}; // 0 <= substick_x <= 255 | 54 | static constexpr u8 THRESHOLD = 50; // Threshold for axis press for polling |
| 54 | u8 substick_y{}; // 0 <= substick_y <= 255 | ||
| 55 | u8 trigger_left{}; // 0 <= trigger_left <= 255 | ||
| 56 | u8 trigger_right{}; // 0 <= trigger_right <= 255 | ||
| 57 | |||
| 58 | static constexpr u8 MAIN_STICK_CENTER_X = 0x80; | ||
| 59 | static constexpr u8 MAIN_STICK_CENTER_Y = 0x80; | ||
| 60 | static constexpr u8 MAIN_STICK_RADIUS = 0x7f; | ||
| 61 | static constexpr u8 C_STICK_CENTER_X = 0x80; | ||
| 62 | static constexpr u8 C_STICK_CENTER_Y = 0x80; | ||
| 63 | static constexpr u8 C_STICK_RADIUS = 0x7f; | ||
| 64 | static constexpr u8 THRESHOLD = 10; | ||
| 65 | |||
| 66 | // 256/4, at least a quarter press to count as a press. For polling mostly | ||
| 67 | static constexpr u8 TRIGGER_THRESHOLD = 64; | ||
| 68 | 55 | ||
| 69 | u8 port{}; | 56 | u8 port{}; |
| 70 | PadAxes axis{PadAxes::Undefined}; | 57 | PadAxes axis{PadAxes::Undefined}; |
| @@ -78,11 +65,6 @@ struct GCState { | |||
| 78 | 65 | ||
| 79 | enum class ControllerTypes { None, Wired, Wireless }; | 66 | enum class ControllerTypes { None, Wired, Wireless }; |
| 80 | 67 | ||
| 81 | enum { | ||
| 82 | NO_ADAPTER_DETECTED = 0, | ||
| 83 | ADAPTER_DETECTED = 1, | ||
| 84 | }; | ||
| 85 | |||
| 86 | class Adapter { | 68 | class Adapter { |
| 87 | public: | 69 | public: |
| 88 | /// Initialize the GC Adapter capture and read sequence | 70 | /// Initialize the GC Adapter capture and read sequence |
| @@ -94,8 +76,12 @@ public: | |||
| 94 | void BeginConfiguration(); | 76 | void BeginConfiguration(); |
| 95 | void EndConfiguration(); | 77 | void EndConfiguration(); |
| 96 | 78 | ||
| 79 | std::vector<Common::ParamPackage> GetInputDevices() const; | ||
| 80 | InputCommon::ButtonMapping GetButtonMappingForDevice(const Common::ParamPackage& params) const; | ||
| 81 | InputCommon::AnalogMapping GetAnalogMappingForDevice(const Common::ParamPackage& params) const; | ||
| 82 | |||
| 97 | /// Returns true if there is a device connected to port | 83 | /// Returns true if there is a device connected to port |
| 98 | bool DeviceConnected(std::size_t port); | 84 | bool DeviceConnected(std::size_t port) const; |
| 99 | 85 | ||
| 100 | std::array<Common::SPSCQueue<GCPadStatus>, 4>& GetPadQueue(); | 86 | std::array<Common::SPSCQueue<GCPadStatus>, 4>& GetPadQueue(); |
| 101 | const std::array<Common::SPSCQueue<GCPadStatus>, 4>& GetPadQueue() const; | 87 | const std::array<Common::SPSCQueue<GCPadStatus>, 4>& GetPadQueue() const; |
| @@ -111,12 +97,6 @@ private: | |||
| 111 | void PadToState(const GCPadStatus& pad, GCState& state); | 97 | void PadToState(const GCPadStatus& pad, GCState& state); |
| 112 | 98 | ||
| 113 | void Read(); | 99 | void Read(); |
| 114 | void ScanThreadFunc(); | ||
| 115 | /// Begin scanning for the GC Adapter. | ||
| 116 | void StartScanThread(); | ||
| 117 | |||
| 118 | /// Stop scanning for the adapter | ||
| 119 | void StopScanThread(); | ||
| 120 | 100 | ||
| 121 | /// Resets status of device connected to port | 101 | /// Resets status of device connected to port |
| 122 | void ResetDeviceType(std::size_t port); | 102 | void ResetDeviceType(std::size_t port); |
| @@ -133,19 +113,11 @@ private: | |||
| 133 | /// For use in initialization, querying devices to find the adapter | 113 | /// For use in initialization, querying devices to find the adapter |
| 134 | void Setup(); | 114 | void Setup(); |
| 135 | 115 | ||
| 136 | int current_status = NO_ADAPTER_DETECTED; | ||
| 137 | libusb_device_handle* usb_adapter_handle = nullptr; | 116 | libusb_device_handle* usb_adapter_handle = nullptr; |
| 138 | std::array<ControllerTypes, 4> adapter_controllers_status{}; | ||
| 139 | |||
| 140 | std::mutex s_mutex; | ||
| 141 | 117 | ||
| 142 | std::thread adapter_input_thread; | 118 | std::thread adapter_input_thread; |
| 143 | bool adapter_thread_running; | 119 | bool adapter_thread_running; |
| 144 | 120 | ||
| 145 | std::mutex initialization_mutex; | ||
| 146 | std::thread detect_thread; | ||
| 147 | bool detect_thread_running = false; | ||
| 148 | |||
| 149 | libusb_context* libusb_ctx; | 121 | libusb_context* libusb_ctx; |
| 150 | 122 | ||
| 151 | u8 input_endpoint = 0; | 123 | u8 input_endpoint = 0; |
| @@ -153,10 +125,11 @@ private: | |||
| 153 | 125 | ||
| 154 | bool configuring = false; | 126 | bool configuring = false; |
| 155 | 127 | ||
| 156 | std::array<Common::SPSCQueue<GCPadStatus>, 4> pad_queue; | ||
| 157 | std::array<GCState, 4> state; | 128 | std::array<GCState, 4> state; |
| 158 | std::array<bool, 4> get_origin; | 129 | std::array<bool, 4> get_origin; |
| 159 | std::array<GCPadStatus, 4> origin_status; | 130 | std::array<GCPadStatus, 4> origin_status; |
| 131 | std::array<Common::SPSCQueue<GCPadStatus>, 4> pad_queue; | ||
| 132 | std::array<ControllerTypes, 4> adapter_controllers_status{}; | ||
| 160 | }; | 133 | }; |
| 161 | 134 | ||
| 162 | } // namespace GCAdapter | 135 | } // namespace GCAdapter |
diff --git a/src/input_common/gcadapter/gc_poller.cpp b/src/input_common/gcadapter/gc_poller.cpp index 96e22d3ad..92e9e8e89 100644 --- a/src/input_common/gcadapter/gc_poller.cpp +++ b/src/input_common/gcadapter/gc_poller.cpp | |||
| @@ -15,7 +15,7 @@ namespace InputCommon { | |||
| 15 | 15 | ||
| 16 | class GCButton final : public Input::ButtonDevice { | 16 | class GCButton final : public Input::ButtonDevice { |
| 17 | public: | 17 | public: |
| 18 | explicit GCButton(int port_, int button_, GCAdapter::Adapter* adapter) | 18 | explicit GCButton(int port_, int button_, const GCAdapter::Adapter* adapter) |
| 19 | : port(port_), button(button_), gcadapter(adapter) {} | 19 | : port(port_), button(button_), gcadapter(adapter) {} |
| 20 | 20 | ||
| 21 | ~GCButton() override; | 21 | ~GCButton() override; |
| @@ -30,15 +30,16 @@ public: | |||
| 30 | private: | 30 | private: |
| 31 | const int port; | 31 | const int port; |
| 32 | const int button; | 32 | const int button; |
| 33 | GCAdapter::Adapter* gcadapter; | 33 | const GCAdapter::Adapter* gcadapter; |
| 34 | }; | 34 | }; |
| 35 | 35 | ||
| 36 | class GCAxisButton final : public Input::ButtonDevice { | 36 | class GCAxisButton final : public Input::ButtonDevice { |
| 37 | public: | 37 | public: |
| 38 | explicit GCAxisButton(int port_, int axis_, float threshold_, bool trigger_if_greater_, | 38 | explicit GCAxisButton(int port_, int axis_, float threshold_, bool trigger_if_greater_, |
| 39 | GCAdapter::Adapter* adapter) | 39 | const GCAdapter::Adapter* adapter) |
| 40 | : port(port_), axis(axis_), threshold(threshold_), trigger_if_greater(trigger_if_greater_), | 40 | : port(port_), axis(axis_), threshold(threshold_), trigger_if_greater(trigger_if_greater_), |
| 41 | gcadapter(adapter), origin_value(adapter->GetOriginValue(port_, axis_)) {} | 41 | gcadapter(adapter), |
| 42 | origin_value(static_cast<float>(adapter->GetOriginValue(port_, axis_))) {} | ||
| 42 | 43 | ||
| 43 | bool GetStatus() const override { | 44 | bool GetStatus() const override { |
| 44 | if (gcadapter->DeviceConnected(port)) { | 45 | if (gcadapter->DeviceConnected(port)) { |
| @@ -59,7 +60,7 @@ private: | |||
| 59 | const int axis; | 60 | const int axis; |
| 60 | float threshold; | 61 | float threshold; |
| 61 | bool trigger_if_greater; | 62 | bool trigger_if_greater; |
| 62 | GCAdapter::Adapter* gcadapter; | 63 | const GCAdapter::Adapter* gcadapter; |
| 63 | const float origin_value; | 64 | const float origin_value; |
| 64 | }; | 65 | }; |
| 65 | 66 | ||
| @@ -76,8 +77,7 @@ std::unique_ptr<Input::ButtonDevice> GCButtonFactory::Create(const Common::Param | |||
| 76 | 77 | ||
| 77 | // button is not an axis/stick button | 78 | // button is not an axis/stick button |
| 78 | if (button_id != PAD_STICK_ID) { | 79 | if (button_id != PAD_STICK_ID) { |
| 79 | auto button = std::make_unique<GCButton>(port, button_id, adapter.get()); | 80 | return std::make_unique<GCButton>(port, button_id, adapter.get()); |
| 80 | return std::move(button); | ||
| 81 | } | 81 | } |
| 82 | 82 | ||
| 83 | // For Axis buttons, used by the binary sticks. | 83 | // For Axis buttons, used by the binary sticks. |
| @@ -149,19 +149,18 @@ void GCButtonFactory::EndConfiguration() { | |||
| 149 | 149 | ||
| 150 | class GCAnalog final : public Input::AnalogDevice { | 150 | class GCAnalog final : public Input::AnalogDevice { |
| 151 | public: | 151 | public: |
| 152 | GCAnalog(int port_, int axis_x_, int axis_y_, float deadzone_, GCAdapter::Adapter* adapter) | 152 | GCAnalog(int port_, int axis_x_, int axis_y_, float deadzone_, |
| 153 | const GCAdapter::Adapter* adapter, float range_) | ||
| 153 | : port(port_), axis_x(axis_x_), axis_y(axis_y_), deadzone(deadzone_), gcadapter(adapter), | 154 | : port(port_), axis_x(axis_x_), axis_y(axis_y_), deadzone(deadzone_), gcadapter(adapter), |
| 154 | origin_value_x(adapter->GetOriginValue(port_, axis_x_)), | 155 | origin_value_x(static_cast<float>(adapter->GetOriginValue(port_, axis_x_))), |
| 155 | origin_value_y(adapter->GetOriginValue(port_, axis_y_)) {} | 156 | origin_value_y(static_cast<float>(adapter->GetOriginValue(port_, axis_y_))), |
| 157 | range(range_) {} | ||
| 156 | 158 | ||
| 157 | float GetAxis(int axis) const { | 159 | float GetAxis(int axis) const { |
| 158 | if (gcadapter->DeviceConnected(port)) { | 160 | if (gcadapter->DeviceConnected(port)) { |
| 159 | std::lock_guard lock{mutex}; | 161 | std::lock_guard lock{mutex}; |
| 160 | const auto origin_value = axis % 2 == 0 ? origin_value_x : origin_value_y; | 162 | const auto origin_value = axis % 2 == 0 ? origin_value_x : origin_value_y; |
| 161 | // division is not by a perfect 128 to account for some variance in center location | 163 | return (gcadapter->GetPadState()[port].axes.at(axis) - origin_value) / (100.0f * range); |
| 162 | // e.g. my device idled at 131 in X, 120 in Y, and full range of motion was in range | ||
| 163 | // [20-230] | ||
| 164 | return (gcadapter->GetPadState()[port].axes.at(axis) - origin_value) / 95.0f; | ||
| 165 | } | 164 | } |
| 166 | return 0.0f; | 165 | return 0.0f; |
| 167 | } | 166 | } |
| @@ -194,7 +193,7 @@ public: | |||
| 194 | 193 | ||
| 195 | bool GetAnalogDirectionStatus(Input::AnalogDirection direction) const override { | 194 | bool GetAnalogDirectionStatus(Input::AnalogDirection direction) const override { |
| 196 | const auto [x, y] = GetStatus(); | 195 | const auto [x, y] = GetStatus(); |
| 197 | const float directional_deadzone = 0.4f; | 196 | const float directional_deadzone = 0.5f; |
| 198 | switch (direction) { | 197 | switch (direction) { |
| 199 | case Input::AnalogDirection::RIGHT: | 198 | case Input::AnalogDirection::RIGHT: |
| 200 | return x > directional_deadzone; | 199 | return x > directional_deadzone; |
| @@ -213,9 +212,10 @@ private: | |||
| 213 | const int axis_x; | 212 | const int axis_x; |
| 214 | const int axis_y; | 213 | const int axis_y; |
| 215 | const float deadzone; | 214 | const float deadzone; |
| 216 | GCAdapter::Adapter* gcadapter; | 215 | const GCAdapter::Adapter* gcadapter; |
| 217 | const float origin_value_x; | 216 | const float origin_value_x; |
| 218 | const float origin_value_y; | 217 | const float origin_value_y; |
| 218 | const float range; | ||
| 219 | mutable std::mutex mutex; | 219 | mutable std::mutex mutex; |
| 220 | }; | 220 | }; |
| 221 | 221 | ||
| @@ -234,9 +234,10 @@ std::unique_ptr<Input::AnalogDevice> GCAnalogFactory::Create(const Common::Param | |||
| 234 | const int port = params.Get("port", 0); | 234 | const int port = params.Get("port", 0); |
| 235 | const int axis_x = params.Get("axis_x", 0); | 235 | const int axis_x = params.Get("axis_x", 0); |
| 236 | const int axis_y = params.Get("axis_y", 1); | 236 | const int axis_y = params.Get("axis_y", 1); |
| 237 | const float deadzone = std::clamp(params.Get("deadzone", 0.0f), 0.0f, .99f); | 237 | const float deadzone = std::clamp(params.Get("deadzone", 0.0f), 0.0f, 1.0f); |
| 238 | const float range = std::clamp(params.Get("range", 1.0f), 0.50f, 1.50f); | ||
| 238 | 239 | ||
| 239 | return std::make_unique<GCAnalog>(port, axis_x, axis_y, deadzone, adapter.get()); | 240 | return std::make_unique<GCAnalog>(port, axis_x, axis_y, deadzone, adapter.get(), range); |
| 240 | } | 241 | } |
| 241 | 242 | ||
| 242 | void GCAnalogFactory::BeginConfiguration() { | 243 | void GCAnalogFactory::BeginConfiguration() { |
| @@ -264,7 +265,8 @@ Common::ParamPackage GCAnalogFactory::GetNextInput() { | |||
| 264 | if (analog_x_axis == -1) { | 265 | if (analog_x_axis == -1) { |
| 265 | analog_x_axis = axis; | 266 | analog_x_axis = axis; |
| 266 | controller_number = static_cast<int>(port); | 267 | controller_number = static_cast<int>(port); |
| 267 | } else if (analog_y_axis == -1 && analog_x_axis != axis && controller_number == port) { | 268 | } else if (analog_y_axis == -1 && analog_x_axis != axis && |
| 269 | controller_number == static_cast<int>(port)) { | ||
| 268 | analog_y_axis = axis; | 270 | analog_y_axis = axis; |
| 269 | } | 271 | } |
| 270 | } | 272 | } |
diff --git a/src/input_common/main.cpp b/src/input_common/main.cpp index b9d5d0ec3..3d97d95f7 100644 --- a/src/input_common/main.cpp +++ b/src/input_common/main.cpp | |||
| @@ -11,6 +11,9 @@ | |||
| 11 | #include "input_common/keyboard.h" | 11 | #include "input_common/keyboard.h" |
| 12 | #include "input_common/main.h" | 12 | #include "input_common/main.h" |
| 13 | #include "input_common/motion_emu.h" | 13 | #include "input_common/motion_emu.h" |
| 14 | #include "input_common/motion_from_button.h" | ||
| 15 | #include "input_common/touch_from_button.h" | ||
| 16 | #include "input_common/udp/client.h" | ||
| 14 | #include "input_common/udp/udp.h" | 17 | #include "input_common/udp/udp.h" |
| 15 | #ifdef HAVE_SDL2 | 18 | #ifdef HAVE_SDL2 |
| 16 | #include "input_common/sdl/sdl.h" | 19 | #include "input_common/sdl/sdl.h" |
| @@ -18,67 +21,227 @@ | |||
| 18 | 21 | ||
| 19 | namespace InputCommon { | 22 | namespace InputCommon { |
| 20 | 23 | ||
| 21 | static std::shared_ptr<Keyboard> keyboard; | 24 | struct InputSubsystem::Impl { |
| 22 | static std::shared_ptr<MotionEmu> motion_emu; | 25 | void Initialize() { |
| 26 | gcadapter = std::make_shared<GCAdapter::Adapter>(); | ||
| 27 | gcbuttons = std::make_shared<GCButtonFactory>(gcadapter); | ||
| 28 | Input::RegisterFactory<Input::ButtonDevice>("gcpad", gcbuttons); | ||
| 29 | gcanalog = std::make_shared<GCAnalogFactory>(gcadapter); | ||
| 30 | Input::RegisterFactory<Input::AnalogDevice>("gcpad", gcanalog); | ||
| 31 | |||
| 32 | keyboard = std::make_shared<Keyboard>(); | ||
| 33 | Input::RegisterFactory<Input::ButtonDevice>("keyboard", keyboard); | ||
| 34 | Input::RegisterFactory<Input::AnalogDevice>("analog_from_button", | ||
| 35 | std::make_shared<AnalogFromButton>()); | ||
| 36 | Input::RegisterFactory<Input::MotionDevice>("keyboard", | ||
| 37 | std::make_shared<MotionFromButton>()); | ||
| 38 | motion_emu = std::make_shared<MotionEmu>(); | ||
| 39 | Input::RegisterFactory<Input::MotionDevice>("motion_emu", motion_emu); | ||
| 40 | Input::RegisterFactory<Input::TouchDevice>("touch_from_button", | ||
| 41 | std::make_shared<TouchFromButtonFactory>()); | ||
| 42 | |||
| 23 | #ifdef HAVE_SDL2 | 43 | #ifdef HAVE_SDL2 |
| 24 | static std::unique_ptr<SDL::State> sdl; | 44 | sdl = SDL::Init(); |
| 25 | #endif | 45 | #endif |
| 26 | static std::unique_ptr<CemuhookUDP::State> udp; | ||
| 27 | static std::shared_ptr<GCButtonFactory> gcbuttons; | ||
| 28 | static std::shared_ptr<GCAnalogFactory> gcanalog; | ||
| 29 | |||
| 30 | void Init() { | ||
| 31 | auto gcadapter = std::make_shared<GCAdapter::Adapter>(); | ||
| 32 | gcbuttons = std::make_shared<GCButtonFactory>(gcadapter); | ||
| 33 | Input::RegisterFactory<Input::ButtonDevice>("gcpad", gcbuttons); | ||
| 34 | gcanalog = std::make_shared<GCAnalogFactory>(gcadapter); | ||
| 35 | Input::RegisterFactory<Input::AnalogDevice>("gcpad", gcanalog); | ||
| 36 | |||
| 37 | keyboard = std::make_shared<Keyboard>(); | ||
| 38 | Input::RegisterFactory<Input::ButtonDevice>("keyboard", keyboard); | ||
| 39 | Input::RegisterFactory<Input::AnalogDevice>("analog_from_button", | ||
| 40 | std::make_shared<AnalogFromButton>()); | ||
| 41 | motion_emu = std::make_shared<MotionEmu>(); | ||
| 42 | Input::RegisterFactory<Input::MotionDevice>("motion_emu", motion_emu); | ||
| 43 | 46 | ||
| 47 | udp = std::make_shared<InputCommon::CemuhookUDP::Client>(); | ||
| 48 | udpmotion = std::make_shared<UDPMotionFactory>(udp); | ||
| 49 | Input::RegisterFactory<Input::MotionDevice>("cemuhookudp", udpmotion); | ||
| 50 | udptouch = std::make_shared<UDPTouchFactory>(udp); | ||
| 51 | Input::RegisterFactory<Input::TouchDevice>("cemuhookudp", udptouch); | ||
| 52 | } | ||
| 53 | |||
| 54 | void Shutdown() { | ||
| 55 | Input::UnregisterFactory<Input::ButtonDevice>("keyboard"); | ||
| 56 | Input::UnregisterFactory<Input::MotionDevice>("keyboard"); | ||
| 57 | keyboard.reset(); | ||
| 58 | Input::UnregisterFactory<Input::AnalogDevice>("analog_from_button"); | ||
| 59 | Input::UnregisterFactory<Input::MotionDevice>("motion_emu"); | ||
| 60 | motion_emu.reset(); | ||
| 61 | Input::UnregisterFactory<Input::TouchDevice>("touch_from_button"); | ||
| 44 | #ifdef HAVE_SDL2 | 62 | #ifdef HAVE_SDL2 |
| 45 | sdl = SDL::Init(); | 63 | sdl.reset(); |
| 46 | #endif | 64 | #endif |
| 65 | Input::UnregisterFactory<Input::ButtonDevice>("gcpad"); | ||
| 66 | Input::UnregisterFactory<Input::AnalogDevice>("gcpad"); | ||
| 47 | 67 | ||
| 48 | udp = CemuhookUDP::Init(); | 68 | gcbuttons.reset(); |
| 49 | } | 69 | gcanalog.reset(); |
| 70 | |||
| 71 | Input::UnregisterFactory<Input::MotionDevice>("cemuhookudp"); | ||
| 72 | Input::UnregisterFactory<Input::TouchDevice>("cemuhookudp"); | ||
| 73 | |||
| 74 | udpmotion.reset(); | ||
| 75 | udptouch.reset(); | ||
| 76 | } | ||
| 77 | |||
| 78 | [[nodiscard]] std::vector<Common::ParamPackage> GetInputDevices() const { | ||
| 79 | std::vector<Common::ParamPackage> devices = { | ||
| 80 | Common::ParamPackage{{"display", "Any"}, {"class", "any"}}, | ||
| 81 | Common::ParamPackage{{"display", "Keyboard/Mouse"}, {"class", "key"}}, | ||
| 82 | }; | ||
| 83 | #ifdef HAVE_SDL2 | ||
| 84 | auto sdl_devices = sdl->GetInputDevices(); | ||
| 85 | devices.insert(devices.end(), sdl_devices.begin(), sdl_devices.end()); | ||
| 86 | #endif | ||
| 87 | auto udp_devices = udp->GetInputDevices(); | ||
| 88 | devices.insert(devices.end(), udp_devices.begin(), udp_devices.end()); | ||
| 89 | auto gcpad_devices = gcadapter->GetInputDevices(); | ||
| 90 | devices.insert(devices.end(), gcpad_devices.begin(), gcpad_devices.end()); | ||
| 91 | return devices; | ||
| 92 | } | ||
| 93 | |||
| 94 | [[nodiscard]] AnalogMapping GetAnalogMappingForDevice( | ||
| 95 | const Common::ParamPackage& params) const { | ||
| 96 | if (!params.Has("class") || params.Get("class", "") == "any") { | ||
| 97 | return {}; | ||
| 98 | } | ||
| 99 | if (params.Get("class", "") == "key") { | ||
| 100 | // TODO consider returning the SDL key codes for the default keybindings | ||
| 101 | return {}; | ||
| 102 | } | ||
| 103 | if (params.Get("class", "") == "gcpad") { | ||
| 104 | return gcadapter->GetAnalogMappingForDevice(params); | ||
| 105 | } | ||
| 106 | #ifdef HAVE_SDL2 | ||
| 107 | if (params.Get("class", "") == "sdl") { | ||
| 108 | return sdl->GetAnalogMappingForDevice(params); | ||
| 109 | } | ||
| 110 | #endif | ||
| 111 | return {}; | ||
| 112 | } | ||
| 113 | |||
| 114 | [[nodiscard]] ButtonMapping GetButtonMappingForDevice( | ||
| 115 | const Common::ParamPackage& params) const { | ||
| 116 | if (!params.Has("class") || params.Get("class", "") == "any") { | ||
| 117 | return {}; | ||
| 118 | } | ||
| 119 | if (params.Get("class", "") == "key") { | ||
| 120 | // TODO consider returning the SDL key codes for the default keybindings | ||
| 121 | return {}; | ||
| 122 | } | ||
| 123 | if (params.Get("class", "") == "gcpad") { | ||
| 124 | return gcadapter->GetButtonMappingForDevice(params); | ||
| 125 | } | ||
| 126 | #ifdef HAVE_SDL2 | ||
| 127 | if (params.Get("class", "") == "sdl") { | ||
| 128 | return sdl->GetButtonMappingForDevice(params); | ||
| 129 | } | ||
| 130 | #endif | ||
| 131 | return {}; | ||
| 132 | } | ||
| 133 | |||
| 134 | [[nodiscard]] MotionMapping GetMotionMappingForDevice( | ||
| 135 | const Common::ParamPackage& params) const { | ||
| 136 | if (!params.Has("class") || params.Get("class", "") == "any") { | ||
| 137 | return {}; | ||
| 138 | } | ||
| 139 | if (params.Get("class", "") == "cemuhookudp") { | ||
| 140 | // TODO return the correct motion device | ||
| 141 | return {}; | ||
| 142 | } | ||
| 143 | return {}; | ||
| 144 | } | ||
| 50 | 145 | ||
| 51 | void Shutdown() { | 146 | std::shared_ptr<Keyboard> keyboard; |
| 52 | Input::UnregisterFactory<Input::ButtonDevice>("keyboard"); | 147 | std::shared_ptr<MotionEmu> motion_emu; |
| 53 | keyboard.reset(); | ||
| 54 | Input::UnregisterFactory<Input::AnalogDevice>("analog_from_button"); | ||
| 55 | Input::UnregisterFactory<Input::MotionDevice>("motion_emu"); | ||
| 56 | motion_emu.reset(); | ||
| 57 | #ifdef HAVE_SDL2 | 148 | #ifdef HAVE_SDL2 |
| 58 | sdl.reset(); | 149 | std::unique_ptr<SDL::State> sdl; |
| 59 | #endif | 150 | #endif |
| 60 | udp.reset(); | 151 | std::shared_ptr<GCButtonFactory> gcbuttons; |
| 61 | Input::UnregisterFactory<Input::ButtonDevice>("gcpad"); | 152 | std::shared_ptr<GCAnalogFactory> gcanalog; |
| 62 | Input::UnregisterFactory<Input::AnalogDevice>("gcpad"); | 153 | std::shared_ptr<UDPMotionFactory> udpmotion; |
| 154 | std::shared_ptr<UDPTouchFactory> udptouch; | ||
| 155 | std::shared_ptr<CemuhookUDP::Client> udp; | ||
| 156 | std::shared_ptr<GCAdapter::Adapter> gcadapter; | ||
| 157 | }; | ||
| 158 | |||
| 159 | InputSubsystem::InputSubsystem() : impl{std::make_unique<Impl>()} {} | ||
| 160 | |||
| 161 | InputSubsystem::~InputSubsystem() = default; | ||
| 162 | |||
| 163 | void InputSubsystem::Initialize() { | ||
| 164 | impl->Initialize(); | ||
| 165 | } | ||
| 166 | |||
| 167 | void InputSubsystem::Shutdown() { | ||
| 168 | impl->Shutdown(); | ||
| 169 | } | ||
| 170 | |||
| 171 | Keyboard* InputSubsystem::GetKeyboard() { | ||
| 172 | return impl->keyboard.get(); | ||
| 173 | } | ||
| 174 | |||
| 175 | const Keyboard* InputSubsystem::GetKeyboard() const { | ||
| 176 | return impl->keyboard.get(); | ||
| 177 | } | ||
| 178 | |||
| 179 | MotionEmu* InputSubsystem::GetMotionEmu() { | ||
| 180 | return impl->motion_emu.get(); | ||
| 181 | } | ||
| 63 | 182 | ||
| 64 | gcbuttons.reset(); | 183 | const MotionEmu* InputSubsystem::GetMotionEmu() const { |
| 65 | gcanalog.reset(); | 184 | return impl->motion_emu.get(); |
| 66 | } | 185 | } |
| 67 | 186 | ||
| 68 | Keyboard* GetKeyboard() { | 187 | std::vector<Common::ParamPackage> InputSubsystem::GetInputDevices() const { |
| 69 | return keyboard.get(); | 188 | return impl->GetInputDevices(); |
| 70 | } | 189 | } |
| 71 | 190 | ||
| 72 | MotionEmu* GetMotionEmu() { | 191 | AnalogMapping InputSubsystem::GetAnalogMappingForDevice(const Common::ParamPackage& device) const { |
| 73 | return motion_emu.get(); | 192 | return impl->GetAnalogMappingForDevice(device); |
| 74 | } | 193 | } |
| 75 | 194 | ||
| 76 | GCButtonFactory* GetGCButtons() { | 195 | ButtonMapping InputSubsystem::GetButtonMappingForDevice(const Common::ParamPackage& device) const { |
| 77 | return gcbuttons.get(); | 196 | return impl->GetButtonMappingForDevice(device); |
| 78 | } | 197 | } |
| 79 | 198 | ||
| 80 | GCAnalogFactory* GetGCAnalogs() { | 199 | GCAnalogFactory* InputSubsystem::GetGCAnalogs() { |
| 81 | return gcanalog.get(); | 200 | return impl->gcanalog.get(); |
| 201 | } | ||
| 202 | |||
| 203 | const GCAnalogFactory* InputSubsystem::GetGCAnalogs() const { | ||
| 204 | return impl->gcanalog.get(); | ||
| 205 | } | ||
| 206 | |||
| 207 | GCButtonFactory* InputSubsystem::GetGCButtons() { | ||
| 208 | return impl->gcbuttons.get(); | ||
| 209 | } | ||
| 210 | |||
| 211 | const GCButtonFactory* InputSubsystem::GetGCButtons() const { | ||
| 212 | return impl->gcbuttons.get(); | ||
| 213 | } | ||
| 214 | |||
| 215 | UDPMotionFactory* InputSubsystem::GetUDPMotions() { | ||
| 216 | return impl->udpmotion.get(); | ||
| 217 | } | ||
| 218 | |||
| 219 | const UDPMotionFactory* InputSubsystem::GetUDPMotions() const { | ||
| 220 | return impl->udpmotion.get(); | ||
| 221 | } | ||
| 222 | |||
| 223 | UDPTouchFactory* InputSubsystem::GetUDPTouch() { | ||
| 224 | return impl->udptouch.get(); | ||
| 225 | } | ||
| 226 | |||
| 227 | const UDPTouchFactory* InputSubsystem::GetUDPTouch() const { | ||
| 228 | return impl->udptouch.get(); | ||
| 229 | } | ||
| 230 | |||
| 231 | void InputSubsystem::ReloadInputDevices() { | ||
| 232 | if (!impl->udp) { | ||
| 233 | return; | ||
| 234 | } | ||
| 235 | impl->udp->ReloadUDPClient(); | ||
| 236 | } | ||
| 237 | |||
| 238 | std::vector<std::unique_ptr<Polling::DevicePoller>> InputSubsystem::GetPollers( | ||
| 239 | Polling::DeviceType type) const { | ||
| 240 | #ifdef HAVE_SDL2 | ||
| 241 | return impl->sdl->GetPollers(type); | ||
| 242 | #else | ||
| 243 | return {}; | ||
| 244 | #endif | ||
| 82 | } | 245 | } |
| 83 | 246 | ||
| 84 | std::string GenerateKeyboardParam(int key_code) { | 247 | std::string GenerateKeyboardParam(int key_code) { |
| @@ -102,18 +265,4 @@ std::string GenerateAnalogParamFromKeys(int key_up, int key_down, int key_left, | |||
| 102 | }; | 265 | }; |
| 103 | return circle_pad_param.Serialize(); | 266 | return circle_pad_param.Serialize(); |
| 104 | } | 267 | } |
| 105 | |||
| 106 | namespace Polling { | ||
| 107 | |||
| 108 | std::vector<std::unique_ptr<DevicePoller>> GetPollers(DeviceType type) { | ||
| 109 | std::vector<std::unique_ptr<DevicePoller>> pollers; | ||
| 110 | |||
| 111 | #ifdef HAVE_SDL2 | ||
| 112 | pollers = sdl->GetPollers(type); | ||
| 113 | #endif | ||
| 114 | |||
| 115 | return pollers; | ||
| 116 | } | ||
| 117 | |||
| 118 | } // namespace Polling | ||
| 119 | } // namespace InputCommon | 268 | } // namespace InputCommon |
diff --git a/src/input_common/main.h b/src/input_common/main.h index 0e32856f6..dded3f1ef 100644 --- a/src/input_common/main.h +++ b/src/input_common/main.h | |||
| @@ -6,45 +6,29 @@ | |||
| 6 | 6 | ||
| 7 | #include <memory> | 7 | #include <memory> |
| 8 | #include <string> | 8 | #include <string> |
| 9 | #include <unordered_map> | ||
| 9 | #include <vector> | 10 | #include <vector> |
| 10 | #include "input_common/gcadapter/gc_poller.h" | ||
| 11 | 11 | ||
| 12 | namespace Common { | 12 | namespace Common { |
| 13 | class ParamPackage; | 13 | class ParamPackage; |
| 14 | } | 14 | } |
| 15 | 15 | ||
| 16 | namespace InputCommon { | 16 | namespace Settings::NativeAnalog { |
| 17 | 17 | enum Values : int; | |
| 18 | /// Initializes and registers all built-in input device factories. | 18 | } |
| 19 | void Init(); | ||
| 20 | |||
| 21 | /// Deregisters all built-in input device factories and shuts them down. | ||
| 22 | void Shutdown(); | ||
| 23 | |||
| 24 | class Keyboard; | ||
| 25 | |||
| 26 | /// Gets the keyboard button device factory. | ||
| 27 | Keyboard* GetKeyboard(); | ||
| 28 | |||
| 29 | class MotionEmu; | ||
| 30 | |||
| 31 | /// Gets the motion emulation factory. | ||
| 32 | MotionEmu* GetMotionEmu(); | ||
| 33 | |||
| 34 | GCButtonFactory* GetGCButtons(); | ||
| 35 | |||
| 36 | GCAnalogFactory* GetGCAnalogs(); | ||
| 37 | 19 | ||
| 38 | /// Generates a serialized param package for creating a keyboard button device | 20 | namespace Settings::NativeButton { |
| 39 | std::string GenerateKeyboardParam(int key_code); | 21 | enum Values : int; |
| 22 | } | ||
| 40 | 23 | ||
| 41 | /// Generates a serialized param package for creating an analog device taking input from keyboard | 24 | namespace Settings::NativeMotion { |
| 42 | std::string GenerateAnalogParamFromKeys(int key_up, int key_down, int key_left, int key_right, | 25 | enum Values : int; |
| 43 | int key_modifier, float modifier_scale); | 26 | } |
| 44 | 27 | ||
| 28 | namespace InputCommon { | ||
| 45 | namespace Polling { | 29 | namespace Polling { |
| 46 | 30 | ||
| 47 | enum class DeviceType { Button, Analog }; | 31 | enum class DeviceType { Button, AnalogPreferred, Motion }; |
| 48 | 32 | ||
| 49 | /** | 33 | /** |
| 50 | * A class that can be used to get inputs from an input device like controllers without having to | 34 | * A class that can be used to get inputs from an input device like controllers without having to |
| @@ -54,7 +38,9 @@ class DevicePoller { | |||
| 54 | public: | 38 | public: |
| 55 | virtual ~DevicePoller() = default; | 39 | virtual ~DevicePoller() = default; |
| 56 | /// Setup and start polling for inputs, should be called before GetNextInput | 40 | /// Setup and start polling for inputs, should be called before GetNextInput |
| 57 | virtual void Start() = 0; | 41 | /// If a device_id is provided, events should be filtered to only include events from this |
| 42 | /// device id | ||
| 43 | virtual void Start(const std::string& device_id = "") = 0; | ||
| 58 | /// Stop polling | 44 | /// Stop polling |
| 59 | virtual void Stop() = 0; | 45 | virtual void Stop() = 0; |
| 60 | /** | 46 | /** |
| @@ -64,8 +50,110 @@ public: | |||
| 64 | */ | 50 | */ |
| 65 | virtual Common::ParamPackage GetNextInput() = 0; | 51 | virtual Common::ParamPackage GetNextInput() = 0; |
| 66 | }; | 52 | }; |
| 67 | |||
| 68 | // Get all DevicePoller from all backends for a specific device type | ||
| 69 | std::vector<std::unique_ptr<DevicePoller>> GetPollers(DeviceType type); | ||
| 70 | } // namespace Polling | 53 | } // namespace Polling |
| 54 | |||
| 55 | class GCAnalogFactory; | ||
| 56 | class GCButtonFactory; | ||
| 57 | class UDPMotionFactory; | ||
| 58 | class UDPTouchFactory; | ||
| 59 | class Keyboard; | ||
| 60 | class MotionEmu; | ||
| 61 | |||
| 62 | /** | ||
| 63 | * Given a ParamPackage for a Device returned from `GetInputDevices`, attempt to get the default | ||
| 64 | * mapping for the device. This is currently only implemented for the SDL backend devices. | ||
| 65 | */ | ||
| 66 | using AnalogMapping = std::unordered_map<Settings::NativeAnalog::Values, Common::ParamPackage>; | ||
| 67 | using ButtonMapping = std::unordered_map<Settings::NativeButton::Values, Common::ParamPackage>; | ||
| 68 | using MotionMapping = std::unordered_map<Settings::NativeMotion::Values, Common::ParamPackage>; | ||
| 69 | |||
| 70 | class InputSubsystem { | ||
| 71 | public: | ||
| 72 | explicit InputSubsystem(); | ||
| 73 | ~InputSubsystem(); | ||
| 74 | |||
| 75 | InputSubsystem(const InputSubsystem&) = delete; | ||
| 76 | InputSubsystem& operator=(const InputSubsystem&) = delete; | ||
| 77 | |||
| 78 | InputSubsystem(InputSubsystem&&) = delete; | ||
| 79 | InputSubsystem& operator=(InputSubsystem&&) = delete; | ||
| 80 | |||
| 81 | /// Initializes and registers all built-in input device factories. | ||
| 82 | void Initialize(); | ||
| 83 | |||
| 84 | /// Unregisters all built-in input device factories and shuts them down. | ||
| 85 | void Shutdown(); | ||
| 86 | |||
| 87 | /// Retrieves the underlying keyboard device. | ||
| 88 | [[nodiscard]] Keyboard* GetKeyboard(); | ||
| 89 | |||
| 90 | /// Retrieves the underlying keyboard device. | ||
| 91 | [[nodiscard]] const Keyboard* GetKeyboard() const; | ||
| 92 | |||
| 93 | /// Retrieves the underlying motion emulation factory. | ||
| 94 | [[nodiscard]] MotionEmu* GetMotionEmu(); | ||
| 95 | |||
| 96 | /// Retrieves the underlying motion emulation factory. | ||
| 97 | [[nodiscard]] const MotionEmu* GetMotionEmu() const; | ||
| 98 | |||
| 99 | /** | ||
| 100 | * Returns all available input devices that this Factory can create a new device with. | ||
| 101 | * Each returned ParamPackage should have a `display` field used for display, a class field for | ||
| 102 | * backends to determine if this backend is meant to service the request and any other | ||
| 103 | * information needed to identify this in the backend later. | ||
| 104 | */ | ||
| 105 | [[nodiscard]] std::vector<Common::ParamPackage> GetInputDevices() const; | ||
| 106 | |||
| 107 | /// Retrieves the analog mappings for the given device. | ||
| 108 | [[nodiscard]] AnalogMapping GetAnalogMappingForDevice(const Common::ParamPackage& device) const; | ||
| 109 | |||
| 110 | /// Retrieves the button mappings for the given device. | ||
| 111 | [[nodiscard]] ButtonMapping GetButtonMappingForDevice(const Common::ParamPackage& device) const; | ||
| 112 | |||
| 113 | /// Retrieves the motion mappings for the given device. | ||
| 114 | [[nodiscard]] MotionMapping GetMotionMappingForDevice(const Common::ParamPackage& device) const; | ||
| 115 | |||
| 116 | /// Retrieves the underlying GameCube analog handler. | ||
| 117 | [[nodiscard]] GCAnalogFactory* GetGCAnalogs(); | ||
| 118 | |||
| 119 | /// Retrieves the underlying GameCube analog handler. | ||
| 120 | [[nodiscard]] const GCAnalogFactory* GetGCAnalogs() const; | ||
| 121 | |||
| 122 | /// Retrieves the underlying GameCube button handler. | ||
| 123 | [[nodiscard]] GCButtonFactory* GetGCButtons(); | ||
| 124 | |||
| 125 | /// Retrieves the underlying GameCube button handler. | ||
| 126 | [[nodiscard]] const GCButtonFactory* GetGCButtons() const; | ||
| 127 | |||
| 128 | /// Retrieves the underlying udp motion handler. | ||
| 129 | [[nodiscard]] UDPMotionFactory* GetUDPMotions(); | ||
| 130 | |||
| 131 | /// Retrieves the underlying udp motion handler. | ||
| 132 | [[nodiscard]] const UDPMotionFactory* GetUDPMotions() const; | ||
| 133 | |||
| 134 | /// Retrieves the underlying udp touch handler. | ||
| 135 | [[nodiscard]] UDPTouchFactory* GetUDPTouch(); | ||
| 136 | |||
| 137 | /// Retrieves the underlying udp touch handler. | ||
| 138 | [[nodiscard]] const UDPTouchFactory* GetUDPTouch() const; | ||
| 139 | |||
| 140 | /// Reloads the input devices | ||
| 141 | void ReloadInputDevices(); | ||
| 142 | |||
| 143 | /// Get all DevicePoller from all backends for a specific device type | ||
| 144 | [[nodiscard]] std::vector<std::unique_ptr<Polling::DevicePoller>> GetPollers( | ||
| 145 | Polling::DeviceType type) const; | ||
| 146 | |||
| 147 | private: | ||
| 148 | struct Impl; | ||
| 149 | std::unique_ptr<Impl> impl; | ||
| 150 | }; | ||
| 151 | |||
| 152 | /// Generates a serialized param package for creating a keyboard button device | ||
| 153 | std::string GenerateKeyboardParam(int key_code); | ||
| 154 | |||
| 155 | /// Generates a serialized param package for creating an analog device taking input from keyboard | ||
| 156 | std::string GenerateAnalogParamFromKeys(int key_up, int key_down, int key_left, int key_right, | ||
| 157 | int key_modifier, float modifier_scale); | ||
| 158 | |||
| 71 | } // namespace InputCommon | 159 | } // namespace InputCommon |
diff --git a/src/input_common/motion_emu.cpp b/src/input_common/motion_emu.cpp index d4cdf76a3..69fd3c1d2 100644 --- a/src/input_common/motion_emu.cpp +++ b/src/input_common/motion_emu.cpp | |||
| @@ -56,7 +56,7 @@ public: | |||
| 56 | is_tilting = false; | 56 | is_tilting = false; |
| 57 | } | 57 | } |
| 58 | 58 | ||
| 59 | std::tuple<Common::Vec3<float>, Common::Vec3<float>> GetStatus() { | 59 | Input::MotionStatus GetStatus() { |
| 60 | std::lock_guard guard{status_mutex}; | 60 | std::lock_guard guard{status_mutex}; |
| 61 | return status; | 61 | return status; |
| 62 | } | 62 | } |
| @@ -76,7 +76,7 @@ private: | |||
| 76 | 76 | ||
| 77 | Common::Event shutdown_event; | 77 | Common::Event shutdown_event; |
| 78 | 78 | ||
| 79 | std::tuple<Common::Vec3<float>, Common::Vec3<float>> status; | 79 | Input::MotionStatus status; |
| 80 | std::mutex status_mutex; | 80 | std::mutex status_mutex; |
| 81 | 81 | ||
| 82 | // Note: always keep the thread declaration at the end so that other objects are initialized | 82 | // Note: always keep the thread declaration at the end so that other objects are initialized |
| @@ -113,10 +113,19 @@ private: | |||
| 113 | gravity = QuaternionRotate(inv_q, gravity); | 113 | gravity = QuaternionRotate(inv_q, gravity); |
| 114 | angular_rate = QuaternionRotate(inv_q, angular_rate); | 114 | angular_rate = QuaternionRotate(inv_q, angular_rate); |
| 115 | 115 | ||
| 116 | // TODO: Calculate the correct rotation vector and orientation matrix | ||
| 117 | const auto matrix4x4 = q.ToMatrix(); | ||
| 118 | const auto rotation = Common::MakeVec(0.0f, 0.0f, 0.0f); | ||
| 119 | const std::array orientation{ | ||
| 120 | Common::Vec3f(matrix4x4[0], matrix4x4[1], -matrix4x4[2]), | ||
| 121 | Common::Vec3f(matrix4x4[4], matrix4x4[5], -matrix4x4[6]), | ||
| 122 | Common::Vec3f(-matrix4x4[8], -matrix4x4[9], matrix4x4[10]), | ||
| 123 | }; | ||
| 124 | |||
| 116 | // Update the sensor state | 125 | // Update the sensor state |
| 117 | { | 126 | { |
| 118 | std::lock_guard guard{status_mutex}; | 127 | std::lock_guard guard{status_mutex}; |
| 119 | status = std::make_tuple(gravity, angular_rate); | 128 | status = std::make_tuple(gravity, angular_rate, rotation, orientation); |
| 120 | } | 129 | } |
| 121 | } | 130 | } |
| 122 | } | 131 | } |
| @@ -131,7 +140,7 @@ public: | |||
| 131 | device = std::make_shared<MotionEmuDevice>(update_millisecond, sensitivity); | 140 | device = std::make_shared<MotionEmuDevice>(update_millisecond, sensitivity); |
| 132 | } | 141 | } |
| 133 | 142 | ||
| 134 | std::tuple<Common::Vec3<float>, Common::Vec3<float>> GetStatus() const override { | 143 | Input::MotionStatus GetStatus() const override { |
| 135 | return device->GetStatus(); | 144 | return device->GetStatus(); |
| 136 | } | 145 | } |
| 137 | 146 | ||
diff --git a/src/input_common/motion_from_button.cpp b/src/input_common/motion_from_button.cpp new file mode 100644 index 000000000..9d459f963 --- /dev/null +++ b/src/input_common/motion_from_button.cpp | |||
| @@ -0,0 +1,34 @@ | |||
| 1 | // Copyright 2020 yuzu Emulator Project | ||
| 2 | // Licensed under GPLv2 or any later version | ||
| 3 | // Refer to the license.txt file included. | ||
| 4 | |||
| 5 | #include "input_common/motion_from_button.h" | ||
| 6 | #include "input_common/motion_input.h" | ||
| 7 | |||
| 8 | namespace InputCommon { | ||
| 9 | |||
| 10 | class MotionKey final : public Input::MotionDevice { | ||
| 11 | public: | ||
| 12 | using Button = std::unique_ptr<Input::ButtonDevice>; | ||
| 13 | |||
| 14 | MotionKey(Button key_) : key(std::move(key_)) {} | ||
| 15 | |||
| 16 | Input::MotionStatus GetStatus() const override { | ||
| 17 | |||
| 18 | if (key->GetStatus()) { | ||
| 19 | return motion.GetRandomMotion(2, 6); | ||
| 20 | } | ||
| 21 | return motion.GetRandomMotion(0, 0); | ||
| 22 | } | ||
| 23 | |||
| 24 | private: | ||
| 25 | Button key; | ||
| 26 | InputCommon::MotionInput motion{0.0f, 0.0f, 0.0f}; | ||
| 27 | }; | ||
| 28 | |||
| 29 | std::unique_ptr<Input::MotionDevice> MotionFromButton::Create(const Common::ParamPackage& params) { | ||
| 30 | auto key = Input::CreateDevice<Input::ButtonDevice>(params.Serialize()); | ||
| 31 | return std::make_unique<MotionKey>(std::move(key)); | ||
| 32 | } | ||
| 33 | |||
| 34 | } // namespace InputCommon | ||
diff --git a/src/input_common/motion_from_button.h b/src/input_common/motion_from_button.h new file mode 100644 index 000000000..a959046fb --- /dev/null +++ b/src/input_common/motion_from_button.h | |||
| @@ -0,0 +1,25 @@ | |||
| 1 | // Copyright 2020 yuzu Emulator Project | ||
| 2 | // Licensed under GPLv2 or any later version | ||
| 3 | // Refer to the license.txt file included. | ||
| 4 | |||
| 5 | #pragma once | ||
| 6 | |||
| 7 | #include "core/frontend/input.h" | ||
| 8 | |||
| 9 | namespace InputCommon { | ||
| 10 | |||
| 11 | /** | ||
| 12 | * An motion device factory that takes a keyboard button and uses it as a random | ||
| 13 | * motion device. | ||
| 14 | */ | ||
| 15 | class MotionFromButton final : public Input::Factory<Input::MotionDevice> { | ||
| 16 | public: | ||
| 17 | /** | ||
| 18 | * Creates an motion device from button devices | ||
| 19 | * @param params contains parameters for creating the device: | ||
| 20 | * - "key": a serialized ParamPackage for creating a button device | ||
| 21 | */ | ||
| 22 | std::unique_ptr<Input::MotionDevice> Create(const Common::ParamPackage& params) override; | ||
| 23 | }; | ||
| 24 | |||
| 25 | } // namespace InputCommon | ||
diff --git a/src/input_common/motion_input.cpp b/src/input_common/motion_input.cpp new file mode 100644 index 000000000..e89019723 --- /dev/null +++ b/src/input_common/motion_input.cpp | |||
| @@ -0,0 +1,305 @@ | |||
| 1 | // Copyright 2020 yuzu Emulator Project | ||
| 2 | // Licensed under GPLv2 or any later version | ||
| 3 | // Refer to the license.txt file included | ||
| 4 | |||
| 5 | #include <random> | ||
| 6 | #include "common/math_util.h" | ||
| 7 | #include "input_common/motion_input.h" | ||
| 8 | |||
| 9 | namespace InputCommon { | ||
| 10 | |||
| 11 | MotionInput::MotionInput(f32 new_kp, f32 new_ki, f32 new_kd) | ||
| 12 | : kp(new_kp), ki(new_ki), kd(new_kd), quat{{0, 0, -1}, 0} {} | ||
| 13 | |||
| 14 | void MotionInput::SetAcceleration(const Common::Vec3f& acceleration) { | ||
| 15 | accel = acceleration; | ||
| 16 | } | ||
| 17 | |||
| 18 | void MotionInput::SetGyroscope(const Common::Vec3f& gyroscope) { | ||
| 19 | gyro = gyroscope - gyro_drift; | ||
| 20 | |||
| 21 | // Auto adjust drift to minimize drift | ||
| 22 | if (!IsMoving(0.1f)) { | ||
| 23 | gyro_drift = (gyro_drift * 0.9999f) + (gyroscope * 0.0001f); | ||
| 24 | } | ||
| 25 | |||
| 26 | if (gyro.Length2() < gyro_threshold) { | ||
| 27 | gyro = {}; | ||
| 28 | } else { | ||
| 29 | only_accelerometer = false; | ||
| 30 | } | ||
| 31 | } | ||
| 32 | |||
| 33 | void MotionInput::SetQuaternion(const Common::Quaternion<f32>& quaternion) { | ||
| 34 | quat = quaternion; | ||
| 35 | } | ||
| 36 | |||
| 37 | void MotionInput::SetGyroDrift(const Common::Vec3f& drift) { | ||
| 38 | gyro_drift = drift; | ||
| 39 | } | ||
| 40 | |||
| 41 | void MotionInput::SetGyroThreshold(f32 threshold) { | ||
| 42 | gyro_threshold = threshold; | ||
| 43 | } | ||
| 44 | |||
| 45 | void MotionInput::EnableReset(bool reset) { | ||
| 46 | reset_enabled = reset; | ||
| 47 | } | ||
| 48 | |||
| 49 | void MotionInput::ResetRotations() { | ||
| 50 | rotations = {}; | ||
| 51 | } | ||
| 52 | |||
| 53 | bool MotionInput::IsMoving(f32 sensitivity) const { | ||
| 54 | return gyro.Length() >= sensitivity || accel.Length() <= 0.9f || accel.Length() >= 1.1f; | ||
| 55 | } | ||
| 56 | |||
| 57 | bool MotionInput::IsCalibrated(f32 sensitivity) const { | ||
| 58 | return real_error.Length() < sensitivity; | ||
| 59 | } | ||
| 60 | |||
| 61 | void MotionInput::UpdateRotation(u64 elapsed_time) { | ||
| 62 | const f32 sample_period = elapsed_time / 1000000.0f; | ||
| 63 | if (sample_period > 0.1f) { | ||
| 64 | return; | ||
| 65 | } | ||
| 66 | rotations += gyro * sample_period; | ||
| 67 | } | ||
| 68 | |||
| 69 | void MotionInput::UpdateOrientation(u64 elapsed_time) { | ||
| 70 | if (!IsCalibrated(0.1f)) { | ||
| 71 | ResetOrientation(); | ||
| 72 | } | ||
| 73 | // Short name local variable for readability | ||
| 74 | f32 q1 = quat.w; | ||
| 75 | f32 q2 = quat.xyz[0]; | ||
| 76 | f32 q3 = quat.xyz[1]; | ||
| 77 | f32 q4 = quat.xyz[2]; | ||
| 78 | const f32 sample_period = elapsed_time / 1000000.0f; | ||
| 79 | |||
| 80 | // Ignore invalid elapsed time | ||
| 81 | if (sample_period > 0.1f) { | ||
| 82 | return; | ||
| 83 | } | ||
| 84 | |||
| 85 | const auto normal_accel = accel.Normalized(); | ||
| 86 | auto rad_gyro = gyro * Common::PI * 2; | ||
| 87 | const f32 swap = rad_gyro.x; | ||
| 88 | rad_gyro.x = rad_gyro.y; | ||
| 89 | rad_gyro.y = -swap; | ||
| 90 | rad_gyro.z = -rad_gyro.z; | ||
| 91 | |||
| 92 | // Clear gyro values if there is no gyro present | ||
| 93 | if (only_accelerometer) { | ||
| 94 | rad_gyro.x = 0; | ||
| 95 | rad_gyro.y = 0; | ||
| 96 | rad_gyro.z = 0; | ||
| 97 | } | ||
| 98 | |||
| 99 | // Ignore drift correction if acceleration is not reliable | ||
| 100 | if (accel.Length() >= 0.75f && accel.Length() <= 1.25f) { | ||
| 101 | const f32 ax = -normal_accel.x; | ||
| 102 | const f32 ay = normal_accel.y; | ||
| 103 | const f32 az = -normal_accel.z; | ||
| 104 | |||
| 105 | // Estimated direction of gravity | ||
| 106 | const f32 vx = 2.0f * (q2 * q4 - q1 * q3); | ||
| 107 | const f32 vy = 2.0f * (q1 * q2 + q3 * q4); | ||
| 108 | const f32 vz = q1 * q1 - q2 * q2 - q3 * q3 + q4 * q4; | ||
| 109 | |||
| 110 | // Error is cross product between estimated direction and measured direction of gravity | ||
| 111 | const Common::Vec3f new_real_error = { | ||
| 112 | az * vx - ax * vz, | ||
| 113 | ay * vz - az * vy, | ||
| 114 | ax * vy - ay * vx, | ||
| 115 | }; | ||
| 116 | |||
| 117 | derivative_error = new_real_error - real_error; | ||
| 118 | real_error = new_real_error; | ||
| 119 | |||
| 120 | // Prevent integral windup | ||
| 121 | if (ki != 0.0f && !IsCalibrated(0.05f)) { | ||
| 122 | integral_error += real_error; | ||
| 123 | } else { | ||
| 124 | integral_error = {}; | ||
| 125 | } | ||
| 126 | |||
| 127 | // Apply feedback terms | ||
| 128 | if (!only_accelerometer) { | ||
| 129 | rad_gyro += kp * real_error; | ||
| 130 | rad_gyro += ki * integral_error; | ||
| 131 | rad_gyro += kd * derivative_error; | ||
| 132 | } else { | ||
| 133 | // Give more weight to acelerometer values to compensate for the lack of gyro | ||
| 134 | rad_gyro += 35.0f * kp * real_error; | ||
| 135 | rad_gyro += 10.0f * ki * integral_error; | ||
| 136 | rad_gyro += 10.0f * kd * derivative_error; | ||
| 137 | |||
| 138 | // Emulate gyro values for games that need them | ||
| 139 | gyro.x = -rad_gyro.y; | ||
| 140 | gyro.y = rad_gyro.x; | ||
| 141 | gyro.z = -rad_gyro.z; | ||
| 142 | UpdateRotation(elapsed_time); | ||
| 143 | } | ||
| 144 | } | ||
| 145 | |||
| 146 | const f32 gx = rad_gyro.y; | ||
| 147 | const f32 gy = rad_gyro.x; | ||
| 148 | const f32 gz = rad_gyro.z; | ||
| 149 | |||
| 150 | // Integrate rate of change of quaternion | ||
| 151 | const f32 pa = q2; | ||
| 152 | const f32 pb = q3; | ||
| 153 | const f32 pc = q4; | ||
| 154 | q1 = q1 + (-q2 * gx - q3 * gy - q4 * gz) * (0.5f * sample_period); | ||
| 155 | q2 = pa + (q1 * gx + pb * gz - pc * gy) * (0.5f * sample_period); | ||
| 156 | q3 = pb + (q1 * gy - pa * gz + pc * gx) * (0.5f * sample_period); | ||
| 157 | q4 = pc + (q1 * gz + pa * gy - pb * gx) * (0.5f * sample_period); | ||
| 158 | |||
| 159 | quat.w = q1; | ||
| 160 | quat.xyz[0] = q2; | ||
| 161 | quat.xyz[1] = q3; | ||
| 162 | quat.xyz[2] = q4; | ||
| 163 | quat = quat.Normalized(); | ||
| 164 | } | ||
| 165 | |||
| 166 | std::array<Common::Vec3f, 3> MotionInput::GetOrientation() const { | ||
| 167 | const Common::Quaternion<float> quad{ | ||
| 168 | .xyz = {-quat.xyz[1], -quat.xyz[0], -quat.w}, | ||
| 169 | .w = -quat.xyz[2], | ||
| 170 | }; | ||
| 171 | const std::array<float, 16> matrix4x4 = quad.ToMatrix(); | ||
| 172 | |||
| 173 | return {Common::Vec3f(matrix4x4[0], matrix4x4[1], -matrix4x4[2]), | ||
| 174 | Common::Vec3f(matrix4x4[4], matrix4x4[5], -matrix4x4[6]), | ||
| 175 | Common::Vec3f(-matrix4x4[8], -matrix4x4[9], matrix4x4[10])}; | ||
| 176 | } | ||
| 177 | |||
| 178 | Common::Vec3f MotionInput::GetAcceleration() const { | ||
| 179 | return accel; | ||
| 180 | } | ||
| 181 | |||
| 182 | Common::Vec3f MotionInput::GetGyroscope() const { | ||
| 183 | return gyro; | ||
| 184 | } | ||
| 185 | |||
| 186 | Common::Quaternion<f32> MotionInput::GetQuaternion() const { | ||
| 187 | return quat; | ||
| 188 | } | ||
| 189 | |||
| 190 | Common::Vec3f MotionInput::GetRotations() const { | ||
| 191 | return rotations; | ||
| 192 | } | ||
| 193 | |||
| 194 | Input::MotionStatus MotionInput::GetMotion() const { | ||
| 195 | const Common::Vec3f gyroscope = GetGyroscope(); | ||
| 196 | const Common::Vec3f accelerometer = GetAcceleration(); | ||
| 197 | const Common::Vec3f rotation = GetRotations(); | ||
| 198 | const std::array<Common::Vec3f, 3> orientation = GetOrientation(); | ||
| 199 | return {accelerometer, gyroscope, rotation, orientation}; | ||
| 200 | } | ||
| 201 | |||
| 202 | Input::MotionStatus MotionInput::GetRandomMotion(int accel_magnitude, int gyro_magnitude) const { | ||
| 203 | std::random_device device; | ||
| 204 | std::mt19937 gen(device()); | ||
| 205 | std::uniform_int_distribution<s16> distribution(-1000, 1000); | ||
| 206 | const Common::Vec3f gyroscope = { | ||
| 207 | distribution(gen) * 0.001f, | ||
| 208 | distribution(gen) * 0.001f, | ||
| 209 | distribution(gen) * 0.001f, | ||
| 210 | }; | ||
| 211 | const Common::Vec3f accelerometer = { | ||
| 212 | distribution(gen) * 0.001f, | ||
| 213 | distribution(gen) * 0.001f, | ||
| 214 | distribution(gen) * 0.001f, | ||
| 215 | }; | ||
| 216 | const Common::Vec3f rotation = {}; | ||
| 217 | const std::array<Common::Vec3f, 3> orientation = { | ||
| 218 | Common::Vec3f{1.0f, 0, 0}, | ||
| 219 | Common::Vec3f{0, 1.0f, 0}, | ||
| 220 | Common::Vec3f{0, 0, 1.0f}, | ||
| 221 | }; | ||
| 222 | return {accelerometer * accel_magnitude, gyroscope * gyro_magnitude, rotation, orientation}; | ||
| 223 | } | ||
| 224 | |||
| 225 | void MotionInput::ResetOrientation() { | ||
| 226 | if (!reset_enabled || only_accelerometer) { | ||
| 227 | return; | ||
| 228 | } | ||
| 229 | if (!IsMoving(0.5f) && accel.z <= -0.9f) { | ||
| 230 | ++reset_counter; | ||
| 231 | if (reset_counter > 900) { | ||
| 232 | quat.w = 0; | ||
| 233 | quat.xyz[0] = 0; | ||
| 234 | quat.xyz[1] = 0; | ||
| 235 | quat.xyz[2] = -1; | ||
| 236 | SetOrientationFromAccelerometer(); | ||
| 237 | integral_error = {}; | ||
| 238 | reset_counter = 0; | ||
| 239 | } | ||
| 240 | } else { | ||
| 241 | reset_counter = 0; | ||
| 242 | } | ||
| 243 | } | ||
| 244 | |||
| 245 | void MotionInput::SetOrientationFromAccelerometer() { | ||
| 246 | int iterations = 0; | ||
| 247 | const f32 sample_period = 0.015f; | ||
| 248 | |||
| 249 | const auto normal_accel = accel.Normalized(); | ||
| 250 | const f32 ax = -normal_accel.x; | ||
| 251 | const f32 ay = normal_accel.y; | ||
| 252 | const f32 az = -normal_accel.z; | ||
| 253 | |||
| 254 | while (!IsCalibrated(0.01f) && ++iterations < 100) { | ||
| 255 | // Short name local variable for readability | ||
| 256 | f32 q1 = quat.w; | ||
| 257 | f32 q2 = quat.xyz[0]; | ||
| 258 | f32 q3 = quat.xyz[1]; | ||
| 259 | f32 q4 = quat.xyz[2]; | ||
| 260 | |||
| 261 | Common::Vec3f rad_gyro = {}; | ||
| 262 | const f32 ax = -normal_accel.x; | ||
| 263 | const f32 ay = normal_accel.y; | ||
| 264 | const f32 az = -normal_accel.z; | ||
| 265 | |||
| 266 | // Estimated direction of gravity | ||
| 267 | const f32 vx = 2.0f * (q2 * q4 - q1 * q3); | ||
| 268 | const f32 vy = 2.0f * (q1 * q2 + q3 * q4); | ||
| 269 | const f32 vz = q1 * q1 - q2 * q2 - q3 * q3 + q4 * q4; | ||
| 270 | |||
| 271 | // Error is cross product between estimated direction and measured direction of gravity | ||
| 272 | const Common::Vec3f new_real_error = { | ||
| 273 | az * vx - ax * vz, | ||
| 274 | ay * vz - az * vy, | ||
| 275 | ax * vy - ay * vx, | ||
| 276 | }; | ||
| 277 | |||
| 278 | derivative_error = new_real_error - real_error; | ||
| 279 | real_error = new_real_error; | ||
| 280 | |||
| 281 | rad_gyro += 10.0f * kp * real_error; | ||
| 282 | rad_gyro += 5.0f * ki * integral_error; | ||
| 283 | rad_gyro += 10.0f * kd * derivative_error; | ||
| 284 | |||
| 285 | const f32 gx = rad_gyro.y; | ||
| 286 | const f32 gy = rad_gyro.x; | ||
| 287 | const f32 gz = rad_gyro.z; | ||
| 288 | |||
| 289 | // Integrate rate of change of quaternion | ||
| 290 | const f32 pa = q2; | ||
| 291 | const f32 pb = q3; | ||
| 292 | const f32 pc = q4; | ||
| 293 | q1 = q1 + (-q2 * gx - q3 * gy - q4 * gz) * (0.5f * sample_period); | ||
| 294 | q2 = pa + (q1 * gx + pb * gz - pc * gy) * (0.5f * sample_period); | ||
| 295 | q3 = pb + (q1 * gy - pa * gz + pc * gx) * (0.5f * sample_period); | ||
| 296 | q4 = pc + (q1 * gz + pa * gy - pb * gx) * (0.5f * sample_period); | ||
| 297 | |||
| 298 | quat.w = q1; | ||
| 299 | quat.xyz[0] = q2; | ||
| 300 | quat.xyz[1] = q3; | ||
| 301 | quat.xyz[2] = q4; | ||
| 302 | quat = quat.Normalized(); | ||
| 303 | } | ||
| 304 | } | ||
| 305 | } // namespace InputCommon | ||
diff --git a/src/input_common/motion_input.h b/src/input_common/motion_input.h new file mode 100644 index 000000000..6342d0318 --- /dev/null +++ b/src/input_common/motion_input.h | |||
| @@ -0,0 +1,73 @@ | |||
| 1 | // Copyright 2020 yuzu Emulator Project | ||
| 2 | // Licensed under GPLv2 or any later version | ||
| 3 | // Refer to the license.txt file included | ||
| 4 | |||
| 5 | #pragma once | ||
| 6 | |||
| 7 | #include "common/common_types.h" | ||
| 8 | #include "common/quaternion.h" | ||
| 9 | #include "common/vector_math.h" | ||
| 10 | #include "core/frontend/input.h" | ||
| 11 | |||
| 12 | namespace InputCommon { | ||
| 13 | |||
| 14 | class MotionInput { | ||
| 15 | public: | ||
| 16 | MotionInput(f32 new_kp, f32 new_ki, f32 new_kd); | ||
| 17 | |||
| 18 | MotionInput(const MotionInput&) = default; | ||
| 19 | MotionInput& operator=(const MotionInput&) = default; | ||
| 20 | |||
| 21 | MotionInput(MotionInput&&) = default; | ||
| 22 | MotionInput& operator=(MotionInput&&) = default; | ||
| 23 | |||
| 24 | void SetAcceleration(const Common::Vec3f& acceleration); | ||
| 25 | void SetGyroscope(const Common::Vec3f& acceleration); | ||
| 26 | void SetQuaternion(const Common::Quaternion<f32>& quaternion); | ||
| 27 | void SetGyroDrift(const Common::Vec3f& drift); | ||
| 28 | void SetGyroThreshold(f32 threshold); | ||
| 29 | |||
| 30 | void EnableReset(bool reset); | ||
| 31 | void ResetRotations(); | ||
| 32 | |||
| 33 | void UpdateRotation(u64 elapsed_time); | ||
| 34 | void UpdateOrientation(u64 elapsed_time); | ||
| 35 | |||
| 36 | std::array<Common::Vec3f, 3> GetOrientation() const; | ||
| 37 | Common::Vec3f GetAcceleration() const; | ||
| 38 | Common::Vec3f GetGyroscope() const; | ||
| 39 | Common::Vec3f GetRotations() const; | ||
| 40 | Common::Quaternion<f32> GetQuaternion() const; | ||
| 41 | Input::MotionStatus GetMotion() const; | ||
| 42 | Input::MotionStatus GetRandomMotion(int accel_magnitude, int gyro_magnitude) const; | ||
| 43 | |||
| 44 | bool IsMoving(f32 sensitivity) const; | ||
| 45 | bool IsCalibrated(f32 sensitivity) const; | ||
| 46 | |||
| 47 | private: | ||
| 48 | void ResetOrientation(); | ||
| 49 | void SetOrientationFromAccelerometer(); | ||
| 50 | |||
| 51 | // PID constants | ||
| 52 | const f32 kp; | ||
| 53 | const f32 ki; | ||
| 54 | const f32 kd; | ||
| 55 | |||
| 56 | // PID errors | ||
| 57 | Common::Vec3f real_error; | ||
| 58 | Common::Vec3f integral_error; | ||
| 59 | Common::Vec3f derivative_error; | ||
| 60 | |||
| 61 | Common::Quaternion<f32> quat; | ||
| 62 | Common::Vec3f rotations; | ||
| 63 | Common::Vec3f accel; | ||
| 64 | Common::Vec3f gyro; | ||
| 65 | Common::Vec3f gyro_drift; | ||
| 66 | |||
| 67 | f32 gyro_threshold = 0.0f; | ||
| 68 | u32 reset_counter = 0; | ||
| 69 | bool reset_enabled = true; | ||
| 70 | bool only_accelerometer = true; | ||
| 71 | }; | ||
| 72 | |||
| 73 | } // namespace InputCommon | ||
diff --git a/src/input_common/sdl/sdl.h b/src/input_common/sdl/sdl.h index 5306daa70..f3554be9a 100644 --- a/src/input_common/sdl/sdl.h +++ b/src/input_common/sdl/sdl.h | |||
| @@ -6,6 +6,7 @@ | |||
| 6 | 6 | ||
| 7 | #include <memory> | 7 | #include <memory> |
| 8 | #include <vector> | 8 | #include <vector> |
| 9 | #include "common/param_package.h" | ||
| 9 | #include "input_common/main.h" | 10 | #include "input_common/main.h" |
| 10 | 11 | ||
| 11 | namespace InputCommon::Polling { | 12 | namespace InputCommon::Polling { |
| @@ -22,14 +23,24 @@ public: | |||
| 22 | /// Unregisters SDL device factories and shut them down. | 23 | /// Unregisters SDL device factories and shut them down. |
| 23 | virtual ~State() = default; | 24 | virtual ~State() = default; |
| 24 | 25 | ||
| 25 | virtual Pollers GetPollers(Polling::DeviceType type) = 0; | 26 | virtual Pollers GetPollers(Polling::DeviceType type) { |
| 27 | return {}; | ||
| 28 | } | ||
| 29 | |||
| 30 | virtual std::vector<Common::ParamPackage> GetInputDevices() { | ||
| 31 | return {}; | ||
| 32 | } | ||
| 33 | |||
| 34 | virtual ButtonMapping GetButtonMappingForDevice(const Common::ParamPackage&) { | ||
| 35 | return {}; | ||
| 36 | } | ||
| 37 | virtual AnalogMapping GetAnalogMappingForDevice(const Common::ParamPackage&) { | ||
| 38 | return {}; | ||
| 39 | } | ||
| 26 | }; | 40 | }; |
| 27 | 41 | ||
| 28 | class NullState : public State { | 42 | class NullState : public State { |
| 29 | public: | 43 | public: |
| 30 | Pollers GetPollers(Polling::DeviceType type) override { | ||
| 31 | return {}; | ||
| 32 | } | ||
| 33 | }; | 44 | }; |
| 34 | 45 | ||
| 35 | std::unique_ptr<State> Init(); | 46 | std::unique_ptr<State> Init(); |
diff --git a/src/input_common/sdl/sdl_impl.cpp b/src/input_common/sdl/sdl_impl.cpp index 675b477fa..bd480570a 100644 --- a/src/input_common/sdl/sdl_impl.cpp +++ b/src/input_common/sdl/sdl_impl.cpp | |||
| @@ -3,10 +3,14 @@ | |||
| 3 | // Refer to the license.txt file included. | 3 | // Refer to the license.txt file included. |
| 4 | 4 | ||
| 5 | #include <algorithm> | 5 | #include <algorithm> |
| 6 | #include <array> | ||
| 6 | #include <atomic> | 7 | #include <atomic> |
| 8 | #include <chrono> | ||
| 7 | #include <cmath> | 9 | #include <cmath> |
| 8 | #include <functional> | 10 | #include <functional> |
| 9 | #include <mutex> | 11 | #include <mutex> |
| 12 | #include <optional> | ||
| 13 | #include <sstream> | ||
| 10 | #include <string> | 14 | #include <string> |
| 11 | #include <thread> | 15 | #include <thread> |
| 12 | #include <tuple> | 16 | #include <tuple> |
| @@ -15,15 +19,17 @@ | |||
| 15 | #include <vector> | 19 | #include <vector> |
| 16 | #include <SDL.h> | 20 | #include <SDL.h> |
| 17 | #include "common/logging/log.h" | 21 | #include "common/logging/log.h" |
| 18 | #include "common/math_util.h" | ||
| 19 | #include "common/param_package.h" | 22 | #include "common/param_package.h" |
| 20 | #include "common/threadsafe_queue.h" | 23 | #include "common/threadsafe_queue.h" |
| 21 | #include "core/frontend/input.h" | 24 | #include "core/frontend/input.h" |
| 25 | #include "input_common/motion_input.h" | ||
| 22 | #include "input_common/sdl/sdl_impl.h" | 26 | #include "input_common/sdl/sdl_impl.h" |
| 27 | #include "input_common/settings.h" | ||
| 23 | 28 | ||
| 24 | namespace InputCommon::SDL { | 29 | namespace InputCommon::SDL { |
| 25 | 30 | ||
| 26 | static std::string GetGUID(SDL_Joystick* joystick) { | 31 | namespace { |
| 32 | std::string GetGUID(SDL_Joystick* joystick) { | ||
| 27 | const SDL_JoystickGUID guid = SDL_JoystickGetGUID(joystick); | 33 | const SDL_JoystickGUID guid = SDL_JoystickGetGUID(joystick); |
| 28 | char guid_str[33]; | 34 | char guid_str[33]; |
| 29 | SDL_JoystickGetGUIDString(guid, guid_str, sizeof(guid_str)); | 35 | SDL_JoystickGetGUIDString(guid, guid_str, sizeof(guid_str)); |
| @@ -31,7 +37,8 @@ static std::string GetGUID(SDL_Joystick* joystick) { | |||
| 31 | } | 37 | } |
| 32 | 38 | ||
| 33 | /// Creates a ParamPackage from an SDL_Event that can directly be used to create a ButtonDevice | 39 | /// Creates a ParamPackage from an SDL_Event that can directly be used to create a ButtonDevice |
| 34 | static Common::ParamPackage SDLEventToButtonParamPackage(SDLState& state, const SDL_Event& event); | 40 | Common::ParamPackage SDLEventToButtonParamPackage(SDLState& state, const SDL_Event& event); |
| 41 | } // Anonymous namespace | ||
| 35 | 42 | ||
| 36 | static int SDLEventWatcher(void* user_data, SDL_Event* event) { | 43 | static int SDLEventWatcher(void* user_data, SDL_Event* event) { |
| 37 | auto* const sdl_state = static_cast<SDLState*>(user_data); | 44 | auto* const sdl_state = static_cast<SDLState*>(user_data); |
| @@ -48,8 +55,10 @@ static int SDLEventWatcher(void* user_data, SDL_Event* event) { | |||
| 48 | 55 | ||
| 49 | class SDLJoystick { | 56 | class SDLJoystick { |
| 50 | public: | 57 | public: |
| 51 | SDLJoystick(std::string guid_, int port_, SDL_Joystick* joystick) | 58 | SDLJoystick(std::string guid_, int port_, SDL_Joystick* joystick, |
| 52 | : guid{std::move(guid_)}, port{port_}, sdl_joystick{joystick, &SDL_JoystickClose} {} | 59 | SDL_GameController* gamecontroller) |
| 60 | : guid{std::move(guid_)}, port{port_}, sdl_joystick{joystick, &SDL_JoystickClose}, | ||
| 61 | sdl_controller{gamecontroller, &SDL_GameControllerClose} {} | ||
| 53 | 62 | ||
| 54 | void SetButton(int button, bool value) { | 63 | void SetButton(int button, bool value) { |
| 55 | std::lock_guard lock{mutex}; | 64 | std::lock_guard lock{mutex}; |
| @@ -66,14 +75,41 @@ public: | |||
| 66 | state.axes.insert_or_assign(axis, value); | 75 | state.axes.insert_or_assign(axis, value); |
| 67 | } | 76 | } |
| 68 | 77 | ||
| 69 | float GetAxis(int axis) const { | 78 | float GetAxis(int axis, float range) const { |
| 70 | std::lock_guard lock{mutex}; | 79 | std::lock_guard lock{mutex}; |
| 71 | return state.axes.at(axis) / 32767.0f; | 80 | return state.axes.at(axis) / (32767.0f * range); |
| 72 | } | 81 | } |
| 73 | 82 | ||
| 74 | std::tuple<float, float> GetAnalog(int axis_x, int axis_y) const { | 83 | bool RumblePlay(f32 amp_low, f32 amp_high, int time) { |
| 75 | float x = GetAxis(axis_x); | 84 | const u16 raw_amp_low = static_cast<u16>(amp_low * 0xFFFF); |
| 76 | float y = GetAxis(axis_y); | 85 | const u16 raw_amp_high = static_cast<u16>(amp_high * 0xFFFF); |
| 86 | // Lower drastically the number of state changes | ||
| 87 | if (raw_amp_low >> 11 == last_state_rumble_low >> 11 && | ||
| 88 | raw_amp_high >> 11 == last_state_rumble_high >> 11) { | ||
| 89 | if (raw_amp_low + raw_amp_high != 0 || | ||
| 90 | last_state_rumble_low + last_state_rumble_high == 0) { | ||
| 91 | return false; | ||
| 92 | } | ||
| 93 | } | ||
| 94 | // Don't change state if last vibration was < 20ms | ||
| 95 | const auto now = std::chrono::system_clock::now(); | ||
| 96 | if (std::chrono::duration_cast<std::chrono::milliseconds>(now - last_vibration) < | ||
| 97 | std::chrono::milliseconds(20)) { | ||
| 98 | return raw_amp_low + raw_amp_high == 0; | ||
| 99 | } | ||
| 100 | |||
| 101 | last_vibration = now; | ||
| 102 | last_state_rumble_low = raw_amp_low; | ||
| 103 | last_state_rumble_high = raw_amp_high; | ||
| 104 | if (sdl_joystick) { | ||
| 105 | SDL_JoystickRumble(sdl_joystick.get(), raw_amp_low, raw_amp_high, time); | ||
| 106 | } | ||
| 107 | return false; | ||
| 108 | } | ||
| 109 | |||
| 110 | std::tuple<float, float> GetAnalog(int axis_x, int axis_y, float range) const { | ||
| 111 | float x = GetAxis(axis_x, range); | ||
| 112 | float y = GetAxis(axis_y, range); | ||
| 77 | y = -y; // 3DS uses an y-axis inverse from SDL | 113 | y = -y; // 3DS uses an y-axis inverse from SDL |
| 78 | 114 | ||
| 79 | // Make sure the coordinates are in the unit circle, | 115 | // Make sure the coordinates are in the unit circle, |
| @@ -88,6 +124,10 @@ public: | |||
| 88 | return std::make_tuple(x, y); | 124 | return std::make_tuple(x, y); |
| 89 | } | 125 | } |
| 90 | 126 | ||
| 127 | const InputCommon::MotionInput& GetMotion() const { | ||
| 128 | return motion; | ||
| 129 | } | ||
| 130 | |||
| 91 | void SetHat(int hat, Uint8 direction) { | 131 | void SetHat(int hat, Uint8 direction) { |
| 92 | std::lock_guard lock{mutex}; | 132 | std::lock_guard lock{mutex}; |
| 93 | state.hats.insert_or_assign(hat, direction); | 133 | state.hats.insert_or_assign(hat, direction); |
| @@ -115,10 +155,15 @@ public: | |||
| 115 | return sdl_joystick.get(); | 155 | return sdl_joystick.get(); |
| 116 | } | 156 | } |
| 117 | 157 | ||
| 118 | void SetSDLJoystick(SDL_Joystick* joystick) { | 158 | void SetSDLJoystick(SDL_Joystick* joystick, SDL_GameController* controller) { |
| 159 | sdl_controller.reset(controller); | ||
| 119 | sdl_joystick.reset(joystick); | 160 | sdl_joystick.reset(joystick); |
| 120 | } | 161 | } |
| 121 | 162 | ||
| 163 | SDL_GameController* GetSDLGameController() const { | ||
| 164 | return sdl_controller.get(); | ||
| 165 | } | ||
| 166 | |||
| 122 | private: | 167 | private: |
| 123 | struct State { | 168 | struct State { |
| 124 | std::unordered_map<int, bool> buttons; | 169 | std::unordered_map<int, bool> buttons; |
| @@ -127,8 +172,15 @@ private: | |||
| 127 | } state; | 172 | } state; |
| 128 | std::string guid; | 173 | std::string guid; |
| 129 | int port; | 174 | int port; |
| 175 | u16 last_state_rumble_high; | ||
| 176 | u16 last_state_rumble_low; | ||
| 177 | std::chrono::time_point<std::chrono::system_clock> last_vibration; | ||
| 130 | std::unique_ptr<SDL_Joystick, decltype(&SDL_JoystickClose)> sdl_joystick; | 178 | std::unique_ptr<SDL_Joystick, decltype(&SDL_JoystickClose)> sdl_joystick; |
| 179 | std::unique_ptr<SDL_GameController, decltype(&SDL_GameControllerClose)> sdl_controller; | ||
| 131 | mutable std::mutex mutex; | 180 | mutable std::mutex mutex; |
| 181 | |||
| 182 | // motion is initalized without PID values as motion input is not aviable for SDL2 | ||
| 183 | InputCommon::MotionInput motion{0.0f, 0.0f, 0.0f}; | ||
| 132 | }; | 184 | }; |
| 133 | 185 | ||
| 134 | std::shared_ptr<SDLJoystick> SDLState::GetSDLJoystickByGUID(const std::string& guid, int port) { | 186 | std::shared_ptr<SDLJoystick> SDLState::GetSDLJoystickByGUID(const std::string& guid, int port) { |
| @@ -136,18 +188,19 @@ std::shared_ptr<SDLJoystick> SDLState::GetSDLJoystickByGUID(const std::string& g | |||
| 136 | const auto it = joystick_map.find(guid); | 188 | const auto it = joystick_map.find(guid); |
| 137 | if (it != joystick_map.end()) { | 189 | if (it != joystick_map.end()) { |
| 138 | while (it->second.size() <= static_cast<std::size_t>(port)) { | 190 | while (it->second.size() <= static_cast<std::size_t>(port)) { |
| 139 | auto joystick = | 191 | auto joystick = std::make_shared<SDLJoystick>(guid, static_cast<int>(it->second.size()), |
| 140 | std::make_shared<SDLJoystick>(guid, static_cast<int>(it->second.size()), nullptr); | 192 | nullptr, nullptr); |
| 141 | it->second.emplace_back(std::move(joystick)); | 193 | it->second.emplace_back(std::move(joystick)); |
| 142 | } | 194 | } |
| 143 | return it->second[port]; | 195 | return it->second[port]; |
| 144 | } | 196 | } |
| 145 | auto joystick = std::make_shared<SDLJoystick>(guid, 0, nullptr); | 197 | auto joystick = std::make_shared<SDLJoystick>(guid, 0, nullptr, nullptr); |
| 146 | return joystick_map[guid].emplace_back(std::move(joystick)); | 198 | return joystick_map[guid].emplace_back(std::move(joystick)); |
| 147 | } | 199 | } |
| 148 | 200 | ||
| 149 | std::shared_ptr<SDLJoystick> SDLState::GetSDLJoystickBySDLID(SDL_JoystickID sdl_id) { | 201 | std::shared_ptr<SDLJoystick> SDLState::GetSDLJoystickBySDLID(SDL_JoystickID sdl_id) { |
| 150 | auto sdl_joystick = SDL_JoystickFromInstanceID(sdl_id); | 202 | auto sdl_joystick = SDL_JoystickFromInstanceID(sdl_id); |
| 203 | auto sdl_controller = SDL_GameControllerFromInstanceID(sdl_id); | ||
| 151 | const std::string guid = GetGUID(sdl_joystick); | 204 | const std::string guid = GetGUID(sdl_joystick); |
| 152 | 205 | ||
| 153 | std::lock_guard lock{joystick_map_mutex}; | 206 | std::lock_guard lock{joystick_map_mutex}; |
| @@ -171,32 +224,36 @@ std::shared_ptr<SDLJoystick> SDLState::GetSDLJoystickBySDLID(SDL_JoystickID sdl_ | |||
| 171 | }); | 224 | }); |
| 172 | if (nullptr_it != map_it->second.end()) { | 225 | if (nullptr_it != map_it->second.end()) { |
| 173 | // ... and map it | 226 | // ... and map it |
| 174 | (*nullptr_it)->SetSDLJoystick(sdl_joystick); | 227 | (*nullptr_it)->SetSDLJoystick(sdl_joystick, sdl_controller); |
| 175 | return *nullptr_it; | 228 | return *nullptr_it; |
| 176 | } | 229 | } |
| 177 | 230 | ||
| 178 | // There is no SDLJoystick without a mapped SDL_Joystick | 231 | // There is no SDLJoystick without a mapped SDL_Joystick |
| 179 | // Create a new SDLJoystick | 232 | // Create a new SDLJoystick |
| 180 | const int port = static_cast<int>(map_it->second.size()); | 233 | const int port = static_cast<int>(map_it->second.size()); |
| 181 | auto joystick = std::make_shared<SDLJoystick>(guid, port, sdl_joystick); | 234 | auto joystick = std::make_shared<SDLJoystick>(guid, port, sdl_joystick, sdl_controller); |
| 182 | return map_it->second.emplace_back(std::move(joystick)); | 235 | return map_it->second.emplace_back(std::move(joystick)); |
| 183 | } | 236 | } |
| 184 | 237 | ||
| 185 | auto joystick = std::make_shared<SDLJoystick>(guid, 0, sdl_joystick); | 238 | auto joystick = std::make_shared<SDLJoystick>(guid, 0, sdl_joystick, sdl_controller); |
| 186 | return joystick_map[guid].emplace_back(std::move(joystick)); | 239 | return joystick_map[guid].emplace_back(std::move(joystick)); |
| 187 | } | 240 | } |
| 188 | 241 | ||
| 189 | void SDLState::InitJoystick(int joystick_index) { | 242 | void SDLState::InitJoystick(int joystick_index) { |
| 190 | SDL_Joystick* sdl_joystick = SDL_JoystickOpen(joystick_index); | 243 | SDL_Joystick* sdl_joystick = SDL_JoystickOpen(joystick_index); |
| 244 | SDL_GameController* sdl_gamecontroller = nullptr; | ||
| 245 | if (SDL_IsGameController(joystick_index)) { | ||
| 246 | sdl_gamecontroller = SDL_GameControllerOpen(joystick_index); | ||
| 247 | } | ||
| 191 | if (!sdl_joystick) { | 248 | if (!sdl_joystick) { |
| 192 | LOG_ERROR(Input, "failed to open joystick {}", joystick_index); | 249 | LOG_ERROR(Input, "Failed to open joystick {}", joystick_index); |
| 193 | return; | 250 | return; |
| 194 | } | 251 | } |
| 195 | const std::string guid = GetGUID(sdl_joystick); | 252 | const std::string guid = GetGUID(sdl_joystick); |
| 196 | 253 | ||
| 197 | std::lock_guard lock{joystick_map_mutex}; | 254 | std::lock_guard lock{joystick_map_mutex}; |
| 198 | if (joystick_map.find(guid) == joystick_map.end()) { | 255 | if (joystick_map.find(guid) == joystick_map.end()) { |
| 199 | auto joystick = std::make_shared<SDLJoystick>(guid, 0, sdl_joystick); | 256 | auto joystick = std::make_shared<SDLJoystick>(guid, 0, sdl_joystick, sdl_gamecontroller); |
| 200 | joystick_map[guid].emplace_back(std::move(joystick)); | 257 | joystick_map[guid].emplace_back(std::move(joystick)); |
| 201 | return; | 258 | return; |
| 202 | } | 259 | } |
| @@ -205,11 +262,11 @@ void SDLState::InitJoystick(int joystick_index) { | |||
| 205 | joystick_guid_list.begin(), joystick_guid_list.end(), | 262 | joystick_guid_list.begin(), joystick_guid_list.end(), |
| 206 | [](const std::shared_ptr<SDLJoystick>& joystick) { return !joystick->GetSDLJoystick(); }); | 263 | [](const std::shared_ptr<SDLJoystick>& joystick) { return !joystick->GetSDLJoystick(); }); |
| 207 | if (it != joystick_guid_list.end()) { | 264 | if (it != joystick_guid_list.end()) { |
| 208 | (*it)->SetSDLJoystick(sdl_joystick); | 265 | (*it)->SetSDLJoystick(sdl_joystick, sdl_gamecontroller); |
| 209 | return; | 266 | return; |
| 210 | } | 267 | } |
| 211 | const int port = static_cast<int>(joystick_guid_list.size()); | 268 | const int port = static_cast<int>(joystick_guid_list.size()); |
| 212 | auto joystick = std::make_shared<SDLJoystick>(guid, port, sdl_joystick); | 269 | auto joystick = std::make_shared<SDLJoystick>(guid, port, sdl_joystick, sdl_gamecontroller); |
| 213 | joystick_guid_list.emplace_back(std::move(joystick)); | 270 | joystick_guid_list.emplace_back(std::move(joystick)); |
| 214 | } | 271 | } |
| 215 | 272 | ||
| @@ -231,7 +288,7 @@ void SDLState::CloseJoystick(SDL_Joystick* sdl_joystick) { | |||
| 231 | 288 | ||
| 232 | // Destruct SDL_Joystick outside the lock guard because SDL can internally call the | 289 | // Destruct SDL_Joystick outside the lock guard because SDL can internally call the |
| 233 | // event callback which locks the mutex again. | 290 | // event callback which locks the mutex again. |
| 234 | joystick->SetSDLJoystick(nullptr); | 291 | joystick->SetSDLJoystick(nullptr, nullptr); |
| 235 | } | 292 | } |
| 236 | 293 | ||
| 237 | void SDLState::HandleGameControllerEvent(const SDL_Event& event) { | 294 | void SDLState::HandleGameControllerEvent(const SDL_Event& event) { |
| @@ -285,6 +342,12 @@ public: | |||
| 285 | return joystick->GetButton(button); | 342 | return joystick->GetButton(button); |
| 286 | } | 343 | } |
| 287 | 344 | ||
| 345 | bool SetRumblePlay(f32 amp_high, f32 amp_low, f32 freq_high, f32 freq_low) const override { | ||
| 346 | const f32 new_amp_low = pow(amp_low, 0.5f) * (3.0f - 2.0f * pow(amp_low, 0.15f)); | ||
| 347 | const f32 new_amp_high = pow(amp_high, 0.5f) * (3.0f - 2.0f * pow(amp_high, 0.15f)); | ||
| 348 | return joystick->RumblePlay(new_amp_low, new_amp_high, 250); | ||
| 349 | } | ||
| 350 | |||
| 288 | private: | 351 | private: |
| 289 | std::shared_ptr<SDLJoystick> joystick; | 352 | std::shared_ptr<SDLJoystick> joystick; |
| 290 | int button; | 353 | int button; |
| @@ -313,7 +376,7 @@ public: | |||
| 313 | trigger_if_greater(trigger_if_greater_) {} | 376 | trigger_if_greater(trigger_if_greater_) {} |
| 314 | 377 | ||
| 315 | bool GetStatus() const override { | 378 | bool GetStatus() const override { |
| 316 | const float axis_value = joystick->GetAxis(axis); | 379 | const float axis_value = joystick->GetAxis(axis, 1.0f); |
| 317 | if (trigger_if_greater) { | 380 | if (trigger_if_greater) { |
| 318 | return axis_value > threshold; | 381 | return axis_value > threshold; |
| 319 | } | 382 | } |
| @@ -329,22 +392,24 @@ private: | |||
| 329 | 392 | ||
| 330 | class SDLAnalog final : public Input::AnalogDevice { | 393 | class SDLAnalog final : public Input::AnalogDevice { |
| 331 | public: | 394 | public: |
| 332 | SDLAnalog(std::shared_ptr<SDLJoystick> joystick_, int axis_x_, int axis_y_, float deadzone_) | 395 | SDLAnalog(std::shared_ptr<SDLJoystick> joystick_, int axis_x_, int axis_y_, float deadzone_, |
| 333 | : joystick(std::move(joystick_)), axis_x(axis_x_), axis_y(axis_y_), deadzone(deadzone_) {} | 396 | float range_) |
| 397 | : joystick(std::move(joystick_)), axis_x(axis_x_), axis_y(axis_y_), deadzone(deadzone_), | ||
| 398 | range(range_) {} | ||
| 334 | 399 | ||
| 335 | std::tuple<float, float> GetStatus() const override { | 400 | std::tuple<float, float> GetStatus() const override { |
| 336 | const auto [x, y] = joystick->GetAnalog(axis_x, axis_y); | 401 | const auto [x, y] = joystick->GetAnalog(axis_x, axis_y, range); |
| 337 | const float r = std::sqrt((x * x) + (y * y)); | 402 | const float r = std::sqrt((x * x) + (y * y)); |
| 338 | if (r > deadzone) { | 403 | if (r > deadzone) { |
| 339 | return std::make_tuple(x / r * (r - deadzone) / (1 - deadzone), | 404 | return std::make_tuple(x / r * (r - deadzone) / (1 - deadzone), |
| 340 | y / r * (r - deadzone) / (1 - deadzone)); | 405 | y / r * (r - deadzone) / (1 - deadzone)); |
| 341 | } | 406 | } |
| 342 | return std::make_tuple<float, float>(0.0f, 0.0f); | 407 | return {}; |
| 343 | } | 408 | } |
| 344 | 409 | ||
| 345 | bool GetAnalogDirectionStatus(Input::AnalogDirection direction) const override { | 410 | bool GetAnalogDirectionStatus(Input::AnalogDirection direction) const override { |
| 346 | const auto [x, y] = GetStatus(); | 411 | const auto [x, y] = GetStatus(); |
| 347 | const float directional_deadzone = 0.4f; | 412 | const float directional_deadzone = 0.5f; |
| 348 | switch (direction) { | 413 | switch (direction) { |
| 349 | case Input::AnalogDirection::RIGHT: | 414 | case Input::AnalogDirection::RIGHT: |
| 350 | return x > directional_deadzone; | 415 | return x > directional_deadzone; |
| @@ -363,6 +428,69 @@ private: | |||
| 363 | const int axis_x; | 428 | const int axis_x; |
| 364 | const int axis_y; | 429 | const int axis_y; |
| 365 | const float deadzone; | 430 | const float deadzone; |
| 431 | const float range; | ||
| 432 | }; | ||
| 433 | |||
| 434 | class SDLDirectionMotion final : public Input::MotionDevice { | ||
| 435 | public: | ||
| 436 | explicit SDLDirectionMotion(std::shared_ptr<SDLJoystick> joystick_, int hat_, Uint8 direction_) | ||
| 437 | : joystick(std::move(joystick_)), hat(hat_), direction(direction_) {} | ||
| 438 | |||
| 439 | Input::MotionStatus GetStatus() const override { | ||
| 440 | if (joystick->GetHatDirection(hat, direction)) { | ||
| 441 | return joystick->GetMotion().GetRandomMotion(2, 6); | ||
| 442 | } | ||
| 443 | return joystick->GetMotion().GetRandomMotion(0, 0); | ||
| 444 | } | ||
| 445 | |||
| 446 | private: | ||
| 447 | std::shared_ptr<SDLJoystick> joystick; | ||
| 448 | int hat; | ||
| 449 | Uint8 direction; | ||
| 450 | }; | ||
| 451 | |||
| 452 | class SDLAxisMotion final : public Input::MotionDevice { | ||
| 453 | public: | ||
| 454 | explicit SDLAxisMotion(std::shared_ptr<SDLJoystick> joystick_, int axis_, float threshold_, | ||
| 455 | bool trigger_if_greater_) | ||
| 456 | : joystick(std::move(joystick_)), axis(axis_), threshold(threshold_), | ||
| 457 | trigger_if_greater(trigger_if_greater_) {} | ||
| 458 | |||
| 459 | Input::MotionStatus GetStatus() const override { | ||
| 460 | const float axis_value = joystick->GetAxis(axis, 1.0f); | ||
| 461 | bool trigger = axis_value < threshold; | ||
| 462 | if (trigger_if_greater) { | ||
| 463 | trigger = axis_value > threshold; | ||
| 464 | } | ||
| 465 | |||
| 466 | if (trigger) { | ||
| 467 | return joystick->GetMotion().GetRandomMotion(2, 6); | ||
| 468 | } | ||
| 469 | return joystick->GetMotion().GetRandomMotion(0, 0); | ||
| 470 | } | ||
| 471 | |||
| 472 | private: | ||
| 473 | std::shared_ptr<SDLJoystick> joystick; | ||
| 474 | int axis; | ||
| 475 | float threshold; | ||
| 476 | bool trigger_if_greater; | ||
| 477 | }; | ||
| 478 | |||
| 479 | class SDLButtonMotion final : public Input::MotionDevice { | ||
| 480 | public: | ||
| 481 | explicit SDLButtonMotion(std::shared_ptr<SDLJoystick> joystick_, int button_) | ||
| 482 | : joystick(std::move(joystick_)), button(button_) {} | ||
| 483 | |||
| 484 | Input::MotionStatus GetStatus() const override { | ||
| 485 | if (joystick->GetButton(button)) { | ||
| 486 | return joystick->GetMotion().GetRandomMotion(2, 6); | ||
| 487 | } | ||
| 488 | return joystick->GetMotion().GetRandomMotion(0, 0); | ||
| 489 | } | ||
| 490 | |||
| 491 | private: | ||
| 492 | std::shared_ptr<SDLJoystick> joystick; | ||
| 493 | int button; | ||
| 366 | }; | 494 | }; |
| 367 | 495 | ||
| 368 | /// A button device factory that creates button devices from SDL joystick | 496 | /// A button device factory that creates button devices from SDL joystick |
| @@ -457,14 +585,78 @@ public: | |||
| 457 | const int port = params.Get("port", 0); | 585 | const int port = params.Get("port", 0); |
| 458 | const int axis_x = params.Get("axis_x", 0); | 586 | const int axis_x = params.Get("axis_x", 0); |
| 459 | const int axis_y = params.Get("axis_y", 1); | 587 | const int axis_y = params.Get("axis_y", 1); |
| 460 | const float deadzone = std::clamp(params.Get("deadzone", 0.0f), 0.0f, .99f); | 588 | const float deadzone = std::clamp(params.Get("deadzone", 0.0f), 0.0f, 1.0f); |
| 461 | 589 | const float range = std::clamp(params.Get("range", 1.0f), 0.50f, 1.50f); | |
| 462 | auto joystick = state.GetSDLJoystickByGUID(guid, port); | 590 | auto joystick = state.GetSDLJoystickByGUID(guid, port); |
| 463 | 591 | ||
| 464 | // This is necessary so accessing GetAxis with axis_x and axis_y won't crash | 592 | // This is necessary so accessing GetAxis with axis_x and axis_y won't crash |
| 465 | joystick->SetAxis(axis_x, 0); | 593 | joystick->SetAxis(axis_x, 0); |
| 466 | joystick->SetAxis(axis_y, 0); | 594 | joystick->SetAxis(axis_y, 0); |
| 467 | return std::make_unique<SDLAnalog>(joystick, axis_x, axis_y, deadzone); | 595 | return std::make_unique<SDLAnalog>(joystick, axis_x, axis_y, deadzone, range); |
| 596 | } | ||
| 597 | |||
| 598 | private: | ||
| 599 | SDLState& state; | ||
| 600 | }; | ||
| 601 | |||
| 602 | /// A motion device factory that creates motion devices from SDL joystick | ||
| 603 | class SDLMotionFactory final : public Input::Factory<Input::MotionDevice> { | ||
| 604 | public: | ||
| 605 | explicit SDLMotionFactory(SDLState& state_) : state(state_) {} | ||
| 606 | /** | ||
| 607 | * Creates motion device from joystick axes | ||
| 608 | * @param params contains parameters for creating the device: | ||
| 609 | * - "guid": the guid of the joystick to bind | ||
| 610 | * - "port": the nth joystick of the same type | ||
| 611 | */ | ||
| 612 | std::unique_ptr<Input::MotionDevice> Create(const Common::ParamPackage& params) override { | ||
| 613 | const std::string guid = params.Get("guid", "0"); | ||
| 614 | const int port = params.Get("port", 0); | ||
| 615 | |||
| 616 | auto joystick = state.GetSDLJoystickByGUID(guid, port); | ||
| 617 | |||
| 618 | if (params.Has("hat")) { | ||
| 619 | const int hat = params.Get("hat", 0); | ||
| 620 | const std::string direction_name = params.Get("direction", ""); | ||
| 621 | Uint8 direction; | ||
| 622 | if (direction_name == "up") { | ||
| 623 | direction = SDL_HAT_UP; | ||
| 624 | } else if (direction_name == "down") { | ||
| 625 | direction = SDL_HAT_DOWN; | ||
| 626 | } else if (direction_name == "left") { | ||
| 627 | direction = SDL_HAT_LEFT; | ||
| 628 | } else if (direction_name == "right") { | ||
| 629 | direction = SDL_HAT_RIGHT; | ||
| 630 | } else { | ||
| 631 | direction = 0; | ||
| 632 | } | ||
| 633 | // This is necessary so accessing GetHat with hat won't crash | ||
| 634 | joystick->SetHat(hat, SDL_HAT_CENTERED); | ||
| 635 | return std::make_unique<SDLDirectionMotion>(joystick, hat, direction); | ||
| 636 | } | ||
| 637 | |||
| 638 | if (params.Has("axis")) { | ||
| 639 | const int axis = params.Get("axis", 0); | ||
| 640 | const float threshold = params.Get("threshold", 0.5f); | ||
| 641 | const std::string direction_name = params.Get("direction", ""); | ||
| 642 | bool trigger_if_greater; | ||
| 643 | if (direction_name == "+") { | ||
| 644 | trigger_if_greater = true; | ||
| 645 | } else if (direction_name == "-") { | ||
| 646 | trigger_if_greater = false; | ||
| 647 | } else { | ||
| 648 | trigger_if_greater = true; | ||
| 649 | LOG_ERROR(Input, "Unknown direction {}", direction_name); | ||
| 650 | } | ||
| 651 | // This is necessary so accessing GetAxis with axis won't crash | ||
| 652 | joystick->SetAxis(axis, 0); | ||
| 653 | return std::make_unique<SDLAxisMotion>(joystick, axis, threshold, trigger_if_greater); | ||
| 654 | } | ||
| 655 | |||
| 656 | const int button = params.Get("button", 0); | ||
| 657 | // This is necessary so accessing GetButton with button won't crash | ||
| 658 | joystick->SetButton(button, false); | ||
| 659 | return std::make_unique<SDLButtonMotion>(joystick, button); | ||
| 468 | } | 660 | } |
| 469 | 661 | ||
| 470 | private: | 662 | private: |
| @@ -473,8 +665,12 @@ private: | |||
| 473 | 665 | ||
| 474 | SDLState::SDLState() { | 666 | SDLState::SDLState() { |
| 475 | using namespace Input; | 667 | using namespace Input; |
| 476 | RegisterFactory<ButtonDevice>("sdl", std::make_shared<SDLButtonFactory>(*this)); | 668 | analog_factory = std::make_shared<SDLAnalogFactory>(*this); |
| 477 | RegisterFactory<AnalogDevice>("sdl", std::make_shared<SDLAnalogFactory>(*this)); | 669 | button_factory = std::make_shared<SDLButtonFactory>(*this); |
| 670 | motion_factory = std::make_shared<SDLMotionFactory>(*this); | ||
| 671 | RegisterFactory<AnalogDevice>("sdl", analog_factory); | ||
| 672 | RegisterFactory<ButtonDevice>("sdl", button_factory); | ||
| 673 | RegisterFactory<MotionDevice>("sdl", motion_factory); | ||
| 478 | 674 | ||
| 479 | // If the frontend is going to manage the event loop, then we dont start one here | 675 | // If the frontend is going to manage the event loop, then we dont start one here |
| 480 | start_thread = !SDL_WasInit(SDL_INIT_JOYSTICK); | 676 | start_thread = !SDL_WasInit(SDL_INIT_JOYSTICK); |
| @@ -482,6 +678,7 @@ SDLState::SDLState() { | |||
| 482 | LOG_CRITICAL(Input, "SDL_Init(SDL_INIT_JOYSTICK) failed with: {}", SDL_GetError()); | 678 | LOG_CRITICAL(Input, "SDL_Init(SDL_INIT_JOYSTICK) failed with: {}", SDL_GetError()); |
| 483 | return; | 679 | return; |
| 484 | } | 680 | } |
| 681 | has_gamecontroller = SDL_InitSubSystem(SDL_INIT_GAMECONTROLLER); | ||
| 485 | if (SDL_SetHint(SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS, "1") == SDL_FALSE) { | 682 | if (SDL_SetHint(SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS, "1") == SDL_FALSE) { |
| 486 | LOG_ERROR(Input, "Failed to set hint for background events with: {}", SDL_GetError()); | 683 | LOG_ERROR(Input, "Failed to set hint for background events with: {}", SDL_GetError()); |
| 487 | } | 684 | } |
| @@ -494,7 +691,7 @@ SDLState::SDLState() { | |||
| 494 | using namespace std::chrono_literals; | 691 | using namespace std::chrono_literals; |
| 495 | while (initialized) { | 692 | while (initialized) { |
| 496 | SDL_PumpEvents(); | 693 | SDL_PumpEvents(); |
| 497 | std::this_thread::sleep_for(10ms); | 694 | std::this_thread::sleep_for(5ms); |
| 498 | } | 695 | } |
| 499 | }); | 696 | }); |
| 500 | } | 697 | } |
| @@ -509,6 +706,7 @@ SDLState::~SDLState() { | |||
| 509 | using namespace Input; | 706 | using namespace Input; |
| 510 | UnregisterFactory<ButtonDevice>("sdl"); | 707 | UnregisterFactory<ButtonDevice>("sdl"); |
| 511 | UnregisterFactory<AnalogDevice>("sdl"); | 708 | UnregisterFactory<AnalogDevice>("sdl"); |
| 709 | UnregisterFactory<MotionDevice>("sdl"); | ||
| 512 | 710 | ||
| 513 | CloseJoysticks(); | 711 | CloseJoysticks(); |
| 514 | SDL_DelEventWatch(&SDLEventWatcher, this); | 712 | SDL_DelEventWatch(&SDLEventWatcher, this); |
| @@ -520,65 +718,251 @@ SDLState::~SDLState() { | |||
| 520 | } | 718 | } |
| 521 | } | 719 | } |
| 522 | 720 | ||
| 523 | static Common::ParamPackage SDLEventToButtonParamPackage(SDLState& state, const SDL_Event& event) { | 721 | std::vector<Common::ParamPackage> SDLState::GetInputDevices() { |
| 722 | std::scoped_lock lock(joystick_map_mutex); | ||
| 723 | std::vector<Common::ParamPackage> devices; | ||
| 724 | for (const auto& [key, value] : joystick_map) { | ||
| 725 | for (const auto& joystick : value) { | ||
| 726 | auto joy = joystick->GetSDLJoystick(); | ||
| 727 | if (auto controller = joystick->GetSDLGameController()) { | ||
| 728 | std::string name = | ||
| 729 | fmt::format("{} {}", SDL_GameControllerName(controller), joystick->GetPort()); | ||
| 730 | devices.emplace_back(Common::ParamPackage{ | ||
| 731 | {"class", "sdl"}, | ||
| 732 | {"display", std::move(name)}, | ||
| 733 | {"guid", joystick->GetGUID()}, | ||
| 734 | {"port", std::to_string(joystick->GetPort())}, | ||
| 735 | }); | ||
| 736 | } else if (joy) { | ||
| 737 | std::string name = fmt::format("{} {}", SDL_JoystickName(joy), joystick->GetPort()); | ||
| 738 | devices.emplace_back(Common::ParamPackage{ | ||
| 739 | {"class", "sdl"}, | ||
| 740 | {"display", std::move(name)}, | ||
| 741 | {"guid", joystick->GetGUID()}, | ||
| 742 | {"port", std::to_string(joystick->GetPort())}, | ||
| 743 | }); | ||
| 744 | } | ||
| 745 | } | ||
| 746 | } | ||
| 747 | return devices; | ||
| 748 | } | ||
| 749 | |||
| 750 | namespace { | ||
| 751 | Common::ParamPackage BuildAnalogParamPackageForButton(int port, std::string guid, u8 axis, | ||
| 752 | float value = 0.1f) { | ||
| 524 | Common::ParamPackage params({{"engine", "sdl"}}); | 753 | Common::ParamPackage params({{"engine", "sdl"}}); |
| 754 | params.Set("port", port); | ||
| 755 | params.Set("guid", std::move(guid)); | ||
| 756 | params.Set("axis", axis); | ||
| 757 | if (value > 0) { | ||
| 758 | params.Set("direction", "+"); | ||
| 759 | params.Set("threshold", "0.5"); | ||
| 760 | } else { | ||
| 761 | params.Set("direction", "-"); | ||
| 762 | params.Set("threshold", "-0.5"); | ||
| 763 | } | ||
| 764 | return params; | ||
| 765 | } | ||
| 766 | |||
| 767 | Common::ParamPackage BuildButtonParamPackageForButton(int port, std::string guid, u8 button) { | ||
| 768 | Common::ParamPackage params({{"engine", "sdl"}}); | ||
| 769 | params.Set("port", port); | ||
| 770 | params.Set("guid", std::move(guid)); | ||
| 771 | params.Set("button", button); | ||
| 772 | return params; | ||
| 773 | } | ||
| 525 | 774 | ||
| 775 | Common::ParamPackage BuildHatParamPackageForButton(int port, std::string guid, u8 hat, u8 value) { | ||
| 776 | Common::ParamPackage params({{"engine", "sdl"}}); | ||
| 777 | |||
| 778 | params.Set("port", port); | ||
| 779 | params.Set("guid", std::move(guid)); | ||
| 780 | params.Set("hat", hat); | ||
| 781 | switch (value) { | ||
| 782 | case SDL_HAT_UP: | ||
| 783 | params.Set("direction", "up"); | ||
| 784 | break; | ||
| 785 | case SDL_HAT_DOWN: | ||
| 786 | params.Set("direction", "down"); | ||
| 787 | break; | ||
| 788 | case SDL_HAT_LEFT: | ||
| 789 | params.Set("direction", "left"); | ||
| 790 | break; | ||
| 791 | case SDL_HAT_RIGHT: | ||
| 792 | params.Set("direction", "right"); | ||
| 793 | break; | ||
| 794 | default: | ||
| 795 | return {}; | ||
| 796 | } | ||
| 797 | return params; | ||
| 798 | } | ||
| 799 | |||
| 800 | Common::ParamPackage SDLEventToButtonParamPackage(SDLState& state, const SDL_Event& event) { | ||
| 526 | switch (event.type) { | 801 | switch (event.type) { |
| 527 | case SDL_JOYAXISMOTION: { | 802 | case SDL_JOYAXISMOTION: { |
| 528 | const auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which); | 803 | const auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which); |
| 529 | params.Set("port", joystick->GetPort()); | 804 | return BuildAnalogParamPackageForButton(joystick->GetPort(), joystick->GetGUID(), |
| 530 | params.Set("guid", joystick->GetGUID()); | 805 | event.jaxis.axis, event.jaxis.value); |
| 531 | params.Set("axis", event.jaxis.axis); | ||
| 532 | if (event.jaxis.value > 0) { | ||
| 533 | params.Set("direction", "+"); | ||
| 534 | params.Set("threshold", "0.5"); | ||
| 535 | } else { | ||
| 536 | params.Set("direction", "-"); | ||
| 537 | params.Set("threshold", "-0.5"); | ||
| 538 | } | ||
| 539 | break; | ||
| 540 | } | 806 | } |
| 541 | case SDL_JOYBUTTONUP: { | 807 | case SDL_JOYBUTTONUP: { |
| 542 | const auto joystick = state.GetSDLJoystickBySDLID(event.jbutton.which); | 808 | const auto joystick = state.GetSDLJoystickBySDLID(event.jbutton.which); |
| 543 | params.Set("port", joystick->GetPort()); | 809 | return BuildButtonParamPackageForButton(joystick->GetPort(), joystick->GetGUID(), |
| 544 | params.Set("guid", joystick->GetGUID()); | 810 | event.jbutton.button); |
| 545 | params.Set("button", event.jbutton.button); | ||
| 546 | break; | ||
| 547 | } | 811 | } |
| 548 | case SDL_JOYHATMOTION: { | 812 | case SDL_JOYHATMOTION: { |
| 549 | const auto joystick = state.GetSDLJoystickBySDLID(event.jhat.which); | 813 | const auto joystick = state.GetSDLJoystickBySDLID(event.jhat.which); |
| 550 | params.Set("port", joystick->GetPort()); | 814 | return BuildHatParamPackageForButton(joystick->GetPort(), joystick->GetGUID(), |
| 551 | params.Set("guid", joystick->GetGUID()); | 815 | event.jhat.hat, event.jhat.value); |
| 552 | params.Set("hat", event.jhat.hat); | 816 | } |
| 553 | switch (event.jhat.value) { | 817 | } |
| 554 | case SDL_HAT_UP: | 818 | return {}; |
| 555 | params.Set("direction", "up"); | 819 | } |
| 556 | break; | 820 | |
| 557 | case SDL_HAT_DOWN: | 821 | Common::ParamPackage SDLEventToMotionParamPackage(SDLState& state, const SDL_Event& event) { |
| 558 | params.Set("direction", "down"); | 822 | switch (event.type) { |
| 559 | break; | 823 | case SDL_JOYAXISMOTION: { |
| 560 | case SDL_HAT_LEFT: | 824 | const auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which); |
| 561 | params.Set("direction", "left"); | 825 | return BuildAnalogParamPackageForButton(joystick->GetPort(), joystick->GetGUID(), |
| 562 | break; | 826 | event.jaxis.axis, event.jaxis.value); |
| 563 | case SDL_HAT_RIGHT: | ||
| 564 | params.Set("direction", "right"); | ||
| 565 | break; | ||
| 566 | default: | ||
| 567 | return {}; | ||
| 568 | } | ||
| 569 | break; | ||
| 570 | } | 827 | } |
| 828 | case SDL_JOYBUTTONUP: { | ||
| 829 | const auto joystick = state.GetSDLJoystickBySDLID(event.jbutton.which); | ||
| 830 | return BuildButtonParamPackageForButton(joystick->GetPort(), joystick->GetGUID(), | ||
| 831 | event.jbutton.button); | ||
| 571 | } | 832 | } |
| 833 | case SDL_JOYHATMOTION: { | ||
| 834 | const auto joystick = state.GetSDLJoystickBySDLID(event.jhat.which); | ||
| 835 | return BuildHatParamPackageForButton(joystick->GetPort(), joystick->GetGUID(), | ||
| 836 | event.jhat.hat, event.jhat.value); | ||
| 837 | } | ||
| 838 | } | ||
| 839 | return {}; | ||
| 840 | } | ||
| 841 | |||
| 842 | Common::ParamPackage BuildParamPackageForBinding(int port, const std::string& guid, | ||
| 843 | const SDL_GameControllerButtonBind& binding) { | ||
| 844 | switch (binding.bindType) { | ||
| 845 | case SDL_CONTROLLER_BINDTYPE_AXIS: | ||
| 846 | return BuildAnalogParamPackageForButton(port, guid, binding.value.axis); | ||
| 847 | case SDL_CONTROLLER_BINDTYPE_BUTTON: | ||
| 848 | return BuildButtonParamPackageForButton(port, guid, binding.value.button); | ||
| 849 | case SDL_CONTROLLER_BINDTYPE_HAT: | ||
| 850 | return BuildHatParamPackageForButton(port, guid, binding.value.hat.hat, | ||
| 851 | binding.value.hat.hat_mask); | ||
| 852 | } | ||
| 853 | return {}; | ||
| 854 | } | ||
| 855 | |||
| 856 | Common::ParamPackage BuildParamPackageForAnalog(int port, const std::string& guid, int axis_x, | ||
| 857 | int axis_y) { | ||
| 858 | Common::ParamPackage params; | ||
| 859 | params.Set("engine", "sdl"); | ||
| 860 | params.Set("port", port); | ||
| 861 | params.Set("guid", guid); | ||
| 862 | params.Set("axis_x", axis_x); | ||
| 863 | params.Set("axis_y", axis_y); | ||
| 572 | return params; | 864 | return params; |
| 573 | } | 865 | } |
| 866 | } // Anonymous namespace | ||
| 574 | 867 | ||
| 575 | namespace Polling { | 868 | ButtonMapping SDLState::GetButtonMappingForDevice(const Common::ParamPackage& params) { |
| 869 | if (!params.Has("guid") || !params.Has("port")) { | ||
| 870 | return {}; | ||
| 871 | } | ||
| 872 | const auto joystick = GetSDLJoystickByGUID(params.Get("guid", ""), params.Get("port", 0)); | ||
| 873 | auto* controller = joystick->GetSDLGameController(); | ||
| 874 | if (controller == nullptr) { | ||
| 875 | return {}; | ||
| 876 | } | ||
| 877 | |||
| 878 | // This list is missing ZL/ZR since those are not considered buttons in SDL GameController. | ||
| 879 | // We will add those afterwards | ||
| 880 | // This list also excludes Screenshot since theres not really a mapping for that | ||
| 881 | using ButtonBindings = | ||
| 882 | std::array<std::pair<Settings::NativeButton::Values, SDL_GameControllerButton>, 17>; | ||
| 883 | static constexpr ButtonBindings switch_to_sdl_button{{ | ||
| 884 | {Settings::NativeButton::A, SDL_CONTROLLER_BUTTON_B}, | ||
| 885 | {Settings::NativeButton::B, SDL_CONTROLLER_BUTTON_A}, | ||
| 886 | {Settings::NativeButton::X, SDL_CONTROLLER_BUTTON_Y}, | ||
| 887 | {Settings::NativeButton::Y, SDL_CONTROLLER_BUTTON_X}, | ||
| 888 | {Settings::NativeButton::LStick, SDL_CONTROLLER_BUTTON_LEFTSTICK}, | ||
| 889 | {Settings::NativeButton::RStick, SDL_CONTROLLER_BUTTON_RIGHTSTICK}, | ||
| 890 | {Settings::NativeButton::L, SDL_CONTROLLER_BUTTON_LEFTSHOULDER}, | ||
| 891 | {Settings::NativeButton::R, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER}, | ||
| 892 | {Settings::NativeButton::Plus, SDL_CONTROLLER_BUTTON_START}, | ||
| 893 | {Settings::NativeButton::Minus, SDL_CONTROLLER_BUTTON_BACK}, | ||
| 894 | {Settings::NativeButton::DLeft, SDL_CONTROLLER_BUTTON_DPAD_LEFT}, | ||
| 895 | {Settings::NativeButton::DUp, SDL_CONTROLLER_BUTTON_DPAD_UP}, | ||
| 896 | {Settings::NativeButton::DRight, SDL_CONTROLLER_BUTTON_DPAD_RIGHT}, | ||
| 897 | {Settings::NativeButton::DDown, SDL_CONTROLLER_BUTTON_DPAD_DOWN}, | ||
| 898 | {Settings::NativeButton::SL, SDL_CONTROLLER_BUTTON_LEFTSHOULDER}, | ||
| 899 | {Settings::NativeButton::SR, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER}, | ||
| 900 | {Settings::NativeButton::Home, SDL_CONTROLLER_BUTTON_GUIDE}, | ||
| 901 | }}; | ||
| 902 | |||
| 903 | // Add the missing bindings for ZL/ZR | ||
| 904 | using ZBindings = | ||
| 905 | std::array<std::pair<Settings::NativeButton::Values, SDL_GameControllerAxis>, 2>; | ||
| 906 | static constexpr ZBindings switch_to_sdl_axis{{ | ||
| 907 | {Settings::NativeButton::ZL, SDL_CONTROLLER_AXIS_TRIGGERLEFT}, | ||
| 908 | {Settings::NativeButton::ZR, SDL_CONTROLLER_AXIS_TRIGGERRIGHT}, | ||
| 909 | }}; | ||
| 910 | |||
| 911 | ButtonMapping mapping; | ||
| 912 | mapping.reserve(switch_to_sdl_button.size() + switch_to_sdl_axis.size()); | ||
| 913 | |||
| 914 | for (const auto& [switch_button, sdl_button] : switch_to_sdl_button) { | ||
| 915 | const auto& binding = SDL_GameControllerGetBindForButton(controller, sdl_button); | ||
| 916 | mapping.insert_or_assign( | ||
| 917 | switch_button, | ||
| 918 | BuildParamPackageForBinding(joystick->GetPort(), joystick->GetGUID(), binding)); | ||
| 919 | } | ||
| 920 | for (const auto& [switch_button, sdl_axis] : switch_to_sdl_axis) { | ||
| 921 | const auto& binding = SDL_GameControllerGetBindForAxis(controller, sdl_axis); | ||
| 922 | mapping.insert_or_assign( | ||
| 923 | switch_button, | ||
| 924 | BuildParamPackageForBinding(joystick->GetPort(), joystick->GetGUID(), binding)); | ||
| 925 | } | ||
| 926 | |||
| 927 | return mapping; | ||
| 928 | } | ||
| 929 | |||
| 930 | AnalogMapping SDLState::GetAnalogMappingForDevice(const Common::ParamPackage& params) { | ||
| 931 | if (!params.Has("guid") || !params.Has("port")) { | ||
| 932 | return {}; | ||
| 933 | } | ||
| 934 | const auto joystick = GetSDLJoystickByGUID(params.Get("guid", ""), params.Get("port", 0)); | ||
| 935 | auto* controller = joystick->GetSDLGameController(); | ||
| 936 | if (controller == nullptr) { | ||
| 937 | return {}; | ||
| 938 | } | ||
| 939 | |||
| 940 | AnalogMapping mapping = {}; | ||
| 941 | const auto& binding_left_x = | ||
| 942 | SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_LEFTX); | ||
| 943 | const auto& binding_left_y = | ||
| 944 | SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_LEFTY); | ||
| 945 | mapping.insert_or_assign(Settings::NativeAnalog::LStick, | ||
| 946 | BuildParamPackageForAnalog(joystick->GetPort(), joystick->GetGUID(), | ||
| 947 | binding_left_x.value.axis, | ||
| 948 | binding_left_y.value.axis)); | ||
| 949 | const auto& binding_right_x = | ||
| 950 | SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_RIGHTX); | ||
| 951 | const auto& binding_right_y = | ||
| 952 | SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_RIGHTY); | ||
| 953 | mapping.insert_or_assign(Settings::NativeAnalog::RStick, | ||
| 954 | BuildParamPackageForAnalog(joystick->GetPort(), joystick->GetGUID(), | ||
| 955 | binding_right_x.value.axis, | ||
| 956 | binding_right_y.value.axis)); | ||
| 957 | return mapping; | ||
| 958 | } | ||
| 576 | 959 | ||
| 960 | namespace Polling { | ||
| 577 | class SDLPoller : public InputCommon::Polling::DevicePoller { | 961 | class SDLPoller : public InputCommon::Polling::DevicePoller { |
| 578 | public: | 962 | public: |
| 579 | explicit SDLPoller(SDLState& state_) : state(state_) {} | 963 | explicit SDLPoller(SDLState& state_) : state(state_) {} |
| 580 | 964 | ||
| 581 | void Start() override { | 965 | void Start(const std::string& device_id) override { |
| 582 | state.event_queue.Clear(); | 966 | state.event_queue.Clear(); |
| 583 | state.polling = true; | 967 | state.polling = true; |
| 584 | } | 968 | } |
| @@ -598,71 +982,135 @@ public: | |||
| 598 | Common::ParamPackage GetNextInput() override { | 982 | Common::ParamPackage GetNextInput() override { |
| 599 | SDL_Event event; | 983 | SDL_Event event; |
| 600 | while (state.event_queue.Pop(event)) { | 984 | while (state.event_queue.Pop(event)) { |
| 601 | switch (event.type) { | 985 | const auto package = FromEvent(event); |
| 602 | case SDL_JOYAXISMOTION: | 986 | if (package) { |
| 603 | if (std::abs(event.jaxis.value / 32767.0) < 0.5) { | 987 | return *package; |
| 604 | break; | ||
| 605 | } | ||
| 606 | [[fallthrough]]; | ||
| 607 | case SDL_JOYBUTTONUP: | ||
| 608 | case SDL_JOYHATMOTION: | ||
| 609 | return SDLEventToButtonParamPackage(state, event); | ||
| 610 | } | 988 | } |
| 611 | } | 989 | } |
| 612 | return {}; | 990 | return {}; |
| 613 | } | 991 | } |
| 992 | [[nodiscard]] std::optional<Common::ParamPackage> FromEvent(const SDL_Event& event) const { | ||
| 993 | switch (event.type) { | ||
| 994 | case SDL_JOYAXISMOTION: | ||
| 995 | if (std::abs(event.jaxis.value / 32767.0) < 0.5) { | ||
| 996 | break; | ||
| 997 | } | ||
| 998 | [[fallthrough]]; | ||
| 999 | case SDL_JOYBUTTONUP: | ||
| 1000 | case SDL_JOYHATMOTION: | ||
| 1001 | return {SDLEventToButtonParamPackage(state, event)}; | ||
| 1002 | } | ||
| 1003 | return std::nullopt; | ||
| 1004 | } | ||
| 614 | }; | 1005 | }; |
| 615 | 1006 | ||
| 616 | class SDLAnalogPoller final : public SDLPoller { | 1007 | class SDLMotionPoller final : public SDLPoller { |
| 617 | public: | 1008 | public: |
| 618 | explicit SDLAnalogPoller(SDLState& state_) : SDLPoller(state_) {} | 1009 | explicit SDLMotionPoller(SDLState& state_) : SDLPoller(state_) {} |
| 619 | 1010 | ||
| 620 | void Start() override { | 1011 | Common::ParamPackage GetNextInput() override { |
| 621 | SDLPoller::Start(); | 1012 | SDL_Event event; |
| 1013 | while (state.event_queue.Pop(event)) { | ||
| 1014 | const auto package = FromEvent(event); | ||
| 1015 | if (package) { | ||
| 1016 | return *package; | ||
| 1017 | } | ||
| 1018 | } | ||
| 1019 | return {}; | ||
| 1020 | } | ||
| 1021 | [[nodiscard]] std::optional<Common::ParamPackage> FromEvent(const SDL_Event& event) const { | ||
| 1022 | switch (event.type) { | ||
| 1023 | case SDL_JOYAXISMOTION: | ||
| 1024 | if (std::abs(event.jaxis.value / 32767.0) < 0.5) { | ||
| 1025 | break; | ||
| 1026 | } | ||
| 1027 | [[fallthrough]]; | ||
| 1028 | case SDL_JOYBUTTONUP: | ||
| 1029 | case SDL_JOYHATMOTION: | ||
| 1030 | return {SDLEventToMotionParamPackage(state, event)}; | ||
| 1031 | } | ||
| 1032 | return std::nullopt; | ||
| 1033 | } | ||
| 1034 | }; | ||
| 1035 | |||
| 1036 | /** | ||
| 1037 | * Attempts to match the press to a controller joy axis (left/right stick) and if a match | ||
| 1038 | * isn't found, checks if the event matches anything from SDLButtonPoller and uses that | ||
| 1039 | * instead | ||
| 1040 | */ | ||
| 1041 | class SDLAnalogPreferredPoller final : public SDLPoller { | ||
| 1042 | public: | ||
| 1043 | explicit SDLAnalogPreferredPoller(SDLState& state_) | ||
| 1044 | : SDLPoller(state_), button_poller(state_) {} | ||
| 622 | 1045 | ||
| 1046 | void Start(const std::string& device_id) override { | ||
| 1047 | SDLPoller::Start(device_id); | ||
| 1048 | // Load the game controller | ||
| 623 | // Reset stored axes | 1049 | // Reset stored axes |
| 624 | analog_x_axis = -1; | 1050 | analog_x_axis = -1; |
| 625 | analog_y_axis = -1; | 1051 | analog_y_axis = -1; |
| 626 | analog_axes_joystick = -1; | ||
| 627 | } | 1052 | } |
| 628 | 1053 | ||
| 629 | Common::ParamPackage GetNextInput() override { | 1054 | Common::ParamPackage GetNextInput() override { |
| 630 | SDL_Event event; | 1055 | SDL_Event event; |
| 631 | while (state.event_queue.Pop(event)) { | 1056 | while (state.event_queue.Pop(event)) { |
| 632 | if (event.type != SDL_JOYAXISMOTION || std::abs(event.jaxis.value / 32767.0) < 0.5) { | 1057 | // Filter out axis events that are below a threshold |
| 1058 | if (event.type == SDL_JOYAXISMOTION && std::abs(event.jaxis.value / 32767.0) < 0.5) { | ||
| 633 | continue; | 1059 | continue; |
| 634 | } | 1060 | } |
| 635 | // An analog device needs two axes, so we need to store the axis for later and wait for | 1061 | // Simplify controller config by testing if game controller support is enabled. |
| 636 | // a second SDL event. The axes also must be from the same joystick. | 1062 | if (event.type == SDL_JOYAXISMOTION) { |
| 637 | const int axis = event.jaxis.axis; | 1063 | const auto axis = event.jaxis.axis; |
| 638 | if (analog_x_axis == -1) { | 1064 | const auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which); |
| 639 | analog_x_axis = axis; | 1065 | const auto controller = joystick->GetSDLGameController(); |
| 640 | analog_axes_joystick = event.jaxis.which; | 1066 | if (controller) { |
| 641 | } else if (analog_y_axis == -1 && analog_x_axis != axis && | 1067 | const auto axis_left_x = |
| 642 | analog_axes_joystick == event.jaxis.which) { | 1068 | SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_LEFTX) |
| 643 | analog_y_axis = axis; | 1069 | .value.axis; |
| 1070 | const auto axis_left_y = | ||
| 1071 | SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_LEFTY) | ||
| 1072 | .value.axis; | ||
| 1073 | const auto axis_right_x = | ||
| 1074 | SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_RIGHTX) | ||
| 1075 | .value.axis; | ||
| 1076 | const auto axis_right_y = | ||
| 1077 | SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_RIGHTY) | ||
| 1078 | .value.axis; | ||
| 1079 | |||
| 1080 | if (axis == axis_left_x || axis == axis_left_y) { | ||
| 1081 | analog_x_axis = axis_left_x; | ||
| 1082 | analog_y_axis = axis_left_y; | ||
| 1083 | break; | ||
| 1084 | } else if (axis == axis_right_x || axis == axis_right_y) { | ||
| 1085 | analog_x_axis = axis_right_x; | ||
| 1086 | analog_y_axis = axis_right_y; | ||
| 1087 | break; | ||
| 1088 | } | ||
| 1089 | } | ||
| 1090 | } | ||
| 1091 | |||
| 1092 | // If the press wasn't accepted as a joy axis, check for a button press | ||
| 1093 | auto button_press = button_poller.FromEvent(event); | ||
| 1094 | if (button_press) { | ||
| 1095 | return *button_press; | ||
| 644 | } | 1096 | } |
| 645 | } | 1097 | } |
| 646 | Common::ParamPackage params; | 1098 | |
| 647 | if (analog_x_axis != -1 && analog_y_axis != -1) { | 1099 | if (analog_x_axis != -1 && analog_y_axis != -1) { |
| 648 | const auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which); | 1100 | const auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which); |
| 649 | params.Set("engine", "sdl"); | 1101 | auto params = BuildParamPackageForAnalog(joystick->GetPort(), joystick->GetGUID(), |
| 650 | params.Set("port", joystick->GetPort()); | 1102 | analog_x_axis, analog_y_axis); |
| 651 | params.Set("guid", joystick->GetGUID()); | ||
| 652 | params.Set("axis_x", analog_x_axis); | ||
| 653 | params.Set("axis_y", analog_y_axis); | ||
| 654 | analog_x_axis = -1; | 1103 | analog_x_axis = -1; |
| 655 | analog_y_axis = -1; | 1104 | analog_y_axis = -1; |
| 656 | analog_axes_joystick = -1; | ||
| 657 | return params; | 1105 | return params; |
| 658 | } | 1106 | } |
| 659 | return params; | 1107 | return {}; |
| 660 | } | 1108 | } |
| 661 | 1109 | ||
| 662 | private: | 1110 | private: |
| 663 | int analog_x_axis = -1; | 1111 | int analog_x_axis = -1; |
| 664 | int analog_y_axis = -1; | 1112 | int analog_y_axis = -1; |
| 665 | SDL_JoystickID analog_axes_joystick = -1; | 1113 | SDLButtonPoller button_poller; |
| 666 | }; | 1114 | }; |
| 667 | } // namespace Polling | 1115 | } // namespace Polling |
| 668 | 1116 | ||
| @@ -670,12 +1118,15 @@ SDLState::Pollers SDLState::GetPollers(InputCommon::Polling::DeviceType type) { | |||
| 670 | Pollers pollers; | 1118 | Pollers pollers; |
| 671 | 1119 | ||
| 672 | switch (type) { | 1120 | switch (type) { |
| 673 | case InputCommon::Polling::DeviceType::Analog: | 1121 | case InputCommon::Polling::DeviceType::AnalogPreferred: |
| 674 | pollers.emplace_back(std::make_unique<Polling::SDLAnalogPoller>(*this)); | 1122 | pollers.emplace_back(std::make_unique<Polling::SDLAnalogPreferredPoller>(*this)); |
| 675 | break; | 1123 | break; |
| 676 | case InputCommon::Polling::DeviceType::Button: | 1124 | case InputCommon::Polling::DeviceType::Button: |
| 677 | pollers.emplace_back(std::make_unique<Polling::SDLButtonPoller>(*this)); | 1125 | pollers.emplace_back(std::make_unique<Polling::SDLButtonPoller>(*this)); |
| 678 | break; | 1126 | break; |
| 1127 | case InputCommon::Polling::DeviceType::Motion: | ||
| 1128 | pollers.emplace_back(std::make_unique<Polling::SDLMotionPoller>(*this)); | ||
| 1129 | break; | ||
| 679 | } | 1130 | } |
| 680 | 1131 | ||
| 681 | return pollers; | 1132 | return pollers; |
diff --git a/src/input_common/sdl/sdl_impl.h b/src/input_common/sdl/sdl_impl.h index 606a32c5b..b9bb4dc56 100644 --- a/src/input_common/sdl/sdl_impl.h +++ b/src/input_common/sdl/sdl_impl.h | |||
| @@ -21,6 +21,7 @@ namespace InputCommon::SDL { | |||
| 21 | 21 | ||
| 22 | class SDLAnalogFactory; | 22 | class SDLAnalogFactory; |
| 23 | class SDLButtonFactory; | 23 | class SDLButtonFactory; |
| 24 | class SDLMotionFactory; | ||
| 24 | class SDLJoystick; | 25 | class SDLJoystick; |
| 25 | 26 | ||
| 26 | class SDLState : public State { | 27 | class SDLState : public State { |
| @@ -50,6 +51,11 @@ public: | |||
| 50 | std::atomic<bool> polling = false; | 51 | std::atomic<bool> polling = false; |
| 51 | Common::SPSCQueue<SDL_Event> event_queue; | 52 | Common::SPSCQueue<SDL_Event> event_queue; |
| 52 | 53 | ||
| 54 | std::vector<Common::ParamPackage> GetInputDevices() override; | ||
| 55 | |||
| 56 | ButtonMapping GetButtonMappingForDevice(const Common::ParamPackage& params) override; | ||
| 57 | AnalogMapping GetAnalogMappingForDevice(const Common::ParamPackage& params) override; | ||
| 58 | |||
| 53 | private: | 59 | private: |
| 54 | void InitJoystick(int joystick_index); | 60 | void InitJoystick(int joystick_index); |
| 55 | void CloseJoystick(SDL_Joystick* sdl_joystick); | 61 | void CloseJoystick(SDL_Joystick* sdl_joystick); |
| @@ -57,12 +63,16 @@ private: | |||
| 57 | /// Needs to be called before SDL_QuitSubSystem. | 63 | /// Needs to be called before SDL_QuitSubSystem. |
| 58 | void CloseJoysticks(); | 64 | void CloseJoysticks(); |
| 59 | 65 | ||
| 66 | // Set to true if SDL supports game controller subsystem | ||
| 67 | bool has_gamecontroller = false; | ||
| 68 | |||
| 60 | /// Map of GUID of a list of corresponding virtual Joysticks | 69 | /// Map of GUID of a list of corresponding virtual Joysticks |
| 61 | std::unordered_map<std::string, std::vector<std::shared_ptr<SDLJoystick>>> joystick_map; | 70 | std::unordered_map<std::string, std::vector<std::shared_ptr<SDLJoystick>>> joystick_map; |
| 62 | std::mutex joystick_map_mutex; | 71 | std::mutex joystick_map_mutex; |
| 63 | 72 | ||
| 64 | std::shared_ptr<SDLButtonFactory> button_factory; | 73 | std::shared_ptr<SDLButtonFactory> button_factory; |
| 65 | std::shared_ptr<SDLAnalogFactory> analog_factory; | 74 | std::shared_ptr<SDLAnalogFactory> analog_factory; |
| 75 | std::shared_ptr<SDLMotionFactory> motion_factory; | ||
| 66 | 76 | ||
| 67 | bool start_thread = false; | 77 | bool start_thread = false; |
| 68 | std::atomic<bool> initialized = false; | 78 | std::atomic<bool> initialized = false; |
diff --git a/src/input_common/settings.cpp b/src/input_common/settings.cpp new file mode 100644 index 000000000..b66c05856 --- /dev/null +++ b/src/input_common/settings.cpp | |||
| @@ -0,0 +1,40 @@ | |||
| 1 | // Copyright 2020 yuzu Emulator Project | ||
| 2 | // Licensed under GPLv2 or any later version | ||
| 3 | // Refer to the license.txt file included. | ||
| 4 | |||
| 5 | #include "input_common/settings.h" | ||
| 6 | |||
| 7 | namespace Settings { | ||
| 8 | namespace NativeButton { | ||
| 9 | const std::array<const char*, NumButtons> mapping = {{ | ||
| 10 | "button_a", "button_b", "button_x", "button_y", "button_lstick", | ||
| 11 | "button_rstick", "button_l", "button_r", "button_zl", "button_zr", | ||
| 12 | "button_plus", "button_minus", "button_dleft", "button_dup", "button_dright", | ||
| 13 | "button_ddown", "button_sl", "button_sr", "button_home", "button_screenshot", | ||
| 14 | }}; | ||
| 15 | } | ||
| 16 | |||
| 17 | namespace NativeMotion { | ||
| 18 | const std::array<const char*, NumMotions> mapping = {{ | ||
| 19 | "motionleft", | ||
| 20 | "motionright", | ||
| 21 | }}; | ||
| 22 | } | ||
| 23 | |||
| 24 | namespace NativeAnalog { | ||
| 25 | const std::array<const char*, NumAnalogs> mapping = {{ | ||
| 26 | "lstick", | ||
| 27 | "rstick", | ||
| 28 | }}; | ||
| 29 | } | ||
| 30 | |||
| 31 | namespace NativeMouseButton { | ||
| 32 | const std::array<const char*, NumMouseButtons> mapping = {{ | ||
| 33 | "left", | ||
| 34 | "right", | ||
| 35 | "middle", | ||
| 36 | "forward", | ||
| 37 | "back", | ||
| 38 | }}; | ||
| 39 | } | ||
| 40 | } // namespace Settings | ||
diff --git a/src/input_common/settings.h b/src/input_common/settings.h new file mode 100644 index 000000000..ab0b95cf1 --- /dev/null +++ b/src/input_common/settings.h | |||
| @@ -0,0 +1,352 @@ | |||
| 1 | // Copyright 2020 yuzu Emulator Project | ||
| 2 | // Licensed under GPLv2 or any later version | ||
| 3 | // Refer to the license.txt file included. | ||
| 4 | |||
| 5 | #pragma once | ||
| 6 | |||
| 7 | #include <array> | ||
| 8 | #include <string> | ||
| 9 | #include "common/common_types.h" | ||
| 10 | |||
| 11 | namespace Settings { | ||
| 12 | namespace NativeButton { | ||
| 13 | enum Values : int { | ||
| 14 | A, | ||
| 15 | B, | ||
| 16 | X, | ||
| 17 | Y, | ||
| 18 | LStick, | ||
| 19 | RStick, | ||
| 20 | L, | ||
| 21 | R, | ||
| 22 | ZL, | ||
| 23 | ZR, | ||
| 24 | Plus, | ||
| 25 | Minus, | ||
| 26 | |||
| 27 | DLeft, | ||
| 28 | DUp, | ||
| 29 | DRight, | ||
| 30 | DDown, | ||
| 31 | |||
| 32 | SL, | ||
| 33 | SR, | ||
| 34 | |||
| 35 | Home, | ||
| 36 | Screenshot, | ||
| 37 | |||
| 38 | NumButtons, | ||
| 39 | }; | ||
| 40 | |||
| 41 | constexpr int BUTTON_HID_BEGIN = A; | ||
| 42 | constexpr int BUTTON_NS_BEGIN = Home; | ||
| 43 | |||
| 44 | constexpr int BUTTON_HID_END = BUTTON_NS_BEGIN; | ||
| 45 | constexpr int BUTTON_NS_END = NumButtons; | ||
| 46 | |||
| 47 | constexpr int NUM_BUTTONS_HID = BUTTON_HID_END - BUTTON_HID_BEGIN; | ||
| 48 | constexpr int NUM_BUTTONS_NS = BUTTON_NS_END - BUTTON_NS_BEGIN; | ||
| 49 | |||
| 50 | extern const std::array<const char*, NumButtons> mapping; | ||
| 51 | |||
| 52 | } // namespace NativeButton | ||
| 53 | |||
| 54 | namespace NativeAnalog { | ||
| 55 | enum Values : int { | ||
| 56 | LStick, | ||
| 57 | RStick, | ||
| 58 | |||
| 59 | NumAnalogs, | ||
| 60 | }; | ||
| 61 | |||
| 62 | constexpr int STICK_HID_BEGIN = LStick; | ||
| 63 | constexpr int STICK_HID_END = NumAnalogs; | ||
| 64 | constexpr int NUM_STICKS_HID = NumAnalogs; | ||
| 65 | |||
| 66 | extern const std::array<const char*, NumAnalogs> mapping; | ||
| 67 | } // namespace NativeAnalog | ||
| 68 | |||
| 69 | namespace NativeMotion { | ||
| 70 | enum Values : int { | ||
| 71 | MOTIONLEFT, | ||
| 72 | MOTIONRIGHT, | ||
| 73 | |||
| 74 | NumMotions, | ||
| 75 | }; | ||
| 76 | |||
| 77 | constexpr int MOTION_HID_BEGIN = MOTIONLEFT; | ||
| 78 | constexpr int MOTION_HID_END = NumMotions; | ||
| 79 | constexpr int NUM_MOTION_HID = NumMotions; | ||
| 80 | |||
| 81 | extern const std::array<const char*, NumMotions> mapping; | ||
| 82 | } // namespace NativeMotion | ||
| 83 | |||
| 84 | namespace NativeMouseButton { | ||
| 85 | enum Values { | ||
| 86 | Left, | ||
| 87 | Right, | ||
| 88 | Middle, | ||
| 89 | Forward, | ||
| 90 | Back, | ||
| 91 | |||
| 92 | NumMouseButtons, | ||
| 93 | }; | ||
| 94 | |||
| 95 | constexpr int MOUSE_HID_BEGIN = Left; | ||
| 96 | constexpr int MOUSE_HID_END = NumMouseButtons; | ||
| 97 | constexpr int NUM_MOUSE_HID = NumMouseButtons; | ||
| 98 | |||
| 99 | extern const std::array<const char*, NumMouseButtons> mapping; | ||
| 100 | } // namespace NativeMouseButton | ||
| 101 | |||
| 102 | namespace NativeKeyboard { | ||
| 103 | enum Keys { | ||
| 104 | None, | ||
| 105 | Error, | ||
| 106 | |||
| 107 | A = 4, | ||
| 108 | B, | ||
| 109 | C, | ||
| 110 | D, | ||
| 111 | E, | ||
| 112 | F, | ||
| 113 | G, | ||
| 114 | H, | ||
| 115 | I, | ||
| 116 | J, | ||
| 117 | K, | ||
| 118 | L, | ||
| 119 | M, | ||
| 120 | N, | ||
| 121 | O, | ||
| 122 | P, | ||
| 123 | Q, | ||
| 124 | R, | ||
| 125 | S, | ||
| 126 | T, | ||
| 127 | U, | ||
| 128 | V, | ||
| 129 | W, | ||
| 130 | X, | ||
| 131 | Y, | ||
| 132 | Z, | ||
| 133 | N1, | ||
| 134 | N2, | ||
| 135 | N3, | ||
| 136 | N4, | ||
| 137 | N5, | ||
| 138 | N6, | ||
| 139 | N7, | ||
| 140 | N8, | ||
| 141 | N9, | ||
| 142 | N0, | ||
| 143 | Enter, | ||
| 144 | Escape, | ||
| 145 | Backspace, | ||
| 146 | Tab, | ||
| 147 | Space, | ||
| 148 | Minus, | ||
| 149 | Equal, | ||
| 150 | LeftBrace, | ||
| 151 | RightBrace, | ||
| 152 | Backslash, | ||
| 153 | Tilde, | ||
| 154 | Semicolon, | ||
| 155 | Apostrophe, | ||
| 156 | Grave, | ||
| 157 | Comma, | ||
| 158 | Dot, | ||
| 159 | Slash, | ||
| 160 | CapsLockKey, | ||
| 161 | |||
| 162 | F1, | ||
| 163 | F2, | ||
| 164 | F3, | ||
| 165 | F4, | ||
| 166 | F5, | ||
| 167 | F6, | ||
| 168 | F7, | ||
| 169 | F8, | ||
| 170 | F9, | ||
| 171 | F10, | ||
| 172 | F11, | ||
| 173 | F12, | ||
| 174 | |||
| 175 | SystemRequest, | ||
| 176 | ScrollLockKey, | ||
| 177 | Pause, | ||
| 178 | Insert, | ||
| 179 | Home, | ||
| 180 | PageUp, | ||
| 181 | Delete, | ||
| 182 | End, | ||
| 183 | PageDown, | ||
| 184 | Right, | ||
| 185 | Left, | ||
| 186 | Down, | ||
| 187 | Up, | ||
| 188 | |||
| 189 | NumLockKey, | ||
| 190 | KPSlash, | ||
| 191 | KPAsterisk, | ||
| 192 | KPMinus, | ||
| 193 | KPPlus, | ||
| 194 | KPEnter, | ||
| 195 | KP1, | ||
| 196 | KP2, | ||
| 197 | KP3, | ||
| 198 | KP4, | ||
| 199 | KP5, | ||
| 200 | KP6, | ||
| 201 | KP7, | ||
| 202 | KP8, | ||
| 203 | KP9, | ||
| 204 | KP0, | ||
| 205 | KPDot, | ||
| 206 | |||
| 207 | Key102, | ||
| 208 | Compose, | ||
| 209 | Power, | ||
| 210 | KPEqual, | ||
| 211 | |||
| 212 | F13, | ||
| 213 | F14, | ||
| 214 | F15, | ||
| 215 | F16, | ||
| 216 | F17, | ||
| 217 | F18, | ||
| 218 | F19, | ||
| 219 | F20, | ||
| 220 | F21, | ||
| 221 | F22, | ||
| 222 | F23, | ||
| 223 | F24, | ||
| 224 | |||
| 225 | Open, | ||
| 226 | Help, | ||
| 227 | Properties, | ||
| 228 | Front, | ||
| 229 | Stop, | ||
| 230 | Repeat, | ||
| 231 | Undo, | ||
| 232 | Cut, | ||
| 233 | Copy, | ||
| 234 | Paste, | ||
| 235 | Find, | ||
| 236 | Mute, | ||
| 237 | VolumeUp, | ||
| 238 | VolumeDown, | ||
| 239 | CapsLockActive, | ||
| 240 | NumLockActive, | ||
| 241 | ScrollLockActive, | ||
| 242 | KPComma, | ||
| 243 | |||
| 244 | KPLeftParenthesis, | ||
| 245 | KPRightParenthesis, | ||
| 246 | |||
| 247 | LeftControlKey = 0xE0, | ||
| 248 | LeftShiftKey, | ||
| 249 | LeftAltKey, | ||
| 250 | LeftMetaKey, | ||
| 251 | RightControlKey, | ||
| 252 | RightShiftKey, | ||
| 253 | RightAltKey, | ||
| 254 | RightMetaKey, | ||
| 255 | |||
| 256 | MediaPlayPause, | ||
| 257 | MediaStopCD, | ||
| 258 | MediaPrevious, | ||
| 259 | MediaNext, | ||
| 260 | MediaEject, | ||
| 261 | MediaVolumeUp, | ||
| 262 | MediaVolumeDown, | ||
| 263 | MediaMute, | ||
| 264 | MediaWebsite, | ||
| 265 | MediaBack, | ||
| 266 | MediaForward, | ||
| 267 | MediaStop, | ||
| 268 | MediaFind, | ||
| 269 | MediaScrollUp, | ||
| 270 | MediaScrollDown, | ||
| 271 | MediaEdit, | ||
| 272 | MediaSleep, | ||
| 273 | MediaCoffee, | ||
| 274 | MediaRefresh, | ||
| 275 | MediaCalculator, | ||
| 276 | |||
| 277 | NumKeyboardKeys, | ||
| 278 | }; | ||
| 279 | |||
| 280 | static_assert(NumKeyboardKeys == 0xFC, "Incorrect number of keyboard keys."); | ||
| 281 | |||
| 282 | enum Modifiers { | ||
| 283 | LeftControl, | ||
| 284 | LeftShift, | ||
| 285 | LeftAlt, | ||
| 286 | LeftMeta, | ||
| 287 | RightControl, | ||
| 288 | RightShift, | ||
| 289 | RightAlt, | ||
| 290 | RightMeta, | ||
| 291 | CapsLock, | ||
| 292 | ScrollLock, | ||
| 293 | NumLock, | ||
| 294 | |||
| 295 | NumKeyboardMods, | ||
| 296 | }; | ||
| 297 | |||
| 298 | constexpr int KEYBOARD_KEYS_HID_BEGIN = None; | ||
| 299 | constexpr int KEYBOARD_KEYS_HID_END = NumKeyboardKeys; | ||
| 300 | constexpr int NUM_KEYBOARD_KEYS_HID = NumKeyboardKeys; | ||
| 301 | |||
| 302 | constexpr int KEYBOARD_MODS_HID_BEGIN = LeftControl; | ||
| 303 | constexpr int KEYBOARD_MODS_HID_END = NumKeyboardMods; | ||
| 304 | constexpr int NUM_KEYBOARD_MODS_HID = NumKeyboardMods; | ||
| 305 | |||
| 306 | } // namespace NativeKeyboard | ||
| 307 | |||
| 308 | using ButtonsRaw = std::array<std::string, NativeButton::NumButtons>; | ||
| 309 | using AnalogsRaw = std::array<std::string, NativeAnalog::NumAnalogs>; | ||
| 310 | using MotionRaw = std::array<std::string, NativeMotion::NumMotions>; | ||
| 311 | using MouseButtonsRaw = std::array<std::string, NativeMouseButton::NumMouseButtons>; | ||
| 312 | using KeyboardKeysRaw = std::array<std::string, NativeKeyboard::NumKeyboardKeys>; | ||
| 313 | using KeyboardModsRaw = std::array<std::string, NativeKeyboard::NumKeyboardMods>; | ||
| 314 | |||
| 315 | constexpr u32 JOYCON_BODY_NEON_RED = 0xFF3C28; | ||
| 316 | constexpr u32 JOYCON_BUTTONS_NEON_RED = 0x1E0A0A; | ||
| 317 | constexpr u32 JOYCON_BODY_NEON_BLUE = 0x0AB9E6; | ||
| 318 | constexpr u32 JOYCON_BUTTONS_NEON_BLUE = 0x001E1E; | ||
| 319 | |||
| 320 | enum class ControllerType { | ||
| 321 | ProController, | ||
| 322 | DualJoyconDetached, | ||
| 323 | LeftJoycon, | ||
| 324 | RightJoycon, | ||
| 325 | Handheld, | ||
| 326 | }; | ||
| 327 | |||
| 328 | struct PlayerInput { | ||
| 329 | bool connected; | ||
| 330 | ControllerType controller_type; | ||
| 331 | ButtonsRaw buttons; | ||
| 332 | AnalogsRaw analogs; | ||
| 333 | MotionRaw motions; | ||
| 334 | std::string lstick_mod; | ||
| 335 | std::string rstick_mod; | ||
| 336 | |||
| 337 | u32 body_color_left; | ||
| 338 | u32 body_color_right; | ||
| 339 | u32 button_color_left; | ||
| 340 | u32 button_color_right; | ||
| 341 | }; | ||
| 342 | |||
| 343 | struct TouchscreenInput { | ||
| 344 | bool enabled; | ||
| 345 | std::string device; | ||
| 346 | |||
| 347 | u32 finger; | ||
| 348 | u32 diameter_x; | ||
| 349 | u32 diameter_y; | ||
| 350 | u32 rotation_angle; | ||
| 351 | }; | ||
| 352 | } // namespace Settings | ||
diff --git a/src/input_common/touch_from_button.cpp b/src/input_common/touch_from_button.cpp new file mode 100644 index 000000000..98da0ef1a --- /dev/null +++ b/src/input_common/touch_from_button.cpp | |||
| @@ -0,0 +1,50 @@ | |||
| 1 | // Copyright 2020 Citra Emulator Project | ||
| 2 | // Licensed under GPLv2 or any later version | ||
| 3 | // Refer to the license.txt file included. | ||
| 4 | |||
| 5 | #include "core/frontend/framebuffer_layout.h" | ||
| 6 | #include "core/settings.h" | ||
| 7 | #include "input_common/touch_from_button.h" | ||
| 8 | |||
| 9 | namespace InputCommon { | ||
| 10 | |||
| 11 | class TouchFromButtonDevice final : public Input::TouchDevice { | ||
| 12 | public: | ||
| 13 | TouchFromButtonDevice() { | ||
| 14 | for (const auto& config_entry : | ||
| 15 | Settings::values.touch_from_button_maps[Settings::values.touch_from_button_map_index] | ||
| 16 | .buttons) { | ||
| 17 | const Common::ParamPackage package{config_entry}; | ||
| 18 | map.emplace_back( | ||
| 19 | Input::CreateDevice<Input::ButtonDevice>(config_entry), | ||
| 20 | std::clamp(package.Get("x", 0), 0, static_cast<int>(Layout::ScreenUndocked::Width)), | ||
| 21 | std::clamp(package.Get("y", 0), 0, | ||
| 22 | static_cast<int>(Layout::ScreenUndocked::Height))); | ||
| 23 | } | ||
| 24 | } | ||
| 25 | |||
| 26 | std::tuple<float, float, bool> GetStatus() const override { | ||
| 27 | for (const auto& m : map) { | ||
| 28 | const bool state = std::get<0>(m)->GetStatus(); | ||
| 29 | if (state) { | ||
| 30 | const float x = static_cast<float>(std::get<1>(m)) / | ||
| 31 | static_cast<int>(Layout::ScreenUndocked::Width); | ||
| 32 | const float y = static_cast<float>(std::get<2>(m)) / | ||
| 33 | static_cast<int>(Layout::ScreenUndocked::Height); | ||
| 34 | return {x, y, true}; | ||
| 35 | } | ||
| 36 | } | ||
| 37 | return {}; | ||
| 38 | } | ||
| 39 | |||
| 40 | private: | ||
| 41 | // A vector of the mapped button, its x and its y-coordinate | ||
| 42 | std::vector<std::tuple<std::unique_ptr<Input::ButtonDevice>, int, int>> map; | ||
| 43 | }; | ||
| 44 | |||
| 45 | std::unique_ptr<Input::TouchDevice> TouchFromButtonFactory::Create( | ||
| 46 | const Common::ParamPackage& params) { | ||
| 47 | return std::make_unique<TouchFromButtonDevice>(); | ||
| 48 | } | ||
| 49 | |||
| 50 | } // namespace InputCommon | ||
diff --git a/src/input_common/touch_from_button.h b/src/input_common/touch_from_button.h new file mode 100644 index 000000000..8b4d1aa96 --- /dev/null +++ b/src/input_common/touch_from_button.h | |||
| @@ -0,0 +1,23 @@ | |||
| 1 | // Copyright 2020 Citra Emulator Project | ||
| 2 | // Licensed under GPLv2 or any later version | ||
| 3 | // Refer to the license.txt file included. | ||
| 4 | |||
| 5 | #pragma once | ||
| 6 | |||
| 7 | #include <memory> | ||
| 8 | #include "core/frontend/input.h" | ||
| 9 | |||
| 10 | namespace InputCommon { | ||
| 11 | |||
| 12 | /** | ||
| 13 | * A touch device factory that takes a list of button devices and combines them into a touch device. | ||
| 14 | */ | ||
| 15 | class TouchFromButtonFactory final : public Input::Factory<Input::TouchDevice> { | ||
| 16 | public: | ||
| 17 | /** | ||
| 18 | * Creates a touch device from a list of button devices | ||
| 19 | */ | ||
| 20 | std::unique_ptr<Input::TouchDevice> Create(const Common::ParamPackage& params) override; | ||
| 21 | }; | ||
| 22 | |||
| 23 | } // namespace InputCommon | ||
diff --git a/src/input_common/udp/client.cpp b/src/input_common/udp/client.cpp index e63c73c4f..9d0b9f31d 100644 --- a/src/input_common/udp/client.cpp +++ b/src/input_common/udp/client.cpp | |||
| @@ -2,15 +2,13 @@ | |||
| 2 | // Licensed under GPLv2 or any later version | 2 | // Licensed under GPLv2 or any later version |
| 3 | // Refer to the license.txt file included. | 3 | // Refer to the license.txt file included. |
| 4 | 4 | ||
| 5 | #include <algorithm> | ||
| 6 | #include <array> | ||
| 7 | #include <chrono> | 5 | #include <chrono> |
| 8 | #include <cstring> | 6 | #include <cstring> |
| 9 | #include <functional> | 7 | #include <functional> |
| 10 | #include <thread> | 8 | #include <thread> |
| 11 | #include <boost/asio.hpp> | 9 | #include <boost/asio.hpp> |
| 12 | #include <boost/bind.hpp> | ||
| 13 | #include "common/logging/log.h" | 10 | #include "common/logging/log.h" |
| 11 | #include "core/settings.h" | ||
| 14 | #include "input_common/udp/client.h" | 12 | #include "input_common/udp/client.h" |
| 15 | #include "input_common/udp/protocol.h" | 13 | #include "input_common/udp/protocol.h" |
| 16 | 14 | ||
| @@ -132,21 +130,59 @@ static void SocketLoop(Socket* socket) { | |||
| 132 | socket->Loop(); | 130 | socket->Loop(); |
| 133 | } | 131 | } |
| 134 | 132 | ||
| 135 | Client::Client(std::shared_ptr<DeviceStatus> status, const std::string& host, u16 port, | 133 | Client::Client() { |
| 136 | u8 pad_index, u32 client_id) | 134 | LOG_INFO(Input, "Udp Initialization started"); |
| 137 | : status(std::move(status)) { | 135 | for (std::size_t client = 0; client < clients.size(); client++) { |
| 138 | StartCommunication(host, port, pad_index, client_id); | 136 | u8 pad = client % 4; |
| 137 | StartCommunication(client, Settings::values.udp_input_address, | ||
| 138 | Settings::values.udp_input_port, pad, 24872); | ||
| 139 | // Set motion parameters | ||
| 140 | // SetGyroThreshold value should be dependent on GyroscopeZeroDriftMode | ||
| 141 | // Real HW values are unknown, 0.0001 is an approximate to Standard | ||
| 142 | clients[client].motion.SetGyroThreshold(0.0001f); | ||
| 143 | } | ||
| 139 | } | 144 | } |
| 140 | 145 | ||
| 141 | Client::~Client() { | 146 | Client::~Client() { |
| 142 | socket->Stop(); | 147 | Reset(); |
| 143 | thread.join(); | 148 | } |
| 149 | |||
| 150 | std::vector<Common::ParamPackage> Client::GetInputDevices() const { | ||
| 151 | std::vector<Common::ParamPackage> devices; | ||
| 152 | for (std::size_t client = 0; client < clients.size(); client++) { | ||
| 153 | if (!DeviceConnected(client)) { | ||
| 154 | continue; | ||
| 155 | } | ||
| 156 | std::string name = fmt::format("UDP Controller {}", client); | ||
| 157 | devices.emplace_back(Common::ParamPackage{ | ||
| 158 | {"class", "cemuhookudp"}, | ||
| 159 | {"display", std::move(name)}, | ||
| 160 | {"port", std::to_string(client)}, | ||
| 161 | }); | ||
| 162 | } | ||
| 163 | return devices; | ||
| 144 | } | 164 | } |
| 145 | 165 | ||
| 166 | bool Client::DeviceConnected(std::size_t pad) const { | ||
| 167 | // Use last timestamp to detect if the socket has stopped sending data | ||
| 168 | const auto now = std::chrono::system_clock::now(); | ||
| 169 | u64 time_difference = | ||
| 170 | std::chrono::duration_cast<std::chrono::milliseconds>(now - clients[pad].last_motion_update) | ||
| 171 | .count(); | ||
| 172 | return time_difference < 1000 && clients[pad].active == 1; | ||
| 173 | } | ||
| 174 | |||
| 175 | void Client::ReloadUDPClient() { | ||
| 176 | for (std::size_t client = 0; client < clients.size(); client++) { | ||
| 177 | ReloadSocket(Settings::values.udp_input_address, Settings::values.udp_input_port, client); | ||
| 178 | } | ||
| 179 | } | ||
| 146 | void Client::ReloadSocket(const std::string& host, u16 port, u8 pad_index, u32 client_id) { | 180 | void Client::ReloadSocket(const std::string& host, u16 port, u8 pad_index, u32 client_id) { |
| 147 | socket->Stop(); | 181 | // client number must be determined from host / port and pad index |
| 148 | thread.join(); | 182 | std::size_t client = pad_index; |
| 149 | StartCommunication(host, port, pad_index, client_id); | 183 | clients[client].socket->Stop(); |
| 184 | clients[client].thread.join(); | ||
| 185 | StartCommunication(client, host, port, pad_index, client_id); | ||
| 150 | } | 186 | } |
| 151 | 187 | ||
| 152 | void Client::OnVersion(Response::Version data) { | 188 | void Client::OnVersion(Response::Version data) { |
| @@ -158,23 +194,35 @@ void Client::OnPortInfo(Response::PortInfo data) { | |||
| 158 | } | 194 | } |
| 159 | 195 | ||
| 160 | void Client::OnPadData(Response::PadData data) { | 196 | void Client::OnPadData(Response::PadData data) { |
| 197 | // client number must be determined from host / port and pad index | ||
| 198 | std::size_t client = data.info.id; | ||
| 161 | LOG_TRACE(Input, "PadData packet received"); | 199 | LOG_TRACE(Input, "PadData packet received"); |
| 162 | if (data.packet_counter <= packet_sequence) { | 200 | if (data.packet_counter == clients[client].packet_sequence) { |
| 163 | LOG_WARNING( | 201 | LOG_WARNING( |
| 164 | Input, | 202 | Input, |
| 165 | "PadData packet dropped because its stale info. Current count: {} Packet count: {}", | 203 | "PadData packet dropped because its stale info. Current count: {} Packet count: {}", |
| 166 | packet_sequence, data.packet_counter); | 204 | clients[client].packet_sequence, data.packet_counter); |
| 167 | return; | 205 | return; |
| 168 | } | 206 | } |
| 169 | packet_sequence = data.packet_counter; | 207 | clients[client].active = data.info.is_pad_active; |
| 170 | // TODO: Check how the Switch handles motions and how the CemuhookUDP motion | 208 | clients[client].packet_sequence = data.packet_counter; |
| 171 | // directions correspond to the ones of the Switch | 209 | const auto now = std::chrono::system_clock::now(); |
| 172 | Common::Vec3f accel = Common::MakeVec<float>(data.accel.x, data.accel.y, data.accel.z); | 210 | u64 time_difference = std::chrono::duration_cast<std::chrono::microseconds>( |
| 173 | Common::Vec3f gyro = Common::MakeVec<float>(data.gyro.pitch, data.gyro.yaw, data.gyro.roll); | 211 | now - clients[client].last_motion_update) |
| 174 | { | 212 | .count(); |
| 175 | std::lock_guard guard(status->update_mutex); | 213 | clients[client].last_motion_update = now; |
| 214 | Common::Vec3f raw_gyroscope = {data.gyro.pitch, data.gyro.roll, -data.gyro.yaw}; | ||
| 215 | clients[client].motion.SetAcceleration({data.accel.x, -data.accel.z, data.accel.y}); | ||
| 216 | // Gyroscope values are not it the correct scale from better joy. | ||
| 217 | // Dividing by 312 allows us to make one full turn = 1 turn | ||
| 218 | // This must be a configurable valued called sensitivity | ||
| 219 | clients[client].motion.SetGyroscope(raw_gyroscope / 312.0f); | ||
| 220 | clients[client].motion.UpdateRotation(time_difference); | ||
| 221 | clients[client].motion.UpdateOrientation(time_difference); | ||
| 176 | 222 | ||
| 177 | status->motion_status = {accel, gyro}; | 223 | { |
| 224 | std::lock_guard guard(clients[client].status.update_mutex); | ||
| 225 | clients[client].status.motion_status = clients[client].motion.GetMotion(); | ||
| 178 | 226 | ||
| 179 | // TODO: add a setting for "click" touch. Click touch refers to a device that differentiates | 227 | // TODO: add a setting for "click" touch. Click touch refers to a device that differentiates |
| 180 | // between a simple "tap" and a hard press that causes the touch screen to click. | 228 | // between a simple "tap" and a hard press that causes the touch screen to click. |
| @@ -183,11 +231,11 @@ void Client::OnPadData(Response::PadData data) { | |||
| 183 | float x = 0; | 231 | float x = 0; |
| 184 | float y = 0; | 232 | float y = 0; |
| 185 | 233 | ||
| 186 | if (is_active && status->touch_calibration) { | 234 | if (is_active && clients[client].status.touch_calibration) { |
| 187 | const u16 min_x = status->touch_calibration->min_x; | 235 | const u16 min_x = clients[client].status.touch_calibration->min_x; |
| 188 | const u16 max_x = status->touch_calibration->max_x; | 236 | const u16 max_x = clients[client].status.touch_calibration->max_x; |
| 189 | const u16 min_y = status->touch_calibration->min_y; | 237 | const u16 min_y = clients[client].status.touch_calibration->min_y; |
| 190 | const u16 max_y = status->touch_calibration->max_y; | 238 | const u16 max_y = clients[client].status.touch_calibration->max_y; |
| 191 | 239 | ||
| 192 | x = (std::clamp(static_cast<u16>(data.touch_1.x), min_x, max_x) - min_x) / | 240 | x = (std::clamp(static_cast<u16>(data.touch_1.x), min_x, max_x) - min_x) / |
| 193 | static_cast<float>(max_x - min_x); | 241 | static_cast<float>(max_x - min_x); |
| @@ -195,17 +243,86 @@ void Client::OnPadData(Response::PadData data) { | |||
| 195 | static_cast<float>(max_y - min_y); | 243 | static_cast<float>(max_y - min_y); |
| 196 | } | 244 | } |
| 197 | 245 | ||
| 198 | status->touch_status = {x, y, is_active}; | 246 | clients[client].status.touch_status = {x, y, is_active}; |
| 247 | |||
| 248 | if (configuring) { | ||
| 249 | const Common::Vec3f gyroscope = clients[client].motion.GetGyroscope(); | ||
| 250 | const Common::Vec3f accelerometer = clients[client].motion.GetAcceleration(); | ||
| 251 | UpdateYuzuSettings(client, accelerometer, gyroscope, is_active); | ||
| 252 | } | ||
| 199 | } | 253 | } |
| 200 | } | 254 | } |
| 201 | 255 | ||
| 202 | void Client::StartCommunication(const std::string& host, u16 port, u8 pad_index, u32 client_id) { | 256 | void Client::StartCommunication(std::size_t client, const std::string& host, u16 port, u8 pad_index, |
| 257 | u32 client_id) { | ||
| 203 | SocketCallback callback{[this](Response::Version version) { OnVersion(version); }, | 258 | SocketCallback callback{[this](Response::Version version) { OnVersion(version); }, |
| 204 | [this](Response::PortInfo info) { OnPortInfo(info); }, | 259 | [this](Response::PortInfo info) { OnPortInfo(info); }, |
| 205 | [this](Response::PadData data) { OnPadData(data); }}; | 260 | [this](Response::PadData data) { OnPadData(data); }}; |
| 206 | LOG_INFO(Input, "Starting communication with UDP input server on {}:{}", host, port); | 261 | LOG_INFO(Input, "Starting communication with UDP input server on {}:{}", host, port); |
| 207 | socket = std::make_unique<Socket>(host, port, pad_index, client_id, callback); | 262 | clients[client].socket = std::make_unique<Socket>(host, port, pad_index, client_id, callback); |
| 208 | thread = std::thread{SocketLoop, this->socket.get()}; | 263 | clients[client].thread = std::thread{SocketLoop, clients[client].socket.get()}; |
| 264 | } | ||
| 265 | |||
| 266 | void Client::Reset() { | ||
| 267 | for (std::size_t client = 0; client < clients.size(); client++) { | ||
| 268 | clients[client].socket->Stop(); | ||
| 269 | clients[client].thread.join(); | ||
| 270 | } | ||
| 271 | } | ||
| 272 | |||
| 273 | void Client::UpdateYuzuSettings(std::size_t client, const Common::Vec3<float>& acc, | ||
| 274 | const Common::Vec3<float>& gyro, bool touch) { | ||
| 275 | if (gyro.Length() > 0.2f) { | ||
| 276 | LOG_DEBUG(Input, "UDP Controller {}: gyro=({}, {}, {}), accel=({}, {}, {}), touch={}", | ||
| 277 | client, gyro[0], gyro[1], gyro[2], acc[0], acc[1], acc[2], touch); | ||
| 278 | } | ||
| 279 | UDPPadStatus pad; | ||
| 280 | if (touch) { | ||
| 281 | pad.touch = PadTouch::Click; | ||
| 282 | pad_queue[client].Push(pad); | ||
| 283 | } | ||
| 284 | for (size_t i = 0; i < 3; ++i) { | ||
| 285 | if (gyro[i] > 5.0f || gyro[i] < -5.0f) { | ||
| 286 | pad.motion = static_cast<PadMotion>(i); | ||
| 287 | pad.motion_value = gyro[i]; | ||
| 288 | pad_queue[client].Push(pad); | ||
| 289 | } | ||
| 290 | if (acc[i] > 1.75f || acc[i] < -1.75f) { | ||
| 291 | pad.motion = static_cast<PadMotion>(i + 3); | ||
| 292 | pad.motion_value = acc[i]; | ||
| 293 | pad_queue[client].Push(pad); | ||
| 294 | } | ||
| 295 | } | ||
| 296 | } | ||
| 297 | |||
| 298 | void Client::BeginConfiguration() { | ||
| 299 | for (auto& pq : pad_queue) { | ||
| 300 | pq.Clear(); | ||
| 301 | } | ||
| 302 | configuring = true; | ||
| 303 | } | ||
| 304 | |||
| 305 | void Client::EndConfiguration() { | ||
| 306 | for (auto& pq : pad_queue) { | ||
| 307 | pq.Clear(); | ||
| 308 | } | ||
| 309 | configuring = false; | ||
| 310 | } | ||
| 311 | |||
| 312 | DeviceStatus& Client::GetPadState(std::size_t pad) { | ||
| 313 | return clients[pad].status; | ||
| 314 | } | ||
| 315 | |||
| 316 | const DeviceStatus& Client::GetPadState(std::size_t pad) const { | ||
| 317 | return clients[pad].status; | ||
| 318 | } | ||
| 319 | |||
| 320 | std::array<Common::SPSCQueue<UDPPadStatus>, 4>& Client::GetPadQueue() { | ||
| 321 | return pad_queue; | ||
| 322 | } | ||
| 323 | |||
| 324 | const std::array<Common::SPSCQueue<UDPPadStatus>, 4>& Client::GetPadQueue() const { | ||
| 325 | return pad_queue; | ||
| 209 | } | 326 | } |
| 210 | 327 | ||
| 211 | void TestCommunication(const std::string& host, u16 port, u8 pad_index, u32 client_id, | 328 | void TestCommunication(const std::string& host, u16 port, u8 pad_index, u32 client_id, |
| @@ -225,8 +342,7 @@ void TestCommunication(const std::string& host, u16 port, u8 pad_index, u32 clie | |||
| 225 | } else { | 342 | } else { |
| 226 | failure_callback(); | 343 | failure_callback(); |
| 227 | } | 344 | } |
| 228 | }) | 345 | }).detach(); |
| 229 | .detach(); | ||
| 230 | } | 346 | } |
| 231 | 347 | ||
| 232 | CalibrationConfigurationJob::CalibrationConfigurationJob( | 348 | CalibrationConfigurationJob::CalibrationConfigurationJob( |
| @@ -280,8 +396,7 @@ CalibrationConfigurationJob::CalibrationConfigurationJob( | |||
| 280 | complete_event.Wait(); | 396 | complete_event.Wait(); |
| 281 | socket.Stop(); | 397 | socket.Stop(); |
| 282 | worker_thread.join(); | 398 | worker_thread.join(); |
| 283 | }) | 399 | }).detach(); |
| 284 | .detach(); | ||
| 285 | } | 400 | } |
| 286 | 401 | ||
| 287 | CalibrationConfigurationJob::~CalibrationConfigurationJob() { | 402 | CalibrationConfigurationJob::~CalibrationConfigurationJob() { |
diff --git a/src/input_common/udp/client.h b/src/input_common/udp/client.h index b8c654755..523dc6a7a 100644 --- a/src/input_common/udp/client.h +++ b/src/input_common/udp/client.h | |||
| @@ -12,8 +12,12 @@ | |||
| 12 | #include <thread> | 12 | #include <thread> |
| 13 | #include <tuple> | 13 | #include <tuple> |
| 14 | #include "common/common_types.h" | 14 | #include "common/common_types.h" |
| 15 | #include "common/param_package.h" | ||
| 15 | #include "common/thread.h" | 16 | #include "common/thread.h" |
| 17 | #include "common/threadsafe_queue.h" | ||
| 16 | #include "common/vector_math.h" | 18 | #include "common/vector_math.h" |
| 19 | #include "core/frontend/input.h" | ||
| 20 | #include "input_common/motion_input.h" | ||
| 17 | 21 | ||
| 18 | namespace InputCommon::CemuhookUDP { | 22 | namespace InputCommon::CemuhookUDP { |
| 19 | 23 | ||
| @@ -28,9 +32,30 @@ struct PortInfo; | |||
| 28 | struct Version; | 32 | struct Version; |
| 29 | } // namespace Response | 33 | } // namespace Response |
| 30 | 34 | ||
| 35 | enum class PadMotion { | ||
| 36 | GyroX, | ||
| 37 | GyroY, | ||
| 38 | GyroZ, | ||
| 39 | AccX, | ||
| 40 | AccY, | ||
| 41 | AccZ, | ||
| 42 | Undefined, | ||
| 43 | }; | ||
| 44 | |||
| 45 | enum class PadTouch { | ||
| 46 | Click, | ||
| 47 | Undefined, | ||
| 48 | }; | ||
| 49 | |||
| 50 | struct UDPPadStatus { | ||
| 51 | PadTouch touch{PadTouch::Undefined}; | ||
| 52 | PadMotion motion{PadMotion::Undefined}; | ||
| 53 | f32 motion_value{0.0f}; | ||
| 54 | }; | ||
| 55 | |||
| 31 | struct DeviceStatus { | 56 | struct DeviceStatus { |
| 32 | std::mutex update_mutex; | 57 | std::mutex update_mutex; |
| 33 | std::tuple<Common::Vec3<float>, Common::Vec3<float>> motion_status; | 58 | Input::MotionStatus motion_status; |
| 34 | std::tuple<float, float, bool> touch_status; | 59 | std::tuple<float, float, bool> touch_status; |
| 35 | 60 | ||
| 36 | // calibration data for scaling the device's touch area to 3ds | 61 | // calibration data for scaling the device's touch area to 3ds |
| @@ -45,22 +70,58 @@ struct DeviceStatus { | |||
| 45 | 70 | ||
| 46 | class Client { | 71 | class Client { |
| 47 | public: | 72 | public: |
| 48 | explicit Client(std::shared_ptr<DeviceStatus> status, const std::string& host = DEFAULT_ADDR, | 73 | // Initialize the UDP client capture and read sequence |
| 49 | u16 port = DEFAULT_PORT, u8 pad_index = 0, u32 client_id = 24872); | 74 | Client(); |
| 75 | |||
| 76 | // Close and release the client | ||
| 50 | ~Client(); | 77 | ~Client(); |
| 78 | |||
| 79 | // Used for polling | ||
| 80 | void BeginConfiguration(); | ||
| 81 | void EndConfiguration(); | ||
| 82 | |||
| 83 | std::vector<Common::ParamPackage> GetInputDevices() const; | ||
| 84 | |||
| 85 | bool DeviceConnected(std::size_t pad) const; | ||
| 86 | void ReloadUDPClient(); | ||
| 51 | void ReloadSocket(const std::string& host = "127.0.0.1", u16 port = 26760, u8 pad_index = 0, | 87 | void ReloadSocket(const std::string& host = "127.0.0.1", u16 port = 26760, u8 pad_index = 0, |
| 52 | u32 client_id = 24872); | 88 | u32 client_id = 24872); |
| 53 | 89 | ||
| 90 | std::array<Common::SPSCQueue<UDPPadStatus>, 4>& GetPadQueue(); | ||
| 91 | const std::array<Common::SPSCQueue<UDPPadStatus>, 4>& GetPadQueue() const; | ||
| 92 | |||
| 93 | DeviceStatus& GetPadState(std::size_t pad); | ||
| 94 | const DeviceStatus& GetPadState(std::size_t pad) const; | ||
| 95 | |||
| 54 | private: | 96 | private: |
| 97 | struct ClientData { | ||
| 98 | std::unique_ptr<Socket> socket; | ||
| 99 | DeviceStatus status; | ||
| 100 | std::thread thread; | ||
| 101 | u64 packet_sequence = 0; | ||
| 102 | u8 active; | ||
| 103 | |||
| 104 | // Realtime values | ||
| 105 | // motion is initalized with PID values for drift correction on joycons | ||
| 106 | InputCommon::MotionInput motion{0.3f, 0.005f, 0.0f}; | ||
| 107 | std::chrono::time_point<std::chrono::system_clock> last_motion_update; | ||
| 108 | }; | ||
| 109 | |||
| 110 | // For shutting down, clear all data, join all threads, release usb | ||
| 111 | void Reset(); | ||
| 112 | |||
| 55 | void OnVersion(Response::Version); | 113 | void OnVersion(Response::Version); |
| 56 | void OnPortInfo(Response::PortInfo); | 114 | void OnPortInfo(Response::PortInfo); |
| 57 | void OnPadData(Response::PadData); | 115 | void OnPadData(Response::PadData); |
| 58 | void StartCommunication(const std::string& host, u16 port, u8 pad_index, u32 client_id); | 116 | void StartCommunication(std::size_t client, const std::string& host, u16 port, u8 pad_index, |
| 117 | u32 client_id); | ||
| 118 | void UpdateYuzuSettings(std::size_t client, const Common::Vec3<float>& acc, | ||
| 119 | const Common::Vec3<float>& gyro, bool touch); | ||
| 120 | |||
| 121 | bool configuring = false; | ||
| 59 | 122 | ||
| 60 | std::unique_ptr<Socket> socket; | 123 | std::array<ClientData, 4> clients; |
| 61 | std::shared_ptr<DeviceStatus> status; | 124 | std::array<Common::SPSCQueue<UDPPadStatus>, 4> pad_queue; |
| 62 | std::thread thread; | ||
| 63 | u64 packet_sequence = 0; | ||
| 64 | }; | 125 | }; |
| 65 | 126 | ||
| 66 | /// An async job allowing configuration of the touchpad calibration. | 127 | /// An async job allowing configuration of the touchpad calibration. |
diff --git a/src/input_common/udp/udp.cpp b/src/input_common/udp/udp.cpp index 8c6ef1394..eba077a36 100644 --- a/src/input_common/udp/udp.cpp +++ b/src/input_common/udp/udp.cpp | |||
| @@ -1,99 +1,144 @@ | |||
| 1 | // Copyright 2018 Citra Emulator Project | 1 | // Copyright 2020 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // Licensed under GPLv2 or any later version |
| 3 | // Refer to the license.txt file included. | 3 | // Refer to the license.txt file included. |
| 4 | 4 | ||
| 5 | #include <atomic> | ||
| 6 | #include <list> | ||
| 5 | #include <mutex> | 7 | #include <mutex> |
| 6 | #include <optional> | 8 | #include <utility> |
| 7 | #include <tuple> | 9 | #include "common/assert.h" |
| 8 | 10 | #include "common/threadsafe_queue.h" | |
| 9 | #include "common/param_package.h" | ||
| 10 | #include "core/frontend/input.h" | ||
| 11 | #include "core/settings.h" | ||
| 12 | #include "input_common/udp/client.h" | 11 | #include "input_common/udp/client.h" |
| 13 | #include "input_common/udp/udp.h" | 12 | #include "input_common/udp/udp.h" |
| 14 | 13 | ||
| 15 | namespace InputCommon::CemuhookUDP { | 14 | namespace InputCommon { |
| 16 | 15 | ||
| 17 | class UDPTouchDevice final : public Input::TouchDevice { | 16 | class UDPMotion final : public Input::MotionDevice { |
| 18 | public: | 17 | public: |
| 19 | explicit UDPTouchDevice(std::shared_ptr<DeviceStatus> status_) : status(std::move(status_)) {} | 18 | UDPMotion(std::string ip_, int port_, int pad_, CemuhookUDP::Client* client_) |
| 20 | std::tuple<float, float, bool> GetStatus() const override { | 19 | : ip(ip_), port(port_), pad(pad_), client(client_) {} |
| 21 | std::lock_guard guard(status->update_mutex); | 20 | |
| 22 | return status->touch_status; | 21 | Input::MotionStatus GetStatus() const override { |
| 22 | return client->GetPadState(pad).motion_status; | ||
| 23 | } | 23 | } |
| 24 | 24 | ||
| 25 | private: | 25 | private: |
| 26 | std::shared_ptr<DeviceStatus> status; | 26 | const std::string ip; |
| 27 | const int port; | ||
| 28 | const int pad; | ||
| 29 | CemuhookUDP::Client* client; | ||
| 30 | mutable std::mutex mutex; | ||
| 27 | }; | 31 | }; |
| 28 | 32 | ||
| 29 | class UDPMotionDevice final : public Input::MotionDevice { | 33 | /// A motion device factory that creates motion devices from JC Adapter |
| 30 | public: | 34 | UDPMotionFactory::UDPMotionFactory(std::shared_ptr<CemuhookUDP::Client> client_) |
| 31 | explicit UDPMotionDevice(std::shared_ptr<DeviceStatus> status_) : status(std::move(status_)) {} | 35 | : client(std::move(client_)) {} |
| 32 | std::tuple<Common::Vec3<float>, Common::Vec3<float>> GetStatus() const override { | 36 | |
| 33 | std::lock_guard guard(status->update_mutex); | 37 | /** |
| 34 | return status->motion_status; | 38 | * Creates motion device |
| 35 | } | 39 | * @param params contains parameters for creating the device: |
| 40 | * - "port": the nth jcpad on the adapter | ||
| 41 | */ | ||
| 42 | std::unique_ptr<Input::MotionDevice> UDPMotionFactory::Create(const Common::ParamPackage& params) { | ||
| 43 | const std::string ip = params.Get("ip", "127.0.0.1"); | ||
| 44 | const int port = params.Get("port", 26760); | ||
| 45 | const int pad = params.Get("pad_index", 0); | ||
| 46 | |||
| 47 | return std::make_unique<UDPMotion>(ip, port, pad, client.get()); | ||
| 48 | } | ||
| 36 | 49 | ||
| 37 | private: | 50 | void UDPMotionFactory::BeginConfiguration() { |
| 38 | std::shared_ptr<DeviceStatus> status; | 51 | polling = true; |
| 39 | }; | 52 | client->BeginConfiguration(); |
| 53 | } | ||
| 40 | 54 | ||
| 41 | class UDPTouchFactory final : public Input::Factory<Input::TouchDevice> { | 55 | void UDPMotionFactory::EndConfiguration() { |
| 42 | public: | 56 | polling = false; |
| 43 | explicit UDPTouchFactory(std::shared_ptr<DeviceStatus> status_) : status(std::move(status_)) {} | 57 | client->EndConfiguration(); |
| 44 | 58 | } | |
| 45 | std::unique_ptr<Input::TouchDevice> Create(const Common::ParamPackage& params) override { | 59 | |
| 46 | { | 60 | Common::ParamPackage UDPMotionFactory::GetNextInput() { |
| 47 | std::lock_guard guard(status->update_mutex); | 61 | Common::ParamPackage params; |
| 48 | status->touch_calibration = DeviceStatus::CalibrationData{}; | 62 | CemuhookUDP::UDPPadStatus pad; |
| 49 | // These default values work well for DS4 but probably not other touch inputs | 63 | auto& queue = client->GetPadQueue(); |
| 50 | status->touch_calibration->min_x = params.Get("min_x", 100); | 64 | for (std::size_t pad_number = 0; pad_number < queue.size(); ++pad_number) { |
| 51 | status->touch_calibration->min_y = params.Get("min_y", 50); | 65 | while (queue[pad_number].Pop(pad)) { |
| 52 | status->touch_calibration->max_x = params.Get("max_x", 1800); | 66 | if (pad.motion == CemuhookUDP::PadMotion::Undefined || std::abs(pad.motion_value) < 1) { |
| 53 | status->touch_calibration->max_y = params.Get("max_y", 850); | 67 | continue; |
| 68 | } | ||
| 69 | params.Set("engine", "cemuhookudp"); | ||
| 70 | params.Set("ip", "127.0.0.1"); | ||
| 71 | params.Set("port", 26760); | ||
| 72 | params.Set("pad_index", static_cast<int>(pad_number)); | ||
| 73 | params.Set("motion", static_cast<u16>(pad.motion)); | ||
| 74 | return params; | ||
| 54 | } | 75 | } |
| 55 | return std::make_unique<UDPTouchDevice>(status); | ||
| 56 | } | 76 | } |
| 77 | return params; | ||
| 78 | } | ||
| 57 | 79 | ||
| 58 | private: | 80 | class UDPTouch final : public Input::TouchDevice { |
| 59 | std::shared_ptr<DeviceStatus> status; | ||
| 60 | }; | ||
| 61 | |||
| 62 | class UDPMotionFactory final : public Input::Factory<Input::MotionDevice> { | ||
| 63 | public: | 81 | public: |
| 64 | explicit UDPMotionFactory(std::shared_ptr<DeviceStatus> status_) : status(std::move(status_)) {} | 82 | UDPTouch(std::string ip_, int port_, int pad_, CemuhookUDP::Client* client_) |
| 83 | : ip(std::move(ip_)), port(port_), pad(pad_), client(client_) {} | ||
| 65 | 84 | ||
| 66 | std::unique_ptr<Input::MotionDevice> Create(const Common::ParamPackage& params) override { | 85 | std::tuple<float, float, bool> GetStatus() const override { |
| 67 | return std::make_unique<UDPMotionDevice>(status); | 86 | return client->GetPadState(pad).touch_status; |
| 68 | } | 87 | } |
| 69 | 88 | ||
| 70 | private: | 89 | private: |
| 71 | std::shared_ptr<DeviceStatus> status; | 90 | const std::string ip; |
| 91 | const int port; | ||
| 92 | const int pad; | ||
| 93 | CemuhookUDP::Client* client; | ||
| 94 | mutable std::mutex mutex; | ||
| 72 | }; | 95 | }; |
| 73 | 96 | ||
| 74 | State::State() { | 97 | /// A motion device factory that creates motion devices from JC Adapter |
| 75 | auto status = std::make_shared<DeviceStatus>(); | 98 | UDPTouchFactory::UDPTouchFactory(std::shared_ptr<CemuhookUDP::Client> client_) |
| 76 | client = | 99 | : client(std::move(client_)) {} |
| 77 | std::make_unique<Client>(status, Settings::values.udp_input_address, | 100 | |
| 78 | Settings::values.udp_input_port, Settings::values.udp_pad_index); | 101 | /** |
| 79 | 102 | * Creates motion device | |
| 80 | Input::RegisterFactory<Input::TouchDevice>("cemuhookudp", | 103 | * @param params contains parameters for creating the device: |
| 81 | std::make_shared<UDPTouchFactory>(status)); | 104 | * - "port": the nth jcpad on the adapter |
| 82 | Input::RegisterFactory<Input::MotionDevice>("cemuhookudp", | 105 | */ |
| 83 | std::make_shared<UDPMotionFactory>(status)); | 106 | std::unique_ptr<Input::TouchDevice> UDPTouchFactory::Create(const Common::ParamPackage& params) { |
| 107 | const std::string ip = params.Get("ip", "127.0.0.1"); | ||
| 108 | const int port = params.Get("port", 26760); | ||
| 109 | const int pad = params.Get("pad_index", 0); | ||
| 110 | |||
| 111 | return std::make_unique<UDPTouch>(ip, port, pad, client.get()); | ||
| 84 | } | 112 | } |
| 85 | 113 | ||
| 86 | State::~State() { | 114 | void UDPTouchFactory::BeginConfiguration() { |
| 87 | Input::UnregisterFactory<Input::TouchDevice>("cemuhookudp"); | 115 | polling = true; |
| 88 | Input::UnregisterFactory<Input::MotionDevice>("cemuhookudp"); | 116 | client->BeginConfiguration(); |
| 89 | } | 117 | } |
| 90 | 118 | ||
| 91 | void State::ReloadUDPClient() { | 119 | void UDPTouchFactory::EndConfiguration() { |
| 92 | client->ReloadSocket(Settings::values.udp_input_address, Settings::values.udp_input_port, | 120 | polling = false; |
| 93 | Settings::values.udp_pad_index); | 121 | client->EndConfiguration(); |
| 94 | } | 122 | } |
| 95 | 123 | ||
| 96 | std::unique_ptr<State> Init() { | 124 | Common::ParamPackage UDPTouchFactory::GetNextInput() { |
| 97 | return std::make_unique<State>(); | 125 | Common::ParamPackage params; |
| 126 | CemuhookUDP::UDPPadStatus pad; | ||
| 127 | auto& queue = client->GetPadQueue(); | ||
| 128 | for (std::size_t pad_number = 0; pad_number < queue.size(); ++pad_number) { | ||
| 129 | while (queue[pad_number].Pop(pad)) { | ||
| 130 | if (pad.touch == CemuhookUDP::PadTouch::Undefined) { | ||
| 131 | continue; | ||
| 132 | } | ||
| 133 | params.Set("engine", "cemuhookudp"); | ||
| 134 | params.Set("ip", "127.0.0.1"); | ||
| 135 | params.Set("port", 26760); | ||
| 136 | params.Set("pad_index", static_cast<int>(pad_number)); | ||
| 137 | params.Set("touch", static_cast<u16>(pad.touch)); | ||
| 138 | return params; | ||
| 139 | } | ||
| 140 | } | ||
| 141 | return params; | ||
| 98 | } | 142 | } |
| 99 | } // namespace InputCommon::CemuhookUDP | 143 | |
| 144 | } // namespace InputCommon | ||
diff --git a/src/input_common/udp/udp.h b/src/input_common/udp/udp.h index 4f83f0441..ea3fd4175 100644 --- a/src/input_common/udp/udp.h +++ b/src/input_common/udp/udp.h | |||
| @@ -1,25 +1,57 @@ | |||
| 1 | // Copyright 2018 Citra Emulator Project | 1 | // Copyright 2020 yuzu Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // Licensed under GPLv2 or any later version |
| 3 | // Refer to the license.txt file included. | 3 | // Refer to the license.txt file included. |
| 4 | 4 | ||
| 5 | #pragma once | 5 | #pragma once |
| 6 | 6 | ||
| 7 | #include <memory> | 7 | #include <memory> |
| 8 | #include "core/frontend/input.h" | ||
| 9 | #include "input_common/udp/client.h" | ||
| 8 | 10 | ||
| 9 | namespace InputCommon::CemuhookUDP { | 11 | namespace InputCommon { |
| 10 | 12 | ||
| 11 | class Client; | 13 | /// A motion device factory that creates motion devices from udp clients |
| 12 | 14 | class UDPMotionFactory final : public Input::Factory<Input::MotionDevice> { | |
| 13 | class State { | ||
| 14 | public: | 15 | public: |
| 15 | State(); | 16 | explicit UDPMotionFactory(std::shared_ptr<CemuhookUDP::Client> client_); |
| 16 | ~State(); | 17 | |
| 17 | void ReloadUDPClient(); | 18 | std::unique_ptr<Input::MotionDevice> Create(const Common::ParamPackage& params) override; |
| 19 | |||
| 20 | Common::ParamPackage GetNextInput(); | ||
| 21 | |||
| 22 | /// For device input configuration/polling | ||
| 23 | void BeginConfiguration(); | ||
| 24 | void EndConfiguration(); | ||
| 25 | |||
| 26 | bool IsPolling() const { | ||
| 27 | return polling; | ||
| 28 | } | ||
| 18 | 29 | ||
| 19 | private: | 30 | private: |
| 20 | std::unique_ptr<Client> client; | 31 | std::shared_ptr<CemuhookUDP::Client> client; |
| 32 | bool polling = false; | ||
| 21 | }; | 33 | }; |
| 22 | 34 | ||
| 23 | std::unique_ptr<State> Init(); | 35 | /// A touch device factory that creates touch devices from udp clients |
| 36 | class UDPTouchFactory final : public Input::Factory<Input::TouchDevice> { | ||
| 37 | public: | ||
| 38 | explicit UDPTouchFactory(std::shared_ptr<CemuhookUDP::Client> client_); | ||
| 39 | |||
| 40 | std::unique_ptr<Input::TouchDevice> Create(const Common::ParamPackage& params) override; | ||
| 41 | |||
| 42 | Common::ParamPackage GetNextInput(); | ||
| 43 | |||
| 44 | /// For device input configuration/polling | ||
| 45 | void BeginConfiguration(); | ||
| 46 | void EndConfiguration(); | ||
| 47 | |||
| 48 | bool IsPolling() const { | ||
| 49 | return polling; | ||
| 50 | } | ||
| 51 | |||
| 52 | private: | ||
| 53 | std::shared_ptr<CemuhookUDP::Client> client; | ||
| 54 | bool polling = false; | ||
| 55 | }; | ||
| 24 | 56 | ||
| 25 | } // namespace InputCommon::CemuhookUDP | 57 | } // namespace InputCommon |