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-rw-r--r--src/input_common/CMakeLists.txt2
-rw-r--r--src/input_common/main.cpp15
-rw-r--r--src/input_common/main.h7
-rw-r--r--src/input_common/motion_emu.cpp165
-rw-r--r--src/input_common/motion_emu.h46
-rw-r--r--src/input_common/sdl/sdl.cpp2
6 files changed, 233 insertions, 4 deletions
diff --git a/src/input_common/CMakeLists.txt b/src/input_common/CMakeLists.txt
index e3e36ada7..92792a702 100644
--- a/src/input_common/CMakeLists.txt
+++ b/src/input_common/CMakeLists.txt
@@ -2,12 +2,14 @@ set(SRCS
2 analog_from_button.cpp 2 analog_from_button.cpp
3 keyboard.cpp 3 keyboard.cpp
4 main.cpp 4 main.cpp
5 motion_emu.cpp
5 ) 6 )
6 7
7set(HEADERS 8set(HEADERS
8 analog_from_button.h 9 analog_from_button.h
9 keyboard.h 10 keyboard.h
10 main.h 11 main.h
12 motion_emu.h
11 ) 13 )
12 14
13if(SDL2_FOUND) 15if(SDL2_FOUND)
diff --git a/src/input_common/main.cpp b/src/input_common/main.cpp
index 699f41e6b..557353740 100644
--- a/src/input_common/main.cpp
+++ b/src/input_common/main.cpp
@@ -7,6 +7,7 @@
7#include "input_common/analog_from_button.h" 7#include "input_common/analog_from_button.h"
8#include "input_common/keyboard.h" 8#include "input_common/keyboard.h"
9#include "input_common/main.h" 9#include "input_common/main.h"
10#include "input_common/motion_emu.h"
10#ifdef HAVE_SDL2 11#ifdef HAVE_SDL2
11#include "input_common/sdl/sdl.h" 12#include "input_common/sdl/sdl.h"
12#endif 13#endif
@@ -14,12 +15,16 @@
14namespace InputCommon { 15namespace InputCommon {
15 16
16static std::shared_ptr<Keyboard> keyboard; 17static std::shared_ptr<Keyboard> keyboard;
18static std::shared_ptr<MotionEmu> motion_emu;
17 19
18void Init() { 20void Init() {
19 keyboard = std::make_shared<InputCommon::Keyboard>(); 21 keyboard = std::make_shared<Keyboard>();
20 Input::RegisterFactory<Input::ButtonDevice>("keyboard", keyboard); 22 Input::RegisterFactory<Input::ButtonDevice>("keyboard", keyboard);
21 Input::RegisterFactory<Input::AnalogDevice>("analog_from_button", 23 Input::RegisterFactory<Input::AnalogDevice>("analog_from_button",
22 std::make_shared<InputCommon::AnalogFromButton>()); 24 std::make_shared<AnalogFromButton>());
25 motion_emu = std::make_shared<MotionEmu>();
26 Input::RegisterFactory<Input::MotionDevice>("motion_emu", motion_emu);
27
23#ifdef HAVE_SDL2 28#ifdef HAVE_SDL2
24 SDL::Init(); 29 SDL::Init();
25#endif 30#endif
@@ -29,6 +34,8 @@ void Shutdown() {
29 Input::UnregisterFactory<Input::ButtonDevice>("keyboard"); 34 Input::UnregisterFactory<Input::ButtonDevice>("keyboard");
30 keyboard.reset(); 35 keyboard.reset();
31 Input::UnregisterFactory<Input::AnalogDevice>("analog_from_button"); 36 Input::UnregisterFactory<Input::AnalogDevice>("analog_from_button");
37 Input::UnregisterFactory<Input::MotionDevice>("motion_emu");
38 motion_emu.reset();
32 39
33#ifdef HAVE_SDL2 40#ifdef HAVE_SDL2
34 SDL::Shutdown(); 41 SDL::Shutdown();
@@ -39,6 +46,10 @@ Keyboard* GetKeyboard() {
39 return keyboard.get(); 46 return keyboard.get();
40} 47}
41 48
49MotionEmu* GetMotionEmu() {
50 return motion_emu.get();
51}
52
42std::string GenerateKeyboardParam(int key_code) { 53std::string GenerateKeyboardParam(int key_code) {
43 Common::ParamPackage param{ 54 Common::ParamPackage param{
44 {"engine", "keyboard"}, {"code", std::to_string(key_code)}, 55 {"engine", "keyboard"}, {"code", std::to_string(key_code)},
diff --git a/src/input_common/main.h b/src/input_common/main.h
index 140bbd014..5604f0fa8 100644
--- a/src/input_common/main.h
+++ b/src/input_common/main.h
@@ -11,7 +11,7 @@ namespace InputCommon {
11/// Initializes and registers all built-in input device factories. 11/// Initializes and registers all built-in input device factories.
12void Init(); 12void Init();
13 13
14/// Unresisters all build-in input device factories and shut them down. 14/// Deregisters all built-in input device factories and shuts them down.
15void Shutdown(); 15void Shutdown();
16 16
17class Keyboard; 17class Keyboard;
@@ -19,6 +19,11 @@ class Keyboard;
19/// Gets the keyboard button device factory. 19/// Gets the keyboard button device factory.
20Keyboard* GetKeyboard(); 20Keyboard* GetKeyboard();
21 21
22class MotionEmu;
23
24/// Gets the motion emulation factory.
25MotionEmu* GetMotionEmu();
26
22/// Generates a serialized param package for creating a keyboard button device 27/// Generates a serialized param package for creating a keyboard button device
23std::string GenerateKeyboardParam(int key_code); 28std::string GenerateKeyboardParam(int key_code);
24 29
diff --git a/src/input_common/motion_emu.cpp b/src/input_common/motion_emu.cpp
new file mode 100644
index 000000000..a1761f184
--- /dev/null
+++ b/src/input_common/motion_emu.cpp
@@ -0,0 +1,165 @@
1// Copyright 2017 Citra Emulator Project
2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included.
4
5#include <chrono>
6#include <mutex>
7#include <thread>
8#include <tuple>
9#include "common/math_util.h"
10#include "common/quaternion.h"
11#include "common/thread.h"
12#include "common/vector_math.h"
13#include "input_common/motion_emu.h"
14
15namespace InputCommon {
16
17// Implementation class of the motion emulation device
18class MotionEmuDevice {
19public:
20 MotionEmuDevice(int update_millisecond, float sensitivity)
21 : update_millisecond(update_millisecond),
22 update_duration(std::chrono::duration_cast<std::chrono::steady_clock::duration>(
23 std::chrono::milliseconds(update_millisecond))),
24 sensitivity(sensitivity), motion_emu_thread(&MotionEmuDevice::MotionEmuThread, this) {}
25
26 ~MotionEmuDevice() {
27 if (motion_emu_thread.joinable()) {
28 shutdown_event.Set();
29 motion_emu_thread.join();
30 }
31 }
32
33 void BeginTilt(int x, int y) {
34 mouse_origin = Math::MakeVec(x, y);
35 is_tilting = true;
36 }
37
38 void Tilt(int x, int y) {
39 auto mouse_move = Math::MakeVec(x, y) - mouse_origin;
40 if (is_tilting) {
41 std::lock_guard<std::mutex> guard(tilt_mutex);
42 if (mouse_move.x == 0 && mouse_move.y == 0) {
43 tilt_angle = 0;
44 } else {
45 tilt_direction = mouse_move.Cast<float>();
46 tilt_angle = MathUtil::Clamp(tilt_direction.Normalize() * sensitivity, 0.0f,
47 MathUtil::PI * 0.5f);
48 }
49 }
50 }
51
52 void EndTilt() {
53 std::lock_guard<std::mutex> guard(tilt_mutex);
54 tilt_angle = 0;
55 is_tilting = false;
56 }
57
58 std::tuple<Math::Vec3<float>, Math::Vec3<float>> GetStatus() {
59 std::lock_guard<std::mutex> guard(status_mutex);
60 return status;
61 }
62
63private:
64 const int update_millisecond;
65 const std::chrono::steady_clock::duration update_duration;
66 const float sensitivity;
67
68 Math::Vec2<int> mouse_origin;
69
70 std::mutex tilt_mutex;
71 Math::Vec2<float> tilt_direction;
72 float tilt_angle = 0;
73
74 bool is_tilting = false;
75
76 Common::Event shutdown_event;
77 std::thread motion_emu_thread;
78
79 std::tuple<Math::Vec3<float>, Math::Vec3<float>> status;
80 std::mutex status_mutex;
81
82 void MotionEmuThread() {
83 auto update_time = std::chrono::steady_clock::now();
84 Math::Quaternion<float> q = MakeQuaternion(Math::Vec3<float>(), 0);
85 Math::Quaternion<float> old_q;
86
87 while (!shutdown_event.WaitUntil(update_time)) {
88 update_time += update_duration;
89 old_q = q;
90
91 {
92 std::lock_guard<std::mutex> guard(tilt_mutex);
93
94 // Find the quaternion describing current 3DS tilting
95 q = MakeQuaternion(Math::MakeVec(-tilt_direction.y, 0.0f, tilt_direction.x),
96 tilt_angle);
97 }
98
99 auto inv_q = q.Inverse();
100
101 // Set the gravity vector in world space
102 auto gravity = Math::MakeVec(0.0f, -1.0f, 0.0f);
103
104 // Find the angular rate vector in world space
105 auto angular_rate = ((q - old_q) * inv_q).xyz * 2;
106 angular_rate *= 1000 / update_millisecond / MathUtil::PI * 180;
107
108 // Transform the two vectors from world space to 3DS space
109 gravity = QuaternionRotate(inv_q, gravity);
110 angular_rate = QuaternionRotate(inv_q, angular_rate);
111
112 // Update the sensor state
113 {
114 std::lock_guard<std::mutex> guard(status_mutex);
115 status = std::make_tuple(gravity, angular_rate);
116 }
117 }
118 }
119};
120
121// Interface wrapper held by input receiver as a unique_ptr. It holds the implementation class as
122// a shared_ptr, which is also observed by the factory class as a weak_ptr. In this way the factory
123// can forward all the inputs to the implementation only when it is valid.
124class MotionEmuDeviceWrapper : public Input::MotionDevice {
125public:
126 MotionEmuDeviceWrapper(int update_millisecond, float sensitivity) {
127 device = std::make_shared<MotionEmuDevice>(update_millisecond, sensitivity);
128 }
129
130 std::tuple<Math::Vec3<float>, Math::Vec3<float>> GetStatus() const {
131 return device->GetStatus();
132 }
133
134 std::shared_ptr<MotionEmuDevice> device;
135};
136
137std::unique_ptr<Input::MotionDevice> MotionEmu::Create(const Common::ParamPackage& params) {
138 int update_period = params.Get("update_period", 100);
139 float sensitivity = params.Get("sensitivity", 0.01f);
140 auto device_wrapper = std::make_unique<MotionEmuDeviceWrapper>(update_period, sensitivity);
141 // Previously created device is disconnected here. Having two motion devices for 3DS is not
142 // expected.
143 current_device = device_wrapper->device;
144 return std::move(device_wrapper);
145}
146
147void MotionEmu::BeginTilt(int x, int y) {
148 if (auto ptr = current_device.lock()) {
149 ptr->BeginTilt(x, y);
150 }
151}
152
153void MotionEmu::Tilt(int x, int y) {
154 if (auto ptr = current_device.lock()) {
155 ptr->Tilt(x, y);
156 }
157}
158
159void MotionEmu::EndTilt() {
160 if (auto ptr = current_device.lock()) {
161 ptr->EndTilt();
162 }
163}
164
165} // namespace InputCommon
diff --git a/src/input_common/motion_emu.h b/src/input_common/motion_emu.h
new file mode 100644
index 000000000..7a7e22467
--- /dev/null
+++ b/src/input_common/motion_emu.h
@@ -0,0 +1,46 @@
1// Copyright 2017 Citra Emulator Project
2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included.
4
5#pragma once
6
7#include "core/frontend/input.h"
8
9namespace InputCommon {
10
11class MotionEmuDevice;
12
13class MotionEmu : public Input::Factory<Input::MotionDevice> {
14public:
15 /**
16 * Creates a motion device emulated from mouse input
17 * @param params contains parameters for creating the device:
18 * - "update_period": update period in milliseconds
19 * - "sensitivity": the coefficient converting mouse movement to tilting angle
20 */
21 std::unique_ptr<Input::MotionDevice> Create(const Common::ParamPackage& params) override;
22
23 /**
24 * Signals that a motion sensor tilt has begun.
25 * @param x the x-coordinate of the cursor
26 * @param y the y-coordinate of the cursor
27 */
28 void BeginTilt(int x, int y);
29
30 /**
31 * Signals that a motion sensor tilt is occurring.
32 * @param x the x-coordinate of the cursor
33 * @param y the y-coordinate of the cursor
34 */
35 void Tilt(int x, int y);
36
37 /**
38 * Signals that a motion sensor tilt has ended.
39 */
40 void EndTilt();
41
42private:
43 std::weak_ptr<MotionEmuDevice> current_device;
44};
45
46} // namespace InputCommon
diff --git a/src/input_common/sdl/sdl.cpp b/src/input_common/sdl/sdl.cpp
index 756ee58b7..d404afa89 100644
--- a/src/input_common/sdl/sdl.cpp
+++ b/src/input_common/sdl/sdl.cpp
@@ -159,7 +159,7 @@ public:
159 * - "axis"(optional): the index of the axis to bind 159 * - "axis"(optional): the index of the axis to bind
160 * - "direction"(only used for hat): the direction name of the hat to bind. Can be "up", 160 * - "direction"(only used for hat): the direction name of the hat to bind. Can be "up",
161 * "down", "left" or "right" 161 * "down", "left" or "right"
162 * - "threshould"(only used for axis): a float value in (-1.0, 1.0) which the button is 162 * - "threshold"(only used for axis): a float value in (-1.0, 1.0) which the button is
163 * triggered if the axis value crosses 163 * triggered if the axis value crosses
164 * - "direction"(only used for axis): "+" means the button is triggered when the axis value 164 * - "direction"(only used for axis): "+" means the button is triggered when the axis value
165 * is greater than the threshold; "-" means the button is triggered when the axis value 165 * is greater than the threshold; "-" means the button is triggered when the axis value