diff options
Diffstat (limited to 'src/input_common')
| -rw-r--r-- | src/input_common/CMakeLists.txt | 15 | ||||
| -rw-r--r-- | src/input_common/main.cpp | 23 | ||||
| -rw-r--r-- | src/input_common/main.h | 2 | ||||
| -rw-r--r-- | src/input_common/motion_emu.cpp | 28 | ||||
| -rw-r--r-- | src/input_common/sdl/sdl.cpp | 636 | ||||
| -rw-r--r-- | src/input_common/sdl/sdl.h | 53 | ||||
| -rw-r--r-- | src/input_common/sdl/sdl_impl.cpp | 668 | ||||
| -rw-r--r-- | src/input_common/sdl/sdl_impl.h | 64 |
8 files changed, 793 insertions, 696 deletions
diff --git a/src/input_common/CMakeLists.txt b/src/input_common/CMakeLists.txt index 1c7db28c0..5b4e032bd 100644 --- a/src/input_common/CMakeLists.txt +++ b/src/input_common/CMakeLists.txt | |||
| @@ -7,15 +7,18 @@ add_library(input_common STATIC | |||
| 7 | main.h | 7 | main.h |
| 8 | motion_emu.cpp | 8 | motion_emu.cpp |
| 9 | motion_emu.h | 9 | motion_emu.h |
| 10 | 10 | sdl/sdl.cpp | |
| 11 | $<$<BOOL:${SDL2_FOUND}>:sdl/sdl.cpp sdl/sdl.h> | 11 | sdl/sdl.h |
| 12 | ) | 12 | ) |
| 13 | 13 | ||
| 14 | create_target_directory_groups(input_common) | ||
| 15 | |||
| 16 | target_link_libraries(input_common PUBLIC core PRIVATE common) | ||
| 17 | |||
| 18 | if(SDL2_FOUND) | 14 | if(SDL2_FOUND) |
| 15 | target_sources(input_common PRIVATE | ||
| 16 | sdl/sdl_impl.cpp | ||
| 17 | sdl/sdl_impl.h | ||
| 18 | ) | ||
| 19 | target_link_libraries(input_common PRIVATE SDL2) | 19 | target_link_libraries(input_common PRIVATE SDL2) |
| 20 | target_compile_definitions(input_common PRIVATE HAVE_SDL2) | 20 | target_compile_definitions(input_common PRIVATE HAVE_SDL2) |
| 21 | endif() | 21 | endif() |
| 22 | |||
| 23 | create_target_directory_groups(input_common) | ||
| 24 | target_link_libraries(input_common PUBLIC core PRIVATE common) | ||
diff --git a/src/input_common/main.cpp b/src/input_common/main.cpp index 37f572853..8e66c1b15 100644 --- a/src/input_common/main.cpp +++ b/src/input_common/main.cpp | |||
| @@ -17,10 +17,7 @@ namespace InputCommon { | |||
| 17 | 17 | ||
| 18 | static std::shared_ptr<Keyboard> keyboard; | 18 | static std::shared_ptr<Keyboard> keyboard; |
| 19 | static std::shared_ptr<MotionEmu> motion_emu; | 19 | static std::shared_ptr<MotionEmu> motion_emu; |
| 20 | 20 | static std::unique_ptr<SDL::State> sdl; | |
| 21 | #ifdef HAVE_SDL2 | ||
| 22 | static std::thread poll_thread; | ||
| 23 | #endif | ||
| 24 | 21 | ||
| 25 | void Init() { | 22 | void Init() { |
| 26 | keyboard = std::make_shared<Keyboard>(); | 23 | keyboard = std::make_shared<Keyboard>(); |
| @@ -30,15 +27,7 @@ void Init() { | |||
| 30 | motion_emu = std::make_shared<MotionEmu>(); | 27 | motion_emu = std::make_shared<MotionEmu>(); |
| 31 | Input::RegisterFactory<Input::MotionDevice>("motion_emu", motion_emu); | 28 | Input::RegisterFactory<Input::MotionDevice>("motion_emu", motion_emu); |
| 32 | 29 | ||
| 33 | #ifdef HAVE_SDL2 | 30 | sdl = SDL::Init(); |
| 34 | SDL::Init(); | ||
| 35 | #endif | ||
| 36 | } | ||
| 37 | |||
| 38 | void StartJoystickEventHandler() { | ||
| 39 | #ifdef HAVE_SDL2 | ||
| 40 | poll_thread = std::thread(SDL::PollLoop); | ||
| 41 | #endif | ||
| 42 | } | 31 | } |
| 43 | 32 | ||
| 44 | void Shutdown() { | 33 | void Shutdown() { |
| @@ -47,11 +36,7 @@ void Shutdown() { | |||
| 47 | Input::UnregisterFactory<Input::AnalogDevice>("analog_from_button"); | 36 | Input::UnregisterFactory<Input::AnalogDevice>("analog_from_button"); |
| 48 | Input::UnregisterFactory<Input::MotionDevice>("motion_emu"); | 37 | Input::UnregisterFactory<Input::MotionDevice>("motion_emu"); |
| 49 | motion_emu.reset(); | 38 | motion_emu.reset(); |
| 50 | 39 | sdl.reset(); | |
| 51 | #ifdef HAVE_SDL2 | ||
| 52 | SDL::Shutdown(); | ||
| 53 | poll_thread.join(); | ||
| 54 | #endif | ||
| 55 | } | 40 | } |
| 56 | 41 | ||
| 57 | Keyboard* GetKeyboard() { | 42 | Keyboard* GetKeyboard() { |
| @@ -88,7 +73,7 @@ namespace Polling { | |||
| 88 | 73 | ||
| 89 | std::vector<std::unique_ptr<DevicePoller>> GetPollers(DeviceType type) { | 74 | std::vector<std::unique_ptr<DevicePoller>> GetPollers(DeviceType type) { |
| 90 | #ifdef HAVE_SDL2 | 75 | #ifdef HAVE_SDL2 |
| 91 | return SDL::Polling::GetPollers(type); | 76 | return sdl->GetPollers(type); |
| 92 | #else | 77 | #else |
| 93 | return {}; | 78 | return {}; |
| 94 | #endif | 79 | #endif |
diff --git a/src/input_common/main.h b/src/input_common/main.h index 9eb13106e..77a0ce90b 100644 --- a/src/input_common/main.h +++ b/src/input_common/main.h | |||
| @@ -20,8 +20,6 @@ void Init(); | |||
| 20 | /// Deregisters all built-in input device factories and shuts them down. | 20 | /// Deregisters all built-in input device factories and shuts them down. |
| 21 | void Shutdown(); | 21 | void Shutdown(); |
| 22 | 22 | ||
| 23 | void StartJoystickEventHandler(); | ||
| 24 | |||
| 25 | class Keyboard; | 23 | class Keyboard; |
| 26 | 24 | ||
| 27 | /// Gets the keyboard button device factory. | 25 | /// Gets the keyboard button device factory. |
diff --git a/src/input_common/motion_emu.cpp b/src/input_common/motion_emu.cpp index 9570c060e..6d96d4019 100644 --- a/src/input_common/motion_emu.cpp +++ b/src/input_common/motion_emu.cpp | |||
| @@ -32,12 +32,12 @@ public: | |||
| 32 | } | 32 | } |
| 33 | 33 | ||
| 34 | void BeginTilt(int x, int y) { | 34 | void BeginTilt(int x, int y) { |
| 35 | mouse_origin = Math::MakeVec(x, y); | 35 | mouse_origin = Common::MakeVec(x, y); |
| 36 | is_tilting = true; | 36 | is_tilting = true; |
| 37 | } | 37 | } |
| 38 | 38 | ||
| 39 | void Tilt(int x, int y) { | 39 | void Tilt(int x, int y) { |
| 40 | auto mouse_move = Math::MakeVec(x, y) - mouse_origin; | 40 | auto mouse_move = Common::MakeVec(x, y) - mouse_origin; |
| 41 | if (is_tilting) { | 41 | if (is_tilting) { |
| 42 | std::lock_guard<std::mutex> guard(tilt_mutex); | 42 | std::lock_guard<std::mutex> guard(tilt_mutex); |
| 43 | if (mouse_move.x == 0 && mouse_move.y == 0) { | 43 | if (mouse_move.x == 0 && mouse_move.y == 0) { |
| @@ -45,7 +45,7 @@ public: | |||
| 45 | } else { | 45 | } else { |
| 46 | tilt_direction = mouse_move.Cast<float>(); | 46 | tilt_direction = mouse_move.Cast<float>(); |
| 47 | tilt_angle = | 47 | tilt_angle = |
| 48 | std::clamp(tilt_direction.Normalize() * sensitivity, 0.0f, MathUtil::PI * 0.5f); | 48 | std::clamp(tilt_direction.Normalize() * sensitivity, 0.0f, Common::PI * 0.5f); |
| 49 | } | 49 | } |
| 50 | } | 50 | } |
| 51 | } | 51 | } |
| @@ -56,7 +56,7 @@ public: | |||
| 56 | is_tilting = false; | 56 | is_tilting = false; |
| 57 | } | 57 | } |
| 58 | 58 | ||
| 59 | std::tuple<Math::Vec3<float>, Math::Vec3<float>> GetStatus() { | 59 | std::tuple<Common::Vec3<float>, Common::Vec3<float>> GetStatus() { |
| 60 | std::lock_guard<std::mutex> guard(status_mutex); | 60 | std::lock_guard<std::mutex> guard(status_mutex); |
| 61 | return status; | 61 | return status; |
| 62 | } | 62 | } |
| @@ -66,17 +66,17 @@ private: | |||
| 66 | const std::chrono::steady_clock::duration update_duration; | 66 | const std::chrono::steady_clock::duration update_duration; |
| 67 | const float sensitivity; | 67 | const float sensitivity; |
| 68 | 68 | ||
| 69 | Math::Vec2<int> mouse_origin; | 69 | Common::Vec2<int> mouse_origin; |
| 70 | 70 | ||
| 71 | std::mutex tilt_mutex; | 71 | std::mutex tilt_mutex; |
| 72 | Math::Vec2<float> tilt_direction; | 72 | Common::Vec2<float> tilt_direction; |
| 73 | float tilt_angle = 0; | 73 | float tilt_angle = 0; |
| 74 | 74 | ||
| 75 | bool is_tilting = false; | 75 | bool is_tilting = false; |
| 76 | 76 | ||
| 77 | Common::Event shutdown_event; | 77 | Common::Event shutdown_event; |
| 78 | 78 | ||
| 79 | std::tuple<Math::Vec3<float>, Math::Vec3<float>> status; | 79 | std::tuple<Common::Vec3<float>, Common::Vec3<float>> status; |
| 80 | std::mutex status_mutex; | 80 | std::mutex status_mutex; |
| 81 | 81 | ||
| 82 | // Note: always keep the thread declaration at the end so that other objects are initialized | 82 | // Note: always keep the thread declaration at the end so that other objects are initialized |
| @@ -85,8 +85,8 @@ private: | |||
| 85 | 85 | ||
| 86 | void MotionEmuThread() { | 86 | void MotionEmuThread() { |
| 87 | auto update_time = std::chrono::steady_clock::now(); | 87 | auto update_time = std::chrono::steady_clock::now(); |
| 88 | Math::Quaternion<float> q = MakeQuaternion(Math::Vec3<float>(), 0); | 88 | Common::Quaternion<float> q = Common::MakeQuaternion(Common::Vec3<float>(), 0); |
| 89 | Math::Quaternion<float> old_q; | 89 | Common::Quaternion<float> old_q; |
| 90 | 90 | ||
| 91 | while (!shutdown_event.WaitUntil(update_time)) { | 91 | while (!shutdown_event.WaitUntil(update_time)) { |
| 92 | update_time += update_duration; | 92 | update_time += update_duration; |
| @@ -96,18 +96,18 @@ private: | |||
| 96 | std::lock_guard<std::mutex> guard(tilt_mutex); | 96 | std::lock_guard<std::mutex> guard(tilt_mutex); |
| 97 | 97 | ||
| 98 | // Find the quaternion describing current 3DS tilting | 98 | // Find the quaternion describing current 3DS tilting |
| 99 | q = MakeQuaternion(Math::MakeVec(-tilt_direction.y, 0.0f, tilt_direction.x), | 99 | q = Common::MakeQuaternion( |
| 100 | tilt_angle); | 100 | Common::MakeVec(-tilt_direction.y, 0.0f, tilt_direction.x), tilt_angle); |
| 101 | } | 101 | } |
| 102 | 102 | ||
| 103 | auto inv_q = q.Inverse(); | 103 | auto inv_q = q.Inverse(); |
| 104 | 104 | ||
| 105 | // Set the gravity vector in world space | 105 | // Set the gravity vector in world space |
| 106 | auto gravity = Math::MakeVec(0.0f, -1.0f, 0.0f); | 106 | auto gravity = Common::MakeVec(0.0f, -1.0f, 0.0f); |
| 107 | 107 | ||
| 108 | // Find the angular rate vector in world space | 108 | // Find the angular rate vector in world space |
| 109 | auto angular_rate = ((q - old_q) * inv_q).xyz * 2; | 109 | auto angular_rate = ((q - old_q) * inv_q).xyz * 2; |
| 110 | angular_rate *= 1000 / update_millisecond / MathUtil::PI * 180; | 110 | angular_rate *= 1000 / update_millisecond / Common::PI * 180; |
| 111 | 111 | ||
| 112 | // Transform the two vectors from world space to 3DS space | 112 | // Transform the two vectors from world space to 3DS space |
| 113 | gravity = QuaternionRotate(inv_q, gravity); | 113 | gravity = QuaternionRotate(inv_q, gravity); |
| @@ -131,7 +131,7 @@ public: | |||
| 131 | device = std::make_shared<MotionEmuDevice>(update_millisecond, sensitivity); | 131 | device = std::make_shared<MotionEmuDevice>(update_millisecond, sensitivity); |
| 132 | } | 132 | } |
| 133 | 133 | ||
| 134 | std::tuple<Math::Vec3<float>, Math::Vec3<float>> GetStatus() const override { | 134 | std::tuple<Common::Vec3<float>, Common::Vec3<float>> GetStatus() const override { |
| 135 | return device->GetStatus(); | 135 | return device->GetStatus(); |
| 136 | } | 136 | } |
| 137 | 137 | ||
diff --git a/src/input_common/sdl/sdl.cpp b/src/input_common/sdl/sdl.cpp index faf3c1fa3..644db3448 100644 --- a/src/input_common/sdl/sdl.cpp +++ b/src/input_common/sdl/sdl.cpp | |||
| @@ -1,631 +1,19 @@ | |||
| 1 | // Copyright 2017 Citra Emulator Project | 1 | // Copyright 2018 Citra Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // Licensed under GPLv2 or any later version |
| 3 | // Refer to the license.txt file included. | 3 | // Refer to the license.txt file included. |
| 4 | 4 | ||
| 5 | #include <algorithm> | ||
| 6 | #include <atomic> | ||
| 7 | #include <cmath> | ||
| 8 | #include <functional> | ||
| 9 | #include <iterator> | ||
| 10 | #include <mutex> | ||
| 11 | #include <string> | ||
| 12 | #include <thread> | ||
| 13 | #include <tuple> | ||
| 14 | #include <unordered_map> | ||
| 15 | #include <utility> | ||
| 16 | #include <vector> | ||
| 17 | #include <SDL.h> | ||
| 18 | #include "common/assert.h" | ||
| 19 | #include "common/logging/log.h" | ||
| 20 | #include "common/math_util.h" | ||
| 21 | #include "common/param_package.h" | ||
| 22 | #include "common/threadsafe_queue.h" | ||
| 23 | #include "input_common/main.h" | ||
| 24 | #include "input_common/sdl/sdl.h" | 5 | #include "input_common/sdl/sdl.h" |
| 6 | #ifdef HAVE_SDL2 | ||
| 7 | #include "input_common/sdl/sdl_impl.h" | ||
| 8 | #endif | ||
| 25 | 9 | ||
| 26 | namespace InputCommon { | 10 | namespace InputCommon::SDL { |
| 27 | 11 | ||
| 28 | namespace SDL { | 12 | std::unique_ptr<State> Init() { |
| 29 | 13 | #ifdef HAVE_SDL2 | |
| 30 | class SDLJoystick; | 14 | return std::make_unique<SDLState>(); |
| 31 | class SDLButtonFactory; | 15 | #else |
| 32 | class SDLAnalogFactory; | 16 | return std::make_unique<NullState>(); |
| 33 | 17 | #endif | |
| 34 | /// Map of GUID of a list of corresponding virtual Joysticks | ||
| 35 | static std::unordered_map<std::string, std::vector<std::shared_ptr<SDLJoystick>>> joystick_map; | ||
| 36 | static std::mutex joystick_map_mutex; | ||
| 37 | |||
| 38 | static std::shared_ptr<SDLButtonFactory> button_factory; | ||
| 39 | static std::shared_ptr<SDLAnalogFactory> analog_factory; | ||
| 40 | |||
| 41 | /// Used by the Pollers during config | ||
| 42 | static std::atomic<bool> polling; | ||
| 43 | static Common::SPSCQueue<SDL_Event> event_queue; | ||
| 44 | |||
| 45 | static std::atomic<bool> initialized = false; | ||
| 46 | |||
| 47 | static std::string GetGUID(SDL_Joystick* joystick) { | ||
| 48 | SDL_JoystickGUID guid = SDL_JoystickGetGUID(joystick); | ||
| 49 | char guid_str[33]; | ||
| 50 | SDL_JoystickGetGUIDString(guid, guid_str, sizeof(guid_str)); | ||
| 51 | return guid_str; | ||
| 52 | } | ||
| 53 | |||
| 54 | class SDLJoystick { | ||
| 55 | public: | ||
| 56 | SDLJoystick(std::string guid_, int port_, SDL_Joystick* joystick, | ||
| 57 | decltype(&SDL_JoystickClose) deleter = &SDL_JoystickClose) | ||
| 58 | : guid{std::move(guid_)}, port{port_}, sdl_joystick{joystick, deleter} {} | ||
| 59 | |||
| 60 | void SetButton(int button, bool value) { | ||
| 61 | std::lock_guard<std::mutex> lock(mutex); | ||
| 62 | state.buttons[button] = value; | ||
| 63 | } | ||
| 64 | |||
| 65 | bool GetButton(int button) const { | ||
| 66 | std::lock_guard<std::mutex> lock(mutex); | ||
| 67 | return state.buttons.at(button); | ||
| 68 | } | ||
| 69 | |||
| 70 | void SetAxis(int axis, Sint16 value) { | ||
| 71 | std::lock_guard<std::mutex> lock(mutex); | ||
| 72 | state.axes[axis] = value; | ||
| 73 | } | ||
| 74 | |||
| 75 | float GetAxis(int axis) const { | ||
| 76 | std::lock_guard<std::mutex> lock(mutex); | ||
| 77 | return state.axes.at(axis) / 32767.0f; | ||
| 78 | } | ||
| 79 | |||
| 80 | std::tuple<float, float> GetAnalog(int axis_x, int axis_y) const { | ||
| 81 | float x = GetAxis(axis_x); | ||
| 82 | float y = GetAxis(axis_y); | ||
| 83 | y = -y; // 3DS uses an y-axis inverse from SDL | ||
| 84 | |||
| 85 | // Make sure the coordinates are in the unit circle, | ||
| 86 | // otherwise normalize it. | ||
| 87 | float r = x * x + y * y; | ||
| 88 | if (r > 1.0f) { | ||
| 89 | r = std::sqrt(r); | ||
| 90 | x /= r; | ||
| 91 | y /= r; | ||
| 92 | } | ||
| 93 | |||
| 94 | return std::make_tuple(x, y); | ||
| 95 | } | ||
| 96 | |||
| 97 | void SetHat(int hat, Uint8 direction) { | ||
| 98 | std::lock_guard<std::mutex> lock(mutex); | ||
| 99 | state.hats[hat] = direction; | ||
| 100 | } | ||
| 101 | |||
| 102 | bool GetHatDirection(int hat, Uint8 direction) const { | ||
| 103 | std::lock_guard<std::mutex> lock(mutex); | ||
| 104 | return (state.hats.at(hat) & direction) != 0; | ||
| 105 | } | ||
| 106 | /** | ||
| 107 | * The guid of the joystick | ||
| 108 | */ | ||
| 109 | const std::string& GetGUID() const { | ||
| 110 | return guid; | ||
| 111 | } | ||
| 112 | |||
| 113 | /** | ||
| 114 | * The number of joystick from the same type that were connected before this joystick | ||
| 115 | */ | ||
| 116 | int GetPort() const { | ||
| 117 | return port; | ||
| 118 | } | ||
| 119 | |||
| 120 | SDL_Joystick* GetSDLJoystick() const { | ||
| 121 | return sdl_joystick.get(); | ||
| 122 | } | ||
| 123 | |||
| 124 | void SetSDLJoystick(SDL_Joystick* joystick, | ||
| 125 | decltype(&SDL_JoystickClose) deleter = &SDL_JoystickClose) { | ||
| 126 | sdl_joystick = | ||
| 127 | std::unique_ptr<SDL_Joystick, decltype(&SDL_JoystickClose)>(joystick, deleter); | ||
| 128 | } | ||
| 129 | |||
| 130 | private: | ||
| 131 | struct State { | ||
| 132 | std::unordered_map<int, bool> buttons; | ||
| 133 | std::unordered_map<int, Sint16> axes; | ||
| 134 | std::unordered_map<int, Uint8> hats; | ||
| 135 | } state; | ||
| 136 | std::string guid; | ||
| 137 | int port; | ||
| 138 | std::unique_ptr<SDL_Joystick, decltype(&SDL_JoystickClose)> sdl_joystick; | ||
| 139 | mutable std::mutex mutex; | ||
| 140 | }; | ||
| 141 | |||
| 142 | /** | ||
| 143 | * Get the nth joystick with the corresponding GUID | ||
| 144 | */ | ||
| 145 | static std::shared_ptr<SDLJoystick> GetSDLJoystickByGUID(const std::string& guid, int port) { | ||
| 146 | std::lock_guard<std::mutex> lock(joystick_map_mutex); | ||
| 147 | const auto it = joystick_map.find(guid); | ||
| 148 | if (it != joystick_map.end()) { | ||
| 149 | while (it->second.size() <= port) { | ||
| 150 | auto joystick = std::make_shared<SDLJoystick>(guid, it->second.size(), nullptr, | ||
| 151 | [](SDL_Joystick*) {}); | ||
| 152 | it->second.emplace_back(std::move(joystick)); | ||
| 153 | } | ||
| 154 | return it->second[port]; | ||
| 155 | } | ||
| 156 | auto joystick = std::make_shared<SDLJoystick>(guid, 0, nullptr, [](SDL_Joystick*) {}); | ||
| 157 | return joystick_map[guid].emplace_back(std::move(joystick)); | ||
| 158 | } | ||
| 159 | |||
| 160 | /** | ||
| 161 | * Check how many identical joysticks (by guid) were connected before the one with sdl_id and so tie | ||
| 162 | * it to a SDLJoystick with the same guid and that port | ||
| 163 | */ | ||
| 164 | static std::shared_ptr<SDLJoystick> GetSDLJoystickBySDLID(SDL_JoystickID sdl_id) { | ||
| 165 | std::lock_guard<std::mutex> lock(joystick_map_mutex); | ||
| 166 | auto sdl_joystick = SDL_JoystickFromInstanceID(sdl_id); | ||
| 167 | const std::string guid = GetGUID(sdl_joystick); | ||
| 168 | auto map_it = joystick_map.find(guid); | ||
| 169 | if (map_it != joystick_map.end()) { | ||
| 170 | auto vec_it = std::find_if(map_it->second.begin(), map_it->second.end(), | ||
| 171 | [&sdl_joystick](const std::shared_ptr<SDLJoystick>& joystick) { | ||
| 172 | return sdl_joystick == joystick->GetSDLJoystick(); | ||
| 173 | }); | ||
| 174 | if (vec_it != map_it->second.end()) { | ||
| 175 | // This is the common case: There is already an existing SDL_Joystick maped to a | ||
| 176 | // SDLJoystick. return the SDLJoystick | ||
| 177 | return *vec_it; | ||
| 178 | } | ||
| 179 | // Search for a SDLJoystick without a mapped SDL_Joystick... | ||
| 180 | auto nullptr_it = std::find_if(map_it->second.begin(), map_it->second.end(), | ||
| 181 | [](const std::shared_ptr<SDLJoystick>& joystick) { | ||
| 182 | return !joystick->GetSDLJoystick(); | ||
| 183 | }); | ||
| 184 | if (nullptr_it != map_it->second.end()) { | ||
| 185 | // ... and map it | ||
| 186 | (*nullptr_it)->SetSDLJoystick(sdl_joystick); | ||
| 187 | return *nullptr_it; | ||
| 188 | } | ||
| 189 | // There is no SDLJoystick without a mapped SDL_Joystick | ||
| 190 | // Create a new SDLJoystick | ||
| 191 | auto joystick = std::make_shared<SDLJoystick>(guid, map_it->second.size(), sdl_joystick); | ||
| 192 | return map_it->second.emplace_back(std::move(joystick)); | ||
| 193 | } | ||
| 194 | auto joystick = std::make_shared<SDLJoystick>(guid, 0, sdl_joystick); | ||
| 195 | return joystick_map[guid].emplace_back(std::move(joystick)); | ||
| 196 | } | ||
| 197 | |||
| 198 | void InitJoystick(int joystick_index) { | ||
| 199 | std::lock_guard<std::mutex> lock(joystick_map_mutex); | ||
| 200 | SDL_Joystick* sdl_joystick = SDL_JoystickOpen(joystick_index); | ||
| 201 | if (!sdl_joystick) { | ||
| 202 | LOG_ERROR(Input, "failed to open joystick {}", joystick_index); | ||
| 203 | return; | ||
| 204 | } | ||
| 205 | std::string guid = GetGUID(sdl_joystick); | ||
| 206 | if (joystick_map.find(guid) == joystick_map.end()) { | ||
| 207 | auto joystick = std::make_shared<SDLJoystick>(guid, 0, sdl_joystick); | ||
| 208 | joystick_map[guid].emplace_back(std::move(joystick)); | ||
| 209 | return; | ||
| 210 | } | ||
| 211 | auto& joystick_guid_list = joystick_map[guid]; | ||
| 212 | const auto it = std::find_if( | ||
| 213 | joystick_guid_list.begin(), joystick_guid_list.end(), | ||
| 214 | [](const std::shared_ptr<SDLJoystick>& joystick) { return !joystick->GetSDLJoystick(); }); | ||
| 215 | if (it != joystick_guid_list.end()) { | ||
| 216 | (*it)->SetSDLJoystick(sdl_joystick); | ||
| 217 | return; | ||
| 218 | } | ||
| 219 | auto joystick = std::make_shared<SDLJoystick>(guid, joystick_guid_list.size(), sdl_joystick); | ||
| 220 | joystick_guid_list.emplace_back(std::move(joystick)); | ||
| 221 | } | ||
| 222 | |||
| 223 | void CloseJoystick(SDL_Joystick* sdl_joystick) { | ||
| 224 | std::lock_guard<std::mutex> lock(joystick_map_mutex); | ||
| 225 | std::string guid = GetGUID(sdl_joystick); | ||
| 226 | // This call to guid is save since the joystick is guranteed to be in that map | ||
| 227 | auto& joystick_guid_list = joystick_map[guid]; | ||
| 228 | const auto joystick_it = | ||
| 229 | std::find_if(joystick_guid_list.begin(), joystick_guid_list.end(), | ||
| 230 | [&sdl_joystick](const std::shared_ptr<SDLJoystick>& joystick) { | ||
| 231 | return joystick->GetSDLJoystick() == sdl_joystick; | ||
| 232 | }); | ||
| 233 | (*joystick_it)->SetSDLJoystick(nullptr, [](SDL_Joystick*) {}); | ||
| 234 | } | ||
| 235 | |||
| 236 | void HandleGameControllerEvent(const SDL_Event& event) { | ||
| 237 | switch (event.type) { | ||
| 238 | case SDL_JOYBUTTONUP: { | ||
| 239 | auto joystick = GetSDLJoystickBySDLID(event.jbutton.which); | ||
| 240 | if (joystick) { | ||
| 241 | joystick->SetButton(event.jbutton.button, false); | ||
| 242 | } | ||
| 243 | break; | ||
| 244 | } | ||
| 245 | case SDL_JOYBUTTONDOWN: { | ||
| 246 | auto joystick = GetSDLJoystickBySDLID(event.jbutton.which); | ||
| 247 | if (joystick) { | ||
| 248 | joystick->SetButton(event.jbutton.button, true); | ||
| 249 | } | ||
| 250 | break; | ||
| 251 | } | ||
| 252 | case SDL_JOYHATMOTION: { | ||
| 253 | auto joystick = GetSDLJoystickBySDLID(event.jhat.which); | ||
| 254 | if (joystick) { | ||
| 255 | joystick->SetHat(event.jhat.hat, event.jhat.value); | ||
| 256 | } | ||
| 257 | break; | ||
| 258 | } | ||
| 259 | case SDL_JOYAXISMOTION: { | ||
| 260 | auto joystick = GetSDLJoystickBySDLID(event.jaxis.which); | ||
| 261 | if (joystick) { | ||
| 262 | joystick->SetAxis(event.jaxis.axis, event.jaxis.value); | ||
| 263 | } | ||
| 264 | break; | ||
| 265 | } | ||
| 266 | case SDL_JOYDEVICEREMOVED: | ||
| 267 | LOG_DEBUG(Input, "Controller removed with Instance_ID {}", event.jdevice.which); | ||
| 268 | CloseJoystick(SDL_JoystickFromInstanceID(event.jdevice.which)); | ||
| 269 | break; | ||
| 270 | case SDL_JOYDEVICEADDED: | ||
| 271 | LOG_DEBUG(Input, "Controller connected with device index {}", event.jdevice.which); | ||
| 272 | InitJoystick(event.jdevice.which); | ||
| 273 | break; | ||
| 274 | } | ||
| 275 | } | ||
| 276 | |||
| 277 | void CloseSDLJoysticks() { | ||
| 278 | std::lock_guard<std::mutex> lock(joystick_map_mutex); | ||
| 279 | joystick_map.clear(); | ||
| 280 | } | ||
| 281 | |||
| 282 | void PollLoop() { | ||
| 283 | if (SDL_Init(SDL_INIT_JOYSTICK) < 0) { | ||
| 284 | LOG_CRITICAL(Input, "SDL_Init(SDL_INIT_JOYSTICK) failed with: {}", SDL_GetError()); | ||
| 285 | return; | ||
| 286 | } | ||
| 287 | |||
| 288 | SDL_Event event; | ||
| 289 | while (initialized) { | ||
| 290 | // Wait for 10 ms or until an event happens | ||
| 291 | if (SDL_WaitEventTimeout(&event, 10)) { | ||
| 292 | // Don't handle the event if we are configuring | ||
| 293 | if (polling) { | ||
| 294 | event_queue.Push(event); | ||
| 295 | } else { | ||
| 296 | HandleGameControllerEvent(event); | ||
| 297 | } | ||
| 298 | } | ||
| 299 | } | ||
| 300 | CloseSDLJoysticks(); | ||
| 301 | SDL_QuitSubSystem(SDL_INIT_JOYSTICK); | ||
| 302 | } | ||
| 303 | |||
| 304 | class SDLButton final : public Input::ButtonDevice { | ||
| 305 | public: | ||
| 306 | explicit SDLButton(std::shared_ptr<SDLJoystick> joystick_, int button_) | ||
| 307 | : joystick(std::move(joystick_)), button(button_) {} | ||
| 308 | |||
| 309 | bool GetStatus() const override { | ||
| 310 | return joystick->GetButton(button); | ||
| 311 | } | ||
| 312 | |||
| 313 | private: | ||
| 314 | std::shared_ptr<SDLJoystick> joystick; | ||
| 315 | int button; | ||
| 316 | }; | ||
| 317 | |||
| 318 | class SDLDirectionButton final : public Input::ButtonDevice { | ||
| 319 | public: | ||
| 320 | explicit SDLDirectionButton(std::shared_ptr<SDLJoystick> joystick_, int hat_, Uint8 direction_) | ||
| 321 | : joystick(std::move(joystick_)), hat(hat_), direction(direction_) {} | ||
| 322 | |||
| 323 | bool GetStatus() const override { | ||
| 324 | return joystick->GetHatDirection(hat, direction); | ||
| 325 | } | ||
| 326 | |||
| 327 | private: | ||
| 328 | std::shared_ptr<SDLJoystick> joystick; | ||
| 329 | int hat; | ||
| 330 | Uint8 direction; | ||
| 331 | }; | ||
| 332 | |||
| 333 | class SDLAxisButton final : public Input::ButtonDevice { | ||
| 334 | public: | ||
| 335 | explicit SDLAxisButton(std::shared_ptr<SDLJoystick> joystick_, int axis_, float threshold_, | ||
| 336 | bool trigger_if_greater_) | ||
| 337 | : joystick(std::move(joystick_)), axis(axis_), threshold(threshold_), | ||
| 338 | trigger_if_greater(trigger_if_greater_) {} | ||
| 339 | |||
| 340 | bool GetStatus() const override { | ||
| 341 | float axis_value = joystick->GetAxis(axis); | ||
| 342 | if (trigger_if_greater) | ||
| 343 | return axis_value > threshold; | ||
| 344 | return axis_value < threshold; | ||
| 345 | } | ||
| 346 | |||
| 347 | private: | ||
| 348 | std::shared_ptr<SDLJoystick> joystick; | ||
| 349 | int axis; | ||
| 350 | float threshold; | ||
| 351 | bool trigger_if_greater; | ||
| 352 | }; | ||
| 353 | |||
| 354 | class SDLAnalog final : public Input::AnalogDevice { | ||
| 355 | public: | ||
| 356 | SDLAnalog(std::shared_ptr<SDLJoystick> joystick_, int axis_x_, int axis_y_) | ||
| 357 | : joystick(std::move(joystick_)), axis_x(axis_x_), axis_y(axis_y_) {} | ||
| 358 | |||
| 359 | std::tuple<float, float> GetStatus() const override { | ||
| 360 | return joystick->GetAnalog(axis_x, axis_y); | ||
| 361 | } | ||
| 362 | |||
| 363 | private: | ||
| 364 | std::shared_ptr<SDLJoystick> joystick; | ||
| 365 | int axis_x; | ||
| 366 | int axis_y; | ||
| 367 | }; | ||
| 368 | |||
| 369 | /// A button device factory that creates button devices from SDL joystick | ||
| 370 | class SDLButtonFactory final : public Input::Factory<Input::ButtonDevice> { | ||
| 371 | public: | ||
| 372 | /** | ||
| 373 | * Creates a button device from a joystick button | ||
| 374 | * @param params contains parameters for creating the device: | ||
| 375 | * - "guid": the guid of the joystick to bind | ||
| 376 | * - "port": the nth joystick of the same type to bind | ||
| 377 | * - "button"(optional): the index of the button to bind | ||
| 378 | * - "hat"(optional): the index of the hat to bind as direction buttons | ||
| 379 | * - "axis"(optional): the index of the axis to bind | ||
| 380 | * - "direction"(only used for hat): the direction name of the hat to bind. Can be "up", | ||
| 381 | * "down", "left" or "right" | ||
| 382 | * - "threshold"(only used for axis): a float value in (-1.0, 1.0) which the button is | ||
| 383 | * triggered if the axis value crosses | ||
| 384 | * - "direction"(only used for axis): "+" means the button is triggered when the axis | ||
| 385 | * value is greater than the threshold; "-" means the button is triggered when the axis | ||
| 386 | * value is smaller than the threshold | ||
| 387 | */ | ||
| 388 | std::unique_ptr<Input::ButtonDevice> Create(const Common::ParamPackage& params) override { | ||
| 389 | const std::string guid = params.Get("guid", "0"); | ||
| 390 | const int port = params.Get("port", 0); | ||
| 391 | |||
| 392 | auto joystick = GetSDLJoystickByGUID(guid, port); | ||
| 393 | |||
| 394 | if (params.Has("hat")) { | ||
| 395 | const int hat = params.Get("hat", 0); | ||
| 396 | const std::string direction_name = params.Get("direction", ""); | ||
| 397 | Uint8 direction; | ||
| 398 | if (direction_name == "up") { | ||
| 399 | direction = SDL_HAT_UP; | ||
| 400 | } else if (direction_name == "down") { | ||
| 401 | direction = SDL_HAT_DOWN; | ||
| 402 | } else if (direction_name == "left") { | ||
| 403 | direction = SDL_HAT_LEFT; | ||
| 404 | } else if (direction_name == "right") { | ||
| 405 | direction = SDL_HAT_RIGHT; | ||
| 406 | } else { | ||
| 407 | direction = 0; | ||
| 408 | } | ||
| 409 | // This is necessary so accessing GetHat with hat won't crash | ||
| 410 | joystick->SetHat(hat, SDL_HAT_CENTERED); | ||
| 411 | return std::make_unique<SDLDirectionButton>(joystick, hat, direction); | ||
| 412 | } | ||
| 413 | |||
| 414 | if (params.Has("axis")) { | ||
| 415 | const int axis = params.Get("axis", 0); | ||
| 416 | const float threshold = params.Get("threshold", 0.5f); | ||
| 417 | const std::string direction_name = params.Get("direction", ""); | ||
| 418 | bool trigger_if_greater; | ||
| 419 | if (direction_name == "+") { | ||
| 420 | trigger_if_greater = true; | ||
| 421 | } else if (direction_name == "-") { | ||
| 422 | trigger_if_greater = false; | ||
| 423 | } else { | ||
| 424 | trigger_if_greater = true; | ||
| 425 | LOG_ERROR(Input, "Unknown direction '{}'", direction_name); | ||
| 426 | } | ||
| 427 | // This is necessary so accessing GetAxis with axis won't crash | ||
| 428 | joystick->SetAxis(axis, 0); | ||
| 429 | return std::make_unique<SDLAxisButton>(joystick, axis, threshold, trigger_if_greater); | ||
| 430 | } | ||
| 431 | |||
| 432 | const int button = params.Get("button", 0); | ||
| 433 | // This is necessary so accessing GetButton with button won't crash | ||
| 434 | joystick->SetButton(button, false); | ||
| 435 | return std::make_unique<SDLButton>(joystick, button); | ||
| 436 | } | ||
| 437 | }; | ||
| 438 | |||
| 439 | /// An analog device factory that creates analog devices from SDL joystick | ||
| 440 | class SDLAnalogFactory final : public Input::Factory<Input::AnalogDevice> { | ||
| 441 | public: | ||
| 442 | /** | ||
| 443 | * Creates analog device from joystick axes | ||
| 444 | * @param params contains parameters for creating the device: | ||
| 445 | * - "guid": the guid of the joystick to bind | ||
| 446 | * - "port": the nth joystick of the same type | ||
| 447 | * - "axis_x": the index of the axis to be bind as x-axis | ||
| 448 | * - "axis_y": the index of the axis to be bind as y-axis | ||
| 449 | */ | ||
| 450 | std::unique_ptr<Input::AnalogDevice> Create(const Common::ParamPackage& params) override { | ||
| 451 | const std::string guid = params.Get("guid", "0"); | ||
| 452 | const int port = params.Get("port", 0); | ||
| 453 | const int axis_x = params.Get("axis_x", 0); | ||
| 454 | const int axis_y = params.Get("axis_y", 1); | ||
| 455 | |||
| 456 | auto joystick = GetSDLJoystickByGUID(guid, port); | ||
| 457 | |||
| 458 | // This is necessary so accessing GetAxis with axis_x and axis_y won't crash | ||
| 459 | joystick->SetAxis(axis_x, 0); | ||
| 460 | joystick->SetAxis(axis_y, 0); | ||
| 461 | return std::make_unique<SDLAnalog>(joystick, axis_x, axis_y); | ||
| 462 | } | ||
| 463 | }; | ||
| 464 | |||
| 465 | void Init() { | ||
| 466 | using namespace Input; | ||
| 467 | RegisterFactory<ButtonDevice>("sdl", std::make_shared<SDLButtonFactory>()); | ||
| 468 | RegisterFactory<AnalogDevice>("sdl", std::make_shared<SDLAnalogFactory>()); | ||
| 469 | polling = false; | ||
| 470 | initialized = true; | ||
| 471 | } | ||
| 472 | |||
| 473 | void Shutdown() { | ||
| 474 | if (initialized) { | ||
| 475 | using namespace Input; | ||
| 476 | UnregisterFactory<ButtonDevice>("sdl"); | ||
| 477 | UnregisterFactory<AnalogDevice>("sdl"); | ||
| 478 | initialized = false; | ||
| 479 | } | ||
| 480 | } | ||
| 481 | |||
| 482 | Common::ParamPackage SDLEventToButtonParamPackage(const SDL_Event& event) { | ||
| 483 | Common::ParamPackage params({{"engine", "sdl"}}); | ||
| 484 | switch (event.type) { | ||
| 485 | case SDL_JOYAXISMOTION: { | ||
| 486 | auto joystick = GetSDLJoystickBySDLID(event.jaxis.which); | ||
| 487 | params.Set("port", joystick->GetPort()); | ||
| 488 | params.Set("guid", joystick->GetGUID()); | ||
| 489 | params.Set("axis", event.jaxis.axis); | ||
| 490 | if (event.jaxis.value > 0) { | ||
| 491 | params.Set("direction", "+"); | ||
| 492 | params.Set("threshold", "0.5"); | ||
| 493 | } else { | ||
| 494 | params.Set("direction", "-"); | ||
| 495 | params.Set("threshold", "-0.5"); | ||
| 496 | } | ||
| 497 | break; | ||
| 498 | } | ||
| 499 | case SDL_JOYBUTTONUP: { | ||
| 500 | auto joystick = GetSDLJoystickBySDLID(event.jbutton.which); | ||
| 501 | params.Set("port", joystick->GetPort()); | ||
| 502 | params.Set("guid", joystick->GetGUID()); | ||
| 503 | params.Set("button", event.jbutton.button); | ||
| 504 | break; | ||
| 505 | } | ||
| 506 | case SDL_JOYHATMOTION: { | ||
| 507 | auto joystick = GetSDLJoystickBySDLID(event.jhat.which); | ||
| 508 | params.Set("port", joystick->GetPort()); | ||
| 509 | params.Set("guid", joystick->GetGUID()); | ||
| 510 | params.Set("hat", event.jhat.hat); | ||
| 511 | switch (event.jhat.value) { | ||
| 512 | case SDL_HAT_UP: | ||
| 513 | params.Set("direction", "up"); | ||
| 514 | break; | ||
| 515 | case SDL_HAT_DOWN: | ||
| 516 | params.Set("direction", "down"); | ||
| 517 | break; | ||
| 518 | case SDL_HAT_LEFT: | ||
| 519 | params.Set("direction", "left"); | ||
| 520 | break; | ||
| 521 | case SDL_HAT_RIGHT: | ||
| 522 | params.Set("direction", "right"); | ||
| 523 | break; | ||
| 524 | default: | ||
| 525 | return {}; | ||
| 526 | } | ||
| 527 | break; | ||
| 528 | } | ||
| 529 | } | ||
| 530 | return params; | ||
| 531 | } | ||
| 532 | |||
| 533 | namespace Polling { | ||
| 534 | |||
| 535 | class SDLPoller : public InputCommon::Polling::DevicePoller { | ||
| 536 | public: | ||
| 537 | void Start() override { | ||
| 538 | event_queue.Clear(); | ||
| 539 | polling = true; | ||
| 540 | } | ||
| 541 | |||
| 542 | void Stop() override { | ||
| 543 | polling = false; | ||
| 544 | } | ||
| 545 | }; | ||
| 546 | |||
| 547 | class SDLButtonPoller final : public SDLPoller { | ||
| 548 | public: | ||
| 549 | Common::ParamPackage GetNextInput() override { | ||
| 550 | SDL_Event event; | ||
| 551 | while (event_queue.Pop(event)) { | ||
| 552 | switch (event.type) { | ||
| 553 | case SDL_JOYAXISMOTION: | ||
| 554 | if (std::abs(event.jaxis.value / 32767.0) < 0.5) { | ||
| 555 | break; | ||
| 556 | } | ||
| 557 | case SDL_JOYBUTTONUP: | ||
| 558 | case SDL_JOYHATMOTION: | ||
| 559 | return SDLEventToButtonParamPackage(event); | ||
| 560 | } | ||
| 561 | } | ||
| 562 | return {}; | ||
| 563 | } | ||
| 564 | }; | ||
| 565 | |||
| 566 | class SDLAnalogPoller final : public SDLPoller { | ||
| 567 | public: | ||
| 568 | void Start() override { | ||
| 569 | SDLPoller::Start(); | ||
| 570 | |||
| 571 | // Reset stored axes | ||
| 572 | analog_xaxis = -1; | ||
| 573 | analog_yaxis = -1; | ||
| 574 | analog_axes_joystick = -1; | ||
| 575 | } | ||
| 576 | |||
| 577 | Common::ParamPackage GetNextInput() override { | ||
| 578 | SDL_Event event; | ||
| 579 | while (event_queue.Pop(event)) { | ||
| 580 | if (event.type != SDL_JOYAXISMOTION || std::abs(event.jaxis.value / 32767.0) < 0.5) { | ||
| 581 | continue; | ||
| 582 | } | ||
| 583 | // An analog device needs two axes, so we need to store the axis for later and wait for | ||
| 584 | // a second SDL event. The axes also must be from the same joystick. | ||
| 585 | int axis = event.jaxis.axis; | ||
| 586 | if (analog_xaxis == -1) { | ||
| 587 | analog_xaxis = axis; | ||
| 588 | analog_axes_joystick = event.jaxis.which; | ||
| 589 | } else if (analog_yaxis == -1 && analog_xaxis != axis && | ||
| 590 | analog_axes_joystick == event.jaxis.which) { | ||
| 591 | analog_yaxis = axis; | ||
| 592 | } | ||
| 593 | } | ||
| 594 | Common::ParamPackage params; | ||
| 595 | if (analog_xaxis != -1 && analog_yaxis != -1) { | ||
| 596 | auto joystick = GetSDLJoystickBySDLID(event.jaxis.which); | ||
| 597 | params.Set("engine", "sdl"); | ||
| 598 | params.Set("port", joystick->GetPort()); | ||
| 599 | params.Set("guid", joystick->GetGUID()); | ||
| 600 | params.Set("axis_x", analog_xaxis); | ||
| 601 | params.Set("axis_y", analog_yaxis); | ||
| 602 | analog_xaxis = -1; | ||
| 603 | analog_yaxis = -1; | ||
| 604 | analog_axes_joystick = -1; | ||
| 605 | return params; | ||
| 606 | } | ||
| 607 | return params; | ||
| 608 | } | ||
| 609 | |||
| 610 | private: | ||
| 611 | int analog_xaxis = -1; | ||
| 612 | int analog_yaxis = -1; | ||
| 613 | SDL_JoystickID analog_axes_joystick = -1; | ||
| 614 | }; | ||
| 615 | |||
| 616 | std::vector<std::unique_ptr<InputCommon::Polling::DevicePoller>> GetPollers( | ||
| 617 | InputCommon::Polling::DeviceType type) { | ||
| 618 | std::vector<std::unique_ptr<InputCommon::Polling::DevicePoller>> pollers; | ||
| 619 | switch (type) { | ||
| 620 | case InputCommon::Polling::DeviceType::Analog: | ||
| 621 | pollers.push_back(std::make_unique<SDLAnalogPoller>()); | ||
| 622 | break; | ||
| 623 | case InputCommon::Polling::DeviceType::Button: | ||
| 624 | pollers.push_back(std::make_unique<SDLButtonPoller>()); | ||
| 625 | break; | ||
| 626 | } | ||
| 627 | return pollers; | ||
| 628 | } | 18 | } |
| 629 | } // namespace Polling | 19 | } // namespace InputCommon::SDL |
| 630 | } // namespace SDL | ||
| 631 | } // namespace InputCommon | ||
diff --git a/src/input_common/sdl/sdl.h b/src/input_common/sdl/sdl.h index 0206860d3..02a8d2e2c 100644 --- a/src/input_common/sdl/sdl.h +++ b/src/input_common/sdl/sdl.h | |||
| @@ -1,4 +1,4 @@ | |||
| 1 | // Copyright 2017 Citra Emulator Project | 1 | // Copyright 2018 Citra Emulator Project |
| 2 | // Licensed under GPLv2 or any later version | 2 | // Licensed under GPLv2 or any later version |
| 3 | // Refer to the license.txt file included. | 3 | // Refer to the license.txt file included. |
| 4 | 4 | ||
| @@ -7,45 +7,36 @@ | |||
| 7 | #include <memory> | 7 | #include <memory> |
| 8 | #include <vector> | 8 | #include <vector> |
| 9 | #include "core/frontend/input.h" | 9 | #include "core/frontend/input.h" |
| 10 | #include "input_common/main.h" | ||
| 10 | 11 | ||
| 11 | union SDL_Event; | 12 | union SDL_Event; |
| 13 | |||
| 12 | namespace Common { | 14 | namespace Common { |
| 13 | class ParamPackage; | 15 | class ParamPackage; |
| 14 | } | 16 | } // namespace Common |
| 15 | namespace InputCommon { | 17 | |
| 16 | namespace Polling { | 18 | namespace InputCommon::Polling { |
| 17 | class DevicePoller; | 19 | class DevicePoller; |
| 18 | enum class DeviceType; | 20 | enum class DeviceType; |
| 19 | } // namespace Polling | 21 | } // namespace InputCommon::Polling |
| 20 | } // namespace InputCommon | ||
| 21 | |||
| 22 | namespace InputCommon { | ||
| 23 | namespace SDL { | ||
| 24 | |||
| 25 | /// Initializes and registers SDL device factories | ||
| 26 | void Init(); | ||
| 27 | |||
| 28 | /// Unresisters SDL device factories and shut them down. | ||
| 29 | void Shutdown(); | ||
| 30 | |||
| 31 | /// Needs to be called before SDL_QuitSubSystem. | ||
| 32 | void CloseSDLJoysticks(); | ||
| 33 | 22 | ||
| 34 | /// Handle SDL_Events for joysticks from SDL_PollEvent | 23 | namespace InputCommon::SDL { |
| 35 | void HandleGameControllerEvent(const SDL_Event& event); | ||
| 36 | 24 | ||
| 37 | /// A Loop that calls HandleGameControllerEvent until Shutdown is called | 25 | class State { |
| 38 | void PollLoop(); | 26 | public: |
| 27 | /// Unresisters SDL device factories and shut them down. | ||
| 28 | virtual ~State() = default; | ||
| 39 | 29 | ||
| 40 | /// Creates a ParamPackage from an SDL_Event that can directly be used to create a ButtonDevice | 30 | virtual std::vector<std::unique_ptr<InputCommon::Polling::DevicePoller>> GetPollers( |
| 41 | Common::ParamPackage SDLEventToButtonParamPackage(const SDL_Event& event); | 31 | InputCommon::Polling::DeviceType type) = 0; |
| 32 | }; | ||
| 42 | 33 | ||
| 43 | namespace Polling { | 34 | class NullState : public State { |
| 35 | public: | ||
| 36 | std::vector<std::unique_ptr<InputCommon::Polling::DevicePoller>> GetPollers( | ||
| 37 | InputCommon::Polling::DeviceType type) override {} | ||
| 38 | }; | ||
| 44 | 39 | ||
| 45 | /// Get all DevicePoller that use the SDL backend for a specific device type | 40 | std::unique_ptr<State> Init(); |
| 46 | std::vector<std::unique_ptr<InputCommon::Polling::DevicePoller>> GetPollers( | ||
| 47 | InputCommon::Polling::DeviceType type); | ||
| 48 | 41 | ||
| 49 | } // namespace Polling | 42 | } // namespace InputCommon::SDL |
| 50 | } // namespace SDL | ||
| 51 | } // namespace InputCommon | ||
diff --git a/src/input_common/sdl/sdl_impl.cpp b/src/input_common/sdl/sdl_impl.cpp new file mode 100644 index 000000000..6e8376549 --- /dev/null +++ b/src/input_common/sdl/sdl_impl.cpp | |||
| @@ -0,0 +1,668 @@ | |||
| 1 | // Copyright 2018 Citra Emulator Project | ||
| 2 | // Licensed under GPLv2 or any later version | ||
| 3 | // Refer to the license.txt file included. | ||
| 4 | |||
| 5 | #include <algorithm> | ||
| 6 | #include <atomic> | ||
| 7 | #include <cmath> | ||
| 8 | #include <functional> | ||
| 9 | #include <iterator> | ||
| 10 | #include <mutex> | ||
| 11 | #include <string> | ||
| 12 | #include <thread> | ||
| 13 | #include <tuple> | ||
| 14 | #include <unordered_map> | ||
| 15 | #include <utility> | ||
| 16 | #include <vector> | ||
| 17 | #include <SDL.h> | ||
| 18 | #include "common/assert.h" | ||
| 19 | #include "common/logging/log.h" | ||
| 20 | #include "common/math_util.h" | ||
| 21 | #include "common/param_package.h" | ||
| 22 | #include "common/threadsafe_queue.h" | ||
| 23 | #include "core/frontend/input.h" | ||
| 24 | #include "input_common/sdl/sdl_impl.h" | ||
| 25 | |||
| 26 | namespace InputCommon { | ||
| 27 | |||
| 28 | namespace SDL { | ||
| 29 | |||
| 30 | static std::string GetGUID(SDL_Joystick* joystick) { | ||
| 31 | SDL_JoystickGUID guid = SDL_JoystickGetGUID(joystick); | ||
| 32 | char guid_str[33]; | ||
| 33 | SDL_JoystickGetGUIDString(guid, guid_str, sizeof(guid_str)); | ||
| 34 | return guid_str; | ||
| 35 | } | ||
| 36 | |||
| 37 | /// Creates a ParamPackage from an SDL_Event that can directly be used to create a ButtonDevice | ||
| 38 | static Common::ParamPackage SDLEventToButtonParamPackage(SDLState& state, const SDL_Event& event); | ||
| 39 | |||
| 40 | static int SDLEventWatcher(void* userdata, SDL_Event* event) { | ||
| 41 | SDLState* sdl_state = reinterpret_cast<SDLState*>(userdata); | ||
| 42 | // Don't handle the event if we are configuring | ||
| 43 | if (sdl_state->polling) { | ||
| 44 | sdl_state->event_queue.Push(*event); | ||
| 45 | } else { | ||
| 46 | sdl_state->HandleGameControllerEvent(*event); | ||
| 47 | } | ||
| 48 | return 0; | ||
| 49 | } | ||
| 50 | |||
| 51 | class SDLJoystick { | ||
| 52 | public: | ||
| 53 | SDLJoystick(std::string guid_, int port_, SDL_Joystick* joystick, | ||
| 54 | decltype(&SDL_JoystickClose) deleter = &SDL_JoystickClose) | ||
| 55 | : guid{std::move(guid_)}, port{port_}, sdl_joystick{joystick, deleter} {} | ||
| 56 | |||
| 57 | void SetButton(int button, bool value) { | ||
| 58 | std::lock_guard<std::mutex> lock(mutex); | ||
| 59 | state.buttons[button] = value; | ||
| 60 | } | ||
| 61 | |||
| 62 | bool GetButton(int button) const { | ||
| 63 | std::lock_guard<std::mutex> lock(mutex); | ||
| 64 | return state.buttons.at(button); | ||
| 65 | } | ||
| 66 | |||
| 67 | void SetAxis(int axis, Sint16 value) { | ||
| 68 | std::lock_guard<std::mutex> lock(mutex); | ||
| 69 | state.axes[axis] = value; | ||
| 70 | } | ||
| 71 | |||
| 72 | float GetAxis(int axis) const { | ||
| 73 | std::lock_guard<std::mutex> lock(mutex); | ||
| 74 | return state.axes.at(axis) / 32767.0f; | ||
| 75 | } | ||
| 76 | |||
| 77 | std::tuple<float, float> GetAnalog(int axis_x, int axis_y) const { | ||
| 78 | float x = GetAxis(axis_x); | ||
| 79 | float y = GetAxis(axis_y); | ||
| 80 | y = -y; // 3DS uses an y-axis inverse from SDL | ||
| 81 | |||
| 82 | // Make sure the coordinates are in the unit circle, | ||
| 83 | // otherwise normalize it. | ||
| 84 | float r = x * x + y * y; | ||
| 85 | if (r > 1.0f) { | ||
| 86 | r = std::sqrt(r); | ||
| 87 | x /= r; | ||
| 88 | y /= r; | ||
| 89 | } | ||
| 90 | |||
| 91 | return std::make_tuple(x, y); | ||
| 92 | } | ||
| 93 | |||
| 94 | void SetHat(int hat, Uint8 direction) { | ||
| 95 | std::lock_guard<std::mutex> lock(mutex); | ||
| 96 | state.hats[hat] = direction; | ||
| 97 | } | ||
| 98 | |||
| 99 | bool GetHatDirection(int hat, Uint8 direction) const { | ||
| 100 | std::lock_guard<std::mutex> lock(mutex); | ||
| 101 | return (state.hats.at(hat) & direction) != 0; | ||
| 102 | } | ||
| 103 | /** | ||
| 104 | * The guid of the joystick | ||
| 105 | */ | ||
| 106 | const std::string& GetGUID() const { | ||
| 107 | return guid; | ||
| 108 | } | ||
| 109 | |||
| 110 | /** | ||
| 111 | * The number of joystick from the same type that were connected before this joystick | ||
| 112 | */ | ||
| 113 | int GetPort() const { | ||
| 114 | return port; | ||
| 115 | } | ||
| 116 | |||
| 117 | SDL_Joystick* GetSDLJoystick() const { | ||
| 118 | return sdl_joystick.get(); | ||
| 119 | } | ||
| 120 | |||
| 121 | void SetSDLJoystick(SDL_Joystick* joystick, | ||
| 122 | decltype(&SDL_JoystickClose) deleter = &SDL_JoystickClose) { | ||
| 123 | sdl_joystick = | ||
| 124 | std::unique_ptr<SDL_Joystick, decltype(&SDL_JoystickClose)>(joystick, deleter); | ||
| 125 | } | ||
| 126 | |||
| 127 | private: | ||
| 128 | struct State { | ||
| 129 | std::unordered_map<int, bool> buttons; | ||
| 130 | std::unordered_map<int, Sint16> axes; | ||
| 131 | std::unordered_map<int, Uint8> hats; | ||
| 132 | } state; | ||
| 133 | std::string guid; | ||
| 134 | int port; | ||
| 135 | std::unique_ptr<SDL_Joystick, decltype(&SDL_JoystickClose)> sdl_joystick; | ||
| 136 | mutable std::mutex mutex; | ||
| 137 | }; | ||
| 138 | |||
| 139 | /** | ||
| 140 | * Get the nth joystick with the corresponding GUID | ||
| 141 | */ | ||
| 142 | std::shared_ptr<SDLJoystick> SDLState::GetSDLJoystickByGUID(const std::string& guid, int port) { | ||
| 143 | std::lock_guard<std::mutex> lock(joystick_map_mutex); | ||
| 144 | const auto it = joystick_map.find(guid); | ||
| 145 | if (it != joystick_map.end()) { | ||
| 146 | while (it->second.size() <= port) { | ||
| 147 | auto joystick = std::make_shared<SDLJoystick>(guid, it->second.size(), nullptr, | ||
| 148 | [](SDL_Joystick*) {}); | ||
| 149 | it->second.emplace_back(std::move(joystick)); | ||
| 150 | } | ||
| 151 | return it->second[port]; | ||
| 152 | } | ||
| 153 | auto joystick = std::make_shared<SDLJoystick>(guid, 0, nullptr, [](SDL_Joystick*) {}); | ||
| 154 | return joystick_map[guid].emplace_back(std::move(joystick)); | ||
| 155 | } | ||
| 156 | |||
| 157 | /** | ||
| 158 | * Check how many identical joysticks (by guid) were connected before the one with sdl_id and so tie | ||
| 159 | * it to a SDLJoystick with the same guid and that port | ||
| 160 | */ | ||
| 161 | std::shared_ptr<SDLJoystick> SDLState::GetSDLJoystickBySDLID(SDL_JoystickID sdl_id) { | ||
| 162 | auto sdl_joystick = SDL_JoystickFromInstanceID(sdl_id); | ||
| 163 | const std::string guid = GetGUID(sdl_joystick); | ||
| 164 | std::lock_guard<std::mutex> lock(joystick_map_mutex); | ||
| 165 | auto map_it = joystick_map.find(guid); | ||
| 166 | if (map_it != joystick_map.end()) { | ||
| 167 | auto vec_it = std::find_if(map_it->second.begin(), map_it->second.end(), | ||
| 168 | [&sdl_joystick](const std::shared_ptr<SDLJoystick>& joystick) { | ||
| 169 | return sdl_joystick == joystick->GetSDLJoystick(); | ||
| 170 | }); | ||
| 171 | if (vec_it != map_it->second.end()) { | ||
| 172 | // This is the common case: There is already an existing SDL_Joystick maped to a | ||
| 173 | // SDLJoystick. return the SDLJoystick | ||
| 174 | return *vec_it; | ||
| 175 | } | ||
| 176 | // Search for a SDLJoystick without a mapped SDL_Joystick... | ||
| 177 | auto nullptr_it = std::find_if(map_it->second.begin(), map_it->second.end(), | ||
| 178 | [](const std::shared_ptr<SDLJoystick>& joystick) { | ||
| 179 | return !joystick->GetSDLJoystick(); | ||
| 180 | }); | ||
| 181 | if (nullptr_it != map_it->second.end()) { | ||
| 182 | // ... and map it | ||
| 183 | (*nullptr_it)->SetSDLJoystick(sdl_joystick); | ||
| 184 | return *nullptr_it; | ||
| 185 | } | ||
| 186 | // There is no SDLJoystick without a mapped SDL_Joystick | ||
| 187 | // Create a new SDLJoystick | ||
| 188 | auto joystick = std::make_shared<SDLJoystick>(guid, map_it->second.size(), sdl_joystick); | ||
| 189 | return map_it->second.emplace_back(std::move(joystick)); | ||
| 190 | } | ||
| 191 | auto joystick = std::make_shared<SDLJoystick>(guid, 0, sdl_joystick); | ||
| 192 | return joystick_map[guid].emplace_back(std::move(joystick)); | ||
| 193 | } | ||
| 194 | |||
| 195 | void SDLState::InitJoystick(int joystick_index) { | ||
| 196 | SDL_Joystick* sdl_joystick = SDL_JoystickOpen(joystick_index); | ||
| 197 | if (!sdl_joystick) { | ||
| 198 | LOG_ERROR(Input, "failed to open joystick {}", joystick_index); | ||
| 199 | return; | ||
| 200 | } | ||
| 201 | std::string guid = GetGUID(sdl_joystick); | ||
| 202 | std::lock_guard<std::mutex> lock(joystick_map_mutex); | ||
| 203 | if (joystick_map.find(guid) == joystick_map.end()) { | ||
| 204 | auto joystick = std::make_shared<SDLJoystick>(guid, 0, sdl_joystick); | ||
| 205 | joystick_map[guid].emplace_back(std::move(joystick)); | ||
| 206 | return; | ||
| 207 | } | ||
| 208 | auto& joystick_guid_list = joystick_map[guid]; | ||
| 209 | const auto it = std::find_if( | ||
| 210 | joystick_guid_list.begin(), joystick_guid_list.end(), | ||
| 211 | [](const std::shared_ptr<SDLJoystick>& joystick) { return !joystick->GetSDLJoystick(); }); | ||
| 212 | if (it != joystick_guid_list.end()) { | ||
| 213 | (*it)->SetSDLJoystick(sdl_joystick); | ||
| 214 | return; | ||
| 215 | } | ||
| 216 | auto joystick = std::make_shared<SDLJoystick>(guid, joystick_guid_list.size(), sdl_joystick); | ||
| 217 | joystick_guid_list.emplace_back(std::move(joystick)); | ||
| 218 | } | ||
| 219 | |||
| 220 | void SDLState::CloseJoystick(SDL_Joystick* sdl_joystick) { | ||
| 221 | std::string guid = GetGUID(sdl_joystick); | ||
| 222 | std::shared_ptr<SDLJoystick> joystick; | ||
| 223 | { | ||
| 224 | std::lock_guard<std::mutex> lock(joystick_map_mutex); | ||
| 225 | // This call to guid is safe since the joystick is guaranteed to be in the map | ||
| 226 | auto& joystick_guid_list = joystick_map[guid]; | ||
| 227 | const auto joystick_it = | ||
| 228 | std::find_if(joystick_guid_list.begin(), joystick_guid_list.end(), | ||
| 229 | [&sdl_joystick](const std::shared_ptr<SDLJoystick>& joystick) { | ||
| 230 | return joystick->GetSDLJoystick() == sdl_joystick; | ||
| 231 | }); | ||
| 232 | joystick = *joystick_it; | ||
| 233 | } | ||
| 234 | // Destruct SDL_Joystick outside the lock guard because SDL can internally call event calback | ||
| 235 | // which locks the mutex again | ||
| 236 | joystick->SetSDLJoystick(nullptr, [](SDL_Joystick*) {}); | ||
| 237 | } | ||
| 238 | |||
| 239 | void SDLState::HandleGameControllerEvent(const SDL_Event& event) { | ||
| 240 | switch (event.type) { | ||
| 241 | case SDL_JOYBUTTONUP: { | ||
| 242 | if (auto joystick = GetSDLJoystickBySDLID(event.jbutton.which)) { | ||
| 243 | joystick->SetButton(event.jbutton.button, false); | ||
| 244 | } | ||
| 245 | break; | ||
| 246 | } | ||
| 247 | case SDL_JOYBUTTONDOWN: { | ||
| 248 | if (auto joystick = GetSDLJoystickBySDLID(event.jbutton.which)) { | ||
| 249 | joystick->SetButton(event.jbutton.button, true); | ||
| 250 | } | ||
| 251 | break; | ||
| 252 | } | ||
| 253 | case SDL_JOYHATMOTION: { | ||
| 254 | if (auto joystick = GetSDLJoystickBySDLID(event.jhat.which)) { | ||
| 255 | joystick->SetHat(event.jhat.hat, event.jhat.value); | ||
| 256 | } | ||
| 257 | break; | ||
| 258 | } | ||
| 259 | case SDL_JOYAXISMOTION: { | ||
| 260 | if (auto joystick = GetSDLJoystickBySDLID(event.jaxis.which)) { | ||
| 261 | joystick->SetAxis(event.jaxis.axis, event.jaxis.value); | ||
| 262 | } | ||
| 263 | break; | ||
| 264 | } | ||
| 265 | case SDL_JOYDEVICEREMOVED: | ||
| 266 | LOG_DEBUG(Input, "Controller removed with Instance_ID {}", event.jdevice.which); | ||
| 267 | CloseJoystick(SDL_JoystickFromInstanceID(event.jdevice.which)); | ||
| 268 | break; | ||
| 269 | case SDL_JOYDEVICEADDED: | ||
| 270 | LOG_DEBUG(Input, "Controller connected with device index {}", event.jdevice.which); | ||
| 271 | InitJoystick(event.jdevice.which); | ||
| 272 | break; | ||
| 273 | } | ||
| 274 | } | ||
| 275 | |||
| 276 | void SDLState::CloseJoysticks() { | ||
| 277 | std::lock_guard<std::mutex> lock(joystick_map_mutex); | ||
| 278 | joystick_map.clear(); | ||
| 279 | } | ||
| 280 | |||
| 281 | class SDLButton final : public Input::ButtonDevice { | ||
| 282 | public: | ||
| 283 | explicit SDLButton(std::shared_ptr<SDLJoystick> joystick_, int button_) | ||
| 284 | : joystick(std::move(joystick_)), button(button_) {} | ||
| 285 | |||
| 286 | bool GetStatus() const override { | ||
| 287 | return joystick->GetButton(button); | ||
| 288 | } | ||
| 289 | |||
| 290 | private: | ||
| 291 | std::shared_ptr<SDLJoystick> joystick; | ||
| 292 | int button; | ||
| 293 | }; | ||
| 294 | |||
| 295 | class SDLDirectionButton final : public Input::ButtonDevice { | ||
| 296 | public: | ||
| 297 | explicit SDLDirectionButton(std::shared_ptr<SDLJoystick> joystick_, int hat_, Uint8 direction_) | ||
| 298 | : joystick(std::move(joystick_)), hat(hat_), direction(direction_) {} | ||
| 299 | |||
| 300 | bool GetStatus() const override { | ||
| 301 | return joystick->GetHatDirection(hat, direction); | ||
| 302 | } | ||
| 303 | |||
| 304 | private: | ||
| 305 | std::shared_ptr<SDLJoystick> joystick; | ||
| 306 | int hat; | ||
| 307 | Uint8 direction; | ||
| 308 | }; | ||
| 309 | |||
| 310 | class SDLAxisButton final : public Input::ButtonDevice { | ||
| 311 | public: | ||
| 312 | explicit SDLAxisButton(std::shared_ptr<SDLJoystick> joystick_, int axis_, float threshold_, | ||
| 313 | bool trigger_if_greater_) | ||
| 314 | : joystick(std::move(joystick_)), axis(axis_), threshold(threshold_), | ||
| 315 | trigger_if_greater(trigger_if_greater_) {} | ||
| 316 | |||
| 317 | bool GetStatus() const override { | ||
| 318 | float axis_value = joystick->GetAxis(axis); | ||
| 319 | if (trigger_if_greater) | ||
| 320 | return axis_value > threshold; | ||
| 321 | return axis_value < threshold; | ||
| 322 | } | ||
| 323 | |||
| 324 | private: | ||
| 325 | std::shared_ptr<SDLJoystick> joystick; | ||
| 326 | int axis; | ||
| 327 | float threshold; | ||
| 328 | bool trigger_if_greater; | ||
| 329 | }; | ||
| 330 | |||
| 331 | class SDLAnalog final : public Input::AnalogDevice { | ||
| 332 | public: | ||
| 333 | SDLAnalog(std::shared_ptr<SDLJoystick> joystick_, int axis_x_, int axis_y_, float deadzone_) | ||
| 334 | : joystick(std::move(joystick_)), axis_x(axis_x_), axis_y(axis_y_), deadzone(deadzone_) {} | ||
| 335 | |||
| 336 | std::tuple<float, float> GetStatus() const override { | ||
| 337 | const auto [x, y] = joystick->GetAnalog(axis_x, axis_y); | ||
| 338 | const float r = std::sqrt((x * x) + (y * y)); | ||
| 339 | if (r > deadzone) { | ||
| 340 | return std::make_tuple(x / r * (r - deadzone) / (1 - deadzone), | ||
| 341 | y / r * (r - deadzone) / (1 - deadzone)); | ||
| 342 | } | ||
| 343 | return std::make_tuple<float, float>(0.0f, 0.0f); | ||
| 344 | } | ||
| 345 | |||
| 346 | private: | ||
| 347 | std::shared_ptr<SDLJoystick> joystick; | ||
| 348 | const int axis_x; | ||
| 349 | const int axis_y; | ||
| 350 | const float deadzone; | ||
| 351 | }; | ||
| 352 | |||
| 353 | /// A button device factory that creates button devices from SDL joystick | ||
| 354 | class SDLButtonFactory final : public Input::Factory<Input::ButtonDevice> { | ||
| 355 | public: | ||
| 356 | explicit SDLButtonFactory(SDLState& state_) : state(state_) {} | ||
| 357 | |||
| 358 | /** | ||
| 359 | * Creates a button device from a joystick button | ||
| 360 | * @param params contains parameters for creating the device: | ||
| 361 | * - "guid": the guid of the joystick to bind | ||
| 362 | * - "port": the nth joystick of the same type to bind | ||
| 363 | * - "button"(optional): the index of the button to bind | ||
| 364 | * - "hat"(optional): the index of the hat to bind as direction buttons | ||
| 365 | * - "axis"(optional): the index of the axis to bind | ||
| 366 | * - "direction"(only used for hat): the direction name of the hat to bind. Can be "up", | ||
| 367 | * "down", "left" or "right" | ||
| 368 | * - "threshold"(only used for axis): a float value in (-1.0, 1.0) which the button is | ||
| 369 | * triggered if the axis value crosses | ||
| 370 | * - "direction"(only used for axis): "+" means the button is triggered when the axis | ||
| 371 | * value is greater than the threshold; "-" means the button is triggered when the axis | ||
| 372 | * value is smaller than the threshold | ||
| 373 | */ | ||
| 374 | std::unique_ptr<Input::ButtonDevice> Create(const Common::ParamPackage& params) override { | ||
| 375 | const std::string guid = params.Get("guid", "0"); | ||
| 376 | const int port = params.Get("port", 0); | ||
| 377 | |||
| 378 | auto joystick = state.GetSDLJoystickByGUID(guid, port); | ||
| 379 | |||
| 380 | if (params.Has("hat")) { | ||
| 381 | const int hat = params.Get("hat", 0); | ||
| 382 | const std::string direction_name = params.Get("direction", ""); | ||
| 383 | Uint8 direction; | ||
| 384 | if (direction_name == "up") { | ||
| 385 | direction = SDL_HAT_UP; | ||
| 386 | } else if (direction_name == "down") { | ||
| 387 | direction = SDL_HAT_DOWN; | ||
| 388 | } else if (direction_name == "left") { | ||
| 389 | direction = SDL_HAT_LEFT; | ||
| 390 | } else if (direction_name == "right") { | ||
| 391 | direction = SDL_HAT_RIGHT; | ||
| 392 | } else { | ||
| 393 | direction = 0; | ||
| 394 | } | ||
| 395 | // This is necessary so accessing GetHat with hat won't crash | ||
| 396 | joystick->SetHat(hat, SDL_HAT_CENTERED); | ||
| 397 | return std::make_unique<SDLDirectionButton>(joystick, hat, direction); | ||
| 398 | } | ||
| 399 | |||
| 400 | if (params.Has("axis")) { | ||
| 401 | const int axis = params.Get("axis", 0); | ||
| 402 | const float threshold = params.Get("threshold", 0.5f); | ||
| 403 | const std::string direction_name = params.Get("direction", ""); | ||
| 404 | bool trigger_if_greater; | ||
| 405 | if (direction_name == "+") { | ||
| 406 | trigger_if_greater = true; | ||
| 407 | } else if (direction_name == "-") { | ||
| 408 | trigger_if_greater = false; | ||
| 409 | } else { | ||
| 410 | trigger_if_greater = true; | ||
| 411 | LOG_ERROR(Input, "Unknown direction {}", direction_name); | ||
| 412 | } | ||
| 413 | // This is necessary so accessing GetAxis with axis won't crash | ||
| 414 | joystick->SetAxis(axis, 0); | ||
| 415 | return std::make_unique<SDLAxisButton>(joystick, axis, threshold, trigger_if_greater); | ||
| 416 | } | ||
| 417 | |||
| 418 | const int button = params.Get("button", 0); | ||
| 419 | // This is necessary so accessing GetButton with button won't crash | ||
| 420 | joystick->SetButton(button, false); | ||
| 421 | return std::make_unique<SDLButton>(joystick, button); | ||
| 422 | } | ||
| 423 | |||
| 424 | private: | ||
| 425 | SDLState& state; | ||
| 426 | }; | ||
| 427 | |||
| 428 | /// An analog device factory that creates analog devices from SDL joystick | ||
| 429 | class SDLAnalogFactory final : public Input::Factory<Input::AnalogDevice> { | ||
| 430 | public: | ||
| 431 | explicit SDLAnalogFactory(SDLState& state_) : state(state_) {} | ||
| 432 | /** | ||
| 433 | * Creates analog device from joystick axes | ||
| 434 | * @param params contains parameters for creating the device: | ||
| 435 | * - "guid": the guid of the joystick to bind | ||
| 436 | * - "port": the nth joystick of the same type | ||
| 437 | * - "axis_x": the index of the axis to be bind as x-axis | ||
| 438 | * - "axis_y": the index of the axis to be bind as y-axis | ||
| 439 | */ | ||
| 440 | std::unique_ptr<Input::AnalogDevice> Create(const Common::ParamPackage& params) override { | ||
| 441 | const std::string guid = params.Get("guid", "0"); | ||
| 442 | const int port = params.Get("port", 0); | ||
| 443 | const int axis_x = params.Get("axis_x", 0); | ||
| 444 | const int axis_y = params.Get("axis_y", 1); | ||
| 445 | float deadzone = std::clamp(params.Get("deadzone", 0.0f), 0.0f, .99f); | ||
| 446 | |||
| 447 | auto joystick = state.GetSDLJoystickByGUID(guid, port); | ||
| 448 | |||
| 449 | // This is necessary so accessing GetAxis with axis_x and axis_y won't crash | ||
| 450 | joystick->SetAxis(axis_x, 0); | ||
| 451 | joystick->SetAxis(axis_y, 0); | ||
| 452 | return std::make_unique<SDLAnalog>(joystick, axis_x, axis_y, deadzone); | ||
| 453 | } | ||
| 454 | |||
| 455 | private: | ||
| 456 | SDLState& state; | ||
| 457 | }; | ||
| 458 | |||
| 459 | SDLState::SDLState() { | ||
| 460 | using namespace Input; | ||
| 461 | RegisterFactory<ButtonDevice>("sdl", std::make_shared<SDLButtonFactory>(*this)); | ||
| 462 | RegisterFactory<AnalogDevice>("sdl", std::make_shared<SDLAnalogFactory>(*this)); | ||
| 463 | |||
| 464 | // If the frontend is going to manage the event loop, then we dont start one here | ||
| 465 | start_thread = !SDL_WasInit(SDL_INIT_JOYSTICK); | ||
| 466 | if (start_thread && SDL_Init(SDL_INIT_JOYSTICK) < 0) { | ||
| 467 | LOG_CRITICAL(Input, "SDL_Init(SDL_INIT_JOYSTICK) failed with: {}", SDL_GetError()); | ||
| 468 | return; | ||
| 469 | } | ||
| 470 | if (SDL_SetHint(SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS, "1") == SDL_FALSE) { | ||
| 471 | LOG_ERROR(Input, "Failed to set Hint for background events", SDL_GetError()); | ||
| 472 | } | ||
| 473 | |||
| 474 | SDL_AddEventWatch(&SDLEventWatcher, this); | ||
| 475 | |||
| 476 | initialized = true; | ||
| 477 | if (start_thread) { | ||
| 478 | poll_thread = std::thread([this] { | ||
| 479 | using namespace std::chrono_literals; | ||
| 480 | while (initialized) { | ||
| 481 | SDL_PumpEvents(); | ||
| 482 | std::this_thread::sleep_for(10ms); | ||
| 483 | } | ||
| 484 | }); | ||
| 485 | } | ||
| 486 | // Because the events for joystick connection happens before we have our event watcher added, we | ||
| 487 | // can just open all the joysticks right here | ||
| 488 | for (int i = 0; i < SDL_NumJoysticks(); ++i) { | ||
| 489 | InitJoystick(i); | ||
| 490 | } | ||
| 491 | } | ||
| 492 | |||
| 493 | SDLState::~SDLState() { | ||
| 494 | using namespace Input; | ||
| 495 | UnregisterFactory<ButtonDevice>("sdl"); | ||
| 496 | UnregisterFactory<AnalogDevice>("sdl"); | ||
| 497 | |||
| 498 | CloseJoysticks(); | ||
| 499 | SDL_DelEventWatch(&SDLEventWatcher, this); | ||
| 500 | |||
| 501 | initialized = false; | ||
| 502 | if (start_thread) { | ||
| 503 | poll_thread.join(); | ||
| 504 | SDL_QuitSubSystem(SDL_INIT_JOYSTICK); | ||
| 505 | } | ||
| 506 | } | ||
| 507 | |||
| 508 | Common::ParamPackage SDLEventToButtonParamPackage(SDLState& state, const SDL_Event& event) { | ||
| 509 | Common::ParamPackage params({{"engine", "sdl"}}); | ||
| 510 | |||
| 511 | switch (event.type) { | ||
| 512 | case SDL_JOYAXISMOTION: { | ||
| 513 | auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which); | ||
| 514 | params.Set("port", joystick->GetPort()); | ||
| 515 | params.Set("guid", joystick->GetGUID()); | ||
| 516 | params.Set("axis", event.jaxis.axis); | ||
| 517 | if (event.jaxis.value > 0) { | ||
| 518 | params.Set("direction", "+"); | ||
| 519 | params.Set("threshold", "0.5"); | ||
| 520 | } else { | ||
| 521 | params.Set("direction", "-"); | ||
| 522 | params.Set("threshold", "-0.5"); | ||
| 523 | } | ||
| 524 | break; | ||
| 525 | } | ||
| 526 | case SDL_JOYBUTTONUP: { | ||
| 527 | auto joystick = state.GetSDLJoystickBySDLID(event.jbutton.which); | ||
| 528 | params.Set("port", joystick->GetPort()); | ||
| 529 | params.Set("guid", joystick->GetGUID()); | ||
| 530 | params.Set("button", event.jbutton.button); | ||
| 531 | break; | ||
| 532 | } | ||
| 533 | case SDL_JOYHATMOTION: { | ||
| 534 | auto joystick = state.GetSDLJoystickBySDLID(event.jhat.which); | ||
| 535 | params.Set("port", joystick->GetPort()); | ||
| 536 | params.Set("guid", joystick->GetGUID()); | ||
| 537 | params.Set("hat", event.jhat.hat); | ||
| 538 | switch (event.jhat.value) { | ||
| 539 | case SDL_HAT_UP: | ||
| 540 | params.Set("direction", "up"); | ||
| 541 | break; | ||
| 542 | case SDL_HAT_DOWN: | ||
| 543 | params.Set("direction", "down"); | ||
| 544 | break; | ||
| 545 | case SDL_HAT_LEFT: | ||
| 546 | params.Set("direction", "left"); | ||
| 547 | break; | ||
| 548 | case SDL_HAT_RIGHT: | ||
| 549 | params.Set("direction", "right"); | ||
| 550 | break; | ||
| 551 | default: | ||
| 552 | return {}; | ||
| 553 | } | ||
| 554 | break; | ||
| 555 | } | ||
| 556 | } | ||
| 557 | return params; | ||
| 558 | } | ||
| 559 | |||
| 560 | namespace Polling { | ||
| 561 | |||
| 562 | class SDLPoller : public InputCommon::Polling::DevicePoller { | ||
| 563 | public: | ||
| 564 | explicit SDLPoller(SDLState& state_) : state(state_) {} | ||
| 565 | |||
| 566 | void Start() override { | ||
| 567 | state.event_queue.Clear(); | ||
| 568 | state.polling = true; | ||
| 569 | } | ||
| 570 | |||
| 571 | void Stop() override { | ||
| 572 | state.polling = false; | ||
| 573 | } | ||
| 574 | |||
| 575 | protected: | ||
| 576 | SDLState& state; | ||
| 577 | }; | ||
| 578 | |||
| 579 | class SDLButtonPoller final : public SDLPoller { | ||
| 580 | public: | ||
| 581 | explicit SDLButtonPoller(SDLState& state_) : SDLPoller(state_) {} | ||
| 582 | |||
| 583 | Common::ParamPackage GetNextInput() override { | ||
| 584 | SDL_Event event; | ||
| 585 | while (state.event_queue.Pop(event)) { | ||
| 586 | switch (event.type) { | ||
| 587 | case SDL_JOYAXISMOTION: | ||
| 588 | if (std::abs(event.jaxis.value / 32767.0) < 0.5) { | ||
| 589 | break; | ||
| 590 | } | ||
| 591 | case SDL_JOYBUTTONUP: | ||
| 592 | case SDL_JOYHATMOTION: | ||
| 593 | return SDLEventToButtonParamPackage(state, event); | ||
| 594 | } | ||
| 595 | } | ||
| 596 | return {}; | ||
| 597 | } | ||
| 598 | }; | ||
| 599 | |||
| 600 | class SDLAnalogPoller final : public SDLPoller { | ||
| 601 | public: | ||
| 602 | explicit SDLAnalogPoller(SDLState& state_) : SDLPoller(state_) {} | ||
| 603 | |||
| 604 | void Start() override { | ||
| 605 | SDLPoller::Start(); | ||
| 606 | |||
| 607 | // Reset stored axes | ||
| 608 | analog_xaxis = -1; | ||
| 609 | analog_yaxis = -1; | ||
| 610 | analog_axes_joystick = -1; | ||
| 611 | } | ||
| 612 | |||
| 613 | Common::ParamPackage GetNextInput() override { | ||
| 614 | SDL_Event event; | ||
| 615 | while (state.event_queue.Pop(event)) { | ||
| 616 | if (event.type != SDL_JOYAXISMOTION || std::abs(event.jaxis.value / 32767.0) < 0.5) { | ||
| 617 | continue; | ||
| 618 | } | ||
| 619 | // An analog device needs two axes, so we need to store the axis for later and wait for | ||
| 620 | // a second SDL event. The axes also must be from the same joystick. | ||
| 621 | int axis = event.jaxis.axis; | ||
| 622 | if (analog_xaxis == -1) { | ||
| 623 | analog_xaxis = axis; | ||
| 624 | analog_axes_joystick = event.jaxis.which; | ||
| 625 | } else if (analog_yaxis == -1 && analog_xaxis != axis && | ||
| 626 | analog_axes_joystick == event.jaxis.which) { | ||
| 627 | analog_yaxis = axis; | ||
| 628 | } | ||
| 629 | } | ||
| 630 | Common::ParamPackage params; | ||
| 631 | if (analog_xaxis != -1 && analog_yaxis != -1) { | ||
| 632 | auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which); | ||
| 633 | params.Set("engine", "sdl"); | ||
| 634 | params.Set("port", joystick->GetPort()); | ||
| 635 | params.Set("guid", joystick->GetGUID()); | ||
| 636 | params.Set("axis_x", analog_xaxis); | ||
| 637 | params.Set("axis_y", analog_yaxis); | ||
| 638 | analog_xaxis = -1; | ||
| 639 | analog_yaxis = -1; | ||
| 640 | analog_axes_joystick = -1; | ||
| 641 | return params; | ||
| 642 | } | ||
| 643 | return params; | ||
| 644 | } | ||
| 645 | |||
| 646 | private: | ||
| 647 | int analog_xaxis = -1; | ||
| 648 | int analog_yaxis = -1; | ||
| 649 | SDL_JoystickID analog_axes_joystick = -1; | ||
| 650 | }; | ||
| 651 | } // namespace Polling | ||
| 652 | |||
| 653 | std::vector<std::unique_ptr<InputCommon::Polling::DevicePoller>> SDLState::GetPollers( | ||
| 654 | InputCommon::Polling::DeviceType type) { | ||
| 655 | std::vector<std::unique_ptr<InputCommon::Polling::DevicePoller>> pollers; | ||
| 656 | switch (type) { | ||
| 657 | case InputCommon::Polling::DeviceType::Analog: | ||
| 658 | pollers.emplace_back(std::make_unique<Polling::SDLAnalogPoller>(*this)); | ||
| 659 | break; | ||
| 660 | case InputCommon::Polling::DeviceType::Button: | ||
| 661 | pollers.emplace_back(std::make_unique<Polling::SDLButtonPoller>(*this)); | ||
| 662 | break; | ||
| 663 | return pollers; | ||
| 664 | } | ||
| 665 | } | ||
| 666 | |||
| 667 | } // namespace SDL | ||
| 668 | } // namespace InputCommon | ||
diff --git a/src/input_common/sdl/sdl_impl.h b/src/input_common/sdl/sdl_impl.h new file mode 100644 index 000000000..fec82fbe6 --- /dev/null +++ b/src/input_common/sdl/sdl_impl.h | |||
| @@ -0,0 +1,64 @@ | |||
| 1 | // Copyright 2018 Citra Emulator Project | ||
| 2 | // Licensed under GPLv2 or any later version | ||
| 3 | // Refer to the license.txt file included. | ||
| 4 | |||
| 5 | #pragma once | ||
| 6 | |||
| 7 | #include <atomic> | ||
| 8 | #include <memory> | ||
| 9 | #include <thread> | ||
| 10 | #include "common/threadsafe_queue.h" | ||
| 11 | #include "input_common/sdl/sdl.h" | ||
| 12 | |||
| 13 | union SDL_Event; | ||
| 14 | using SDL_Joystick = struct _SDL_Joystick; | ||
| 15 | using SDL_JoystickID = s32; | ||
| 16 | |||
| 17 | namespace InputCommon::SDL { | ||
| 18 | |||
| 19 | class SDLJoystick; | ||
| 20 | class SDLButtonFactory; | ||
| 21 | class SDLAnalogFactory; | ||
| 22 | |||
| 23 | class SDLState : public State { | ||
| 24 | public: | ||
| 25 | /// Initializes and registers SDL device factories | ||
| 26 | SDLState(); | ||
| 27 | |||
| 28 | /// Unresisters SDL device factories and shut them down. | ||
| 29 | ~SDLState() override; | ||
| 30 | |||
| 31 | /// Handle SDL_Events for joysticks from SDL_PollEvent | ||
| 32 | void HandleGameControllerEvent(const SDL_Event& event); | ||
| 33 | |||
| 34 | std::shared_ptr<SDLJoystick> GetSDLJoystickBySDLID(SDL_JoystickID sdl_id); | ||
| 35 | std::shared_ptr<SDLJoystick> GetSDLJoystickByGUID(const std::string& guid, int port); | ||
| 36 | |||
| 37 | /// Get all DevicePoller that use the SDL backend for a specific device type | ||
| 38 | std::vector<std::unique_ptr<InputCommon::Polling::DevicePoller>> GetPollers( | ||
| 39 | InputCommon::Polling::DeviceType type) override; | ||
| 40 | |||
| 41 | /// Used by the Pollers during config | ||
| 42 | std::atomic<bool> polling = false; | ||
| 43 | Common::SPSCQueue<SDL_Event> event_queue; | ||
| 44 | |||
| 45 | private: | ||
| 46 | void InitJoystick(int joystick_index); | ||
| 47 | void CloseJoystick(SDL_Joystick* sdl_joystick); | ||
| 48 | |||
| 49 | /// Needs to be called before SDL_QuitSubSystem. | ||
| 50 | void CloseJoysticks(); | ||
| 51 | |||
| 52 | /// Map of GUID of a list of corresponding virtual Joysticks | ||
| 53 | std::unordered_map<std::string, std::vector<std::shared_ptr<SDLJoystick>>> joystick_map; | ||
| 54 | std::mutex joystick_map_mutex; | ||
| 55 | |||
| 56 | std::shared_ptr<SDLButtonFactory> button_factory; | ||
| 57 | std::shared_ptr<SDLAnalogFactory> analog_factory; | ||
| 58 | |||
| 59 | bool start_thread = false; | ||
| 60 | std::atomic<bool> initialized = false; | ||
| 61 | |||
| 62 | std::thread poll_thread; | ||
| 63 | }; | ||
| 64 | } // namespace InputCommon::SDL | ||