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-rw-r--r--src/input_common/main.cpp250
-rw-r--r--src/input_common/main.h130
2 files changed, 227 insertions, 153 deletions
diff --git a/src/input_common/main.cpp b/src/input_common/main.cpp
index 8e67a7437..57e7a25fe 100644
--- a/src/input_common/main.cpp
+++ b/src/input_common/main.cpp
@@ -18,66 +18,166 @@
18 18
19namespace InputCommon { 19namespace InputCommon {
20 20
21static std::shared_ptr<Keyboard> keyboard; 21struct InputSubsystem::Impl {
22static std::shared_ptr<MotionEmu> motion_emu; 22 void Initialize() {
23 auto gcadapter = std::make_shared<GCAdapter::Adapter>();
24 gcbuttons = std::make_shared<GCButtonFactory>(gcadapter);
25 Input::RegisterFactory<Input::ButtonDevice>("gcpad", gcbuttons);
26 gcanalog = std::make_shared<GCAnalogFactory>(gcadapter);
27 Input::RegisterFactory<Input::AnalogDevice>("gcpad", gcanalog);
28
29 keyboard = std::make_shared<Keyboard>();
30 Input::RegisterFactory<Input::ButtonDevice>("keyboard", keyboard);
31 Input::RegisterFactory<Input::AnalogDevice>("analog_from_button",
32 std::make_shared<AnalogFromButton>());
33 motion_emu = std::make_shared<MotionEmu>();
34 Input::RegisterFactory<Input::MotionDevice>("motion_emu", motion_emu);
35
23#ifdef HAVE_SDL2 36#ifdef HAVE_SDL2
24static std::unique_ptr<SDL::State> sdl; 37 sdl = SDL::Init();
25#endif 38#endif
26static std::unique_ptr<CemuhookUDP::State> udp;
27static std::shared_ptr<GCButtonFactory> gcbuttons;
28static std::shared_ptr<GCAnalogFactory> gcanalog;
29
30void Init() {
31 auto gcadapter = std::make_shared<GCAdapter::Adapter>();
32 gcbuttons = std::make_shared<GCButtonFactory>(gcadapter);
33 Input::RegisterFactory<Input::ButtonDevice>("gcpad", gcbuttons);
34 gcanalog = std::make_shared<GCAnalogFactory>(gcadapter);
35 Input::RegisterFactory<Input::AnalogDevice>("gcpad", gcanalog);
36
37 keyboard = std::make_shared<Keyboard>();
38 Input::RegisterFactory<Input::ButtonDevice>("keyboard", keyboard);
39 Input::RegisterFactory<Input::AnalogDevice>("analog_from_button",
40 std::make_shared<AnalogFromButton>());
41 motion_emu = std::make_shared<MotionEmu>();
42 Input::RegisterFactory<Input::MotionDevice>("motion_emu", motion_emu);
43 39
40 udp = CemuhookUDP::Init();
41 }
42
43 void Shutdown() {
44 Input::UnregisterFactory<Input::ButtonDevice>("keyboard");
45 keyboard.reset();
46 Input::UnregisterFactory<Input::AnalogDevice>("analog_from_button");
47 Input::UnregisterFactory<Input::MotionDevice>("motion_emu");
48 motion_emu.reset();
44#ifdef HAVE_SDL2 49#ifdef HAVE_SDL2
45 sdl = SDL::Init(); 50 sdl.reset();
46#endif 51#endif
47 udp = CemuhookUDP::Init(); 52 udp.reset();
48} 53 Input::UnregisterFactory<Input::ButtonDevice>("gcpad");
54 Input::UnregisterFactory<Input::AnalogDevice>("gcpad");
55
56 gcbuttons.reset();
57 gcanalog.reset();
58 }
59
60 [[nodiscard]] std::vector<Common::ParamPackage> GetInputDevices() const {
61 std::vector<Common::ParamPackage> devices = {
62 Common::ParamPackage{{"display", "Any"}, {"class", "any"}},
63 Common::ParamPackage{{"display", "Keyboard/Mouse"}, {"class", "key"}},
64 };
65#ifdef HAVE_SDL2
66 auto sdl_devices = sdl->GetInputDevices();
67 devices.insert(devices.end(), sdl_devices.begin(), sdl_devices.end());
68#endif
69 auto udp_devices = udp->GetInputDevices();
70 devices.insert(devices.end(), udp_devices.begin(), udp_devices.end());
71 return devices;
72 }
73
74 [[nodiscard]] AnalogMapping GetAnalogMappingForDevice(
75 const Common::ParamPackage& params) const {
76 if (!params.Has("class") || params.Get("class", "") == "any") {
77 return {};
78 }
79 if (params.Get("class", "") == "key") {
80 // TODO consider returning the SDL key codes for the default keybindings
81 return {};
82 }
83#ifdef HAVE_SDL2
84 if (params.Get("class", "") == "sdl") {
85 return sdl->GetAnalogMappingForDevice(params);
86 }
87#endif
88 return {};
89 }
90
91 [[nodiscard]] ButtonMapping GetButtonMappingForDevice(
92 const Common::ParamPackage& params) const {
93 if (!params.Has("class") || params.Get("class", "") == "any") {
94 return {};
95 }
96 if (params.Get("class", "") == "key") {
97 // TODO consider returning the SDL key codes for the default keybindings
98 return {};
99 }
100#ifdef HAVE_SDL2
101 if (params.Get("class", "") == "sdl") {
102 return sdl->GetButtonMappingForDevice(params);
103 }
104#endif
105 return {};
106 }
49 107
50void Shutdown() { 108 std::shared_ptr<Keyboard> keyboard;
51 Input::UnregisterFactory<Input::ButtonDevice>("keyboard"); 109 std::shared_ptr<MotionEmu> motion_emu;
52 keyboard.reset();
53 Input::UnregisterFactory<Input::AnalogDevice>("analog_from_button");
54 Input::UnregisterFactory<Input::MotionDevice>("motion_emu");
55 motion_emu.reset();
56#ifdef HAVE_SDL2 110#ifdef HAVE_SDL2
57 sdl.reset(); 111 std::unique_ptr<SDL::State> sdl;
58#endif 112#endif
59 udp.reset(); 113 std::unique_ptr<CemuhookUDP::State> udp;
60 Input::UnregisterFactory<Input::ButtonDevice>("gcpad"); 114 std::shared_ptr<GCButtonFactory> gcbuttons;
61 Input::UnregisterFactory<Input::AnalogDevice>("gcpad"); 115 std::shared_ptr<GCAnalogFactory> gcanalog;
116};
117
118InputSubsystem::InputSubsystem() : impl{std::make_unique<Impl>()} {}
119
120InputSubsystem::~InputSubsystem() = default;
121
122void InputSubsystem::Initialize() {
123 impl->Initialize();
124}
125
126void InputSubsystem::Shutdown() {
127 impl->Shutdown();
128}
129
130Keyboard* InputSubsystem::GetKeyboard() {
131 return impl->keyboard.get();
132}
133
134const Keyboard* InputSubsystem::GetKeyboard() const {
135 return impl->keyboard.get();
136}
137
138MotionEmu* InputSubsystem::GetMotionEmu() {
139 return impl->motion_emu.get();
140}
141
142const MotionEmu* InputSubsystem::GetMotionEmu() const {
143 return impl->motion_emu.get();
144}
145
146std::vector<Common::ParamPackage> InputSubsystem::GetInputDevices() const {
147 return impl->GetInputDevices();
148}
149
150AnalogMapping InputSubsystem::GetAnalogMappingForDevice(const Common::ParamPackage& device) const {
151 return impl->GetAnalogMappingForDevice(device);
152}
62 153
63 gcbuttons.reset(); 154ButtonMapping InputSubsystem::GetButtonMappingForDevice(const Common::ParamPackage& device) const {
64 gcanalog.reset(); 155 return impl->GetButtonMappingForDevice(device);
65} 156}
66 157
67Keyboard* GetKeyboard() { 158GCAnalogFactory* InputSubsystem::GetGCAnalogs() {
68 return keyboard.get(); 159 return impl->gcanalog.get();
69} 160}
70 161
71MotionEmu* GetMotionEmu() { 162const GCAnalogFactory* InputSubsystem::GetGCAnalogs() const {
72 return motion_emu.get(); 163 return impl->gcanalog.get();
73} 164}
74 165
75GCButtonFactory* GetGCButtons() { 166GCButtonFactory* InputSubsystem::GetGCButtons() {
76 return gcbuttons.get(); 167 return impl->gcbuttons.get();
77} 168}
78 169
79GCAnalogFactory* GetGCAnalogs() { 170const GCButtonFactory* InputSubsystem::GetGCButtons() const {
80 return gcanalog.get(); 171 return impl->gcbuttons.get();
172}
173
174std::vector<std::unique_ptr<Polling::DevicePoller>> InputSubsystem::GetPollers(
175 Polling::DeviceType type) const {
176#ifdef HAVE_SDL2
177 return impl->sdl->GetPollers(type);
178#else
179 return {};
180#endif
81} 181}
82 182
83std::string GenerateKeyboardParam(int key_code) { 183std::string GenerateKeyboardParam(int key_code) {
@@ -101,68 +201,4 @@ std::string GenerateAnalogParamFromKeys(int key_up, int key_down, int key_left,
101 }; 201 };
102 return circle_pad_param.Serialize(); 202 return circle_pad_param.Serialize();
103} 203}
104
105std::vector<Common::ParamPackage> GetInputDevices() {
106 std::vector<Common::ParamPackage> devices = {
107 Common::ParamPackage{{"display", "Any"}, {"class", "any"}},
108 Common::ParamPackage{{"display", "Keyboard/Mouse"}, {"class", "key"}},
109 };
110#ifdef HAVE_SDL2
111 auto sdl_devices = sdl->GetInputDevices();
112 devices.insert(devices.end(), sdl_devices.begin(), sdl_devices.end());
113#endif
114 auto udp_devices = udp->GetInputDevices();
115 devices.insert(devices.end(), udp_devices.begin(), udp_devices.end());
116 return devices;
117}
118
119std::unordered_map<Settings::NativeButton::Values, Common::ParamPackage> GetButtonMappingForDevice(
120 const Common::ParamPackage& params) {
121 std::unordered_map<Settings::NativeButton::Values, Common::ParamPackage> mappings;
122 if (!params.Has("class") || params.Get("class", "") == "any") {
123 return {};
124 }
125 if (params.Get("class", "") == "key") {
126 // TODO consider returning the SDL key codes for the default keybindings
127 return {};
128 }
129#ifdef HAVE_SDL2
130 if (params.Get("class", "") == "sdl") {
131 return sdl->GetButtonMappingForDevice(params);
132 }
133#endif
134 return {};
135}
136
137std::unordered_map<Settings::NativeAnalog::Values, Common::ParamPackage> GetAnalogMappingForDevice(
138 const Common::ParamPackage& params) {
139 std::unordered_map<Settings::NativeAnalog::Values, Common::ParamPackage> mappings;
140 if (!params.Has("class") || params.Get("class", "") == "any") {
141 return {};
142 }
143 if (params.Get("class", "") == "key") {
144 // TODO consider returning the SDL key codes for the default keybindings
145 return {};
146 }
147#ifdef HAVE_SDL2
148 if (params.Get("class", "") == "sdl") {
149 return sdl->GetAnalogMappingForDevice(params);
150 }
151#endif
152 return {};
153}
154
155namespace Polling {
156
157std::vector<std::unique_ptr<DevicePoller>> GetPollers(DeviceType type) {
158 std::vector<std::unique_ptr<DevicePoller>> pollers;
159
160#ifdef HAVE_SDL2
161 pollers = sdl->GetPollers(type);
162#endif
163
164 return pollers;
165}
166
167} // namespace Polling
168} // namespace InputCommon 204} // namespace InputCommon
diff --git a/src/input_common/main.h b/src/input_common/main.h
index e706c3750..f66308163 100644
--- a/src/input_common/main.h
+++ b/src/input_common/main.h
@@ -16,52 +16,6 @@ class ParamPackage;
16} 16}
17 17
18namespace InputCommon { 18namespace InputCommon {
19
20/// Initializes and registers all built-in input device factories.
21void Init();
22
23/// Deregisters all built-in input device factories and shuts them down.
24void Shutdown();
25
26class Keyboard;
27
28/// Gets the keyboard button device factory.
29Keyboard* GetKeyboard();
30
31class MotionEmu;
32
33/// Gets the motion emulation factory.
34MotionEmu* GetMotionEmu();
35
36GCButtonFactory* GetGCButtons();
37
38GCAnalogFactory* GetGCAnalogs();
39
40/// Generates a serialized param package for creating a keyboard button device
41std::string GenerateKeyboardParam(int key_code);
42
43/// Generates a serialized param package for creating an analog device taking input from keyboard
44std::string GenerateAnalogParamFromKeys(int key_up, int key_down, int key_left, int key_right,
45 int key_modifier, float modifier_scale);
46
47/**
48 * Return a list of available input devices that this Factory can create a new device with.
49 * Each returned Parampackage should have a `display` field used for display, a class field for
50 * backends to determine if this backend is meant to service the request and any other information
51 * needed to identify this in the backend later.
52 */
53std::vector<Common::ParamPackage> GetInputDevices();
54
55/**
56 * Given a ParamPackage for a Device returned from `GetInputDevices`, attempt to get the default
57 * mapping for the device. This is currently only implemented for the sdl backend devices.
58 */
59using ButtonMapping = std::unordered_map<Settings::NativeButton::Values, Common::ParamPackage>;
60using AnalogMapping = std::unordered_map<Settings::NativeAnalog::Values, Common::ParamPackage>;
61
62ButtonMapping GetButtonMappingForDevice(const Common::ParamPackage&);
63AnalogMapping GetAnalogMappingForDevice(const Common::ParamPackage&);
64
65namespace Polling { 19namespace Polling {
66 20
67enum class DeviceType { Button, AnalogPreferred }; 21enum class DeviceType { Button, AnalogPreferred };
@@ -90,4 +44,88 @@ public:
90// Get all DevicePoller from all backends for a specific device type 44// Get all DevicePoller from all backends for a specific device type
91std::vector<std::unique_ptr<DevicePoller>> GetPollers(DeviceType type); 45std::vector<std::unique_ptr<DevicePoller>> GetPollers(DeviceType type);
92} // namespace Polling 46} // namespace Polling
47
48class GCAnalogFactory;
49class GCButtonFactory;
50class Keyboard;
51class MotionEmu;
52
53/**
54 * Given a ParamPackage for a Device returned from `GetInputDevices`, attempt to get the default
55 * mapping for the device. This is currently only implemented for the SDL backend devices.
56 */
57using AnalogMapping = std::unordered_map<Settings::NativeAnalog::Values, Common::ParamPackage>;
58using ButtonMapping = std::unordered_map<Settings::NativeButton::Values, Common::ParamPackage>;
59
60class InputSubsystem {
61public:
62 explicit InputSubsystem();
63 ~InputSubsystem();
64
65 InputSubsystem(const InputSubsystem&) = delete;
66 InputSubsystem& operator=(const InputSubsystem&) = delete;
67
68 InputSubsystem(InputSubsystem&&) = delete;
69 InputSubsystem& operator=(InputSubsystem&&) = delete;
70
71 /// Initializes and registers all built-in input device factories.
72 void Initialize();
73
74 /// Unregisters all built-in input device factories and shuts them down.
75 void Shutdown();
76
77 /// Retrieves the underlying keyboard device.
78 [[nodiscard]] Keyboard* GetKeyboard();
79
80 /// Retrieves the underlying keyboard device.
81 [[nodiscard]] const Keyboard* GetKeyboard() const;
82
83 /// Retrieves the underlying motion emulation factory.
84 [[nodiscard]] MotionEmu* GetMotionEmu();
85
86 /// Retrieves the underlying motion emulation factory.
87 [[nodiscard]] const MotionEmu* GetMotionEmu() const;
88
89 /**
90 * Returns all available input devices that this Factory can create a new device with.
91 * Each returned ParamPackage should have a `display` field used for display, a class field for
92 * backends to determine if this backend is meant to service the request and any other
93 * information needed to identify this in the backend later.
94 */
95 [[nodiscard]] std::vector<Common::ParamPackage> GetInputDevices() const;
96
97 /// Retrieves the analog mappings for the given device.
98 [[nodiscard]] AnalogMapping GetAnalogMappingForDevice(const Common::ParamPackage& device) const;
99
100 /// Retrieves the button mappings for the given device.
101 [[nodiscard]] ButtonMapping GetButtonMappingForDevice(const Common::ParamPackage& device) const;
102
103 /// Retrieves the underlying GameCube analog handler.
104 [[nodiscard]] GCAnalogFactory* GetGCAnalogs();
105
106 /// Retrieves the underlying GameCube analog handler.
107 [[nodiscard]] const GCAnalogFactory* GetGCAnalogs() const;
108
109 /// Retrieves the underlying GameCube button handler.
110 [[nodiscard]] GCButtonFactory* GetGCButtons();
111
112 /// Retrieves the underlying GameCube button handler.
113 [[nodiscard]] const GCButtonFactory* GetGCButtons() const;
114
115 /// Get all DevicePoller from all backends for a specific device type
116 [[nodiscard]] std::vector<std::unique_ptr<Polling::DevicePoller>> GetPollers(
117 Polling::DeviceType type) const;
118
119private:
120 struct Impl;
121 std::unique_ptr<Impl> impl;
122};
123
124/// Generates a serialized param package for creating a keyboard button device
125std::string GenerateKeyboardParam(int key_code);
126
127/// Generates a serialized param package for creating an analog device taking input from keyboard
128std::string GenerateAnalogParamFromKeys(int key_up, int key_down, int key_left, int key_right,
129 int key_modifier, float modifier_scale);
130
93} // namespace InputCommon 131} // namespace InputCommon