summaryrefslogtreecommitdiff
path: root/src/input_common/tas/tas_input.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/input_common/tas/tas_input.cpp')
-rw-r--r--src/input_common/tas/tas_input.cpp455
1 files changed, 455 insertions, 0 deletions
diff --git a/src/input_common/tas/tas_input.cpp b/src/input_common/tas/tas_input.cpp
new file mode 100644
index 000000000..1598092b6
--- /dev/null
+++ b/src/input_common/tas/tas_input.cpp
@@ -0,0 +1,455 @@
1// Copyright 2021 yuzu Emulator Project
2// Licensed under GPLv2+
3// Refer to the license.txt file included.
4
5#include <cstring>
6#include <regex>
7
8#include "common/fs/file.h"
9#include "common/fs/fs_types.h"
10#include "common/fs/path_util.h"
11#include "common/logging/log.h"
12#include "common/settings.h"
13#include "input_common/tas/tas_input.h"
14
15namespace TasInput {
16
17// Supported keywords and buttons from a TAS file
18constexpr std::array<std::pair<std::string_view, TasButton>, 20> text_to_tas_button = {
19 std::pair{"KEY_A", TasButton::BUTTON_A},
20 {"KEY_B", TasButton::BUTTON_B},
21 {"KEY_X", TasButton::BUTTON_X},
22 {"KEY_Y", TasButton::BUTTON_Y},
23 {"KEY_LSTICK", TasButton::STICK_L},
24 {"KEY_RSTICK", TasButton::STICK_R},
25 {"KEY_L", TasButton::TRIGGER_L},
26 {"KEY_R", TasButton::TRIGGER_R},
27 {"KEY_PLUS", TasButton::BUTTON_PLUS},
28 {"KEY_MINUS", TasButton::BUTTON_MINUS},
29 {"KEY_DLEFT", TasButton::BUTTON_LEFT},
30 {"KEY_DUP", TasButton::BUTTON_UP},
31 {"KEY_DRIGHT", TasButton::BUTTON_RIGHT},
32 {"KEY_DDOWN", TasButton::BUTTON_DOWN},
33 {"KEY_SL", TasButton::BUTTON_SL},
34 {"KEY_SR", TasButton::BUTTON_SR},
35 {"KEY_CAPTURE", TasButton::BUTTON_CAPTURE},
36 {"KEY_HOME", TasButton::BUTTON_HOME},
37 {"KEY_ZL", TasButton::TRIGGER_ZL},
38 {"KEY_ZR", TasButton::TRIGGER_ZR},
39};
40
41Tas::Tas() {
42 if (!Settings::values.tas_enable) {
43 needs_reset = true;
44 return;
45 }
46 LoadTasFiles();
47}
48
49Tas::~Tas() {
50 Stop();
51};
52
53void Tas::LoadTasFiles() {
54 script_length = 0;
55 for (size_t i = 0; i < commands.size(); i++) {
56 LoadTasFile(i);
57 if (commands[i].size() > script_length) {
58 script_length = commands[i].size();
59 }
60 }
61}
62
63void Tas::LoadTasFile(size_t player_index) {
64 if (!commands[player_index].empty()) {
65 commands[player_index].clear();
66 }
67 std::string file =
68 Common::FS::ReadStringFromFile(Common::FS::GetYuzuPath(Common::FS::YuzuPath::TASDir) /
69 fmt::format("script0-{}.txt", player_index + 1),
70 Common::FS::FileType::BinaryFile);
71 std::stringstream command_line(file);
72 std::string line;
73 int frame_no = 0;
74 while (std::getline(command_line, line, '\n')) {
75 if (line.empty()) {
76 continue;
77 }
78 LOG_DEBUG(Input, "Loading line: {}", line);
79 std::smatch m;
80
81 std::stringstream linestream(line);
82 std::string segment;
83 std::vector<std::string> seglist;
84
85 while (std::getline(linestream, segment, ' ')) {
86 seglist.push_back(segment);
87 }
88
89 if (seglist.size() < 4) {
90 continue;
91 }
92
93 while (frame_no < std::stoi(seglist.at(0))) {
94 commands[player_index].push_back({});
95 frame_no++;
96 }
97
98 TASCommand command = {
99 .buttons = ReadCommandButtons(seglist.at(1)),
100 .l_axis = ReadCommandAxis(seglist.at(2)),
101 .r_axis = ReadCommandAxis(seglist.at(3)),
102 };
103 commands[player_index].push_back(command);
104 frame_no++;
105 }
106 LOG_INFO(Input, "TAS file loaded! {} frames", frame_no);
107}
108
109void Tas::WriteTasFile(std::u8string file_name) {
110 std::string output_text;
111 for (size_t frame = 0; frame < record_commands.size(); frame++) {
112 if (!output_text.empty()) {
113 output_text += "\n";
114 }
115 const TASCommand& line = record_commands[frame];
116 output_text += std::to_string(frame) + " " + WriteCommandButtons(line.buttons) + " " +
117 WriteCommandAxis(line.l_axis) + " " + WriteCommandAxis(line.r_axis);
118 }
119 const auto bytes_written = Common::FS::WriteStringToFile(
120 Common::FS::GetYuzuPath(Common::FS::YuzuPath::TASDir) / file_name,
121 Common::FS::FileType::TextFile, output_text);
122 if (bytes_written == output_text.size()) {
123 LOG_INFO(Input, "TAS file written to file!");
124 } else {
125 LOG_ERROR(Input, "Writing the TAS-file has failed! {} / {} bytes written", bytes_written,
126 output_text.size());
127 }
128}
129
130std::pair<float, float> Tas::FlipAxisY(std::pair<float, float> old) {
131 auto [x, y] = old;
132 return {x, -y};
133}
134
135void Tas::RecordInput(u32 buttons, const std::array<std::pair<float, float>, 2>& axes) {
136 last_input = {buttons, FlipAxisY(axes[0]), FlipAxisY(axes[1])};
137}
138
139std::tuple<TasState, size_t, size_t> Tas::GetStatus() const {
140 TasState state;
141 if (is_recording) {
142 return {TasState::Recording, 0, record_commands.size()};
143 }
144
145 if (is_running) {
146 state = TasState::Running;
147 } else {
148 state = TasState::Stopped;
149 }
150
151 return {state, current_command, script_length};
152}
153
154std::string Tas::DebugButtons(u32 buttons) const {
155 return fmt::format("{{ {} }}", TasInput::Tas::ButtonsToString(buttons));
156}
157
158std::string Tas::DebugJoystick(float x, float y) const {
159 return fmt::format("[ {} , {} ]", std::to_string(x), std::to_string(y));
160}
161
162std::string Tas::DebugInput(const TasData& data) const {
163 return fmt::format("{{ {} , {} , {} }}", DebugButtons(data.buttons),
164 DebugJoystick(data.axis[0], data.axis[1]),
165 DebugJoystick(data.axis[2], data.axis[3]));
166}
167
168std::string Tas::DebugInputs(const std::array<TasData, PLAYER_NUMBER>& arr) const {
169 std::string returns = "[ ";
170 for (size_t i = 0; i < arr.size(); i++) {
171 returns += DebugInput(arr[i]);
172 if (i != arr.size() - 1) {
173 returns += " , ";
174 }
175 }
176 return returns + "]";
177}
178
179std::string Tas::ButtonsToString(u32 button) const {
180 std::string returns;
181 for (auto [text_button, tas_button] : text_to_tas_button) {
182 if ((button & static_cast<u32>(tas_button)) != 0)
183 returns += fmt::format(", {}", text_button.substr(4));
184 }
185 return returns.empty() ? "" : returns.substr(2);
186}
187
188void Tas::UpdateThread() {
189 if (!Settings::values.tas_enable) {
190 if (is_running) {
191 Stop();
192 }
193 return;
194 }
195
196 if (is_recording) {
197 record_commands.push_back(last_input);
198 }
199 if (needs_reset) {
200 current_command = 0;
201 needs_reset = false;
202 LoadTasFiles();
203 LOG_DEBUG(Input, "tas_reset done");
204 }
205
206 if (!is_running) {
207 tas_data.fill({});
208 return;
209 }
210 if (current_command < script_length) {
211 LOG_DEBUG(Input, "Playing TAS {}/{}", current_command, script_length);
212 size_t frame = current_command++;
213 for (size_t i = 0; i < commands.size(); i++) {
214 if (frame < commands[i].size()) {
215 TASCommand command = commands[i][frame];
216 tas_data[i].buttons = command.buttons;
217 auto [l_axis_x, l_axis_y] = command.l_axis;
218 tas_data[i].axis[0] = l_axis_x;
219 tas_data[i].axis[1] = l_axis_y;
220 auto [r_axis_x, r_axis_y] = command.r_axis;
221 tas_data[i].axis[2] = r_axis_x;
222 tas_data[i].axis[3] = r_axis_y;
223 } else {
224 tas_data[i] = {};
225 }
226 }
227 } else {
228 is_running = Settings::values.tas_loop.GetValue();
229 current_command = 0;
230 tas_data.fill({});
231 if (!is_running) {
232 SwapToStoredController();
233 }
234 }
235 LOG_DEBUG(Input, "TAS inputs: {}", DebugInputs(tas_data));
236}
237
238TasAnalog Tas::ReadCommandAxis(const std::string& line) const {
239 std::stringstream linestream(line);
240 std::string segment;
241 std::vector<std::string> seglist;
242
243 while (std::getline(linestream, segment, ';')) {
244 seglist.push_back(segment);
245 }
246
247 const float x = std::stof(seglist.at(0)) / 32767.0f;
248 const float y = std::stof(seglist.at(1)) / 32767.0f;
249
250 return {x, y};
251}
252
253u32 Tas::ReadCommandButtons(const std::string& data) const {
254 std::stringstream button_text(data);
255 std::string line;
256 u32 buttons = 0;
257 while (std::getline(button_text, line, ';')) {
258 for (auto [text, tas_button] : text_to_tas_button) {
259 if (text == line) {
260 buttons |= static_cast<u32>(tas_button);
261 break;
262 }
263 }
264 }
265 return buttons;
266}
267
268std::string Tas::WriteCommandAxis(TasAnalog data) const {
269 auto [x, y] = data;
270 std::string line;
271 line += std::to_string(static_cast<int>(x * 32767));
272 line += ";";
273 line += std::to_string(static_cast<int>(y * 32767));
274 return line;
275}
276
277std::string Tas::WriteCommandButtons(u32 data) const {
278 if (data == 0) {
279 return "NONE";
280 }
281
282 std::string line;
283 u32 index = 0;
284 while (data > 0) {
285 if ((data & 1) == 1) {
286 for (auto [text, tas_button] : text_to_tas_button) {
287 if (tas_button == static_cast<TasButton>(1 << index)) {
288 if (line.size() > 0) {
289 line += ";";
290 }
291 line += text;
292 break;
293 }
294 }
295 }
296 index++;
297 data >>= 1;
298 }
299 return line;
300}
301
302void Tas::StartStop() {
303 if (!Settings::values.tas_enable) {
304 return;
305 }
306 if (is_running) {
307 Stop();
308 } else {
309 is_running = true;
310 SwapToTasController();
311 }
312}
313
314void Tas::Stop() {
315 is_running = false;
316 SwapToStoredController();
317}
318
319void Tas::SwapToTasController() {
320 if (!Settings::values.tas_swap_controllers) {
321 return;
322 }
323 auto& players = Settings::values.players.GetValue();
324 for (std::size_t index = 0; index < players.size(); index++) {
325 auto& player = players[index];
326 player_mappings[index] = player;
327
328 // Only swap active controllers
329 if (!player.connected) {
330 continue;
331 }
332
333 Common::ParamPackage tas_param;
334 tas_param.Set("pad", static_cast<u8>(index));
335 auto button_mapping = GetButtonMappingForDevice(tas_param);
336 auto analog_mapping = GetAnalogMappingForDevice(tas_param);
337 auto& buttons = player.buttons;
338 auto& analogs = player.analogs;
339
340 for (std::size_t i = 0; i < buttons.size(); ++i) {
341 buttons[i] = button_mapping[static_cast<Settings::NativeButton::Values>(i)].Serialize();
342 }
343 for (std::size_t i = 0; i < analogs.size(); ++i) {
344 analogs[i] = analog_mapping[static_cast<Settings::NativeAnalog::Values>(i)].Serialize();
345 }
346 }
347 is_old_input_saved = true;
348 Settings::values.is_device_reload_pending.store(true);
349}
350
351void Tas::SwapToStoredController() {
352 if (!is_old_input_saved) {
353 return;
354 }
355 auto& players = Settings::values.players.GetValue();
356 for (std::size_t index = 0; index < players.size(); index++) {
357 players[index] = player_mappings[index];
358 }
359 is_old_input_saved = false;
360 Settings::values.is_device_reload_pending.store(true);
361}
362
363void Tas::Reset() {
364 if (!Settings::values.tas_enable) {
365 return;
366 }
367 needs_reset = true;
368}
369
370bool Tas::Record() {
371 if (!Settings::values.tas_enable) {
372 return true;
373 }
374 is_recording = !is_recording;
375 return is_recording;
376}
377
378void Tas::SaveRecording(bool overwrite_file) {
379 if (is_recording) {
380 return;
381 }
382 if (record_commands.empty()) {
383 return;
384 }
385 WriteTasFile(u8"record.txt");
386 if (overwrite_file) {
387 WriteTasFile(u8"script0-1.txt");
388 }
389 needs_reset = true;
390 record_commands.clear();
391}
392
393InputCommon::ButtonMapping Tas::GetButtonMappingForDevice(
394 const Common::ParamPackage& params) const {
395 // This list is missing ZL/ZR since those are not considered buttons.
396 // We will add those afterwards
397 // This list also excludes any button that can't be really mapped
398 static constexpr std::array<std::pair<Settings::NativeButton::Values, TasButton>, 20>
399 switch_to_tas_button = {
400 std::pair{Settings::NativeButton::A, TasButton::BUTTON_A},
401 {Settings::NativeButton::B, TasButton::BUTTON_B},
402 {Settings::NativeButton::X, TasButton::BUTTON_X},
403 {Settings::NativeButton::Y, TasButton::BUTTON_Y},
404 {Settings::NativeButton::LStick, TasButton::STICK_L},
405 {Settings::NativeButton::RStick, TasButton::STICK_R},
406 {Settings::NativeButton::L, TasButton::TRIGGER_L},
407 {Settings::NativeButton::R, TasButton::TRIGGER_R},
408 {Settings::NativeButton::Plus, TasButton::BUTTON_PLUS},
409 {Settings::NativeButton::Minus, TasButton::BUTTON_MINUS},
410 {Settings::NativeButton::DLeft, TasButton::BUTTON_LEFT},
411 {Settings::NativeButton::DUp, TasButton::BUTTON_UP},
412 {Settings::NativeButton::DRight, TasButton::BUTTON_RIGHT},
413 {Settings::NativeButton::DDown, TasButton::BUTTON_DOWN},
414 {Settings::NativeButton::SL, TasButton::BUTTON_SL},
415 {Settings::NativeButton::SR, TasButton::BUTTON_SR},
416 {Settings::NativeButton::Screenshot, TasButton::BUTTON_CAPTURE},
417 {Settings::NativeButton::Home, TasButton::BUTTON_HOME},
418 {Settings::NativeButton::ZL, TasButton::TRIGGER_ZL},
419 {Settings::NativeButton::ZR, TasButton::TRIGGER_ZR},
420 };
421
422 InputCommon::ButtonMapping mapping{};
423 for (const auto& [switch_button, tas_button] : switch_to_tas_button) {
424 Common::ParamPackage button_params({{"engine", "tas"}});
425 button_params.Set("pad", params.Get("pad", 0));
426 button_params.Set("button", static_cast<int>(tas_button));
427 mapping.insert_or_assign(switch_button, std::move(button_params));
428 }
429
430 return mapping;
431}
432
433InputCommon::AnalogMapping Tas::GetAnalogMappingForDevice(
434 const Common::ParamPackage& params) const {
435
436 InputCommon::AnalogMapping mapping = {};
437 Common::ParamPackage left_analog_params;
438 left_analog_params.Set("engine", "tas");
439 left_analog_params.Set("pad", params.Get("pad", 0));
440 left_analog_params.Set("axis_x", static_cast<int>(TasAxes::StickX));
441 left_analog_params.Set("axis_y", static_cast<int>(TasAxes::StickY));
442 mapping.insert_or_assign(Settings::NativeAnalog::LStick, std::move(left_analog_params));
443 Common::ParamPackage right_analog_params;
444 right_analog_params.Set("engine", "tas");
445 right_analog_params.Set("pad", params.Get("pad", 0));
446 right_analog_params.Set("axis_x", static_cast<int>(TasAxes::SubstickX));
447 right_analog_params.Set("axis_y", static_cast<int>(TasAxes::SubstickY));
448 mapping.insert_or_assign(Settings::NativeAnalog::RStick, std::move(right_analog_params));
449 return mapping;
450}
451
452const TasData& Tas::GetTasState(std::size_t pad) const {
453 return tas_data[pad];
454}
455} // namespace TasInput