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Diffstat (limited to 'src/input_common/sdl/sdl_impl.cpp')
-rw-r--r--src/input_common/sdl/sdl_impl.cpp7
1 files changed, 5 insertions, 2 deletions
diff --git a/src/input_common/sdl/sdl_impl.cpp b/src/input_common/sdl/sdl_impl.cpp
index c395d96cf..7827e324c 100644
--- a/src/input_common/sdl/sdl_impl.cpp
+++ b/src/input_common/sdl/sdl_impl.cpp
@@ -400,7 +400,8 @@ public:
400 return joystick->RumblePlay(0, 0); 400 return joystick->RumblePlay(0, 0);
401 } 401 }
402 402
403 bool SetRumblePlay(f32 amp_low, f32 freq_low, f32 amp_high, f32 freq_high) const override { 403 bool SetRumblePlay(f32 amp_low, [[maybe_unused]] f32 freq_low, f32 amp_high,
404 [[maybe_unused]] f32 freq_high) const override {
404 const auto process_amplitude = [](f32 amplitude) { 405 const auto process_amplitude = [](f32 amplitude) {
405 return static_cast<u16>((amplitude + std::pow(amplitude, 0.3f)) * 0.5f * 0xFFFF); 406 return static_cast<u16>((amplitude + std::pow(amplitude, 0.3f)) * 0.5f * 0xFFFF);
406 }; 407 };
@@ -864,6 +865,8 @@ Common::ParamPackage SDLEventToMotionParamPackage(SDLState& state, const SDL_Eve
864Common::ParamPackage BuildParamPackageForBinding(int port, const std::string& guid, 865Common::ParamPackage BuildParamPackageForBinding(int port, const std::string& guid,
865 const SDL_GameControllerButtonBind& binding) { 866 const SDL_GameControllerButtonBind& binding) {
866 switch (binding.bindType) { 867 switch (binding.bindType) {
868 case SDL_CONTROLLER_BINDTYPE_NONE:
869 break;
867 case SDL_CONTROLLER_BINDTYPE_AXIS: 870 case SDL_CONTROLLER_BINDTYPE_AXIS:
868 return BuildAnalogParamPackageForButton(port, guid, binding.value.axis); 871 return BuildAnalogParamPackageForButton(port, guid, binding.value.axis);
869 case SDL_CONTROLLER_BINDTYPE_BUTTON: 872 case SDL_CONTROLLER_BINDTYPE_BUTTON:
@@ -984,7 +987,7 @@ class SDLPoller : public InputCommon::Polling::DevicePoller {
984public: 987public:
985 explicit SDLPoller(SDLState& state_) : state(state_) {} 988 explicit SDLPoller(SDLState& state_) : state(state_) {}
986 989
987 void Start(const std::string& device_id) override { 990 void Start([[maybe_unused]] const std::string& device_id) override {
988 state.event_queue.Clear(); 991 state.event_queue.Clear();
989 state.polling = true; 992 state.polling = true;
990 } 993 }