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-rw-r--r--src/input_common/sdl/sdl_impl.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/input_common/sdl/sdl_impl.cpp b/src/input_common/sdl/sdl_impl.cpp
index c395d96cf..c16928e98 100644
--- a/src/input_common/sdl/sdl_impl.cpp
+++ b/src/input_common/sdl/sdl_impl.cpp
@@ -864,6 +864,8 @@ Common::ParamPackage SDLEventToMotionParamPackage(SDLState& state, const SDL_Eve
864Common::ParamPackage BuildParamPackageForBinding(int port, const std::string& guid, 864Common::ParamPackage BuildParamPackageForBinding(int port, const std::string& guid,
865 const SDL_GameControllerButtonBind& binding) { 865 const SDL_GameControllerButtonBind& binding) {
866 switch (binding.bindType) { 866 switch (binding.bindType) {
867 case SDL_CONTROLLER_BINDTYPE_NONE:
868 break;
867 case SDL_CONTROLLER_BINDTYPE_AXIS: 869 case SDL_CONTROLLER_BINDTYPE_AXIS:
868 return BuildAnalogParamPackageForButton(port, guid, binding.value.axis); 870 return BuildAnalogParamPackageForButton(port, guid, binding.value.axis);
869 case SDL_CONTROLLER_BINDTYPE_BUTTON: 871 case SDL_CONTROLLER_BINDTYPE_BUTTON:
@@ -984,7 +986,7 @@ class SDLPoller : public InputCommon::Polling::DevicePoller {
984public: 986public:
985 explicit SDLPoller(SDLState& state_) : state(state_) {} 987 explicit SDLPoller(SDLState& state_) : state(state_) {}
986 988
987 void Start(const std::string& device_id) override { 989 void Start([[maybe_unused]] const std::string& device_id) override {
988 state.event_queue.Clear(); 990 state.event_queue.Clear();
989 state.polling = true; 991 state.polling = true;
990 } 992 }