diff options
Diffstat (limited to 'src/input_common/mouse/mouse_input.cpp')
| -rw-r--r-- | src/input_common/mouse/mouse_input.cpp | 127 |
1 files changed, 127 insertions, 0 deletions
diff --git a/src/input_common/mouse/mouse_input.cpp b/src/input_common/mouse/mouse_input.cpp new file mode 100644 index 000000000..d0ee64ad7 --- /dev/null +++ b/src/input_common/mouse/mouse_input.cpp | |||
| @@ -0,0 +1,127 @@ | |||
| 1 | // Copyright 2020 yuzu Emulator Project | ||
| 2 | // Licensed under GPLv2+ | ||
| 3 | // Refer to the license.txt file included. | ||
| 4 | |||
| 5 | #include "common/logging/log.h" | ||
| 6 | #include "common/math_util.h" | ||
| 7 | #include "common/param_package.h" | ||
| 8 | #include "input_common/mouse/mouse_input.h" | ||
| 9 | |||
| 10 | namespace MouseInput { | ||
| 11 | |||
| 12 | Mouse::Mouse() { | ||
| 13 | update_thread = std::thread(&Mouse::UpdateThread, this); | ||
| 14 | } | ||
| 15 | |||
| 16 | Mouse::~Mouse() { | ||
| 17 | update_thread_running = false; | ||
| 18 | if (update_thread.joinable()) { | ||
| 19 | update_thread.join(); | ||
| 20 | } | ||
| 21 | } | ||
| 22 | |||
| 23 | void Mouse::UpdateThread() { | ||
| 24 | constexpr int update_time = 10; | ||
| 25 | while (update_thread_running) { | ||
| 26 | for (MouseInfo& info : mouse_info) { | ||
| 27 | Common::Vec3f angular_direction = {-info.tilt_direction.y, 0.0f, | ||
| 28 | -info.tilt_direction.x}; | ||
| 29 | |||
| 30 | info.motion.SetGyroscope(angular_direction * info.tilt_speed); | ||
| 31 | info.motion.UpdateRotation(update_time * 1000); | ||
| 32 | info.motion.UpdateOrientation(update_time * 1000); | ||
| 33 | info.tilt_speed = 0; | ||
| 34 | info.data.motion = info.motion.GetMotion(); | ||
| 35 | } | ||
| 36 | if (configuring) { | ||
| 37 | UpdateYuzuSettings(); | ||
| 38 | } | ||
| 39 | std::this_thread::sleep_for(std::chrono::milliseconds(update_time)); | ||
| 40 | } | ||
| 41 | } | ||
| 42 | |||
| 43 | void Mouse::UpdateYuzuSettings() { | ||
| 44 | MouseStatus pad_status{}; | ||
| 45 | if (buttons != 0) { | ||
| 46 | pad_status.button = last_button; | ||
| 47 | mouse_queue.Push(pad_status); | ||
| 48 | } | ||
| 49 | } | ||
| 50 | |||
| 51 | void Mouse::PressButton(int x, int y, int button_) { | ||
| 52 | if (button_ >= static_cast<int>(mouse_info.size())) { | ||
| 53 | return; | ||
| 54 | } | ||
| 55 | |||
| 56 | int button = 1 << button_; | ||
| 57 | const auto button_index = static_cast<std::size_t>(button_); | ||
| 58 | buttons |= static_cast<u16>(button); | ||
| 59 | last_button = static_cast<MouseButton>(button_); | ||
| 60 | |||
| 61 | mouse_info[button_index].mouse_origin = Common::MakeVec(x, y); | ||
| 62 | mouse_info[button_index].last_mouse_position = Common::MakeVec(x, y); | ||
| 63 | mouse_info[button_index].data.pressed = true; | ||
| 64 | } | ||
| 65 | |||
| 66 | void Mouse::MouseMove(int x, int y) { | ||
| 67 | for (MouseInfo& info : mouse_info) { | ||
| 68 | if (info.data.pressed) { | ||
| 69 | auto mouse_move = Common::MakeVec(x, y) - info.mouse_origin; | ||
| 70 | auto mouse_change = Common::MakeVec(x, y) - info.last_mouse_position; | ||
| 71 | info.last_mouse_position = Common::MakeVec(x, y); | ||
| 72 | info.data.axis = {mouse_move.x, -mouse_move.y}; | ||
| 73 | |||
| 74 | if (mouse_change.x == 0 && mouse_change.y == 0) { | ||
| 75 | info.tilt_speed = 0; | ||
| 76 | } else { | ||
| 77 | info.tilt_direction = mouse_change.Cast<float>(); | ||
| 78 | info.tilt_speed = info.tilt_direction.Normalize() * info.sensitivity; | ||
| 79 | } | ||
| 80 | } | ||
| 81 | } | ||
| 82 | } | ||
| 83 | |||
| 84 | void Mouse::ReleaseButton(int button_) { | ||
| 85 | if (button_ >= static_cast<int>(mouse_info.size())) { | ||
| 86 | return; | ||
| 87 | } | ||
| 88 | |||
| 89 | int button = 1 << button_; | ||
| 90 | const auto button_index = static_cast<std::size_t>(button_); | ||
| 91 | buttons &= static_cast<u16>(0xFF - button); | ||
| 92 | |||
| 93 | mouse_info[button_index].tilt_speed = 0; | ||
| 94 | mouse_info[button_index].data.pressed = false; | ||
| 95 | mouse_info[button_index].data.axis = {0, 0}; | ||
| 96 | } | ||
| 97 | |||
| 98 | void Mouse::BeginConfiguration() { | ||
| 99 | buttons = 0; | ||
| 100 | last_button = MouseButton::Undefined; | ||
| 101 | mouse_queue.Clear(); | ||
| 102 | configuring = true; | ||
| 103 | } | ||
| 104 | |||
| 105 | void Mouse::EndConfiguration() { | ||
| 106 | buttons = 0; | ||
| 107 | last_button = MouseButton::Undefined; | ||
| 108 | mouse_queue.Clear(); | ||
| 109 | configuring = false; | ||
| 110 | } | ||
| 111 | |||
| 112 | Common::SPSCQueue<MouseStatus>& Mouse::GetMouseQueue() { | ||
| 113 | return mouse_queue; | ||
| 114 | } | ||
| 115 | |||
| 116 | const Common::SPSCQueue<MouseStatus>& Mouse::GetMouseQueue() const { | ||
| 117 | return mouse_queue; | ||
| 118 | } | ||
| 119 | |||
| 120 | MouseData& Mouse::GetMouseState(std::size_t button) { | ||
| 121 | return mouse_info[button].data; | ||
| 122 | } | ||
| 123 | |||
| 124 | const MouseData& Mouse::GetMouseState(std::size_t button) const { | ||
| 125 | return mouse_info[button].data; | ||
| 126 | } | ||
| 127 | } // namespace MouseInput | ||