diff options
Diffstat (limited to 'src/input_common/mouse/mouse_input.cpp')
| -rw-r--r-- | src/input_common/mouse/mouse_input.cpp | 129 |
1 files changed, 129 insertions, 0 deletions
diff --git a/src/input_common/mouse/mouse_input.cpp b/src/input_common/mouse/mouse_input.cpp new file mode 100644 index 000000000..10786a541 --- /dev/null +++ b/src/input_common/mouse/mouse_input.cpp | |||
| @@ -0,0 +1,129 @@ | |||
| 1 | // Copyright 2020 yuzu Emulator Project | ||
| 2 | // Licensed under GPLv2+ | ||
| 3 | // Refer to the license.txt file included. | ||
| 4 | |||
| 5 | #include "input_common/mouse/mouse_input.h" | ||
| 6 | |||
| 7 | namespace MouseInput { | ||
| 8 | |||
| 9 | Mouse::Mouse() { | ||
| 10 | update_thread = std::thread(&Mouse::UpdateThread, this); | ||
| 11 | } | ||
| 12 | |||
| 13 | Mouse::~Mouse() { | ||
| 14 | update_thread_running = false; | ||
| 15 | if (update_thread.joinable()) { | ||
| 16 | update_thread.join(); | ||
| 17 | } | ||
| 18 | } | ||
| 19 | |||
| 20 | void Mouse::UpdateThread() { | ||
| 21 | constexpr int update_time = 10; | ||
| 22 | while (update_thread_running) { | ||
| 23 | for (MouseInfo& info : mouse_info) { | ||
| 24 | const Common::Vec3f angular_direction{ | ||
| 25 | -info.tilt_direction.y, | ||
| 26 | 0.0f, | ||
| 27 | -info.tilt_direction.x, | ||
| 28 | }; | ||
| 29 | |||
| 30 | info.motion.SetGyroscope(angular_direction * info.tilt_speed); | ||
| 31 | info.motion.UpdateRotation(update_time * 1000); | ||
| 32 | info.motion.UpdateOrientation(update_time * 1000); | ||
| 33 | info.tilt_speed = 0; | ||
| 34 | info.data.motion = info.motion.GetMotion(); | ||
| 35 | } | ||
| 36 | if (configuring) { | ||
| 37 | UpdateYuzuSettings(); | ||
| 38 | } | ||
| 39 | std::this_thread::sleep_for(std::chrono::milliseconds(update_time)); | ||
| 40 | } | ||
| 41 | } | ||
| 42 | |||
| 43 | void Mouse::UpdateYuzuSettings() { | ||
| 44 | if (buttons == 0) { | ||
| 45 | return; | ||
| 46 | } | ||
| 47 | |||
| 48 | mouse_queue.Push(MouseStatus{ | ||
| 49 | .button = last_button, | ||
| 50 | }); | ||
| 51 | } | ||
| 52 | |||
| 53 | void Mouse::PressButton(int x, int y, int button_) { | ||
| 54 | const auto button_index = static_cast<std::size_t>(button_); | ||
| 55 | if (button_index >= mouse_info.size()) { | ||
| 56 | return; | ||
| 57 | } | ||
| 58 | |||
| 59 | const auto button = 1U << button_index; | ||
| 60 | buttons |= static_cast<u16>(button); | ||
| 61 | last_button = static_cast<MouseButton>(button_index); | ||
| 62 | |||
| 63 | mouse_info[button_index].mouse_origin = Common::MakeVec(x, y); | ||
| 64 | mouse_info[button_index].last_mouse_position = Common::MakeVec(x, y); | ||
| 65 | mouse_info[button_index].data.pressed = true; | ||
| 66 | } | ||
| 67 | |||
| 68 | void Mouse::MouseMove(int x, int y) { | ||
| 69 | for (MouseInfo& info : mouse_info) { | ||
| 70 | if (info.data.pressed) { | ||
| 71 | const auto mouse_move = Common::MakeVec(x, y) - info.mouse_origin; | ||
| 72 | const auto mouse_change = Common::MakeVec(x, y) - info.last_mouse_position; | ||
| 73 | info.last_mouse_position = Common::MakeVec(x, y); | ||
| 74 | info.data.axis = {mouse_move.x, -mouse_move.y}; | ||
| 75 | |||
| 76 | if (mouse_change.x == 0 && mouse_change.y == 0) { | ||
| 77 | info.tilt_speed = 0; | ||
| 78 | } else { | ||
| 79 | info.tilt_direction = mouse_change.Cast<float>(); | ||
| 80 | info.tilt_speed = info.tilt_direction.Normalize() * info.sensitivity; | ||
| 81 | } | ||
| 82 | } | ||
| 83 | } | ||
| 84 | } | ||
| 85 | |||
| 86 | void Mouse::ReleaseButton(int button_) { | ||
| 87 | const auto button_index = static_cast<std::size_t>(button_); | ||
| 88 | if (button_index >= mouse_info.size()) { | ||
| 89 | return; | ||
| 90 | } | ||
| 91 | |||
| 92 | const auto button = 1U << button_index; | ||
| 93 | buttons &= static_cast<u16>(0xFF - button); | ||
| 94 | |||
| 95 | mouse_info[button_index].tilt_speed = 0; | ||
| 96 | mouse_info[button_index].data.pressed = false; | ||
| 97 | mouse_info[button_index].data.axis = {0, 0}; | ||
| 98 | } | ||
| 99 | |||
| 100 | void Mouse::BeginConfiguration() { | ||
| 101 | buttons = 0; | ||
| 102 | last_button = MouseButton::Undefined; | ||
| 103 | mouse_queue.Clear(); | ||
| 104 | configuring = true; | ||
| 105 | } | ||
| 106 | |||
| 107 | void Mouse::EndConfiguration() { | ||
| 108 | buttons = 0; | ||
| 109 | last_button = MouseButton::Undefined; | ||
| 110 | mouse_queue.Clear(); | ||
| 111 | configuring = false; | ||
| 112 | } | ||
| 113 | |||
| 114 | Common::SPSCQueue<MouseStatus>& Mouse::GetMouseQueue() { | ||
| 115 | return mouse_queue; | ||
| 116 | } | ||
| 117 | |||
| 118 | const Common::SPSCQueue<MouseStatus>& Mouse::GetMouseQueue() const { | ||
| 119 | return mouse_queue; | ||
| 120 | } | ||
| 121 | |||
| 122 | MouseData& Mouse::GetMouseState(std::size_t button) { | ||
| 123 | return mouse_info[button].data; | ||
| 124 | } | ||
| 125 | |||
| 126 | const MouseData& Mouse::GetMouseState(std::size_t button) const { | ||
| 127 | return mouse_info[button].data; | ||
| 128 | } | ||
| 129 | } // namespace MouseInput | ||