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Diffstat (limited to 'src/input_common/mouse/mouse_input.cpp')
-rw-r--r--src/input_common/mouse/mouse_input.cpp95
1 files changed, 91 insertions, 4 deletions
diff --git a/src/input_common/mouse/mouse_input.cpp b/src/input_common/mouse/mouse_input.cpp
index 10786a541..329e416c7 100644
--- a/src/input_common/mouse/mouse_input.cpp
+++ b/src/input_common/mouse/mouse_input.cpp
@@ -2,6 +2,7 @@
2// Licensed under GPLv2+ 2// Licensed under GPLv2+
3// Refer to the license.txt file included. 3// Refer to the license.txt file included.
4 4
5#include "core/settings.h"
5#include "input_common/mouse/mouse_input.h" 6#include "input_common/mouse/mouse_input.h"
6 7
7namespace MouseInput { 8namespace MouseInput {
@@ -32,10 +33,18 @@ void Mouse::UpdateThread() {
32 info.motion.UpdateOrientation(update_time * 1000); 33 info.motion.UpdateOrientation(update_time * 1000);
33 info.tilt_speed = 0; 34 info.tilt_speed = 0;
34 info.data.motion = info.motion.GetMotion(); 35 info.data.motion = info.motion.GetMotion();
36 if (Settings::values.mouse_panning) {
37 info.last_mouse_change *= 0.96f;
38 info.data.axis = {static_cast<int>(16 * info.last_mouse_change.x),
39 static_cast<int>(16 * -info.last_mouse_change.y)};
40 }
35 } 41 }
36 if (configuring) { 42 if (configuring) {
37 UpdateYuzuSettings(); 43 UpdateYuzuSettings();
38 } 44 }
45 if (mouse_panning_timout++ > 20) {
46 StopPanning();
47 }
39 std::this_thread::sleep_for(std::chrono::milliseconds(update_time)); 48 std::this_thread::sleep_for(std::chrono::milliseconds(update_time));
40 } 49 }
41} 50}
@@ -50,7 +59,7 @@ void Mouse::UpdateYuzuSettings() {
50 }); 59 });
51} 60}
52 61
53void Mouse::PressButton(int x, int y, int button_) { 62void Mouse::PressButton(int x, int y, MouseButton button_) {
54 const auto button_index = static_cast<std::size_t>(button_); 63 const auto button_index = static_cast<std::size_t>(button_);
55 if (button_index >= mouse_info.size()) { 64 if (button_index >= mouse_info.size()) {
56 return; 65 return;
@@ -58,15 +67,52 @@ void Mouse::PressButton(int x, int y, int button_) {
58 67
59 const auto button = 1U << button_index; 68 const auto button = 1U << button_index;
60 buttons |= static_cast<u16>(button); 69 buttons |= static_cast<u16>(button);
61 last_button = static_cast<MouseButton>(button_index); 70 last_button = button_;
62 71
63 mouse_info[button_index].mouse_origin = Common::MakeVec(x, y); 72 mouse_info[button_index].mouse_origin = Common::MakeVec(x, y);
64 mouse_info[button_index].last_mouse_position = Common::MakeVec(x, y); 73 mouse_info[button_index].last_mouse_position = Common::MakeVec(x, y);
65 mouse_info[button_index].data.pressed = true; 74 mouse_info[button_index].data.pressed = true;
66} 75}
67 76
68void Mouse::MouseMove(int x, int y) { 77void Mouse::StopPanning() {
69 for (MouseInfo& info : mouse_info) { 78 for (MouseInfo& info : mouse_info) {
79 if (Settings::values.mouse_panning) {
80 info.data.axis = {};
81 info.tilt_speed = 0;
82 info.last_mouse_change = {};
83 }
84 }
85}
86
87void Mouse::MouseMove(int x, int y, int center_x, int center_y) {
88 for (MouseInfo& info : mouse_info) {
89 if (Settings::values.mouse_panning) {
90 auto mouse_change =
91 (Common::MakeVec(x, y) - Common::MakeVec(center_x, center_y)).Cast<float>();
92 mouse_panning_timout = 0;
93
94 if (mouse_change.y == 0 && mouse_change.x == 0) {
95 continue;
96 }
97 const auto mouse_change_length = mouse_change.Length();
98 if (mouse_change_length < 3.0f) {
99 mouse_change /= mouse_change_length / 3.0f;
100 }
101
102 info.last_mouse_change = (info.last_mouse_change * 0.91f) + (mouse_change * 0.09f);
103
104 const auto last_mouse_change_length = info.last_mouse_change.Length();
105 if (last_mouse_change_length > 8.0f) {
106 info.last_mouse_change /= last_mouse_change_length / 8.0f;
107 } else if (last_mouse_change_length < 1.0f) {
108 info.last_mouse_change = mouse_change / mouse_change.Length();
109 }
110
111 info.tilt_direction = info.last_mouse_change;
112 info.tilt_speed = info.tilt_direction.Normalize() * info.sensitivity;
113 continue;
114 }
115
70 if (info.data.pressed) { 116 if (info.data.pressed) {
71 const auto mouse_move = Common::MakeVec(x, y) - info.mouse_origin; 117 const auto mouse_move = Common::MakeVec(x, y) - info.mouse_origin;
72 const auto mouse_change = Common::MakeVec(x, y) - info.last_mouse_position; 118 const auto mouse_change = Common::MakeVec(x, y) - info.last_mouse_position;
@@ -83,7 +129,7 @@ void Mouse::MouseMove(int x, int y) {
83 } 129 }
84} 130}
85 131
86void Mouse::ReleaseButton(int button_) { 132void Mouse::ReleaseButton(MouseButton button_) {
87 const auto button_index = static_cast<std::size_t>(button_); 133 const auto button_index = static_cast<std::size_t>(button_);
88 if (button_index >= mouse_info.size()) { 134 if (button_index >= mouse_info.size()) {
89 return; 135 return;
@@ -106,11 +152,52 @@ void Mouse::BeginConfiguration() {
106 152
107void Mouse::EndConfiguration() { 153void Mouse::EndConfiguration() {
108 buttons = 0; 154 buttons = 0;
155 for (MouseInfo& info : mouse_info) {
156 info.tilt_speed = 0;
157 info.data.pressed = false;
158 info.data.axis = {0, 0};
159 }
109 last_button = MouseButton::Undefined; 160 last_button = MouseButton::Undefined;
110 mouse_queue.Clear(); 161 mouse_queue.Clear();
111 configuring = false; 162 configuring = false;
112} 163}
113 164
165bool Mouse::ToggleButton(std::size_t button_) {
166 if (button_ >= mouse_info.size()) {
167 return false;
168 }
169 const auto button = 1U << button_;
170 const bool button_state = (toggle_buttons & button) != 0;
171 const bool button_lock = (lock_buttons & button) != 0;
172
173 if (button_lock) {
174 return button_state;
175 }
176
177 lock_buttons |= static_cast<u16>(button);
178
179 if (button_state) {
180 toggle_buttons &= static_cast<u16>(0xFF - button);
181 } else {
182 toggle_buttons |= static_cast<u16>(button);
183 }
184
185 return !button_state;
186}
187
188bool Mouse::UnlockButton(std::size_t button_) {
189 if (button_ >= mouse_info.size()) {
190 return false;
191 }
192
193 const auto button = 1U << button_;
194 const bool button_state = (toggle_buttons & button) != 0;
195
196 lock_buttons &= static_cast<u16>(0xFF - button);
197
198 return button_state;
199}
200
114Common::SPSCQueue<MouseStatus>& Mouse::GetMouseQueue() { 201Common::SPSCQueue<MouseStatus>& Mouse::GetMouseQueue() {
115 return mouse_queue; 202 return mouse_queue;
116} 203}