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-rw-r--r--src/input_common/gcadapter/gc_poller.cpp356
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diff --git a/src/input_common/gcadapter/gc_poller.cpp b/src/input_common/gcadapter/gc_poller.cpp
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1// Copyright 2020 yuzu Emulator Project
2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included.
4
5#include <atomic>
6#include <list>
7#include <mutex>
8#include <utility>
9#include "common/assert.h"
10#include "common/threadsafe_queue.h"
11#include "input_common/gcadapter/gc_adapter.h"
12#include "input_common/gcadapter/gc_poller.h"
13
14namespace InputCommon {
15
16class GCButton final : public Input::ButtonDevice {
17public:
18 explicit GCButton(u32 port_, s32 button_, const GCAdapter::Adapter* adapter)
19 : port(port_), button(button_), gcadapter(adapter) {}
20
21 ~GCButton() override;
22
23 bool GetStatus() const override {
24 if (gcadapter->DeviceConnected(port)) {
25 return (gcadapter->GetPadState(port).buttons & button) != 0;
26 }
27 return false;
28 }
29
30private:
31 const u32 port;
32 const s32 button;
33 const GCAdapter::Adapter* gcadapter;
34};
35
36class GCAxisButton final : public Input::ButtonDevice {
37public:
38 explicit GCAxisButton(u32 port_, u32 axis_, float threshold_, bool trigger_if_greater_,
39 const GCAdapter::Adapter* adapter)
40 : port(port_), axis(axis_), threshold(threshold_), trigger_if_greater(trigger_if_greater_),
41 gcadapter(adapter) {}
42
43 bool GetStatus() const override {
44 if (gcadapter->DeviceConnected(port)) {
45 const float current_axis_value = gcadapter->GetPadState(port).axis_values.at(axis);
46 const float axis_value = current_axis_value / 128.0f;
47 if (trigger_if_greater) {
48 // TODO: Might be worthwile to set a slider for the trigger threshold. It is
49 // currently always set to 0.5 in configure_input_player.cpp ZL/ZR HandleClick
50 return axis_value > threshold;
51 }
52 return axis_value < -threshold;
53 }
54 return false;
55 }
56
57private:
58 const u32 port;
59 const u32 axis;
60 float threshold;
61 bool trigger_if_greater;
62 const GCAdapter::Adapter* gcadapter;
63};
64
65GCButtonFactory::GCButtonFactory(std::shared_ptr<GCAdapter::Adapter> adapter_)
66 : adapter(std::move(adapter_)) {}
67
68GCButton::~GCButton() = default;
69
70std::unique_ptr<Input::ButtonDevice> GCButtonFactory::Create(const Common::ParamPackage& params) {
71 const auto button_id = params.Get("button", 0);
72 const auto port = static_cast<u32>(params.Get("port", 0));
73
74 constexpr s32 PAD_STICK_ID = static_cast<s32>(GCAdapter::PadButton::Stick);
75
76 // button is not an axis/stick button
77 if (button_id != PAD_STICK_ID) {
78 return std::make_unique<GCButton>(port, button_id, adapter.get());
79 }
80
81 // For Axis buttons, used by the binary sticks.
82 if (button_id == PAD_STICK_ID) {
83 const int axis = params.Get("axis", 0);
84 const float threshold = params.Get("threshold", 0.25f);
85 const std::string direction_name = params.Get("direction", "");
86 bool trigger_if_greater;
87 if (direction_name == "+") {
88 trigger_if_greater = true;
89 } else if (direction_name == "-") {
90 trigger_if_greater = false;
91 } else {
92 trigger_if_greater = true;
93 LOG_ERROR(Input, "Unknown direction {}", direction_name);
94 }
95 return std::make_unique<GCAxisButton>(port, axis, threshold, trigger_if_greater,
96 adapter.get());
97 }
98
99 return nullptr;
100}
101
102Common::ParamPackage GCButtonFactory::GetNextInput() const {
103 Common::ParamPackage params;
104 GCAdapter::GCPadStatus pad;
105 auto& queue = adapter->GetPadQueue();
106 while (queue.Pop(pad)) {
107 // This while loop will break on the earliest detected button
108 params.Set("engine", "gcpad");
109 params.Set("port", static_cast<s32>(pad.port));
110 if (pad.button != GCAdapter::PadButton::Undefined) {
111 params.Set("button", static_cast<u16>(pad.button));
112 }
113
114 // For Axis button implementation
115 if (pad.axis != GCAdapter::PadAxes::Undefined) {
116 params.Set("axis", static_cast<u8>(pad.axis));
117 params.Set("button", static_cast<u16>(GCAdapter::PadButton::Stick));
118 params.Set("threshold", "0.25");
119 if (pad.axis_value > 0) {
120 params.Set("direction", "+");
121 } else {
122 params.Set("direction", "-");
123 }
124 break;
125 }
126 }
127 return params;
128}
129
130void GCButtonFactory::BeginConfiguration() {
131 polling = true;
132 adapter->BeginConfiguration();
133}
134
135void GCButtonFactory::EndConfiguration() {
136 polling = false;
137 adapter->EndConfiguration();
138}
139
140class GCAnalog final : public Input::AnalogDevice {
141public:
142 explicit GCAnalog(u32 port_, u32 axis_x_, u32 axis_y_, bool invert_x_, bool invert_y_,
143 float deadzone_, float range_, const GCAdapter::Adapter* adapter)
144 : port(port_), axis_x(axis_x_), axis_y(axis_y_), invert_x(invert_x_), invert_y(invert_y_),
145 deadzone(deadzone_), range(range_), gcadapter(adapter) {}
146
147 float GetAxis(u32 axis) const {
148 if (gcadapter->DeviceConnected(port)) {
149 std::lock_guard lock{mutex};
150 const auto axis_value =
151 static_cast<float>(gcadapter->GetPadState(port).axis_values.at(axis));
152 return (axis_value) / (100.0f * range);
153 }
154 return 0.0f;
155 }
156
157 std::pair<float, float> GetAnalog(u32 analog_axis_x, u32 analog_axis_y) const {
158 float x = GetAxis(analog_axis_x);
159 float y = GetAxis(analog_axis_y);
160 if (invert_x) {
161 x = -x;
162 }
163 if (invert_y) {
164 y = -y;
165 }
166 // Make sure the coordinates are in the unit circle,
167 // otherwise normalize it.
168 float r = x * x + y * y;
169 if (r > 1.0f) {
170 r = std::sqrt(r);
171 x /= r;
172 y /= r;
173 }
174
175 return {x, y};
176 }
177
178 std::tuple<float, float> GetStatus() const override {
179 const auto [x, y] = GetAnalog(axis_x, axis_y);
180 const float r = std::sqrt((x * x) + (y * y));
181 if (r > deadzone) {
182 return {x / r * (r - deadzone) / (1 - deadzone),
183 y / r * (r - deadzone) / (1 - deadzone)};
184 }
185 return {0.0f, 0.0f};
186 }
187
188 std::tuple<float, float> GetRawStatus() const override {
189 const float x = GetAxis(axis_x);
190 const float y = GetAxis(axis_y);
191 return {x, y};
192 }
193
194 Input::AnalogProperties GetAnalogProperties() const override {
195 return {deadzone, range, 0.5f};
196 }
197
198 bool GetAnalogDirectionStatus(Input::AnalogDirection direction) const override {
199 const auto [x, y] = GetStatus();
200 const float directional_deadzone = 0.5f;
201 switch (direction) {
202 case Input::AnalogDirection::RIGHT:
203 return x > directional_deadzone;
204 case Input::AnalogDirection::LEFT:
205 return x < -directional_deadzone;
206 case Input::AnalogDirection::UP:
207 return y > directional_deadzone;
208 case Input::AnalogDirection::DOWN:
209 return y < -directional_deadzone;
210 }
211 return false;
212 }
213
214private:
215 const u32 port;
216 const u32 axis_x;
217 const u32 axis_y;
218 const bool invert_x;
219 const bool invert_y;
220 const float deadzone;
221 const float range;
222 const GCAdapter::Adapter* gcadapter;
223 mutable std::mutex mutex;
224};
225
226/// An analog device factory that creates analog devices from GC Adapter
227GCAnalogFactory::GCAnalogFactory(std::shared_ptr<GCAdapter::Adapter> adapter_)
228 : adapter(std::move(adapter_)) {}
229
230/**
231 * Creates analog device from joystick axes
232 * @param params contains parameters for creating the device:
233 * - "port": the nth gcpad on the adapter
234 * - "axis_x": the index of the axis to be bind as x-axis
235 * - "axis_y": the index of the axis to be bind as y-axis
236 */
237std::unique_ptr<Input::AnalogDevice> GCAnalogFactory::Create(const Common::ParamPackage& params) {
238 const auto port = static_cast<u32>(params.Get("port", 0));
239 const auto axis_x = static_cast<u32>(params.Get("axis_x", 0));
240 const auto axis_y = static_cast<u32>(params.Get("axis_y", 1));
241 const auto deadzone = std::clamp(params.Get("deadzone", 0.0f), 0.0f, 1.0f);
242 const auto range = std::clamp(params.Get("range", 1.0f), 0.50f, 1.50f);
243 const std::string invert_x_value = params.Get("invert_x", "+");
244 const std::string invert_y_value = params.Get("invert_y", "+");
245 const bool invert_x = invert_x_value == "-";
246 const bool invert_y = invert_y_value == "-";
247
248 return std::make_unique<GCAnalog>(port, axis_x, axis_y, invert_x, invert_y, deadzone, range,
249 adapter.get());
250}
251
252void GCAnalogFactory::BeginConfiguration() {
253 polling = true;
254 adapter->BeginConfiguration();
255}
256
257void GCAnalogFactory::EndConfiguration() {
258 polling = false;
259 adapter->EndConfiguration();
260}
261
262Common::ParamPackage GCAnalogFactory::GetNextInput() {
263 GCAdapter::GCPadStatus pad;
264 Common::ParamPackage params;
265 auto& queue = adapter->GetPadQueue();
266 while (queue.Pop(pad)) {
267 if (pad.button != GCAdapter::PadButton::Undefined) {
268 params.Set("engine", "gcpad");
269 params.Set("port", static_cast<s32>(pad.port));
270 params.Set("button", static_cast<u16>(pad.button));
271 return params;
272 }
273 if (pad.axis == GCAdapter::PadAxes::Undefined ||
274 std::abs(static_cast<float>(pad.axis_value) / 128.0f) < 0.1f) {
275 continue;
276 }
277 // An analog device needs two axes, so we need to store the axis for later and wait for
278 // a second input event. The axes also must be from the same joystick.
279 const u8 axis = static_cast<u8>(pad.axis);
280 if (axis == 0 || axis == 1) {
281 analog_x_axis = 0;
282 analog_y_axis = 1;
283 controller_number = static_cast<s32>(pad.port);
284 break;
285 }
286 if (axis == 2 || axis == 3) {
287 analog_x_axis = 2;
288 analog_y_axis = 3;
289 controller_number = static_cast<s32>(pad.port);
290 break;
291 }
292
293 if (analog_x_axis == -1) {
294 analog_x_axis = axis;
295 controller_number = static_cast<s32>(pad.port);
296 } else if (analog_y_axis == -1 && analog_x_axis != axis &&
297 controller_number == static_cast<s32>(pad.port)) {
298 analog_y_axis = axis;
299 break;
300 }
301 }
302 if (analog_x_axis != -1 && analog_y_axis != -1) {
303 params.Set("engine", "gcpad");
304 params.Set("port", controller_number);
305 params.Set("axis_x", analog_x_axis);
306 params.Set("axis_y", analog_y_axis);
307 params.Set("invert_x", "+");
308 params.Set("invert_y", "+");
309 analog_x_axis = -1;
310 analog_y_axis = -1;
311 controller_number = -1;
312 return params;
313 }
314 return params;
315}
316
317class GCVibration final : public Input::VibrationDevice {
318public:
319 explicit GCVibration(u32 port_, GCAdapter::Adapter* adapter)
320 : port(port_), gcadapter(adapter) {}
321
322 u8 GetStatus() const override {
323 return gcadapter->RumblePlay(port, 0);
324 }
325
326 bool SetRumblePlay(f32 amp_low, [[maybe_unused]] f32 freq_low, f32 amp_high,
327 [[maybe_unused]] f32 freq_high) const override {
328 const auto mean_amplitude = (amp_low + amp_high) * 0.5f;
329 const auto processed_amplitude =
330 static_cast<u8>((mean_amplitude + std::pow(mean_amplitude, 0.3f)) * 0.5f * 0x8);
331
332 return gcadapter->RumblePlay(port, processed_amplitude);
333 }
334
335private:
336 const u32 port;
337 GCAdapter::Adapter* gcadapter;
338};
339
340/// An vibration device factory that creates vibration devices from GC Adapter
341GCVibrationFactory::GCVibrationFactory(std::shared_ptr<GCAdapter::Adapter> adapter_)
342 : adapter(std::move(adapter_)) {}
343
344/**
345 * Creates a vibration device from a joystick
346 * @param params contains parameters for creating the device:
347 * - "port": the nth gcpad on the adapter
348 */
349std::unique_ptr<Input::VibrationDevice> GCVibrationFactory::Create(
350 const Common::ParamPackage& params) {
351 const auto port = static_cast<u32>(params.Get("port", 0));
352
353 return std::make_unique<GCVibration>(port, adapter.get());
354}
355
356} // namespace InputCommon