diff options
Diffstat (limited to 'src/input_common/drivers/virtual_gamepad.h')
| -rw-r--r-- | src/input_common/drivers/virtual_gamepad.h | 12 |
1 files changed, 11 insertions, 1 deletions
diff --git a/src/input_common/drivers/virtual_gamepad.h b/src/input_common/drivers/virtual_gamepad.h index 3df91cc6f..dfbc45a28 100644 --- a/src/input_common/drivers/virtual_gamepad.h +++ b/src/input_common/drivers/virtual_gamepad.h | |||
| @@ -52,7 +52,7 @@ public: | |||
| 52 | void SetButtonState(std::size_t player_index, VirtualButton button_id, bool value); | 52 | void SetButtonState(std::size_t player_index, VirtualButton button_id, bool value); |
| 53 | 53 | ||
| 54 | /** | 54 | /** |
| 55 | * Sets the status of all buttons bound with the key to released | 55 | * Sets the status of a stick to a specific player index |
| 56 | * @param player_index the player number that will take this action | 56 | * @param player_index the player number that will take this action |
| 57 | * @param axis_id the id of the axis to move | 57 | * @param axis_id the id of the axis to move |
| 58 | * @param x_value the position of the stick in the x axis | 58 | * @param x_value the position of the stick in the x axis |
| @@ -62,6 +62,16 @@ public: | |||
| 62 | void SetStickPosition(std::size_t player_index, VirtualStick axis_id, float x_value, | 62 | void SetStickPosition(std::size_t player_index, VirtualStick axis_id, float x_value, |
| 63 | float y_value); | 63 | float y_value); |
| 64 | 64 | ||
| 65 | /** | ||
| 66 | * Sets the status of the motion sensor to a specific player index | ||
| 67 | * @param player_index the player number that will take this action | ||
| 68 | * @param delta_timestamp time passed since last reading | ||
| 69 | * @param gyro_x,gyro_y,gyro_z the gyro sensor readings | ||
| 70 | * @param accel_x,accel_y,accel_z the acelerometer reading | ||
| 71 | */ | ||
| 72 | void SetMotionState(std::size_t player_index, u64 delta_timestamp, float gyro_x, float gyro_y, | ||
| 73 | float gyro_z, float accel_x, float accel_y, float accel_z); | ||
| 74 | |||
| 65 | /// Restores all inputs into the neutral position | 75 | /// Restores all inputs into the neutral position |
| 66 | void ResetControllers(); | 76 | void ResetControllers(); |
| 67 | 77 | ||