diff options
Diffstat (limited to 'src/input_common/drivers/sdl_driver.cpp')
| -rw-r--r-- | src/input_common/drivers/sdl_driver.cpp | 95 |
1 files changed, 69 insertions, 26 deletions
diff --git a/src/input_common/drivers/sdl_driver.cpp b/src/input_common/drivers/sdl_driver.cpp index 4818bb744..5c20b3426 100644 --- a/src/input_common/drivers/sdl_driver.cpp +++ b/src/input_common/drivers/sdl_driver.cpp | |||
| @@ -40,25 +40,26 @@ public: | |||
| 40 | } | 40 | } |
| 41 | 41 | ||
| 42 | void EnableMotion() { | 42 | void EnableMotion() { |
| 43 | if (sdl_controller) { | 43 | if (!sdl_controller) { |
| 44 | SDL_GameController* controller = sdl_controller.get(); | 44 | return; |
| 45 | has_accel = SDL_GameControllerHasSensor(controller, SDL_SENSOR_ACCEL) == SDL_TRUE; | 45 | } |
| 46 | has_gyro = SDL_GameControllerHasSensor(controller, SDL_SENSOR_GYRO) == SDL_TRUE; | 46 | SDL_GameController* controller = sdl_controller.get(); |
| 47 | if (has_accel) { | 47 | if (HasMotion()) { |
| 48 | SDL_GameControllerSetSensorEnabled(controller, SDL_SENSOR_ACCEL, SDL_TRUE); | 48 | SDL_GameControllerSetSensorEnabled(controller, SDL_SENSOR_ACCEL, SDL_FALSE); |
| 49 | } | 49 | SDL_GameControllerSetSensorEnabled(controller, SDL_SENSOR_GYRO, SDL_FALSE); |
| 50 | if (has_gyro) { | 50 | } |
| 51 | SDL_GameControllerSetSensorEnabled(controller, SDL_SENSOR_GYRO, SDL_TRUE); | 51 | has_accel = SDL_GameControllerHasSensor(controller, SDL_SENSOR_ACCEL) == SDL_TRUE; |
| 52 | } | 52 | has_gyro = SDL_GameControllerHasSensor(controller, SDL_SENSOR_GYRO) == SDL_TRUE; |
| 53 | if (has_accel) { | ||
| 54 | SDL_GameControllerSetSensorEnabled(controller, SDL_SENSOR_ACCEL, SDL_TRUE); | ||
| 55 | } | ||
| 56 | if (has_gyro) { | ||
| 57 | SDL_GameControllerSetSensorEnabled(controller, SDL_SENSOR_GYRO, SDL_TRUE); | ||
| 53 | } | 58 | } |
| 54 | } | 59 | } |
| 55 | 60 | ||
| 56 | bool HasGyro() const { | 61 | bool HasMotion() const { |
| 57 | return has_gyro; | 62 | return has_gyro || has_accel; |
| 58 | } | ||
| 59 | |||
| 60 | bool HasAccel() const { | ||
| 61 | return has_accel; | ||
| 62 | } | 63 | } |
| 63 | 64 | ||
| 64 | bool UpdateMotion(SDL_ControllerSensorEvent event) { | 65 | bool UpdateMotion(SDL_ControllerSensorEvent event) { |
| @@ -85,6 +86,20 @@ public: | |||
| 85 | if (time_difference == 0) { | 86 | if (time_difference == 0) { |
| 86 | return false; | 87 | return false; |
| 87 | } | 88 | } |
| 89 | |||
| 90 | // Motion data is invalid | ||
| 91 | if (motion.accel_x == 0 && motion.gyro_x == 0 && motion.accel_y == 0 && | ||
| 92 | motion.gyro_y == 0 && motion.accel_z == 0 && motion.gyro_z == 0) { | ||
| 93 | if (motion_error_count++ < 200) { | ||
| 94 | return false; | ||
| 95 | } | ||
| 96 | // Try restarting the sensor | ||
| 97 | motion_error_count = 0; | ||
| 98 | EnableMotion(); | ||
| 99 | return false; | ||
| 100 | } | ||
| 101 | |||
| 102 | motion_error_count = 0; | ||
| 88 | motion.delta_timestamp = time_difference * 1000; | 103 | motion.delta_timestamp = time_difference * 1000; |
| 89 | return true; | 104 | return true; |
| 90 | } | 105 | } |
| @@ -250,6 +265,7 @@ private: | |||
| 250 | mutable std::mutex mutex; | 265 | mutable std::mutex mutex; |
| 251 | 266 | ||
| 252 | u64 last_motion_update{}; | 267 | u64 last_motion_update{}; |
| 268 | std::size_t motion_error_count{}; | ||
| 253 | bool has_gyro{false}; | 269 | bool has_gyro{false}; |
| 254 | bool has_accel{false}; | 270 | bool has_accel{false}; |
| 255 | bool has_vibration{false}; | 271 | bool has_vibration{false}; |
| @@ -318,6 +334,23 @@ void SDLDriver::InitJoystick(int joystick_index) { | |||
| 318 | 334 | ||
| 319 | const auto guid = GetGUID(sdl_joystick); | 335 | const auto guid = GetGUID(sdl_joystick); |
| 320 | 336 | ||
| 337 | if (Settings::values.enable_joycon_driver) { | ||
| 338 | if (guid.uuid[5] == 0x05 && guid.uuid[4] == 0x7e && | ||
| 339 | (guid.uuid[8] == 0x06 || guid.uuid[8] == 0x07)) { | ||
| 340 | LOG_WARNING(Input, "Preferring joycon driver for device index {}", joystick_index); | ||
| 341 | SDL_JoystickClose(sdl_joystick); | ||
| 342 | return; | ||
| 343 | } | ||
| 344 | } | ||
| 345 | |||
| 346 | if (Settings::values.enable_procon_driver) { | ||
| 347 | if (guid.uuid[5] == 0x05 && guid.uuid[4] == 0x7e && guid.uuid[8] == 0x09) { | ||
| 348 | LOG_WARNING(Input, "Preferring joycon driver for device index {}", joystick_index); | ||
| 349 | SDL_JoystickClose(sdl_joystick); | ||
| 350 | return; | ||
| 351 | } | ||
| 352 | } | ||
| 353 | |||
| 321 | std::scoped_lock lock{joystick_map_mutex}; | 354 | std::scoped_lock lock{joystick_map_mutex}; |
| 322 | if (joystick_map.find(guid) == joystick_map.end()) { | 355 | if (joystick_map.find(guid) == joystick_map.end()) { |
| 323 | auto joystick = std::make_shared<SDLJoystick>(guid, 0, sdl_joystick, sdl_gamecontroller); | 356 | auto joystick = std::make_shared<SDLJoystick>(guid, 0, sdl_joystick, sdl_gamecontroller); |
| @@ -440,9 +473,19 @@ SDLDriver::SDLDriver(std::string input_engine_) : InputEngine(std::move(input_en | |||
| 440 | SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS5_RUMBLE, "1"); | 473 | SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS5_RUMBLE, "1"); |
| 441 | SDL_SetHint(SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS, "1"); | 474 | SDL_SetHint(SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS, "1"); |
| 442 | 475 | ||
| 443 | // Use hidapi driver for joycons. This will allow joycons to be detected as a GameController and | 476 | // Disable hidapi drivers for joycon controllers when the custom joycon driver is enabled |
| 444 | // not a generic one | 477 | if (Settings::values.enable_joycon_driver) { |
| 445 | SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS, "1"); | 478 | SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS, "0"); |
| 479 | } else { | ||
| 480 | SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS, "1"); | ||
| 481 | } | ||
| 482 | |||
| 483 | // Disable hidapi drivers for pro controllers when the custom joycon driver is enabled | ||
| 484 | if (Settings::values.enable_procon_driver) { | ||
| 485 | SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_SWITCH, "0"); | ||
| 486 | } else { | ||
| 487 | SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_SWITCH, "1"); | ||
| 488 | } | ||
| 446 | 489 | ||
| 447 | // Disable hidapi driver for xbox. Already default on Windows, this causes conflict with native | 490 | // Disable hidapi driver for xbox. Already default on Windows, this causes conflict with native |
| 448 | // driver on Linux. | 491 | // driver on Linux. |
| @@ -532,7 +575,7 @@ std::vector<Common::ParamPackage> SDLDriver::GetInputDevices() const { | |||
| 532 | return devices; | 575 | return devices; |
| 533 | } | 576 | } |
| 534 | 577 | ||
| 535 | Common::Input::VibrationError SDLDriver::SetVibration( | 578 | Common::Input::DriverResult SDLDriver::SetVibration( |
| 536 | const PadIdentifier& identifier, const Common::Input::VibrationStatus& vibration) { | 579 | const PadIdentifier& identifier, const Common::Input::VibrationStatus& vibration) { |
| 537 | const auto joystick = | 580 | const auto joystick = |
| 538 | GetSDLJoystickByGUID(identifier.guid.RawString(), static_cast<int>(identifier.port)); | 581 | GetSDLJoystickByGUID(identifier.guid.RawString(), static_cast<int>(identifier.port)); |
| @@ -566,14 +609,14 @@ Common::Input::VibrationError SDLDriver::SetVibration( | |||
| 566 | .vibration = new_vibration, | 609 | .vibration = new_vibration, |
| 567 | }); | 610 | }); |
| 568 | 611 | ||
| 569 | return Common::Input::VibrationError::None; | 612 | return Common::Input::DriverResult::Success; |
| 570 | } | 613 | } |
| 571 | 614 | ||
| 572 | bool SDLDriver::IsVibrationEnabled(const PadIdentifier& identifier) { | 615 | bool SDLDriver::IsVibrationEnabled(const PadIdentifier& identifier) { |
| 573 | const auto joystick = | 616 | const auto joystick = |
| 574 | GetSDLJoystickByGUID(identifier.guid.RawString(), static_cast<int>(identifier.port)); | 617 | GetSDLJoystickByGUID(identifier.guid.RawString(), static_cast<int>(identifier.port)); |
| 575 | 618 | ||
| 576 | constexpr Common::Input::VibrationStatus test_vibration{ | 619 | static constexpr Common::Input::VibrationStatus test_vibration{ |
| 577 | .low_amplitude = 1, | 620 | .low_amplitude = 1, |
| 578 | .low_frequency = 160.0f, | 621 | .low_frequency = 160.0f, |
| 579 | .high_amplitude = 1, | 622 | .high_amplitude = 1, |
| @@ -581,7 +624,7 @@ bool SDLDriver::IsVibrationEnabled(const PadIdentifier& identifier) { | |||
| 581 | .type = Common::Input::VibrationAmplificationType::Exponential, | 624 | .type = Common::Input::VibrationAmplificationType::Exponential, |
| 582 | }; | 625 | }; |
| 583 | 626 | ||
| 584 | constexpr Common::Input::VibrationStatus zero_vibration{ | 627 | static constexpr Common::Input::VibrationStatus zero_vibration{ |
| 585 | .low_amplitude = 0, | 628 | .low_amplitude = 0, |
| 586 | .low_frequency = 160.0f, | 629 | .low_frequency = 160.0f, |
| 587 | .high_amplitude = 0, | 630 | .high_amplitude = 0, |
| @@ -942,18 +985,18 @@ MotionMapping SDLDriver::GetMotionMappingForDevice(const Common::ParamPackage& p | |||
| 942 | MotionMapping mapping = {}; | 985 | MotionMapping mapping = {}; |
| 943 | joystick->EnableMotion(); | 986 | joystick->EnableMotion(); |
| 944 | 987 | ||
| 945 | if (joystick->HasGyro() || joystick->HasAccel()) { | 988 | if (joystick->HasMotion()) { |
| 946 | mapping.insert_or_assign(Settings::NativeMotion::MotionRight, | 989 | mapping.insert_or_assign(Settings::NativeMotion::MotionRight, |
| 947 | BuildMotionParam(joystick->GetPort(), joystick->GetGUID())); | 990 | BuildMotionParam(joystick->GetPort(), joystick->GetGUID())); |
| 948 | } | 991 | } |
| 949 | if (params.Has("guid2")) { | 992 | if (params.Has("guid2")) { |
| 950 | joystick2->EnableMotion(); | 993 | joystick2->EnableMotion(); |
| 951 | if (joystick2->HasGyro() || joystick2->HasAccel()) { | 994 | if (joystick2->HasMotion()) { |
| 952 | mapping.insert_or_assign(Settings::NativeMotion::MotionLeft, | 995 | mapping.insert_or_assign(Settings::NativeMotion::MotionLeft, |
| 953 | BuildMotionParam(joystick2->GetPort(), joystick2->GetGUID())); | 996 | BuildMotionParam(joystick2->GetPort(), joystick2->GetGUID())); |
| 954 | } | 997 | } |
| 955 | } else { | 998 | } else { |
| 956 | if (joystick->HasGyro() || joystick->HasAccel()) { | 999 | if (joystick->HasMotion()) { |
| 957 | mapping.insert_or_assign(Settings::NativeMotion::MotionLeft, | 1000 | mapping.insert_or_assign(Settings::NativeMotion::MotionLeft, |
| 958 | BuildMotionParam(joystick->GetPort(), joystick->GetGUID())); | 1001 | BuildMotionParam(joystick->GetPort(), joystick->GetGUID())); |
| 959 | } | 1002 | } |