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Diffstat (limited to 'src/input_common/drivers/sdl_driver.cpp')
-rw-r--r--src/input_common/drivers/sdl_driver.cpp10
1 files changed, 9 insertions, 1 deletions
diff --git a/src/input_common/drivers/sdl_driver.cpp b/src/input_common/drivers/sdl_driver.cpp
index 446c027d3..00474ac77 100644
--- a/src/input_common/drivers/sdl_driver.cpp
+++ b/src/input_common/drivers/sdl_driver.cpp
@@ -438,10 +438,17 @@ SDLDriver::SDLDriver(std::string input_engine_) : InputEngine(std::move(input_en
438 using namespace std::chrono_literals; 438 using namespace std::chrono_literals;
439 while (initialized) { 439 while (initialized) {
440 SDL_PumpEvents(); 440 SDL_PumpEvents();
441 SendVibrations();
442 std::this_thread::sleep_for(1ms); 441 std::this_thread::sleep_for(1ms);
443 } 442 }
444 }); 443 });
444 vibration_thread = std::thread([this] {
445 Common::SetCurrentThreadName("yuzu:input:SDL_Vibration");
446 using namespace std::chrono_literals;
447 while (initialized) {
448 SendVibrations();
449 std::this_thread::sleep_for(10ms);
450 }
451 });
445 } 452 }
446 // Because the events for joystick connection happens before we have our event watcher added, we 453 // Because the events for joystick connection happens before we have our event watcher added, we
447 // can just open all the joysticks right here 454 // can just open all the joysticks right here
@@ -457,6 +464,7 @@ SDLDriver::~SDLDriver() {
457 initialized = false; 464 initialized = false;
458 if (start_thread) { 465 if (start_thread) {
459 poll_thread.join(); 466 poll_thread.join();
467 vibration_thread.join();
460 SDL_QuitSubSystem(SDL_INIT_JOYSTICK | SDL_INIT_GAMECONTROLLER); 468 SDL_QuitSubSystem(SDL_INIT_JOYSTICK | SDL_INIT_GAMECONTROLLER);
461 } 469 }
462} 470}