diff options
Diffstat (limited to 'src/input_common/drivers/mouse.cpp')
| -rw-r--r-- | src/input_common/drivers/mouse.cpp | 99 |
1 files changed, 49 insertions, 50 deletions
diff --git a/src/input_common/drivers/mouse.cpp b/src/input_common/drivers/mouse.cpp index 0c9f642bb..f07cf8a0e 100644 --- a/src/input_common/drivers/mouse.cpp +++ b/src/input_common/drivers/mouse.cpp | |||
| @@ -76,9 +76,6 @@ void Mouse::UpdateThread(std::stop_token stop_token) { | |||
| 76 | UpdateStickInput(); | 76 | UpdateStickInput(); |
| 77 | UpdateMotionInput(); | 77 | UpdateMotionInput(); |
| 78 | 78 | ||
| 79 | if (mouse_panning_timeout++ > 20) { | ||
| 80 | StopPanning(); | ||
| 81 | } | ||
| 82 | std::this_thread::sleep_for(std::chrono::milliseconds(update_time)); | 79 | std::this_thread::sleep_for(std::chrono::milliseconds(update_time)); |
| 83 | } | 80 | } |
| 84 | } | 81 | } |
| @@ -88,18 +85,45 @@ void Mouse::UpdateStickInput() { | |||
| 88 | return; | 85 | return; |
| 89 | } | 86 | } |
| 90 | 87 | ||
| 91 | const float sensitivity = | 88 | const float length = last_mouse_change.Length(); |
| 92 | Settings::values.mouse_panning_sensitivity.GetValue() * default_stick_sensitivity; | ||
| 93 | 89 | ||
| 94 | // Slow movement by 4% | 90 | // Prevent input from exceeding the max range (1.0f) too much, |
| 95 | last_mouse_change *= 0.96f; | 91 | // but allow some room to make it easier to sustain |
| 96 | SetAxis(identifier, mouse_axis_x, last_mouse_change.x * sensitivity); | 92 | if (length > 1.2f) { |
| 97 | SetAxis(identifier, mouse_axis_y, -last_mouse_change.y * sensitivity); | 93 | last_mouse_change /= length; |
| 94 | last_mouse_change *= 1.2f; | ||
| 95 | } | ||
| 96 | |||
| 97 | auto mouse_change = last_mouse_change; | ||
| 98 | |||
| 99 | // Bind the mouse change to [0 <= deadzone_counterweight <= 1,1] | ||
| 100 | if (length < 1.0f) { | ||
| 101 | const float deadzone_h_counterweight = | ||
| 102 | Settings::values.mouse_panning_deadzone_x_counterweight.GetValue(); | ||
| 103 | const float deadzone_v_counterweight = | ||
| 104 | Settings::values.mouse_panning_deadzone_y_counterweight.GetValue(); | ||
| 105 | mouse_change /= length; | ||
| 106 | mouse_change.x *= length + (1 - length) * deadzone_h_counterweight * 0.01f; | ||
| 107 | mouse_change.y *= length + (1 - length) * deadzone_v_counterweight * 0.01f; | ||
| 108 | } | ||
| 109 | |||
| 110 | SetAxis(identifier, mouse_axis_x, mouse_change.x); | ||
| 111 | SetAxis(identifier, mouse_axis_y, -mouse_change.y); | ||
| 112 | |||
| 113 | // Decay input over time | ||
| 114 | const float clamped_length = std::min(1.0f, length); | ||
| 115 | const float decay_strength = Settings::values.mouse_panning_decay_strength.GetValue(); | ||
| 116 | const float decay = 1 - clamped_length * clamped_length * decay_strength * 0.01f; | ||
| 117 | const float min_decay = Settings::values.mouse_panning_min_decay.GetValue(); | ||
| 118 | const float clamped_decay = std::min(1 - min_decay / 100.0f, decay); | ||
| 119 | last_mouse_change *= clamped_decay; | ||
| 98 | } | 120 | } |
| 99 | 121 | ||
| 100 | void Mouse::UpdateMotionInput() { | 122 | void Mouse::UpdateMotionInput() { |
| 101 | const float sensitivity = | 123 | // This may need its own sensitivity instead of using the average |
| 102 | Settings::values.mouse_panning_sensitivity.GetValue() * default_motion_sensitivity; | 124 | const float sensitivity = (Settings::values.mouse_panning_x_sensitivity.GetValue() + |
| 125 | Settings::values.mouse_panning_y_sensitivity.GetValue()) / | ||
| 126 | 2.0f * default_motion_sensitivity; | ||
| 103 | 127 | ||
| 104 | const float rotation_velocity = std::sqrt(last_motion_change.x * last_motion_change.x + | 128 | const float rotation_velocity = std::sqrt(last_motion_change.x * last_motion_change.x + |
| 105 | last_motion_change.y * last_motion_change.y); | 129 | last_motion_change.y * last_motion_change.y); |
| @@ -131,49 +155,28 @@ void Mouse::UpdateMotionInput() { | |||
| 131 | 155 | ||
| 132 | void Mouse::Move(int x, int y, int center_x, int center_y) { | 156 | void Mouse::Move(int x, int y, int center_x, int center_y) { |
| 133 | if (Settings::values.mouse_panning) { | 157 | if (Settings::values.mouse_panning) { |
| 134 | mouse_panning_timeout = 0; | 158 | const auto mouse_change = |
| 135 | |||
| 136 | auto mouse_change = | ||
| 137 | (Common::MakeVec(x, y) - Common::MakeVec(center_x, center_y)).Cast<float>(); | 159 | (Common::MakeVec(x, y) - Common::MakeVec(center_x, center_y)).Cast<float>(); |
| 138 | last_motion_change += {-mouse_change.y, -mouse_change.x, 0}; | 160 | const float x_sensitivity = |
| 139 | 161 | Settings::values.mouse_panning_x_sensitivity.GetValue() * default_stick_sensitivity; | |
| 140 | const auto move_distance = mouse_change.Length(); | 162 | const float y_sensitivity = |
| 141 | if (move_distance == 0) { | 163 | Settings::values.mouse_panning_y_sensitivity.GetValue() * default_stick_sensitivity; |
| 142 | return; | ||
| 143 | } | ||
| 144 | 164 | ||
| 145 | // Make slow movements at least 3 units on length | 165 | last_motion_change += {-mouse_change.y, -mouse_change.x, 0}; |
| 146 | if (move_distance < 3.0f) { | 166 | last_mouse_change.x += mouse_change.x * x_sensitivity * 0.09f; |
| 147 | // Normalize value | 167 | last_mouse_change.y += mouse_change.y * y_sensitivity * 0.09f; |
| 148 | mouse_change /= move_distance; | ||
| 149 | mouse_change *= 3.0f; | ||
| 150 | } | ||
| 151 | |||
| 152 | // Average mouse movements | ||
| 153 | last_mouse_change = (last_mouse_change * 0.91f) + (mouse_change * 0.09f); | ||
| 154 | |||
| 155 | const auto last_move_distance = last_mouse_change.Length(); | ||
| 156 | |||
| 157 | // Make fast movements clamp to 8 units on length | ||
| 158 | if (last_move_distance > 8.0f) { | ||
| 159 | // Normalize value | ||
| 160 | last_mouse_change /= last_move_distance; | ||
| 161 | last_mouse_change *= 8.0f; | ||
| 162 | } | ||
| 163 | |||
| 164 | // Ignore average if it's less than 1 unit and use current movement value | ||
| 165 | if (last_move_distance < 1.0f) { | ||
| 166 | last_mouse_change = mouse_change / mouse_change.Length(); | ||
| 167 | } | ||
| 168 | 168 | ||
| 169 | return; | 169 | return; |
| 170 | } | 170 | } |
| 171 | 171 | ||
| 172 | if (button_pressed) { | 172 | if (button_pressed) { |
| 173 | const auto mouse_move = Common::MakeVec<int>(x, y) - mouse_origin; | 173 | const auto mouse_move = Common::MakeVec<int>(x, y) - mouse_origin; |
| 174 | const float sensitivity = Settings::values.mouse_panning_sensitivity.GetValue() * 0.0012f; | 174 | const float x_sensitivity = Settings::values.mouse_panning_x_sensitivity.GetValue(); |
| 175 | SetAxis(identifier, mouse_axis_x, static_cast<float>(mouse_move.x) * sensitivity); | 175 | const float y_sensitivity = Settings::values.mouse_panning_y_sensitivity.GetValue(); |
| 176 | SetAxis(identifier, mouse_axis_y, static_cast<float>(-mouse_move.y) * sensitivity); | 176 | SetAxis(identifier, mouse_axis_x, |
| 177 | static_cast<float>(mouse_move.x) * x_sensitivity * 0.0012f); | ||
| 178 | SetAxis(identifier, mouse_axis_y, | ||
| 179 | static_cast<float>(-mouse_move.y) * y_sensitivity * 0.0012f); | ||
| 177 | 180 | ||
| 178 | last_motion_change = { | 181 | last_motion_change = { |
| 179 | static_cast<float>(-mouse_move.y) / 50.0f, | 182 | static_cast<float>(-mouse_move.y) / 50.0f, |
| @@ -241,10 +244,6 @@ void Mouse::ReleaseAllButtons() { | |||
| 241 | button_pressed = false; | 244 | button_pressed = false; |
| 242 | } | 245 | } |
| 243 | 246 | ||
| 244 | void Mouse::StopPanning() { | ||
| 245 | last_mouse_change = {}; | ||
| 246 | } | ||
| 247 | |||
| 248 | std::vector<Common::ParamPackage> Mouse::GetInputDevices() const { | 247 | std::vector<Common::ParamPackage> Mouse::GetInputDevices() const { |
| 249 | std::vector<Common::ParamPackage> devices; | 248 | std::vector<Common::ParamPackage> devices; |
| 250 | devices.emplace_back(Common::ParamPackage{ | 249 | devices.emplace_back(Common::ParamPackage{ |