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-rw-r--r--src/frontend_common/content_manager.h56
1 files changed, 28 insertions, 28 deletions
diff --git a/src/frontend_common/content_manager.h b/src/frontend_common/content_manager.h
index fb92a1695..1cbaa73f7 100644
--- a/src/frontend_common/content_manager.h
+++ b/src/frontend_common/content_manager.h
@@ -47,14 +47,14 @@ inline bool RemoveDLC(const Service::FileSystem::FileSystemController& fs_contro
47 47
48/** 48/**
49 * \brief Removes all DLC for a game 49 * \brief Removes all DLC for a game
50 * \param system Raw pointer to the system instance 50 * \param system Reference to the system instance
51 * \param program_id Program ID for the game that will have all of its DLC removed 51 * \param program_id Program ID for the game that will have all of its DLC removed
52 * \return Number of DLC removed 52 * \return Number of DLC removed
53 */ 53 */
54inline size_t RemoveAllDLC(Core::System* system, const u64 program_id) { 54inline size_t RemoveAllDLC(Core::System& system, const u64 program_id) {
55 size_t count{}; 55 size_t count{};
56 const auto& fs_controller = system->GetFileSystemController(); 56 const auto& fs_controller = system.GetFileSystemController();
57 const auto dlc_entries = system->GetContentProvider().ListEntriesFilter( 57 const auto dlc_entries = system.GetContentProvider().ListEntriesFilter(
58 FileSys::TitleType::AOC, FileSys::ContentRecordType::Data); 58 FileSys::TitleType::AOC, FileSys::ContentRecordType::Data);
59 std::vector<u64> program_dlc_entries; 59 std::vector<u64> program_dlc_entries;
60 60
@@ -124,15 +124,15 @@ inline bool RemoveMod(const Service::FileSystem::FileSystemController& fs_contro
124 124
125/** 125/**
126 * \brief Installs an NSP 126 * \brief Installs an NSP
127 * \param system Raw pointer to the system instance 127 * \param system Reference to the system instance
128 * \param vfs Raw pointer to the VfsFilesystem instance in Core::System 128 * \param vfs Reference to the VfsFilesystem instance in Core::System
129 * \param filename Path to the NSP file 129 * \param filename Path to the NSP file
130 * \param callback Callback to report the progress of the installation. The first size_t 130 * \param callback Callback to report the progress of the installation. The first size_t
131 * parameter is the total size of the virtual file and the second is the current progress. If you 131 * parameter is the total size of the virtual file and the second is the current progress. If you
132 * return true to the callback, it will cancel the installation as soon as possible. 132 * return true to the callback, it will cancel the installation as soon as possible.
133 * \return [InstallResult] representing how the installation finished 133 * \return [InstallResult] representing how the installation finished
134 */ 134 */
135inline InstallResult InstallNSP(Core::System* system, FileSys::VfsFilesystem* vfs, 135inline InstallResult InstallNSP(Core::System& system, FileSys::VfsFilesystem& vfs,
136 const std::string& filename, 136 const std::string& filename,
137 const std::function<bool(size_t, size_t)>& callback) { 137 const std::function<bool(size_t, size_t)>& callback) {
138 const auto copy = [callback](const FileSys::VirtualFile& src, const FileSys::VirtualFile& dest, 138 const auto copy = [callback](const FileSys::VirtualFile& src, const FileSys::VirtualFile& dest,
@@ -159,7 +159,7 @@ inline InstallResult InstallNSP(Core::System* system, FileSys::VfsFilesystem* vf
159 }; 159 };
160 160
161 std::shared_ptr<FileSys::NSP> nsp; 161 std::shared_ptr<FileSys::NSP> nsp;
162 FileSys::VirtualFile file = vfs->OpenFile(filename, FileSys::Mode::Read); 162 FileSys::VirtualFile file = vfs.OpenFile(filename, FileSys::Mode::Read);
163 if (boost::to_lower_copy(file->GetName()).ends_with(std::string("nsp"))) { 163 if (boost::to_lower_copy(file->GetName()).ends_with(std::string("nsp"))) {
164 nsp = std::make_shared<FileSys::NSP>(file); 164 nsp = std::make_shared<FileSys::NSP>(file);
165 if (nsp->IsExtractedType()) { 165 if (nsp->IsExtractedType()) {
@@ -173,7 +173,7 @@ inline InstallResult InstallNSP(Core::System* system, FileSys::VfsFilesystem* vf
173 return InstallResult::Failure; 173 return InstallResult::Failure;
174 } 174 }
175 const auto res = 175 const auto res =
176 system->GetFileSystemController().GetUserNANDContents()->InstallEntry(*nsp, true, copy); 176 system.GetFileSystemController().GetUserNANDContents()->InstallEntry(*nsp, true, copy);
177 switch (res) { 177 switch (res) {
178 case FileSys::InstallResult::Success: 178 case FileSys::InstallResult::Success:
179 return InstallResult::Success; 179 return InstallResult::Success;
@@ -188,17 +188,17 @@ inline InstallResult InstallNSP(Core::System* system, FileSys::VfsFilesystem* vf
188 188
189/** 189/**
190 * \brief Installs an NCA 190 * \brief Installs an NCA
191 * \param vfs Raw pointer to the VfsFilesystem instance in Core::System 191 * \param vfs Reference to the VfsFilesystem instance in Core::System
192 * \param filename Path to the NCA file 192 * \param filename Path to the NCA file
193 * \param registered_cache Raw pointer to the registered cache that the NCA will be installed to 193 * \param registered_cache Reference to the registered cache that the NCA will be installed to
194 * \param title_type Type of NCA package to install 194 * \param title_type Type of NCA package to install
195 * \param callback Callback to report the progress of the installation. The first size_t 195 * \param callback Callback to report the progress of the installation. The first size_t
196 * parameter is the total size of the virtual file and the second is the current progress. If you 196 * parameter is the total size of the virtual file and the second is the current progress. If you
197 * return true to the callback, it will cancel the installation as soon as possible. 197 * return true to the callback, it will cancel the installation as soon as possible.
198 * \return [InstallResult] representing how the installation finished 198 * \return [InstallResult] representing how the installation finished
199 */ 199 */
200inline InstallResult InstallNCA(FileSys::VfsFilesystem* vfs, const std::string& filename, 200inline InstallResult InstallNCA(FileSys::VfsFilesystem& vfs, const std::string& filename,
201 FileSys::RegisteredCache* registered_cache, 201 FileSys::RegisteredCache& registered_cache,
202 const FileSys::TitleType title_type, 202 const FileSys::TitleType title_type,
203 const std::function<bool(size_t, size_t)>& callback) { 203 const std::function<bool(size_t, size_t)>& callback) {
204 const auto copy = [callback](const FileSys::VirtualFile& src, const FileSys::VirtualFile& dest, 204 const auto copy = [callback](const FileSys::VirtualFile& src, const FileSys::VirtualFile& dest,
@@ -224,7 +224,7 @@ inline InstallResult InstallNCA(FileSys::VfsFilesystem* vfs, const std::string&
224 return true; 224 return true;
225 }; 225 };
226 226
227 const auto nca = std::make_shared<FileSys::NCA>(vfs->OpenFile(filename, FileSys::Mode::Read)); 227 const auto nca = std::make_shared<FileSys::NCA>(vfs.OpenFile(filename, FileSys::Mode::Read));
228 const auto id = nca->GetStatus(); 228 const auto id = nca->GetStatus();
229 229
230 // Game updates necessary are missing base RomFS 230 // Game updates necessary are missing base RomFS
@@ -233,7 +233,7 @@ inline InstallResult InstallNCA(FileSys::VfsFilesystem* vfs, const std::string&
233 return InstallResult::Failure; 233 return InstallResult::Failure;
234 } 234 }
235 235
236 const auto res = registered_cache->InstallEntry(*nca, title_type, true, copy); 236 const auto res = registered_cache.InstallEntry(*nca, title_type, true, copy);
237 if (res == FileSys::InstallResult::Success) { 237 if (res == FileSys::InstallResult::Success) {
238 return InstallResult::Success; 238 return InstallResult::Success;
239 } else if (res == FileSys::InstallResult::OverwriteExisting) { 239 } else if (res == FileSys::InstallResult::OverwriteExisting) {
@@ -245,19 +245,19 @@ inline InstallResult InstallNCA(FileSys::VfsFilesystem* vfs, const std::string&
245 245
246/** 246/**
247 * \brief Verifies the installed contents for a given ManualContentProvider 247 * \brief Verifies the installed contents for a given ManualContentProvider
248 * \param system Raw pointer to the system instance 248 * \param system Reference to the system instance
249 * \param provider Raw pointer to the content provider that's tracking indexed games 249 * \param provider Reference to the content provider that's tracking indexed games
250 * \param callback Callback to report the progress of the installation. The first size_t 250 * \param callback Callback to report the progress of the installation. The first size_t
251 * parameter is the total size of the installed contents and the second is the current progress. If 251 * parameter is the total size of the installed contents and the second is the current progress. If
252 * you return true to the callback, it will cancel the installation as soon as possible. 252 * you return true to the callback, it will cancel the installation as soon as possible.
253 * \return A list of entries that failed to install. Returns an empty vector if successful. 253 * \return A list of entries that failed to install. Returns an empty vector if successful.
254 */ 254 */
255inline std::vector<std::string> VerifyInstalledContents( 255inline std::vector<std::string> VerifyInstalledContents(
256 Core::System* system, FileSys::ManualContentProvider* provider, 256 Core::System& system, FileSys::ManualContentProvider& provider,
257 const std::function<bool(size_t, size_t)>& callback) { 257 const std::function<bool(size_t, size_t)>& callback) {
258 // Get content registries. 258 // Get content registries.
259 auto bis_contents = system->GetFileSystemController().GetSystemNANDContents(); 259 auto bis_contents = system.GetFileSystemController().GetSystemNANDContents();
260 auto user_contents = system->GetFileSystemController().GetUserNANDContents(); 260 auto user_contents = system.GetFileSystemController().GetUserNANDContents();
261 261
262 std::vector<FileSys::RegisteredCache*> content_providers; 262 std::vector<FileSys::RegisteredCache*> content_providers;
263 if (bis_contents) { 263 if (bis_contents) {
@@ -309,11 +309,11 @@ inline std::vector<std::string> VerifyInstalledContents(
309 const auto title_id = nca.GetTitleId(); 309 const auto title_id = nca.GetTitleId();
310 std::string title_name = "unknown"; 310 std::string title_name = "unknown";
311 311
312 const auto control = provider->GetEntry(FileSys::GetBaseTitleID(title_id), 312 const auto control = provider.GetEntry(FileSys::GetBaseTitleID(title_id),
313 FileSys::ContentRecordType::Control); 313 FileSys::ContentRecordType::Control);
314 if (control && control->GetStatus() == Loader::ResultStatus::Success) { 314 if (control && control->GetStatus() == Loader::ResultStatus::Success) {
315 const FileSys::PatchManager pm{title_id, system->GetFileSystemController(), 315 const FileSys::PatchManager pm{title_id, system.GetFileSystemController(),
316 *provider}; 316 provider};
317 const auto [nacp, logo] = pm.ParseControlNCA(*control); 317 const auto [nacp, logo] = pm.ParseControlNCA(*control);
318 if (nacp) { 318 if (nacp) {
319 title_name = nacp->GetApplicationName(); 319 title_name = nacp->GetApplicationName();
@@ -335,7 +335,7 @@ inline std::vector<std::string> VerifyInstalledContents(
335 335
336/** 336/**
337 * \brief Verifies the contents of a given game 337 * \brief Verifies the contents of a given game
338 * \param system Raw pointer to the system instance 338 * \param system Reference to the system instance
339 * \param game_path Patch to the game file 339 * \param game_path Patch to the game file
340 * \param callback Callback to report the progress of the installation. The first size_t 340 * \param callback Callback to report the progress of the installation. The first size_t
341 * parameter is the total size of the installed contents and the second is the current progress. If 341 * parameter is the total size of the installed contents and the second is the current progress. If
@@ -343,10 +343,10 @@ inline std::vector<std::string> VerifyInstalledContents(
343 * \return GameVerificationResult representing how the verification process finished 343 * \return GameVerificationResult representing how the verification process finished
344 */ 344 */
345inline GameVerificationResult VerifyGameContents( 345inline GameVerificationResult VerifyGameContents(
346 Core::System* system, const std::string& game_path, 346 Core::System& system, const std::string& game_path,
347 const std::function<bool(size_t, size_t)>& callback) { 347 const std::function<bool(size_t, size_t)>& callback) {
348 const auto loader = Loader::GetLoader( 348 const auto loader =
349 *system, system->GetFilesystem()->OpenFile(game_path, FileSys::Mode::Read)); 349 Loader::GetLoader(system, system.GetFilesystem()->OpenFile(game_path, FileSys::Mode::Read));
350 if (loader == nullptr) { 350 if (loader == nullptr) {
351 return GameVerificationResult::NotImplemented; 351 return GameVerificationResult::NotImplemented;
352 } 352 }