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-rw-r--r--src/core/CMakeLists.txt2
-rw-r--r--src/core/frontend/input_interpreter.cpp45
-rw-r--r--src/core/frontend/input_interpreter.h120
3 files changed, 167 insertions, 0 deletions
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt
index 949748178..56c165336 100644
--- a/src/core/CMakeLists.txt
+++ b/src/core/CMakeLists.txt
@@ -135,6 +135,8 @@ add_library(core STATIC
135 frontend/emu_window.h 135 frontend/emu_window.h
136 frontend/framebuffer_layout.cpp 136 frontend/framebuffer_layout.cpp
137 frontend/framebuffer_layout.h 137 frontend/framebuffer_layout.h
138 frontend/input_interpreter.cpp
139 frontend/input_interpreter.h
138 frontend/input.h 140 frontend/input.h
139 hardware_interrupt_manager.cpp 141 hardware_interrupt_manager.cpp
140 hardware_interrupt_manager.h 142 hardware_interrupt_manager.h
diff --git a/src/core/frontend/input_interpreter.cpp b/src/core/frontend/input_interpreter.cpp
new file mode 100644
index 000000000..66ae506cd
--- /dev/null
+++ b/src/core/frontend/input_interpreter.cpp
@@ -0,0 +1,45 @@
1// Copyright 2020 yuzu Emulator Project
2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included.
4
5#include "core/core.h"
6#include "core/frontend/input_interpreter.h"
7#include "core/hle/service/hid/controllers/npad.h"
8#include "core/hle/service/hid/hid.h"
9#include "core/hle/service/sm/sm.h"
10
11InputInterpreter::InputInterpreter(Core::System& system)
12 : npad{system.ServiceManager()
13 .GetService<Service::HID::Hid>("hid")
14 ->GetAppletResource()
15 ->GetController<Service::HID::Controller_NPad>(Service::HID::HidController::NPad)} {}
16
17InputInterpreter::~InputInterpreter() = default;
18
19void InputInterpreter::PollInput() {
20 const u32 button_state = npad.GetAndResetPressState();
21
22 previous_index = current_index;
23 current_index = (current_index + 1) % button_states.size();
24
25 button_states[current_index] = button_state;
26}
27
28bool InputInterpreter::IsButtonPressedOnce(HIDButton button) const {
29 const bool current_press =
30 (button_states[current_index] & (1U << static_cast<u8>(button))) != 0;
31 const bool previous_press =
32 (button_states[previous_index] & (1U << static_cast<u8>(button))) != 0;
33
34 return current_press && !previous_press;
35}
36
37bool InputInterpreter::IsButtonHeld(HIDButton button) const {
38 u32 held_buttons{button_states[0]};
39
40 for (std::size_t i = 1; i < button_states.size(); ++i) {
41 held_buttons &= button_states[i];
42 }
43
44 return (held_buttons & (1U << static_cast<u8>(button))) != 0;
45}
diff --git a/src/core/frontend/input_interpreter.h b/src/core/frontend/input_interpreter.h
new file mode 100644
index 000000000..fea9aebe6
--- /dev/null
+++ b/src/core/frontend/input_interpreter.h
@@ -0,0 +1,120 @@
1// Copyright 2020 yuzu Emulator Project
2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included.
4
5#pragma once
6
7#include <array>
8
9#include "common/common_types.h"
10
11namespace Core {
12class System;
13}
14
15namespace Service::HID {
16class Controller_NPad;
17}
18
19enum class HIDButton : u8 {
20 A,
21 B,
22 X,
23 Y,
24 LStick,
25 RStick,
26 L,
27 R,
28 ZL,
29 ZR,
30 Plus,
31 Minus,
32
33 DLeft,
34 DUp,
35 DRight,
36 DDown,
37
38 LStickLeft,
39 LStickUp,
40 LStickRight,
41 LStickDown,
42
43 RStickLeft,
44 RStickUp,
45 RStickRight,
46 RStickDown,
47
48 LeftSL,
49 LeftSR,
50
51 RightSL,
52 RightSR,
53};
54
55/**
56 * The InputInterpreter class interfaces with HID to retrieve button press states.
57 * Input is intended to be polled every 50ms so that a button is considered to be
58 * held down after 400ms has elapsed since the initial button press and subsequent
59 * repeated presses occur every 50ms.
60 */
61class InputInterpreter {
62public:
63 explicit InputInterpreter(Core::System& system);
64 virtual ~InputInterpreter();
65
66 /// Gets a button state from HID and inserts it into the array of button states.
67 void PollInput();
68
69 /**
70 * The specified button is considered to be pressed once
71 * if it is currently pressed and not pressed previously.
72 *
73 * @param button The button to check.
74 *
75 * @returns True when the button is pressed once.
76 */
77 [[nodiscard]] bool IsButtonPressedOnce(HIDButton button) const;
78
79 /**
80 * Checks whether any of the buttons in the parameter list is pressed once.
81 *
82 * @tparam HIDButton The buttons to check.
83 *
84 * @returns True when at least one of the buttons is pressed once.
85 */
86 template <HIDButton... T>
87 [[nodiscard]] bool IsAnyButtonPressedOnce() {
88 return (IsButtonPressedOnce(T) || ...);
89 }
90
91 /**
92 * The specified button is considered to be held down if it is pressed in all 9 button states.
93 *
94 * @param button The button to check.
95 *
96 * @returns True when the button is held down.
97 */
98 [[nodiscard]] bool IsButtonHeld(HIDButton button) const;
99
100 /**
101 * Checks whether any of the buttons in the parameter list is held down.
102 *
103 * @tparam HIDButton The buttons to check.
104 *
105 * @returns True when at least one of the buttons is held down.
106 */
107 template <HIDButton... T>
108 [[nodiscard]] bool IsAnyButtonHeld() {
109 return (IsButtonHeld(T) || ...);
110 }
111
112private:
113 Service::HID::Controller_NPad& npad;
114
115 /// Stores 9 consecutive button states polled from HID.
116 std::array<u32, 9> button_states{};
117
118 std::size_t previous_index{};
119 std::size_t current_index{};
120};