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-rw-r--r--src/core/arm/cpu_interrupt_handler.cpp6
-rw-r--r--src/core/arm/cpu_interrupt_handler.h3
-rw-r--r--src/core/cpu_manager.cpp2
-rw-r--r--src/core/hle/service/hid/controllers/npad.cpp235
-rw-r--r--src/core/hle/service/hid/controllers/npad.h11
-rw-r--r--src/core/hle/service/hid/hid.cpp14
-rw-r--r--src/core/settings.cpp50
-rw-r--r--src/core/settings.h339
8 files changed, 140 insertions, 520 deletions
diff --git a/src/core/arm/cpu_interrupt_handler.cpp b/src/core/arm/cpu_interrupt_handler.cpp
index df0350881..9c8898700 100644
--- a/src/core/arm/cpu_interrupt_handler.cpp
+++ b/src/core/arm/cpu_interrupt_handler.cpp
@@ -7,9 +7,7 @@
7 7
8namespace Core { 8namespace Core {
9 9
10CPUInterruptHandler::CPUInterruptHandler() : is_interrupted{} { 10CPUInterruptHandler::CPUInterruptHandler() : interrupt_event{std::make_unique<Common::Event>()} {}
11 interrupt_event = std::make_unique<Common::Event>();
12}
13 11
14CPUInterruptHandler::~CPUInterruptHandler() = default; 12CPUInterruptHandler::~CPUInterruptHandler() = default;
15 13
@@ -17,7 +15,7 @@ void CPUInterruptHandler::SetInterrupt(bool is_interrupted_) {
17 if (is_interrupted_) { 15 if (is_interrupted_) {
18 interrupt_event->Set(); 16 interrupt_event->Set();
19 } 17 }
20 this->is_interrupted = is_interrupted_; 18 is_interrupted = is_interrupted_;
21} 19}
22 20
23void CPUInterruptHandler::AwaitInterrupt() { 21void CPUInterruptHandler::AwaitInterrupt() {
diff --git a/src/core/arm/cpu_interrupt_handler.h b/src/core/arm/cpu_interrupt_handler.h
index 3d062d326..71e582f79 100644
--- a/src/core/arm/cpu_interrupt_handler.h
+++ b/src/core/arm/cpu_interrupt_handler.h
@@ -4,6 +4,7 @@
4 4
5#pragma once 5#pragma once
6 6
7#include <atomic>
7#include <memory> 8#include <memory>
8 9
9namespace Common { 10namespace Common {
@@ -32,8 +33,8 @@ public:
32 void AwaitInterrupt(); 33 void AwaitInterrupt();
33 34
34private: 35private:
35 bool is_interrupted{};
36 std::unique_ptr<Common::Event> interrupt_event; 36 std::unique_ptr<Common::Event> interrupt_event;
37 std::atomic_bool is_interrupted{false};
37}; 38};
38 39
39} // namespace Core 40} // namespace Core
diff --git a/src/core/cpu_manager.cpp b/src/core/cpu_manager.cpp
index ef0bae556..688b99eba 100644
--- a/src/core/cpu_manager.cpp
+++ b/src/core/cpu_manager.cpp
@@ -328,7 +328,7 @@ void CpuManager::RunThread(std::size_t core) {
328 system.RegisterCoreThread(core); 328 system.RegisterCoreThread(core);
329 std::string name; 329 std::string name;
330 if (is_multicore) { 330 if (is_multicore) {
331 name = "yuzu:CoreCPUThread_" + std::to_string(core); 331 name = "yuzu:CPUCore_" + std::to_string(core);
332 } else { 332 } else {
333 name = "yuzu:CPUThread"; 333 name = "yuzu:CPUThread";
334 } 334 }
diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp
index 0e7794dc7..45fde8df2 100644
--- a/src/core/hle/service/hid/controllers/npad.cpp
+++ b/src/core/hle/service/hid/controllers/npad.cpp
@@ -24,6 +24,7 @@ constexpr s32 HID_JOYSTICK_MAX = 0x7fff;
24constexpr std::size_t NPAD_OFFSET = 0x9A00; 24constexpr std::size_t NPAD_OFFSET = 0x9A00;
25constexpr u32 BATTERY_FULL = 2; 25constexpr u32 BATTERY_FULL = 2;
26constexpr u32 MAX_NPAD_ID = 7; 26constexpr u32 MAX_NPAD_ID = 7;
27constexpr std::size_t HANDHELD_INDEX = 8;
27constexpr std::array<u32, 10> npad_id_list{ 28constexpr std::array<u32, 10> npad_id_list{
28 0, 1, 2, 3, 4, 5, 6, 7, NPAD_HANDHELD, NPAD_UNKNOWN, 29 0, 1, 2, 3, 4, 5, 6, 7, NPAD_HANDHELD, NPAD_UNKNOWN,
29}; 30};
@@ -33,19 +34,41 @@ enum class JoystickId : std::size_t {
33 Joystick_Right, 34 Joystick_Right,
34}; 35};
35 36
36static Controller_NPad::NPadControllerType MapSettingsTypeToNPad(Settings::ControllerType type) { 37Controller_NPad::NPadControllerType Controller_NPad::MapSettingsTypeToNPad(
38 Settings::ControllerType type) {
37 switch (type) { 39 switch (type) {
38 case Settings::ControllerType::ProController: 40 case Settings::ControllerType::ProController:
39 return Controller_NPad::NPadControllerType::ProController; 41 return NPadControllerType::ProController;
40 case Settings::ControllerType::DualJoycon: 42 case Settings::ControllerType::DualJoyconDetached:
41 return Controller_NPad::NPadControllerType::JoyDual; 43 return NPadControllerType::JoyDual;
42 case Settings::ControllerType::LeftJoycon: 44 case Settings::ControllerType::LeftJoycon:
43 return Controller_NPad::NPadControllerType::JoyLeft; 45 return NPadControllerType::JoyLeft;
44 case Settings::ControllerType::RightJoycon: 46 case Settings::ControllerType::RightJoycon:
45 return Controller_NPad::NPadControllerType::JoyRight; 47 return NPadControllerType::JoyRight;
48 case Settings::ControllerType::Handheld:
49 return NPadControllerType::Handheld;
46 default: 50 default:
47 UNREACHABLE(); 51 UNREACHABLE();
48 return Controller_NPad::NPadControllerType::JoyDual; 52 return NPadControllerType::ProController;
53 }
54}
55
56Settings::ControllerType Controller_NPad::MapNPadToSettingsType(
57 Controller_NPad::NPadControllerType type) {
58 switch (type) {
59 case NPadControllerType::ProController:
60 return Settings::ControllerType::ProController;
61 case NPadControllerType::JoyDual:
62 return Settings::ControllerType::DualJoyconDetached;
63 case NPadControllerType::JoyLeft:
64 return Settings::ControllerType::LeftJoycon;
65 case NPadControllerType::JoyRight:
66 return Settings::ControllerType::RightJoycon;
67 case NPadControllerType::Handheld:
68 return Settings::ControllerType::Handheld;
69 default:
70 UNREACHABLE();
71 return Settings::ControllerType::ProController;
49 } 72 }
50} 73}
51 74
@@ -60,9 +83,9 @@ std::size_t Controller_NPad::NPadIdToIndex(u32 npad_id) {
60 case 6: 83 case 6:
61 case 7: 84 case 7:
62 return npad_id; 85 return npad_id;
63 case 8: 86 case HANDHELD_INDEX:
64 case NPAD_HANDHELD: 87 case NPAD_HANDHELD:
65 return 8; 88 return HANDHELD_INDEX;
66 case 9: 89 case 9:
67 case NPAD_UNKNOWN: 90 case NPAD_UNKNOWN:
68 return 9; 91 return 9;
@@ -83,7 +106,7 @@ u32 Controller_NPad::IndexToNPad(std::size_t index) {
83 case 6: 106 case 6:
84 case 7: 107 case 7:
85 return static_cast<u32>(index); 108 return static_cast<u32>(index);
86 case 8: 109 case HANDHELD_INDEX:
87 return NPAD_HANDHELD; 110 return NPAD_HANDHELD;
88 case 9: 111 case 9:
89 return NPAD_UNKNOWN; 112 return NPAD_UNKNOWN;
@@ -96,25 +119,35 @@ u32 Controller_NPad::IndexToNPad(std::size_t index) {
96Controller_NPad::Controller_NPad(Core::System& system) : ControllerBase(system), system(system) {} 119Controller_NPad::Controller_NPad(Core::System& system) : ControllerBase(system), system(system) {}
97Controller_NPad::~Controller_NPad() = default; 120Controller_NPad::~Controller_NPad() = default;
98 121
99void Controller_NPad::InitNewlyAddedControler(std::size_t controller_idx) { 122void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) {
100 const auto controller_type = connected_controllers[controller_idx].type; 123 const auto controller_type = connected_controllers[controller_idx].type;
101 auto& controller = shared_memory_entries[controller_idx]; 124 auto& controller = shared_memory_entries[controller_idx];
102 if (controller_type == NPadControllerType::None) { 125 if (controller_type == NPadControllerType::None) {
126 styleset_changed_events[controller_idx].writable->Signal();
103 return; 127 return;
104 } 128 }
105 controller.joy_styles.raw = 0; // Zero out 129 controller.joy_styles.raw = 0; // Zero out
106 controller.device_type.raw = 0; 130 controller.device_type.raw = 0;
131 controller.properties.raw = 0;
107 switch (controller_type) { 132 switch (controller_type) {
108 case NPadControllerType::None: 133 case NPadControllerType::None:
109 UNREACHABLE(); 134 UNREACHABLE();
110 break; 135 break;
136 case NPadControllerType::ProController:
137 controller.joy_styles.pro_controller.Assign(1);
138 controller.device_type.pro_controller.Assign(1);
139 controller.properties.is_vertical.Assign(1);
140 controller.properties.use_plus.Assign(1);
141 controller.properties.use_minus.Assign(1);
142 controller.pad_assignment = NPadAssignments::Single;
143 break;
111 case NPadControllerType::Handheld: 144 case NPadControllerType::Handheld:
112 controller.joy_styles.handheld.Assign(1); 145 controller.joy_styles.handheld.Assign(1);
113 controller.device_type.handheld.Assign(1); 146 controller.device_type.handheld.Assign(1);
114 controller.pad_assignment = NPadAssignments::Dual;
115 controller.properties.is_vertical.Assign(1); 147 controller.properties.is_vertical.Assign(1);
116 controller.properties.use_plus.Assign(1); 148 controller.properties.use_plus.Assign(1);
117 controller.properties.use_minus.Assign(1); 149 controller.properties.use_minus.Assign(1);
150 controller.pad_assignment = NPadAssignments::Dual;
118 break; 151 break;
119 case NPadControllerType::JoyDual: 152 case NPadControllerType::JoyDual:
120 controller.joy_styles.joycon_dual.Assign(1); 153 controller.joy_styles.joycon_dual.Assign(1);
@@ -144,14 +177,6 @@ void Controller_NPad::InitNewlyAddedControler(std::size_t controller_idx) {
144 controller.device_type.pokeball.Assign(1); 177 controller.device_type.pokeball.Assign(1);
145 controller.pad_assignment = NPadAssignments::Single; 178 controller.pad_assignment = NPadAssignments::Single;
146 break; 179 break;
147 case NPadControllerType::ProController:
148 controller.joy_styles.pro_controller.Assign(1);
149 controller.device_type.pro_controller.Assign(1);
150 controller.properties.is_vertical.Assign(1);
151 controller.properties.use_plus.Assign(1);
152 controller.properties.use_minus.Assign(1);
153 controller.pad_assignment = NPadAssignments::Single;
154 break;
155 } 180 }
156 181
157 controller.single_color_error = ColorReadError::ReadOk; 182 controller.single_color_error = ColorReadError::ReadOk;
@@ -192,36 +217,25 @@ void Controller_NPad::OnInit() {
192 style.pokeball.Assign(1); 217 style.pokeball.Assign(1);
193 } 218 }
194 219
195 std::transform( 220 std::transform(Settings::values.players.begin(), Settings::values.players.end(),
196 Settings::values.players.begin(), Settings::values.players.end(), 221 connected_controllers.begin(), [](const Settings::PlayerInput& player) {
197 connected_controllers.begin(), [](const Settings::PlayerInput& player) { 222 return ControllerHolder{MapSettingsTypeToNPad(player.controller_type),
198 return ControllerHolder{MapSettingsTypeToNPad(player.type), player.connected}; 223 player.connected};
199 }); 224 });
200
201 std::stable_partition(connected_controllers.begin(), connected_controllers.begin() + 8,
202 [](const ControllerHolder& holder) { return holder.is_connected; });
203 225
204 // Account for handheld 226 // Account for handheld
205 if (connected_controllers[8].is_connected) 227 if (connected_controllers[HANDHELD_INDEX].is_connected) {
206 connected_controllers[8].type = NPadControllerType::Handheld; 228 connected_controllers[HANDHELD_INDEX].type = NPadControllerType::Handheld;
229 }
207 230
208 supported_npad_id_types.resize(npad_id_list.size()); 231 supported_npad_id_types.resize(npad_id_list.size());
209 std::memcpy(supported_npad_id_types.data(), npad_id_list.data(), 232 std::memcpy(supported_npad_id_types.data(), npad_id_list.data(),
210 npad_id_list.size() * sizeof(u32)); 233 npad_id_list.size() * sizeof(u32));
211 234
212 // Add a default dual joycon controller if none are present.
213 if (std::none_of(connected_controllers.begin(), connected_controllers.end(),
214 [](const ControllerHolder& controller) { return controller.is_connected; })) {
215 supported_npad_id_types.resize(npad_id_list.size());
216 std::memcpy(supported_npad_id_types.data(), npad_id_list.data(),
217 npad_id_list.size() * sizeof(u32));
218 AddNewController(NPadControllerType::JoyDual);
219 }
220
221 for (std::size_t i = 0; i < connected_controllers.size(); ++i) { 235 for (std::size_t i = 0; i < connected_controllers.size(); ++i) {
222 const auto& controller = connected_controllers[i]; 236 const auto& controller = connected_controllers[i];
223 if (controller.is_connected) { 237 if (controller.is_connected) {
224 AddNewControllerAt(controller.type, IndexToNPad(i)); 238 AddNewControllerAt(controller.type, i);
225 } 239 }
226 } 240 }
227} 241}
@@ -309,8 +323,9 @@ void Controller_NPad::RequestPadStateUpdate(u32 npad_id) {
309 323
310void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, 324void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data,
311 std::size_t data_len) { 325 std::size_t data_len) {
312 if (!IsControllerActivated()) 326 if (!IsControllerActivated()) {
313 return; 327 return;
328 }
314 for (std::size_t i = 0; i < shared_memory_entries.size(); i++) { 329 for (std::size_t i = 0; i < shared_memory_entries.size(); i++) {
315 auto& npad = shared_memory_entries[i]; 330 auto& npad = shared_memory_entries[i];
316 const std::array<NPadGeneric*, 7> controller_npads{&npad.main_controller_states, 331 const std::array<NPadGeneric*, 7> controller_npads{&npad.main_controller_states,
@@ -360,13 +375,25 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
360 auto& libnx_entry = npad.libnx.npad[npad.libnx.common.last_entry_index]; 375 auto& libnx_entry = npad.libnx.npad[npad.libnx.common.last_entry_index];
361 376
362 libnx_entry.connection_status.raw = 0; 377 libnx_entry.connection_status.raw = 0;
378 libnx_entry.connection_status.IsConnected.Assign(1);
363 379
364 switch (controller_type) { 380 switch (controller_type) {
365 case NPadControllerType::None: 381 case NPadControllerType::None:
366 UNREACHABLE(); 382 UNREACHABLE();
367 break; 383 break;
384 case NPadControllerType::ProController:
385 main_controller.connection_status.raw = 0;
386 main_controller.connection_status.IsConnected.Assign(1);
387 main_controller.connection_status.IsWired.Assign(1);
388 main_controller.pad.pad_states.raw = pad_state.pad_states.raw;
389 main_controller.pad.l_stick = pad_state.l_stick;
390 main_controller.pad.r_stick = pad_state.r_stick;
391
392 libnx_entry.connection_status.IsWired.Assign(1);
393 break;
368 case NPadControllerType::Handheld: 394 case NPadControllerType::Handheld:
369 handheld_entry.connection_status.raw = 0; 395 handheld_entry.connection_status.raw = 0;
396 handheld_entry.connection_status.IsConnected.Assign(1);
370 handheld_entry.connection_status.IsWired.Assign(1); 397 handheld_entry.connection_status.IsWired.Assign(1);
371 handheld_entry.connection_status.IsLeftJoyConnected.Assign(1); 398 handheld_entry.connection_status.IsLeftJoyConnected.Assign(1);
372 handheld_entry.connection_status.IsRightJoyConnected.Assign(1); 399 handheld_entry.connection_status.IsRightJoyConnected.Assign(1);
@@ -375,57 +402,52 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
375 handheld_entry.pad.pad_states.raw = pad_state.pad_states.raw; 402 handheld_entry.pad.pad_states.raw = pad_state.pad_states.raw;
376 handheld_entry.pad.l_stick = pad_state.l_stick; 403 handheld_entry.pad.l_stick = pad_state.l_stick;
377 handheld_entry.pad.r_stick = pad_state.r_stick; 404 handheld_entry.pad.r_stick = pad_state.r_stick;
405
406 libnx_entry.connection_status.IsWired.Assign(1);
407 libnx_entry.connection_status.IsLeftJoyConnected.Assign(1);
408 libnx_entry.connection_status.IsRightJoyConnected.Assign(1);
409 libnx_entry.connection_status.IsLeftJoyWired.Assign(1);
410 libnx_entry.connection_status.IsRightJoyWired.Assign(1);
378 break; 411 break;
379 case NPadControllerType::JoyDual: 412 case NPadControllerType::JoyDual:
380 dual_entry.connection_status.raw = 0; 413 dual_entry.connection_status.raw = 0;
381 414 dual_entry.connection_status.IsConnected.Assign(1);
382 dual_entry.connection_status.IsLeftJoyConnected.Assign(1); 415 dual_entry.connection_status.IsLeftJoyConnected.Assign(1);
383 dual_entry.connection_status.IsRightJoyConnected.Assign(1); 416 dual_entry.connection_status.IsRightJoyConnected.Assign(1);
384 dual_entry.connection_status.IsConnected.Assign(1);
385
386 libnx_entry.connection_status.IsLeftJoyConnected.Assign(1);
387 libnx_entry.connection_status.IsRightJoyConnected.Assign(1);
388 libnx_entry.connection_status.IsConnected.Assign(1);
389
390 dual_entry.pad.pad_states.raw = pad_state.pad_states.raw; 417 dual_entry.pad.pad_states.raw = pad_state.pad_states.raw;
391 dual_entry.pad.l_stick = pad_state.l_stick; 418 dual_entry.pad.l_stick = pad_state.l_stick;
392 dual_entry.pad.r_stick = pad_state.r_stick; 419 dual_entry.pad.r_stick = pad_state.r_stick;
420
421 libnx_entry.connection_status.IsLeftJoyConnected.Assign(1);
422 libnx_entry.connection_status.IsRightJoyConnected.Assign(1);
393 break; 423 break;
394 case NPadControllerType::JoyLeft: 424 case NPadControllerType::JoyLeft:
395 left_entry.connection_status.raw = 0; 425 left_entry.connection_status.raw = 0;
396
397 left_entry.connection_status.IsConnected.Assign(1); 426 left_entry.connection_status.IsConnected.Assign(1);
427 left_entry.connection_status.IsLeftJoyConnected.Assign(1);
398 left_entry.pad.pad_states.raw = pad_state.pad_states.raw; 428 left_entry.pad.pad_states.raw = pad_state.pad_states.raw;
399 left_entry.pad.l_stick = pad_state.l_stick; 429 left_entry.pad.l_stick = pad_state.l_stick;
400 left_entry.pad.r_stick = pad_state.r_stick; 430 left_entry.pad.r_stick = pad_state.r_stick;
431
432 libnx_entry.connection_status.IsLeftJoyConnected.Assign(1);
401 break; 433 break;
402 case NPadControllerType::JoyRight: 434 case NPadControllerType::JoyRight:
403 right_entry.connection_status.raw = 0; 435 right_entry.connection_status.raw = 0;
404
405 right_entry.connection_status.IsConnected.Assign(1); 436 right_entry.connection_status.IsConnected.Assign(1);
437 right_entry.connection_status.IsRightJoyConnected.Assign(1);
406 right_entry.pad.pad_states.raw = pad_state.pad_states.raw; 438 right_entry.pad.pad_states.raw = pad_state.pad_states.raw;
407 right_entry.pad.l_stick = pad_state.l_stick; 439 right_entry.pad.l_stick = pad_state.l_stick;
408 right_entry.pad.r_stick = pad_state.r_stick; 440 right_entry.pad.r_stick = pad_state.r_stick;
441
442 libnx_entry.connection_status.IsRightJoyConnected.Assign(1);
409 break; 443 break;
410 case NPadControllerType::Pokeball: 444 case NPadControllerType::Pokeball:
411 pokeball_entry.connection_status.raw = 0; 445 pokeball_entry.connection_status.raw = 0;
412
413 pokeball_entry.connection_status.IsConnected.Assign(1); 446 pokeball_entry.connection_status.IsConnected.Assign(1);
414 pokeball_entry.connection_status.IsWired.Assign(1);
415
416 pokeball_entry.pad.pad_states.raw = pad_state.pad_states.raw; 447 pokeball_entry.pad.pad_states.raw = pad_state.pad_states.raw;
417 pokeball_entry.pad.l_stick = pad_state.l_stick; 448 pokeball_entry.pad.l_stick = pad_state.l_stick;
418 pokeball_entry.pad.r_stick = pad_state.r_stick; 449 pokeball_entry.pad.r_stick = pad_state.r_stick;
419 break; 450 break;
420 case NPadControllerType::ProController:
421 main_controller.connection_status.raw = 0;
422
423 main_controller.connection_status.IsConnected.Assign(1);
424 main_controller.connection_status.IsWired.Assign(1);
425 main_controller.pad.pad_states.raw = pad_state.pad_states.raw;
426 main_controller.pad.l_stick = pad_state.l_stick;
427 main_controller.pad.r_stick = pad_state.r_stick;
428 break;
429 } 451 }
430 452
431 // LibNX exclusively uses this section, so we always update it since LibNX doesn't activate 453 // LibNX exclusively uses this section, so we always update it since LibNX doesn't activate
@@ -453,26 +475,6 @@ void Controller_NPad::SetSupportedNPadIdTypes(u8* data, std::size_t length) {
453 supported_npad_id_types.clear(); 475 supported_npad_id_types.clear();
454 supported_npad_id_types.resize(length / sizeof(u32)); 476 supported_npad_id_types.resize(length / sizeof(u32));
455 std::memcpy(supported_npad_id_types.data(), data, length); 477 std::memcpy(supported_npad_id_types.data(), data, length);
456 for (std::size_t i = 0; i < connected_controllers.size(); i++) {
457 auto& controller = connected_controllers[i];
458 if (!controller.is_connected) {
459 continue;
460 }
461 const auto requested_controller =
462 i <= MAX_NPAD_ID ? MapSettingsTypeToNPad(Settings::values.players[i].type)
463 : NPadControllerType::Handheld;
464 if (!IsControllerSupported(requested_controller)) {
465 const auto is_handheld = requested_controller == NPadControllerType::Handheld;
466 if (is_handheld) {
467 controller.type = NPadControllerType::None;
468 controller.is_connected = false;
469 AddNewController(requested_controller);
470 } else {
471 controller.type = requested_controller;
472 InitNewlyAddedControler(i);
473 }
474 }
475 }
476} 478}
477 479
478void Controller_NPad::GetSupportedNpadIdTypes(u32* data, std::size_t max_length) { 480void Controller_NPad::GetSupportedNpadIdTypes(u32* data, std::size_t max_length) {
@@ -504,7 +506,7 @@ void Controller_NPad::VibrateController(const std::vector<u32>& controller_ids,
504 const std::vector<Vibration>& vibrations) { 506 const std::vector<Vibration>& vibrations) {
505 LOG_DEBUG(Service_HID, "(STUBBED) called"); 507 LOG_DEBUG(Service_HID, "(STUBBED) called");
506 508
507 if (!can_controllers_vibrate) { 509 if (!Settings::values.vibration_enabled || !can_controllers_vibrate) {
508 return; 510 return;
509 } 511 }
510 for (std::size_t i = 0; i < controller_ids.size(); i++) { 512 for (std::size_t i = 0; i < controller_ids.size(); i++) {
@@ -517,8 +519,6 @@ void Controller_NPad::VibrateController(const std::vector<u32>& controller_ids,
517} 519}
518 520
519std::shared_ptr<Kernel::ReadableEvent> Controller_NPad::GetStyleSetChangedEvent(u32 npad_id) const { 521std::shared_ptr<Kernel::ReadableEvent> Controller_NPad::GetStyleSetChangedEvent(u32 npad_id) const {
520 // TODO(ogniK): Figure out the best time to signal this event. This event seems that it should
521 // be signalled at least once, and signaled after a new controller is connected?
522 const auto& styleset_event = styleset_changed_events[NPadIdToIndex(npad_id)]; 522 const auto& styleset_event = styleset_changed_events[NPadIdToIndex(npad_id)];
523 return styleset_event.readable; 523 return styleset_event.readable;
524} 524}
@@ -527,43 +527,43 @@ Controller_NPad::Vibration Controller_NPad::GetLastVibration() const {
527 return last_processed_vibration; 527 return last_processed_vibration;
528} 528}
529 529
530void Controller_NPad::AddNewController(NPadControllerType controller) { 530void Controller_NPad::AddNewControllerAt(NPadControllerType controller, std::size_t npad_index) {
531 controller = DecideBestController(controller); 531 UpdateControllerAt(controller, npad_index, true);
532 if (controller == NPadControllerType::Handheld) { 532}
533 connected_controllers[8] = {controller, true}; 533
534 InitNewlyAddedControler(8); 534void Controller_NPad::UpdateControllerAt(NPadControllerType controller, std::size_t npad_index,
535 return; 535 bool connected) {
536 } 536 if (!connected) {
537 const auto pos = 537 DisconnectNPad(IndexToNPad(npad_index));
538 std::find_if(connected_controllers.begin(), connected_controllers.end() - 2,
539 [](const ControllerHolder& holder) { return !holder.is_connected; });
540 if (pos == connected_controllers.end() - 2) {
541 LOG_ERROR(Service_HID, "Cannot connect any more controllers!");
542 return; 538 return;
543 } 539 }
544 const auto controller_id = std::distance(connected_controllers.begin(), pos);
545 connected_controllers[controller_id] = {controller, true};
546 InitNewlyAddedControler(controller_id);
547}
548 540
549void Controller_NPad::AddNewControllerAt(NPadControllerType controller, u32 npad_id) {
550 controller = DecideBestController(controller);
551 if (controller == NPadControllerType::Handheld) { 541 if (controller == NPadControllerType::Handheld) {
552 connected_controllers[NPadIdToIndex(NPAD_HANDHELD)] = {controller, true}; 542 Settings::values.players[HANDHELD_INDEX].controller_type =
553 InitNewlyAddedControler(NPadIdToIndex(NPAD_HANDHELD)); 543 MapNPadToSettingsType(controller);
544 Settings::values.players[HANDHELD_INDEX].connected = true;
545 connected_controllers[HANDHELD_INDEX] = {controller, true};
546 InitNewlyAddedController(HANDHELD_INDEX);
554 return; 547 return;
555 } 548 }
556 549
557 connected_controllers[NPadIdToIndex(npad_id)] = {controller, true}; 550 Settings::values.players[npad_index].controller_type = MapNPadToSettingsType(controller);
558 InitNewlyAddedControler(NPadIdToIndex(npad_id)); 551 Settings::values.players[npad_index].connected = true;
559} 552 connected_controllers[npad_index] = {controller, true};
560 553 InitNewlyAddedController(npad_index);
561void Controller_NPad::ConnectNPad(u32 npad_id) {
562 connected_controllers[NPadIdToIndex(npad_id)].is_connected = true;
563} 554}
564 555
565void Controller_NPad::DisconnectNPad(u32 npad_id) { 556void Controller_NPad::DisconnectNPad(u32 npad_id) {
566 connected_controllers[NPadIdToIndex(npad_id)].is_connected = false; 557 const auto npad_index = NPadIdToIndex(npad_id);
558 connected_controllers[npad_index].is_connected = false;
559 Settings::values.players[npad_index].connected = false;
560
561 auto& controller = shared_memory_entries[npad_index];
562 controller.joy_styles.raw = 0; // Zero out
563 controller.device_type.raw = 0;
564 controller.properties.raw = 0;
565
566 styleset_changed_events[npad_index].writable->Signal();
567} 567}
568 568
569void Controller_NPad::SetGyroscopeZeroDriftMode(GyroscopeZeroDriftMode drift_mode) { 569void Controller_NPad::SetGyroscopeZeroDriftMode(GyroscopeZeroDriftMode drift_mode) {
@@ -599,8 +599,8 @@ bool Controller_NPad::SwapNpadAssignment(u32 npad_id_1, u32 npad_id_2) {
599 599
600 std::swap(connected_controllers[npad_index_1].type, connected_controllers[npad_index_2].type); 600 std::swap(connected_controllers[npad_index_1].type, connected_controllers[npad_index_2].type);
601 601
602 InitNewlyAddedControler(npad_index_1); 602 AddNewControllerAt(connected_controllers[npad_index_1].type, npad_index_1);
603 InitNewlyAddedControler(npad_index_2); 603 AddNewControllerAt(connected_controllers[npad_index_2].type, npad_index_2);
604 604
605 return true; 605 return true;
606} 606}
@@ -614,11 +614,11 @@ Controller_NPad::LedPattern Controller_NPad::GetLedPattern(u32 npad_id) {
614 case 0: 614 case 0:
615 return LedPattern{1, 0, 0, 0}; 615 return LedPattern{1, 0, 0, 0};
616 case 1: 616 case 1:
617 return LedPattern{0, 1, 0, 0}; 617 return LedPattern{1, 1, 0, 0};
618 case 2: 618 case 2:
619 return LedPattern{0, 0, 1, 0}; 619 return LedPattern{1, 1, 1, 0};
620 case 3: 620 case 3:
621 return LedPattern{0, 0, 0, 1}; 621 return LedPattern{1, 1, 1, 1};
622 case 4: 622 case 4:
623 return LedPattern{1, 0, 0, 1}; 623 return LedPattern{1, 0, 0, 1};
624 case 5: 624 case 5:
@@ -628,7 +628,6 @@ Controller_NPad::LedPattern Controller_NPad::GetLedPattern(u32 npad_id) {
628 case 7: 628 case 7:
629 return LedPattern{0, 1, 1, 0}; 629 return LedPattern{0, 1, 1, 0};
630 default: 630 default:
631 UNIMPLEMENTED_MSG("Unhandled npad_id {}", npad_id);
632 return LedPattern{0, 0, 0, 0}; 631 return LedPattern{0, 0, 0, 0};
633 } 632 }
634} 633}
diff --git a/src/core/hle/service/hid/controllers/npad.h b/src/core/hle/service/hid/controllers/npad.h
index 5d4c58a43..75ce5b731 100644
--- a/src/core/hle/service/hid/controllers/npad.h
+++ b/src/core/hle/service/hid/controllers/npad.h
@@ -118,10 +118,11 @@ public:
118 std::shared_ptr<Kernel::ReadableEvent> GetStyleSetChangedEvent(u32 npad_id) const; 118 std::shared_ptr<Kernel::ReadableEvent> GetStyleSetChangedEvent(u32 npad_id) const;
119 Vibration GetLastVibration() const; 119 Vibration GetLastVibration() const;
120 120
121 void AddNewController(NPadControllerType controller); 121 // Adds a new controller at an index.
122 void AddNewControllerAt(NPadControllerType controller, u32 npad_id); 122 void AddNewControllerAt(NPadControllerType controller, std::size_t npad_index);
123 // Adds a new controller at an index with connection status.
124 void UpdateControllerAt(NPadControllerType controller, std::size_t npad_index, bool connected);
123 125
124 void ConnectNPad(u32 npad_id);
125 void DisconnectNPad(u32 npad_id); 126 void DisconnectNPad(u32 npad_id);
126 void SetGyroscopeZeroDriftMode(GyroscopeZeroDriftMode drift_mode); 127 void SetGyroscopeZeroDriftMode(GyroscopeZeroDriftMode drift_mode);
127 GyroscopeZeroDriftMode GetGyroscopeZeroDriftMode() const; 128 GyroscopeZeroDriftMode GetGyroscopeZeroDriftMode() const;
@@ -141,6 +142,8 @@ public:
141 // Specifically for cheat engine and other features. 142 // Specifically for cheat engine and other features.
142 u32 GetAndResetPressState(); 143 u32 GetAndResetPressState();
143 144
145 static Controller_NPad::NPadControllerType MapSettingsTypeToNPad(Settings::ControllerType type);
146 static Settings::ControllerType MapNPadToSettingsType(Controller_NPad::NPadControllerType type);
144 static std::size_t NPadIdToIndex(u32 npad_id); 147 static std::size_t NPadIdToIndex(u32 npad_id);
145 static u32 IndexToNPad(std::size_t index); 148 static u32 IndexToNPad(std::size_t index);
146 149
@@ -309,7 +312,7 @@ private:
309 bool is_connected; 312 bool is_connected;
310 }; 313 };
311 314
312 void InitNewlyAddedControler(std::size_t controller_idx); 315 void InitNewlyAddedController(std::size_t controller_idx);
313 bool IsControllerSupported(NPadControllerType controller) const; 316 bool IsControllerSupported(NPadControllerType controller) const;
314 NPadControllerType DecideBestController(NPadControllerType priority) const; 317 NPadControllerType DecideBestController(NPadControllerType priority) const;
315 void RequestPadStateUpdate(u32 npad_id); 318 void RequestPadStateUpdate(u32 npad_id);
diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp
index 1e95b7580..33416b5dd 100644
--- a/src/core/hle/service/hid/hid.cpp
+++ b/src/core/hle/service/hid/hid.cpp
@@ -38,11 +38,9 @@
38namespace Service::HID { 38namespace Service::HID {
39 39
40// Updating period for each HID device. 40// Updating period for each HID device.
41// TODO(ogniK): Find actual polling rate of hid 41// HID is polled every 15ms, this value was derived from
42constexpr auto pad_update_ns = std::chrono::nanoseconds{1000000000 / 66}; 42// https://github.com/dekuNukem/Nintendo_Switch_Reverse_Engineering#joy-con-status-data-packet
43[[maybe_unused]] constexpr auto accelerometer_update_ns = 43constexpr auto pad_update_ns = std::chrono::nanoseconds{15 * 1000 * 1000}; // (15ms, 66.6Hz)
44 std::chrono::nanoseconds{1000000000 / 100};
45[[maybe_unused]] constexpr auto gyroscope_update_ticks = std::chrono::nanoseconds{1000000000 / 100};
46constexpr std::size_t SHARED_MEMORY_SIZE = 0x40000; 44constexpr std::size_t SHARED_MEMORY_SIZE = 0x40000;
47 45
48IAppletResource::IAppletResource(Core::System& system) 46IAppletResource::IAppletResource(Core::System& system)
@@ -845,8 +843,7 @@ void Hid::CreateActiveVibrationDeviceList(Kernel::HLERequestContext& ctx) {
845void Hid::PermitVibration(Kernel::HLERequestContext& ctx) { 843void Hid::PermitVibration(Kernel::HLERequestContext& ctx) {
846 IPC::RequestParser rp{ctx}; 844 IPC::RequestParser rp{ctx};
847 const auto can_vibrate{rp.Pop<bool>()}; 845 const auto can_vibrate{rp.Pop<bool>()};
848 applet_resource->GetController<Controller_NPad>(HidController::NPad) 846 Settings::values.vibration_enabled = can_vibrate;
849 .SetVibrationEnabled(can_vibrate);
850 847
851 LOG_DEBUG(Service_HID, "called, can_vibrate={}", can_vibrate); 848 LOG_DEBUG(Service_HID, "called, can_vibrate={}", can_vibrate);
852 849
@@ -859,8 +856,7 @@ void Hid::IsVibrationPermitted(Kernel::HLERequestContext& ctx) {
859 856
860 IPC::ResponseBuilder rb{ctx, 3}; 857 IPC::ResponseBuilder rb{ctx, 3};
861 rb.Push(RESULT_SUCCESS); 858 rb.Push(RESULT_SUCCESS);
862 rb.Push( 859 rb.Push(Settings::values.vibration_enabled);
863 applet_resource->GetController<Controller_NPad>(HidController::NPad).IsVibrationEnabled());
864} 860}
865 861
866void Hid::ActivateConsoleSixAxisSensor(Kernel::HLERequestContext& ctx) { 862void Hid::ActivateConsoleSixAxisSensor(Kernel::HLERequestContext& ctx) {
diff --git a/src/core/settings.cpp b/src/core/settings.cpp
index d328fb8b7..28d3f9099 100644
--- a/src/core/settings.cpp
+++ b/src/core/settings.cpp
@@ -13,56 +13,6 @@
13 13
14namespace Settings { 14namespace Settings {
15 15
16namespace NativeButton {
17const std::array<const char*, NumButtons> mapping = {{
18 "button_a",
19 "button_b",
20 "button_x",
21 "button_y",
22 "button_lstick",
23 "button_rstick",
24 "button_l",
25 "button_r",
26 "button_zl",
27 "button_zr",
28 "button_plus",
29 "button_minus",
30 "button_dleft",
31 "button_dup",
32 "button_dright",
33 "button_ddown",
34 "button_lstick_left",
35 "button_lstick_up",
36 "button_lstick_right",
37 "button_lstick_down",
38 "button_rstick_left",
39 "button_rstick_up",
40 "button_rstick_right",
41 "button_rstick_down",
42 "button_sl",
43 "button_sr",
44 "button_home",
45 "button_screenshot",
46}};
47}
48
49namespace NativeAnalog {
50const std::array<const char*, NumAnalogs> mapping = {{
51 "lstick",
52 "rstick",
53}};
54}
55
56namespace NativeMouseButton {
57const std::array<const char*, NumMouseButtons> mapping = {{
58 "left",
59 "right",
60 "middle",
61 "forward",
62 "back",
63}};
64}
65
66Values values = {}; 16Values values = {};
67bool configuring_global = true; 17bool configuring_global = true;
68 18
diff --git a/src/core/settings.h b/src/core/settings.h
index 3681b5e9d..732c6a894 100644
--- a/src/core/settings.h
+++ b/src/core/settings.h
@@ -12,340 +12,10 @@
12#include <string> 12#include <string>
13#include <vector> 13#include <vector>
14#include "common/common_types.h" 14#include "common/common_types.h"
15#include "input_common/settings.h"
15 16
16namespace Settings { 17namespace Settings {
17 18
18namespace NativeButton {
19enum Values {
20 A,
21 B,
22 X,
23 Y,
24 LStick,
25 RStick,
26 L,
27 R,
28 ZL,
29 ZR,
30 Plus,
31 Minus,
32
33 DLeft,
34 DUp,
35 DRight,
36 DDown,
37
38 LStick_Left,
39 LStick_Up,
40 LStick_Right,
41 LStick_Down,
42
43 RStick_Left,
44 RStick_Up,
45 RStick_Right,
46 RStick_Down,
47
48 SL,
49 SR,
50
51 Home,
52 Screenshot,
53
54 NumButtons,
55};
56
57constexpr int BUTTON_HID_BEGIN = A;
58constexpr int BUTTON_NS_BEGIN = Home;
59
60constexpr int BUTTON_HID_END = BUTTON_NS_BEGIN;
61constexpr int BUTTON_NS_END = NumButtons;
62
63constexpr int NUM_BUTTONS_HID = BUTTON_HID_END - BUTTON_HID_BEGIN;
64constexpr int NUM_BUTTONS_NS = BUTTON_NS_END - BUTTON_NS_BEGIN;
65
66extern const std::array<const char*, NumButtons> mapping;
67
68} // namespace NativeButton
69
70namespace NativeAnalog {
71enum Values {
72 LStick,
73 RStick,
74
75 NumAnalogs,
76};
77
78constexpr int STICK_HID_BEGIN = LStick;
79constexpr int STICK_HID_END = NumAnalogs;
80constexpr int NUM_STICKS_HID = NumAnalogs;
81
82extern const std::array<const char*, NumAnalogs> mapping;
83} // namespace NativeAnalog
84
85namespace NativeMouseButton {
86enum Values {
87 Left,
88 Right,
89 Middle,
90 Forward,
91 Back,
92
93 NumMouseButtons,
94};
95
96constexpr int MOUSE_HID_BEGIN = Left;
97constexpr int MOUSE_HID_END = NumMouseButtons;
98constexpr int NUM_MOUSE_HID = NumMouseButtons;
99
100extern const std::array<const char*, NumMouseButtons> mapping;
101} // namespace NativeMouseButton
102
103namespace NativeKeyboard {
104enum Keys {
105 None,
106 Error,
107
108 A = 4,
109 B,
110 C,
111 D,
112 E,
113 F,
114 G,
115 H,
116 I,
117 J,
118 K,
119 L,
120 M,
121 N,
122 O,
123 P,
124 Q,
125 R,
126 S,
127 T,
128 U,
129 V,
130 W,
131 X,
132 Y,
133 Z,
134 N1,
135 N2,
136 N3,
137 N4,
138 N5,
139 N6,
140 N7,
141 N8,
142 N9,
143 N0,
144 Enter,
145 Escape,
146 Backspace,
147 Tab,
148 Space,
149 Minus,
150 Equal,
151 LeftBrace,
152 RightBrace,
153 Backslash,
154 Tilde,
155 Semicolon,
156 Apostrophe,
157 Grave,
158 Comma,
159 Dot,
160 Slash,
161 CapsLockKey,
162
163 F1,
164 F2,
165 F3,
166 F4,
167 F5,
168 F6,
169 F7,
170 F8,
171 F9,
172 F10,
173 F11,
174 F12,
175
176 SystemRequest,
177 ScrollLockKey,
178 Pause,
179 Insert,
180 Home,
181 PageUp,
182 Delete,
183 End,
184 PageDown,
185 Right,
186 Left,
187 Down,
188 Up,
189
190 NumLockKey,
191 KPSlash,
192 KPAsterisk,
193 KPMinus,
194 KPPlus,
195 KPEnter,
196 KP1,
197 KP2,
198 KP3,
199 KP4,
200 KP5,
201 KP6,
202 KP7,
203 KP8,
204 KP9,
205 KP0,
206 KPDot,
207
208 Key102,
209 Compose,
210 Power,
211 KPEqual,
212
213 F13,
214 F14,
215 F15,
216 F16,
217 F17,
218 F18,
219 F19,
220 F20,
221 F21,
222 F22,
223 F23,
224 F24,
225
226 Open,
227 Help,
228 Properties,
229 Front,
230 Stop,
231 Repeat,
232 Undo,
233 Cut,
234 Copy,
235 Paste,
236 Find,
237 Mute,
238 VolumeUp,
239 VolumeDown,
240 CapsLockActive,
241 NumLockActive,
242 ScrollLockActive,
243 KPComma,
244
245 KPLeftParenthesis,
246 KPRightParenthesis,
247
248 LeftControlKey = 0xE0,
249 LeftShiftKey,
250 LeftAltKey,
251 LeftMetaKey,
252 RightControlKey,
253 RightShiftKey,
254 RightAltKey,
255 RightMetaKey,
256
257 MediaPlayPause,
258 MediaStopCD,
259 MediaPrevious,
260 MediaNext,
261 MediaEject,
262 MediaVolumeUp,
263 MediaVolumeDown,
264 MediaMute,
265 MediaWebsite,
266 MediaBack,
267 MediaForward,
268 MediaStop,
269 MediaFind,
270 MediaScrollUp,
271 MediaScrollDown,
272 MediaEdit,
273 MediaSleep,
274 MediaCoffee,
275 MediaRefresh,
276 MediaCalculator,
277
278 NumKeyboardKeys,
279};
280
281static_assert(NumKeyboardKeys == 0xFC, "Incorrect number of keyboard keys.");
282
283enum Modifiers {
284 LeftControl,
285 LeftShift,
286 LeftAlt,
287 LeftMeta,
288 RightControl,
289 RightShift,
290 RightAlt,
291 RightMeta,
292 CapsLock,
293 ScrollLock,
294 NumLock,
295
296 NumKeyboardMods,
297};
298
299constexpr int KEYBOARD_KEYS_HID_BEGIN = None;
300constexpr int KEYBOARD_KEYS_HID_END = NumKeyboardKeys;
301constexpr int NUM_KEYBOARD_KEYS_HID = NumKeyboardKeys;
302
303constexpr int KEYBOARD_MODS_HID_BEGIN = LeftControl;
304constexpr int KEYBOARD_MODS_HID_END = NumKeyboardMods;
305constexpr int NUM_KEYBOARD_MODS_HID = NumKeyboardMods;
306
307} // namespace NativeKeyboard
308
309using ButtonsRaw = std::array<std::string, NativeButton::NumButtons>;
310using AnalogsRaw = std::array<std::string, NativeAnalog::NumAnalogs>;
311using MouseButtonsRaw = std::array<std::string, NativeMouseButton::NumMouseButtons>;
312using KeyboardKeysRaw = std::array<std::string, NativeKeyboard::NumKeyboardKeys>;
313using KeyboardModsRaw = std::array<std::string, NativeKeyboard::NumKeyboardMods>;
314
315constexpr u32 JOYCON_BODY_NEON_RED = 0xFF3C28;
316constexpr u32 JOYCON_BUTTONS_NEON_RED = 0x1E0A0A;
317constexpr u32 JOYCON_BODY_NEON_BLUE = 0x0AB9E6;
318constexpr u32 JOYCON_BUTTONS_NEON_BLUE = 0x001E1E;
319
320enum class ControllerType {
321 ProController,
322 DualJoycon,
323 RightJoycon,
324 LeftJoycon,
325};
326
327struct PlayerInput {
328 bool connected;
329 ControllerType type;
330 ButtonsRaw buttons;
331 AnalogsRaw analogs;
332
333 u32 body_color_right;
334 u32 button_color_right;
335 u32 body_color_left;
336 u32 button_color_left;
337};
338
339struct TouchscreenInput {
340 bool enabled;
341 std::string device;
342
343 u32 finger;
344 u32 diameter_x;
345 u32 diameter_y;
346 u32 rotation_angle;
347};
348
349enum class RendererBackend { 19enum class RendererBackend {
350 OpenGL = 0, 20 OpenGL = 0,
351 Vulkan = 1, 21 Vulkan = 1,
@@ -461,6 +131,8 @@ struct Values {
461 // Controls 131 // Controls
462 std::array<PlayerInput, 10> players; 132 std::array<PlayerInput, 10> players;
463 133
134 bool use_docked_mode;
135
464 bool mouse_enabled; 136 bool mouse_enabled;
465 std::string mouse_device; 137 std::string mouse_device;
466 MouseButtonsRaw mouse_buttons; 138 MouseButtonsRaw mouse_buttons;
@@ -474,14 +146,15 @@ struct Values {
474 AnalogsRaw debug_pad_analogs; 146 AnalogsRaw debug_pad_analogs;
475 147
476 std::string motion_device; 148 std::string motion_device;
149
150 bool vibration_enabled;
151
477 TouchscreenInput touchscreen; 152 TouchscreenInput touchscreen;
478 std::atomic_bool is_device_reload_pending{true}; 153 std::atomic_bool is_device_reload_pending{true};
479 std::string udp_input_address; 154 std::string udp_input_address;
480 u16 udp_input_port; 155 u16 udp_input_port;
481 u8 udp_pad_index; 156 u8 udp_pad_index;
482 157
483 bool use_docked_mode;
484
485 // Data Storage 158 // Data Storage
486 bool use_virtual_sd; 159 bool use_virtual_sd;
487 bool gamecard_inserted; 160 bool gamecard_inserted;