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-rw-r--r--src/core/CMakeLists.txt2
-rw-r--r--src/core/core_timing_util.cpp15
-rw-r--r--src/core/core_timing_util.h3
-rw-r--r--src/core/host_timing.cpp206
-rw-r--r--src/core/host_timing.h160
5 files changed, 386 insertions, 0 deletions
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt
index cb9ced5c9..efbad628f 100644
--- a/src/core/CMakeLists.txt
+++ b/src/core/CMakeLists.txt
@@ -547,6 +547,8 @@ add_library(core STATIC
547 hle/service/vi/vi_u.h 547 hle/service/vi/vi_u.h
548 hle/service/wlan/wlan.cpp 548 hle/service/wlan/wlan.cpp
549 hle/service/wlan/wlan.h 549 hle/service/wlan/wlan.h
550 host_timing.cpp
551 host_timing.h
550 loader/deconstructed_rom_directory.cpp 552 loader/deconstructed_rom_directory.cpp
551 loader/deconstructed_rom_directory.h 553 loader/deconstructed_rom_directory.h
552 loader/elf.cpp 554 loader/elf.cpp
diff --git a/src/core/core_timing_util.cpp b/src/core/core_timing_util.cpp
index de50d3b14..be34b26fe 100644
--- a/src/core/core_timing_util.cpp
+++ b/src/core/core_timing_util.cpp
@@ -49,6 +49,21 @@ s64 nsToCycles(std::chrono::nanoseconds ns) {
49 return (Hardware::BASE_CLOCK_RATE * ns.count()) / 1000000000; 49 return (Hardware::BASE_CLOCK_RATE * ns.count()) / 1000000000;
50} 50}
51 51
52u64 msToClockCycles(std::chrono::milliseconds ns) {
53 const u128 temp = Common::Multiply64Into128(ns.count(), Hardware::CNTFREQ);
54 return Common::Divide128On32(temp, 1000).first;
55}
56
57u64 usToClockCycles(std::chrono::microseconds ns) {
58 const u128 temp = Common::Multiply64Into128(ns.count(), Hardware::CNTFREQ);
59 return Common::Divide128On32(temp, 1000000).first;
60}
61
62u64 nsToClockCycles(std::chrono::nanoseconds ns) {
63 const u128 temp = Common::Multiply64Into128(ns.count(), Hardware::CNTFREQ);
64 return Common::Divide128On32(temp, 1000000000).first;
65}
66
52u64 CpuCyclesToClockCycles(u64 ticks) { 67u64 CpuCyclesToClockCycles(u64 ticks) {
53 const u128 temporal = Common::Multiply64Into128(ticks, Hardware::CNTFREQ); 68 const u128 temporal = Common::Multiply64Into128(ticks, Hardware::CNTFREQ);
54 return Common::Divide128On32(temporal, static_cast<u32>(Hardware::BASE_CLOCK_RATE)).first; 69 return Common::Divide128On32(temporal, static_cast<u32>(Hardware::BASE_CLOCK_RATE)).first;
diff --git a/src/core/core_timing_util.h b/src/core/core_timing_util.h
index addc72b19..b3c58447d 100644
--- a/src/core/core_timing_util.h
+++ b/src/core/core_timing_util.h
@@ -13,6 +13,9 @@ namespace Core::Timing {
13s64 msToCycles(std::chrono::milliseconds ms); 13s64 msToCycles(std::chrono::milliseconds ms);
14s64 usToCycles(std::chrono::microseconds us); 14s64 usToCycles(std::chrono::microseconds us);
15s64 nsToCycles(std::chrono::nanoseconds ns); 15s64 nsToCycles(std::chrono::nanoseconds ns);
16u64 msToClockCycles(std::chrono::milliseconds ns);
17u64 usToClockCycles(std::chrono::microseconds ns);
18u64 nsToClockCycles(std::chrono::nanoseconds ns);
16 19
17inline std::chrono::milliseconds CyclesToMs(s64 cycles) { 20inline std::chrono::milliseconds CyclesToMs(s64 cycles) {
18 return std::chrono::milliseconds(cycles * 1000 / Hardware::BASE_CLOCK_RATE); 21 return std::chrono::milliseconds(cycles * 1000 / Hardware::BASE_CLOCK_RATE);
diff --git a/src/core/host_timing.cpp b/src/core/host_timing.cpp
new file mode 100644
index 000000000..2f40de1a1
--- /dev/null
+++ b/src/core/host_timing.cpp
@@ -0,0 +1,206 @@
1// Copyright 2020 yuzu Emulator Project
2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included.
4
5#include "core/host_timing.h"
6
7#include <algorithm>
8#include <mutex>
9#include <string>
10#include <tuple>
11
12#include "common/assert.h"
13#include "core/core_timing_util.h"
14
15namespace Core::HostTiming {
16
17std::shared_ptr<EventType> CreateEvent(std::string name, TimedCallback&& callback) {
18 return std::make_shared<EventType>(std::move(callback), std::move(name));
19}
20
21struct CoreTiming::Event {
22 u64 time;
23 u64 fifo_order;
24 u64 userdata;
25 std::weak_ptr<EventType> type;
26
27 // Sort by time, unless the times are the same, in which case sort by
28 // the order added to the queue
29 friend bool operator>(const Event& left, const Event& right) {
30 return std::tie(left.time, left.fifo_order) > std::tie(right.time, right.fifo_order);
31 }
32
33 friend bool operator<(const Event& left, const Event& right) {
34 return std::tie(left.time, left.fifo_order) < std::tie(right.time, right.fifo_order);
35 }
36};
37
38CoreTiming::CoreTiming() {
39 clock =
40 Common::CreateBestMatchingClock(Core::Hardware::BASE_CLOCK_RATE, Core::Hardware::CNTFREQ);
41}
42
43CoreTiming::~CoreTiming() = default;
44
45void CoreTiming::ThreadEntry(CoreTiming& instance) {
46 instance.ThreadLoop();
47}
48
49void CoreTiming::Initialize() {
50 event_fifo_id = 0;
51 const auto empty_timed_callback = [](u64, s64) {};
52 ev_lost = CreateEvent("_lost_event", empty_timed_callback);
53 timer_thread = std::make_unique<std::thread>(ThreadEntry, std::ref(*this));
54}
55
56void CoreTiming::Shutdown() {
57 paused = true;
58 shutting_down = true;
59 event.Set();
60 timer_thread->join();
61 ClearPendingEvents();
62 timer_thread.reset();
63 has_started = false;
64}
65
66void CoreTiming::Pause(bool is_paused) {
67 paused = is_paused;
68}
69
70void CoreTiming::SyncPause(bool is_paused) {
71 if (is_paused == paused && paused_set == paused) {
72 return;
73 }
74 Pause(is_paused);
75 event.Set();
76 while (paused_set != is_paused)
77 ;
78}
79
80bool CoreTiming::IsRunning() const {
81 return !paused_set;
82}
83
84bool CoreTiming::HasPendingEvents() const {
85 return !(wait_set && event_queue.empty());
86}
87
88void CoreTiming::ScheduleEvent(s64 ns_into_future, const std::shared_ptr<EventType>& event_type,
89 u64 userdata) {
90 basic_lock.lock();
91 const u64 timeout = static_cast<u64>(GetGlobalTimeNs().count() + ns_into_future);
92
93 event_queue.emplace_back(Event{timeout, event_fifo_id++, userdata, event_type});
94
95 std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>());
96 basic_lock.unlock();
97 event.Set();
98}
99
100void CoreTiming::UnscheduleEvent(const std::shared_ptr<EventType>& event_type, u64 userdata) {
101 basic_lock.lock();
102 const auto itr = std::remove_if(event_queue.begin(), event_queue.end(), [&](const Event& e) {
103 return e.type.lock().get() == event_type.get() && e.userdata == userdata;
104 });
105
106 // Removing random items breaks the invariant so we have to re-establish it.
107 if (itr != event_queue.end()) {
108 event_queue.erase(itr, event_queue.end());
109 std::make_heap(event_queue.begin(), event_queue.end(), std::greater<>());
110 }
111 basic_lock.unlock();
112}
113
114void CoreTiming::AddTicks(std::size_t core_index, u64 ticks) {
115 ticks_count[core_index] += ticks;
116}
117
118void CoreTiming::ResetTicks(std::size_t core_index) {
119 ticks_count[core_index] = 0;
120}
121
122u64 CoreTiming::GetCPUTicks() const {
123 return clock->GetCPUCycles();
124}
125
126u64 CoreTiming::GetClockTicks() const {
127 return clock->GetClockCycles();
128}
129
130void CoreTiming::ClearPendingEvents() {
131 event_queue.clear();
132}
133
134void CoreTiming::RemoveEvent(const std::shared_ptr<EventType>& event_type) {
135 basic_lock.lock();
136
137 const auto itr = std::remove_if(event_queue.begin(), event_queue.end(), [&](const Event& e) {
138 return e.type.lock().get() == event_type.get();
139 });
140
141 // Removing random items breaks the invariant so we have to re-establish it.
142 if (itr != event_queue.end()) {
143 event_queue.erase(itr, event_queue.end());
144 std::make_heap(event_queue.begin(), event_queue.end(), std::greater<>());
145 }
146 basic_lock.unlock();
147}
148
149std::optional<u64> CoreTiming::Advance() {
150 advance_lock.lock();
151 basic_lock.lock();
152 global_timer = GetGlobalTimeNs().count();
153
154 while (!event_queue.empty() && event_queue.front().time <= global_timer) {
155 Event evt = std::move(event_queue.front());
156 std::pop_heap(event_queue.begin(), event_queue.end(), std::greater<>());
157 event_queue.pop_back();
158 basic_lock.unlock();
159
160 if (auto event_type{evt.type.lock()}) {
161 event_type->callback(evt.userdata, global_timer - evt.time);
162 }
163
164 basic_lock.lock();
165 }
166
167 if (!event_queue.empty()) {
168 const u64 next_time = event_queue.front().time - global_timer;
169 basic_lock.unlock();
170 advance_lock.unlock();
171 return next_time;
172 } else {
173 basic_lock.unlock();
174 advance_lock.unlock();
175 return std::nullopt;
176 }
177}
178
179void CoreTiming::ThreadLoop() {
180 has_started = true;
181 while (!shutting_down) {
182 while (!paused) {
183 paused_set = false;
184 const auto next_time = Advance();
185 if (next_time) {
186 std::chrono::nanoseconds next_time_ns = std::chrono::nanoseconds(*next_time);
187 event.WaitFor(next_time_ns);
188 } else {
189 wait_set = true;
190 event.Wait();
191 }
192 wait_set = false;
193 }
194 paused_set = true;
195 }
196}
197
198std::chrono::nanoseconds CoreTiming::GetGlobalTimeNs() const {
199 return clock->GetTimeNS();
200}
201
202std::chrono::microseconds CoreTiming::GetGlobalTimeUs() const {
203 return clock->GetTimeUS();
204}
205
206} // namespace Core::HostTiming
diff --git a/src/core/host_timing.h b/src/core/host_timing.h
new file mode 100644
index 000000000..be6b68d7c
--- /dev/null
+++ b/src/core/host_timing.h
@@ -0,0 +1,160 @@
1// Copyright 2020 yuzu Emulator Project
2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included.
4
5#pragma once
6
7#include <atomic>
8#include <chrono>
9#include <functional>
10#include <memory>
11#include <mutex>
12#include <optional>
13#include <string>
14#include <thread>
15#include <vector>
16
17#include "common/common_types.h"
18#include "common/spin_lock.h"
19#include "common/thread.h"
20#include "common/threadsafe_queue.h"
21#include "common/wall_clock.h"
22#include "core/hardware_properties.h"
23
24namespace Core::HostTiming {
25
26/// A callback that may be scheduled for a particular core timing event.
27using TimedCallback = std::function<void(u64 userdata, s64 cycles_late)>;
28
29/// Contains the characteristics of a particular event.
30struct EventType {
31 EventType(TimedCallback&& callback, std::string&& name)
32 : callback{std::move(callback)}, name{std::move(name)} {}
33
34 /// The event's callback function.
35 TimedCallback callback;
36 /// A pointer to the name of the event.
37 const std::string name;
38};
39
40/**
41 * This is a system to schedule events into the emulated machine's future. Time is measured
42 * in main CPU clock cycles.
43 *
44 * To schedule an event, you first have to register its type. This is where you pass in the
45 * callback. You then schedule events using the type id you get back.
46 *
47 * The int cyclesLate that the callbacks get is how many cycles late it was.
48 * So to schedule a new event on a regular basis:
49 * inside callback:
50 * ScheduleEvent(periodInCycles - cyclesLate, callback, "whatever")
51 */
52class CoreTiming {
53public:
54 CoreTiming();
55 ~CoreTiming();
56
57 CoreTiming(const CoreTiming&) = delete;
58 CoreTiming(CoreTiming&&) = delete;
59
60 CoreTiming& operator=(const CoreTiming&) = delete;
61 CoreTiming& operator=(CoreTiming&&) = delete;
62
63 /// CoreTiming begins at the boundary of timing slice -1. An initial call to Advance() is
64 /// required to end slice - 1 and start slice 0 before the first cycle of code is executed.
65 void Initialize();
66
67 /// Tears down all timing related functionality.
68 void Shutdown();
69
70 /// Pauses/Unpauses the execution of the timer thread.
71 void Pause(bool is_paused);
72
73 /// Pauses/Unpauses the execution of the timer thread and waits until paused.
74 void SyncPause(bool is_paused);
75
76 /// Checks if core timing is running.
77 bool IsRunning() const;
78
79 /// Checks if the timer thread has started.
80 bool HasStarted() const {
81 return has_started;
82 }
83
84 /// Checks if there are any pending time events.
85 bool HasPendingEvents() const;
86
87 /// Schedules an event in core timing
88 void ScheduleEvent(s64 ns_into_future, const std::shared_ptr<EventType>& event_type,
89 u64 userdata = 0);
90
91 void UnscheduleEvent(const std::shared_ptr<EventType>& event_type, u64 userdata);
92
93 /// We only permit one event of each type in the queue at a time.
94 void RemoveEvent(const std::shared_ptr<EventType>& event_type);
95
96 void AddTicks(std::size_t core_index, u64 ticks);
97
98 void ResetTicks(std::size_t core_index);
99
100 /// Returns current time in emulated CPU cycles
101 u64 GetCPUTicks() const;
102
103 /// Returns current time in emulated in Clock cycles
104 u64 GetClockTicks() const;
105
106 /// Returns current time in microseconds.
107 std::chrono::microseconds GetGlobalTimeUs() const;
108
109 /// Returns current time in nanoseconds.
110 std::chrono::nanoseconds GetGlobalTimeNs() const;
111
112 /// Checks for events manually and returns time in nanoseconds for next event, threadsafe.
113 std::optional<u64> Advance();
114
115private:
116 struct Event;
117
118 /// Clear all pending events. This should ONLY be done on exit.
119 void ClearPendingEvents();
120
121 static void ThreadEntry(CoreTiming& instance);
122 void ThreadLoop();
123
124 std::unique_ptr<Common::WallClock> clock;
125
126 u64 global_timer = 0;
127
128 std::chrono::nanoseconds start_point;
129
130 // The queue is a min-heap using std::make_heap/push_heap/pop_heap.
131 // We don't use std::priority_queue because we need to be able to serialize, unserialize and
132 // erase arbitrary events (RemoveEvent()) regardless of the queue order. These aren't
133 // accomodated by the standard adaptor class.
134 std::vector<Event> event_queue;
135 u64 event_fifo_id = 0;
136
137 std::shared_ptr<EventType> ev_lost;
138 Common::Event event{};
139 Common::SpinLock basic_lock{};
140 Common::SpinLock advance_lock{};
141 std::unique_ptr<std::thread> timer_thread;
142 std::atomic<bool> paused{};
143 std::atomic<bool> paused_set{};
144 std::atomic<bool> wait_set{};
145 std::atomic<bool> shutting_down{};
146 std::atomic<bool> has_started{};
147
148 std::array<std::atomic<u64>, Core::Hardware::NUM_CPU_CORES> ticks_count{};
149};
150
151/// Creates a core timing event with the given name and callback.
152///
153/// @param name The name of the core timing event to create.
154/// @param callback The callback to execute for the event.
155///
156/// @returns An EventType instance representing the created event.
157///
158std::shared_ptr<EventType> CreateEvent(std::string name, TimedCallback&& callback);
159
160} // namespace Core::HostTiming