diff options
Diffstat (limited to 'src/core/settings.h')
| -rw-r--r-- | src/core/settings.h | 124 |
1 files changed, 81 insertions, 43 deletions
diff --git a/src/core/settings.h b/src/core/settings.h index a598ccbc1..850ca4072 100644 --- a/src/core/settings.h +++ b/src/core/settings.h | |||
| @@ -382,20 +382,85 @@ enum class GPUAccuracy : u32 { | |||
| 382 | Extreme = 2, | 382 | Extreme = 2, |
| 383 | }; | 383 | }; |
| 384 | 384 | ||
| 385 | extern bool configuring_global; | ||
| 386 | |||
| 387 | template <typename Type> | ||
| 388 | class Setting final { | ||
| 389 | public: | ||
| 390 | Setting() = default; | ||
| 391 | explicit Setting(Type val) : global{val} {} | ||
| 392 | ~Setting() = default; | ||
| 393 | void SetGlobal(bool to_global) { | ||
| 394 | use_global = to_global; | ||
| 395 | } | ||
| 396 | bool UsingGlobal() const { | ||
| 397 | return use_global; | ||
| 398 | } | ||
| 399 | Type GetValue(bool need_global = false) const { | ||
| 400 | if (use_global || need_global) { | ||
| 401 | return global; | ||
| 402 | } | ||
| 403 | return local; | ||
| 404 | } | ||
| 405 | void SetValue(const Type& value) { | ||
| 406 | if (use_global) { | ||
| 407 | global = value; | ||
| 408 | } else { | ||
| 409 | local = value; | ||
| 410 | } | ||
| 411 | } | ||
| 412 | |||
| 413 | private: | ||
| 414 | bool use_global = true; | ||
| 415 | Type global{}; | ||
| 416 | Type local{}; | ||
| 417 | }; | ||
| 418 | |||
| 385 | struct Values { | 419 | struct Values { |
| 420 | // Audio | ||
| 421 | std::string audio_device_id; | ||
| 422 | std::string sink_id; | ||
| 423 | bool audio_muted; | ||
| 424 | Setting<bool> enable_audio_stretching; | ||
| 425 | Setting<float> volume; | ||
| 426 | |||
| 427 | // Core | ||
| 428 | Setting<bool> use_multi_core; | ||
| 429 | |||
| 430 | // Renderer | ||
| 431 | Setting<RendererBackend> renderer_backend; | ||
| 432 | bool renderer_debug; | ||
| 433 | Setting<int> vulkan_device; | ||
| 434 | |||
| 435 | Setting<u16> resolution_factor = Setting(static_cast<u16>(1)); | ||
| 436 | Setting<int> aspect_ratio; | ||
| 437 | Setting<int> max_anisotropy; | ||
| 438 | Setting<bool> use_frame_limit; | ||
| 439 | Setting<u16> frame_limit; | ||
| 440 | Setting<bool> use_disk_shader_cache; | ||
| 441 | Setting<GPUAccuracy> gpu_accuracy; | ||
| 442 | Setting<bool> use_asynchronous_gpu_emulation; | ||
| 443 | Setting<bool> use_vsync; | ||
| 444 | Setting<bool> use_assembly_shaders; | ||
| 445 | Setting<bool> force_30fps_mode; | ||
| 446 | Setting<bool> use_fast_gpu_time; | ||
| 447 | |||
| 448 | Setting<float> bg_red; | ||
| 449 | Setting<float> bg_green; | ||
| 450 | Setting<float> bg_blue; | ||
| 451 | |||
| 386 | // System | 452 | // System |
| 387 | bool use_docked_mode; | 453 | Setting<std::optional<u32>> rng_seed; |
| 388 | std::optional<u32> rng_seed; | ||
| 389 | // Measured in seconds since epoch | 454 | // Measured in seconds since epoch |
| 390 | std::optional<std::chrono::seconds> custom_rtc; | 455 | Setting<std::optional<std::chrono::seconds>> custom_rtc; |
| 391 | // Set on game boot, reset on stop. Seconds difference between current time and `custom_rtc` | 456 | // Set on game boot, reset on stop. Seconds difference between current time and `custom_rtc` |
| 392 | std::chrono::seconds custom_rtc_differential; | 457 | std::chrono::seconds custom_rtc_differential; |
| 393 | 458 | ||
| 394 | s32 current_user; | 459 | s32 current_user; |
| 395 | s32 language_index; | 460 | Setting<s32> language_index; |
| 396 | s32 region_index; | 461 | Setting<s32> region_index; |
| 397 | s32 time_zone_index; | 462 | Setting<s32> time_zone_index; |
| 398 | s32 sound_index; | 463 | Setting<s32> sound_index; |
| 399 | 464 | ||
| 400 | // Controls | 465 | // Controls |
| 401 | std::array<PlayerInput, 10> players; | 466 | std::array<PlayerInput, 10> players; |
| @@ -419,8 +484,7 @@ struct Values { | |||
| 419 | u16 udp_input_port; | 484 | u16 udp_input_port; |
| 420 | u8 udp_pad_index; | 485 | u8 udp_pad_index; |
| 421 | 486 | ||
| 422 | // Core | 487 | bool use_docked_mode; |
| 423 | bool use_multi_core; | ||
| 424 | 488 | ||
| 425 | // Data Storage | 489 | // Data Storage |
| 426 | bool use_virtual_sd; | 490 | bool use_virtual_sd; |
| @@ -432,39 +496,6 @@ struct Values { | |||
| 432 | NANDUserSize nand_user_size; | 496 | NANDUserSize nand_user_size; |
| 433 | SDMCSize sdmc_size; | 497 | SDMCSize sdmc_size; |
| 434 | 498 | ||
| 435 | // Renderer | ||
| 436 | RendererBackend renderer_backend; | ||
| 437 | bool renderer_debug; | ||
| 438 | int vulkan_device; | ||
| 439 | |||
| 440 | u16 resolution_factor{1}; | ||
| 441 | int aspect_ratio; | ||
| 442 | int max_anisotropy; | ||
| 443 | bool use_frame_limit; | ||
| 444 | u16 frame_limit; | ||
| 445 | bool use_disk_shader_cache; | ||
| 446 | GPUAccuracy gpu_accuracy; | ||
| 447 | bool use_asynchronous_gpu_emulation; | ||
| 448 | bool use_vsync; | ||
| 449 | bool use_assembly_shaders; | ||
| 450 | bool force_30fps_mode; | ||
| 451 | bool use_fast_gpu_time; | ||
| 452 | |||
| 453 | float bg_red; | ||
| 454 | float bg_green; | ||
| 455 | float bg_blue; | ||
| 456 | |||
| 457 | std::string log_filter; | ||
| 458 | |||
| 459 | bool use_dev_keys; | ||
| 460 | |||
| 461 | // Audio | ||
| 462 | bool audio_muted; | ||
| 463 | std::string sink_id; | ||
| 464 | bool enable_audio_stretching; | ||
| 465 | std::string audio_device_id; | ||
| 466 | float volume; | ||
| 467 | |||
| 468 | // Debugging | 499 | // Debugging |
| 469 | bool record_frame_times; | 500 | bool record_frame_times; |
| 470 | bool use_gdbstub; | 501 | bool use_gdbstub; |
| @@ -477,7 +508,11 @@ struct Values { | |||
| 477 | bool disable_cpu_opt; | 508 | bool disable_cpu_opt; |
| 478 | bool disable_macro_jit; | 509 | bool disable_macro_jit; |
| 479 | 510 | ||
| 480 | // BCAT | 511 | // Misceallaneous |
| 512 | std::string log_filter; | ||
| 513 | bool use_dev_keys; | ||
| 514 | |||
| 515 | // Services | ||
| 481 | std::string bcat_backend; | 516 | std::string bcat_backend; |
| 482 | bool bcat_boxcat_local; | 517 | bool bcat_boxcat_local; |
| 483 | 518 | ||
| @@ -501,4 +536,7 @@ std::string GetTimeZoneString(); | |||
| 501 | void Apply(); | 536 | void Apply(); |
| 502 | void LogSettings(); | 537 | void LogSettings(); |
| 503 | 538 | ||
| 539 | // Restore the global state of all applicable settings in the Values struct | ||
| 540 | void RestoreGlobalState(); | ||
| 541 | |||
| 504 | } // namespace Settings | 542 | } // namespace Settings |