summaryrefslogtreecommitdiff
path: root/src/core/perf_stats.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/core/perf_stats.h')
-rw-r--r--src/core/perf_stats.h24
1 files changed, 12 insertions, 12 deletions
diff --git a/src/core/perf_stats.h b/src/core/perf_stats.h
index 6e4619701..222ac1a63 100644
--- a/src/core/perf_stats.h
+++ b/src/core/perf_stats.h
@@ -10,6 +10,17 @@
10 10
11namespace Core { 11namespace Core {
12 12
13struct PerfStatsResults {
14 /// System FPS (LCD VBlanks) in Hz
15 double system_fps;
16 /// Game FPS (GSP frame submissions) in Hz
17 double game_fps;
18 /// Walltime per system frame, in seconds, excluding any waits
19 double frametime;
20 /// Ratio of walltime / emulated time elapsed
21 double emulation_speed;
22};
23
13/** 24/**
14 * Class to manage and query performance/timing statistics. All public functions of this class are 25 * Class to manage and query performance/timing statistics. All public functions of this class are
15 * thread-safe unless stated otherwise. 26 * thread-safe unless stated otherwise.
@@ -18,22 +29,11 @@ class PerfStats {
18public: 29public:
19 using Clock = std::chrono::high_resolution_clock; 30 using Clock = std::chrono::high_resolution_clock;
20 31
21 struct Results {
22 /// System FPS (LCD VBlanks) in Hz
23 double system_fps;
24 /// Game FPS (GSP frame submissions) in Hz
25 double game_fps;
26 /// Walltime per system frame, in seconds, excluding any waits
27 double frametime;
28 /// Ratio of walltime / emulated time elapsed
29 double emulation_speed;
30 };
31
32 void BeginSystemFrame(); 32 void BeginSystemFrame();
33 void EndSystemFrame(); 33 void EndSystemFrame();
34 void EndGameFrame(); 34 void EndGameFrame();
35 35
36 Results GetAndResetStats(std::chrono::microseconds current_system_time_us); 36 PerfStatsResults GetAndResetStats(std::chrono::microseconds current_system_time_us);
37 37
38 /** 38 /**
39 * Gets the ratio between walltime and the emulated time of the previous system frame. This is 39 * Gets the ratio between walltime and the emulated time of the previous system frame. This is