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Diffstat (limited to 'src/core/hw/gpu.cpp')
-rw-r--r--src/core/hw/gpu.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/core/hw/gpu.cpp b/src/core/hw/gpu.cpp
index 9c7192313..33a0e0fe7 100644
--- a/src/core/hw/gpu.cpp
+++ b/src/core/hw/gpu.cpp
@@ -89,7 +89,7 @@ inline void Write(u32 addr, const T data) {
89 } source_color = { 0, 0, 0, 0 }; 89 } source_color = { 0, 0, 0, 0 };
90 90
91 switch (config.input_format) { 91 switch (config.input_format) {
92 case Regs::FramebufferFormat::RGBA8: 92 case Regs::PixelFormat::RGBA8:
93 { 93 {
94 // TODO: Most likely got the component order messed up. 94 // TODO: Most likely got the component order messed up.
95 u8* srcptr = source_pointer + x * 4 + y * config.input_width * 4; 95 u8* srcptr = source_pointer + x * 4 + y * config.input_width * 4;
@@ -106,7 +106,7 @@ inline void Write(u32 addr, const T data) {
106 } 106 }
107 107
108 switch (config.output_format) { 108 switch (config.output_format) {
109 /*case Regs::FramebufferFormat::RGBA8: 109 /*case Regs::PixelFormat::RGBA8:
110 { 110 {
111 // TODO: Untested 111 // TODO: Untested
112 u8* dstptr = (u32*)(dest_pointer + x * 4 + y * config.output_width * 4); 112 u8* dstptr = (u32*)(dest_pointer + x * 4 + y * config.output_width * 4);
@@ -117,7 +117,7 @@ inline void Write(u32 addr, const T data) {
117 break; 117 break;
118 }*/ 118 }*/
119 119
120 case Regs::FramebufferFormat::RGB8: 120 case Regs::PixelFormat::RGB8:
121 { 121 {
122 // TODO: Most likely got the component order messed up. 122 // TODO: Most likely got the component order messed up.
123 u8* dstptr = dest_pointer + x * 3 + y * config.output_width * 3; 123 u8* dstptr = dest_pointer + x * 3 + y * config.output_width * 3;
@@ -236,13 +236,13 @@ void Init() {
236 framebuffer_top.width = 240; 236 framebuffer_top.width = 240;
237 framebuffer_top.height = 400; 237 framebuffer_top.height = 400;
238 framebuffer_top.stride = 3 * 240; 238 framebuffer_top.stride = 3 * 240;
239 framebuffer_top.color_format = Regs::FramebufferFormat::RGB8; 239 framebuffer_top.color_format = Regs::PixelFormat::RGB8;
240 framebuffer_top.active_fb = 0; 240 framebuffer_top.active_fb = 0;
241 241
242 framebuffer_sub.width = 240; 242 framebuffer_sub.width = 240;
243 framebuffer_sub.height = 320; 243 framebuffer_sub.height = 320;
244 framebuffer_sub.stride = 3 * 240; 244 framebuffer_sub.stride = 3 * 240;
245 framebuffer_sub.color_format = Regs::FramebufferFormat::RGB8; 245 framebuffer_sub.color_format = Regs::PixelFormat::RGB8;
246 framebuffer_sub.active_fb = 0; 246 framebuffer_sub.active_fb = 0;
247 247
248 NOTICE_LOG(GPU, "initialized OK"); 248 NOTICE_LOG(GPU, "initialized OK");