diff options
Diffstat (limited to 'src/core/host_timing.h')
| -rw-r--r-- | src/core/host_timing.h | 160 |
1 files changed, 160 insertions, 0 deletions
diff --git a/src/core/host_timing.h b/src/core/host_timing.h new file mode 100644 index 000000000..be6b68d7c --- /dev/null +++ b/src/core/host_timing.h | |||
| @@ -0,0 +1,160 @@ | |||
| 1 | // Copyright 2020 yuzu Emulator Project | ||
| 2 | // Licensed under GPLv2 or any later version | ||
| 3 | // Refer to the license.txt file included. | ||
| 4 | |||
| 5 | #pragma once | ||
| 6 | |||
| 7 | #include <atomic> | ||
| 8 | #include <chrono> | ||
| 9 | #include <functional> | ||
| 10 | #include <memory> | ||
| 11 | #include <mutex> | ||
| 12 | #include <optional> | ||
| 13 | #include <string> | ||
| 14 | #include <thread> | ||
| 15 | #include <vector> | ||
| 16 | |||
| 17 | #include "common/common_types.h" | ||
| 18 | #include "common/spin_lock.h" | ||
| 19 | #include "common/thread.h" | ||
| 20 | #include "common/threadsafe_queue.h" | ||
| 21 | #include "common/wall_clock.h" | ||
| 22 | #include "core/hardware_properties.h" | ||
| 23 | |||
| 24 | namespace Core::HostTiming { | ||
| 25 | |||
| 26 | /// A callback that may be scheduled for a particular core timing event. | ||
| 27 | using TimedCallback = std::function<void(u64 userdata, s64 cycles_late)>; | ||
| 28 | |||
| 29 | /// Contains the characteristics of a particular event. | ||
| 30 | struct EventType { | ||
| 31 | EventType(TimedCallback&& callback, std::string&& name) | ||
| 32 | : callback{std::move(callback)}, name{std::move(name)} {} | ||
| 33 | |||
| 34 | /// The event's callback function. | ||
| 35 | TimedCallback callback; | ||
| 36 | /// A pointer to the name of the event. | ||
| 37 | const std::string name; | ||
| 38 | }; | ||
| 39 | |||
| 40 | /** | ||
| 41 | * This is a system to schedule events into the emulated machine's future. Time is measured | ||
| 42 | * in main CPU clock cycles. | ||
| 43 | * | ||
| 44 | * To schedule an event, you first have to register its type. This is where you pass in the | ||
| 45 | * callback. You then schedule events using the type id you get back. | ||
| 46 | * | ||
| 47 | * The int cyclesLate that the callbacks get is how many cycles late it was. | ||
| 48 | * So to schedule a new event on a regular basis: | ||
| 49 | * inside callback: | ||
| 50 | * ScheduleEvent(periodInCycles - cyclesLate, callback, "whatever") | ||
| 51 | */ | ||
| 52 | class CoreTiming { | ||
| 53 | public: | ||
| 54 | CoreTiming(); | ||
| 55 | ~CoreTiming(); | ||
| 56 | |||
| 57 | CoreTiming(const CoreTiming&) = delete; | ||
| 58 | CoreTiming(CoreTiming&&) = delete; | ||
| 59 | |||
| 60 | CoreTiming& operator=(const CoreTiming&) = delete; | ||
| 61 | CoreTiming& operator=(CoreTiming&&) = delete; | ||
| 62 | |||
| 63 | /// CoreTiming begins at the boundary of timing slice -1. An initial call to Advance() is | ||
| 64 | /// required to end slice - 1 and start slice 0 before the first cycle of code is executed. | ||
| 65 | void Initialize(); | ||
| 66 | |||
| 67 | /// Tears down all timing related functionality. | ||
| 68 | void Shutdown(); | ||
| 69 | |||
| 70 | /// Pauses/Unpauses the execution of the timer thread. | ||
| 71 | void Pause(bool is_paused); | ||
| 72 | |||
| 73 | /// Pauses/Unpauses the execution of the timer thread and waits until paused. | ||
| 74 | void SyncPause(bool is_paused); | ||
| 75 | |||
| 76 | /// Checks if core timing is running. | ||
| 77 | bool IsRunning() const; | ||
| 78 | |||
| 79 | /// Checks if the timer thread has started. | ||
| 80 | bool HasStarted() const { | ||
| 81 | return has_started; | ||
| 82 | } | ||
| 83 | |||
| 84 | /// Checks if there are any pending time events. | ||
| 85 | bool HasPendingEvents() const; | ||
| 86 | |||
| 87 | /// Schedules an event in core timing | ||
| 88 | void ScheduleEvent(s64 ns_into_future, const std::shared_ptr<EventType>& event_type, | ||
| 89 | u64 userdata = 0); | ||
| 90 | |||
| 91 | void UnscheduleEvent(const std::shared_ptr<EventType>& event_type, u64 userdata); | ||
| 92 | |||
| 93 | /// We only permit one event of each type in the queue at a time. | ||
| 94 | void RemoveEvent(const std::shared_ptr<EventType>& event_type); | ||
| 95 | |||
| 96 | void AddTicks(std::size_t core_index, u64 ticks); | ||
| 97 | |||
| 98 | void ResetTicks(std::size_t core_index); | ||
| 99 | |||
| 100 | /// Returns current time in emulated CPU cycles | ||
| 101 | u64 GetCPUTicks() const; | ||
| 102 | |||
| 103 | /// Returns current time in emulated in Clock cycles | ||
| 104 | u64 GetClockTicks() const; | ||
| 105 | |||
| 106 | /// Returns current time in microseconds. | ||
| 107 | std::chrono::microseconds GetGlobalTimeUs() const; | ||
| 108 | |||
| 109 | /// Returns current time in nanoseconds. | ||
| 110 | std::chrono::nanoseconds GetGlobalTimeNs() const; | ||
| 111 | |||
| 112 | /// Checks for events manually and returns time in nanoseconds for next event, threadsafe. | ||
| 113 | std::optional<u64> Advance(); | ||
| 114 | |||
| 115 | private: | ||
| 116 | struct Event; | ||
| 117 | |||
| 118 | /// Clear all pending events. This should ONLY be done on exit. | ||
| 119 | void ClearPendingEvents(); | ||
| 120 | |||
| 121 | static void ThreadEntry(CoreTiming& instance); | ||
| 122 | void ThreadLoop(); | ||
| 123 | |||
| 124 | std::unique_ptr<Common::WallClock> clock; | ||
| 125 | |||
| 126 | u64 global_timer = 0; | ||
| 127 | |||
| 128 | std::chrono::nanoseconds start_point; | ||
| 129 | |||
| 130 | // The queue is a min-heap using std::make_heap/push_heap/pop_heap. | ||
| 131 | // We don't use std::priority_queue because we need to be able to serialize, unserialize and | ||
| 132 | // erase arbitrary events (RemoveEvent()) regardless of the queue order. These aren't | ||
| 133 | // accomodated by the standard adaptor class. | ||
| 134 | std::vector<Event> event_queue; | ||
| 135 | u64 event_fifo_id = 0; | ||
| 136 | |||
| 137 | std::shared_ptr<EventType> ev_lost; | ||
| 138 | Common::Event event{}; | ||
| 139 | Common::SpinLock basic_lock{}; | ||
| 140 | Common::SpinLock advance_lock{}; | ||
| 141 | std::unique_ptr<std::thread> timer_thread; | ||
| 142 | std::atomic<bool> paused{}; | ||
| 143 | std::atomic<bool> paused_set{}; | ||
| 144 | std::atomic<bool> wait_set{}; | ||
| 145 | std::atomic<bool> shutting_down{}; | ||
| 146 | std::atomic<bool> has_started{}; | ||
| 147 | |||
| 148 | std::array<std::atomic<u64>, Core::Hardware::NUM_CPU_CORES> ticks_count{}; | ||
| 149 | }; | ||
| 150 | |||
| 151 | /// Creates a core timing event with the given name and callback. | ||
| 152 | /// | ||
| 153 | /// @param name The name of the core timing event to create. | ||
| 154 | /// @param callback The callback to execute for the event. | ||
| 155 | /// | ||
| 156 | /// @returns An EventType instance representing the created event. | ||
| 157 | /// | ||
| 158 | std::shared_ptr<EventType> CreateEvent(std::string name, TimedCallback&& callback); | ||
| 159 | |||
| 160 | } // namespace Core::HostTiming | ||