summaryrefslogtreecommitdiff
path: root/src/core/host_timing.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/core/host_timing.cpp')
-rw-r--r--src/core/host_timing.cpp206
1 files changed, 206 insertions, 0 deletions
diff --git a/src/core/host_timing.cpp b/src/core/host_timing.cpp
new file mode 100644
index 000000000..2f40de1a1
--- /dev/null
+++ b/src/core/host_timing.cpp
@@ -0,0 +1,206 @@
1// Copyright 2020 yuzu Emulator Project
2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included.
4
5#include "core/host_timing.h"
6
7#include <algorithm>
8#include <mutex>
9#include <string>
10#include <tuple>
11
12#include "common/assert.h"
13#include "core/core_timing_util.h"
14
15namespace Core::HostTiming {
16
17std::shared_ptr<EventType> CreateEvent(std::string name, TimedCallback&& callback) {
18 return std::make_shared<EventType>(std::move(callback), std::move(name));
19}
20
21struct CoreTiming::Event {
22 u64 time;
23 u64 fifo_order;
24 u64 userdata;
25 std::weak_ptr<EventType> type;
26
27 // Sort by time, unless the times are the same, in which case sort by
28 // the order added to the queue
29 friend bool operator>(const Event& left, const Event& right) {
30 return std::tie(left.time, left.fifo_order) > std::tie(right.time, right.fifo_order);
31 }
32
33 friend bool operator<(const Event& left, const Event& right) {
34 return std::tie(left.time, left.fifo_order) < std::tie(right.time, right.fifo_order);
35 }
36};
37
38CoreTiming::CoreTiming() {
39 clock =
40 Common::CreateBestMatchingClock(Core::Hardware::BASE_CLOCK_RATE, Core::Hardware::CNTFREQ);
41}
42
43CoreTiming::~CoreTiming() = default;
44
45void CoreTiming::ThreadEntry(CoreTiming& instance) {
46 instance.ThreadLoop();
47}
48
49void CoreTiming::Initialize() {
50 event_fifo_id = 0;
51 const auto empty_timed_callback = [](u64, s64) {};
52 ev_lost = CreateEvent("_lost_event", empty_timed_callback);
53 timer_thread = std::make_unique<std::thread>(ThreadEntry, std::ref(*this));
54}
55
56void CoreTiming::Shutdown() {
57 paused = true;
58 shutting_down = true;
59 event.Set();
60 timer_thread->join();
61 ClearPendingEvents();
62 timer_thread.reset();
63 has_started = false;
64}
65
66void CoreTiming::Pause(bool is_paused) {
67 paused = is_paused;
68}
69
70void CoreTiming::SyncPause(bool is_paused) {
71 if (is_paused == paused && paused_set == paused) {
72 return;
73 }
74 Pause(is_paused);
75 event.Set();
76 while (paused_set != is_paused)
77 ;
78}
79
80bool CoreTiming::IsRunning() const {
81 return !paused_set;
82}
83
84bool CoreTiming::HasPendingEvents() const {
85 return !(wait_set && event_queue.empty());
86}
87
88void CoreTiming::ScheduleEvent(s64 ns_into_future, const std::shared_ptr<EventType>& event_type,
89 u64 userdata) {
90 basic_lock.lock();
91 const u64 timeout = static_cast<u64>(GetGlobalTimeNs().count() + ns_into_future);
92
93 event_queue.emplace_back(Event{timeout, event_fifo_id++, userdata, event_type});
94
95 std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>());
96 basic_lock.unlock();
97 event.Set();
98}
99
100void CoreTiming::UnscheduleEvent(const std::shared_ptr<EventType>& event_type, u64 userdata) {
101 basic_lock.lock();
102 const auto itr = std::remove_if(event_queue.begin(), event_queue.end(), [&](const Event& e) {
103 return e.type.lock().get() == event_type.get() && e.userdata == userdata;
104 });
105
106 // Removing random items breaks the invariant so we have to re-establish it.
107 if (itr != event_queue.end()) {
108 event_queue.erase(itr, event_queue.end());
109 std::make_heap(event_queue.begin(), event_queue.end(), std::greater<>());
110 }
111 basic_lock.unlock();
112}
113
114void CoreTiming::AddTicks(std::size_t core_index, u64 ticks) {
115 ticks_count[core_index] += ticks;
116}
117
118void CoreTiming::ResetTicks(std::size_t core_index) {
119 ticks_count[core_index] = 0;
120}
121
122u64 CoreTiming::GetCPUTicks() const {
123 return clock->GetCPUCycles();
124}
125
126u64 CoreTiming::GetClockTicks() const {
127 return clock->GetClockCycles();
128}
129
130void CoreTiming::ClearPendingEvents() {
131 event_queue.clear();
132}
133
134void CoreTiming::RemoveEvent(const std::shared_ptr<EventType>& event_type) {
135 basic_lock.lock();
136
137 const auto itr = std::remove_if(event_queue.begin(), event_queue.end(), [&](const Event& e) {
138 return e.type.lock().get() == event_type.get();
139 });
140
141 // Removing random items breaks the invariant so we have to re-establish it.
142 if (itr != event_queue.end()) {
143 event_queue.erase(itr, event_queue.end());
144 std::make_heap(event_queue.begin(), event_queue.end(), std::greater<>());
145 }
146 basic_lock.unlock();
147}
148
149std::optional<u64> CoreTiming::Advance() {
150 advance_lock.lock();
151 basic_lock.lock();
152 global_timer = GetGlobalTimeNs().count();
153
154 while (!event_queue.empty() && event_queue.front().time <= global_timer) {
155 Event evt = std::move(event_queue.front());
156 std::pop_heap(event_queue.begin(), event_queue.end(), std::greater<>());
157 event_queue.pop_back();
158 basic_lock.unlock();
159
160 if (auto event_type{evt.type.lock()}) {
161 event_type->callback(evt.userdata, global_timer - evt.time);
162 }
163
164 basic_lock.lock();
165 }
166
167 if (!event_queue.empty()) {
168 const u64 next_time = event_queue.front().time - global_timer;
169 basic_lock.unlock();
170 advance_lock.unlock();
171 return next_time;
172 } else {
173 basic_lock.unlock();
174 advance_lock.unlock();
175 return std::nullopt;
176 }
177}
178
179void CoreTiming::ThreadLoop() {
180 has_started = true;
181 while (!shutting_down) {
182 while (!paused) {
183 paused_set = false;
184 const auto next_time = Advance();
185 if (next_time) {
186 std::chrono::nanoseconds next_time_ns = std::chrono::nanoseconds(*next_time);
187 event.WaitFor(next_time_ns);
188 } else {
189 wait_set = true;
190 event.Wait();
191 }
192 wait_set = false;
193 }
194 paused_set = true;
195 }
196}
197
198std::chrono::nanoseconds CoreTiming::GetGlobalTimeNs() const {
199 return clock->GetTimeNS();
200}
201
202std::chrono::microseconds CoreTiming::GetGlobalTimeUs() const {
203 return clock->GetTimeUS();
204}
205
206} // namespace Core::HostTiming