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-rw-r--r--src/core/hle/service/nvflinger/nvflinger.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/core/hle/service/nvflinger/nvflinger.cpp b/src/core/hle/service/nvflinger/nvflinger.cpp
index 2089462b7..a54239b0f 100644
--- a/src/core/hle/service/nvflinger/nvflinger.cpp
+++ b/src/core/hle/service/nvflinger/nvflinger.cpp
@@ -6,6 +6,7 @@
6 6
7#include "common/alignment.h" 7#include "common/alignment.h"
8#include "common/scope_exit.h" 8#include "common/scope_exit.h"
9#include "core/core.h"
9#include "core/core_timing.h" 10#include "core/core_timing.h"
10#include "core/hle/service/nvdrv/devices/nvdisp_disp0.h" 11#include "core/hle/service/nvdrv/devices/nvdisp_disp0.h"
11#include "core/hle/service/nvdrv/nvdrv.h" 12#include "core/hle/service/nvdrv/nvdrv.h"
@@ -129,6 +130,7 @@ void NVFlinger::Compose() {
129 130
130 if (buffer == boost::none) { 131 if (buffer == boost::none) {
131 // There was no queued buffer to draw, render previous frame 132 // There was no queued buffer to draw, render previous frame
133 Core::System::GetInstance().perf_stats.EndGameFrame();
132 VideoCore::g_renderer->SwapBuffers({}); 134 VideoCore::g_renderer->SwapBuffers({});
133 continue; 135 continue;
134 } 136 }