diff options
Diffstat (limited to 'src/core/hle')
| -rw-r--r-- | src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp index f6c2b24a8..87b3a2d74 100644 --- a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp +++ b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp | |||
| @@ -32,12 +32,6 @@ void nvdisp_disp0::flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u3 | |||
| 32 | 32 | ||
| 33 | Core::System::GetInstance().perf_stats.EndGameFrame(); | 33 | Core::System::GetInstance().perf_stats.EndGameFrame(); |
| 34 | 34 | ||
| 35 | // TODO(bunnei): The framebuffer region should only be flushed and invalidated if it is written | ||
| 36 | // to, not every frame. When we find the right place for this, the below line can be removed. | ||
| 37 | Memory::RasterizerFlushVirtualRegion(framebuffer.address, | ||
| 38 | framebuffer.width * framebuffer.height * 4, | ||
| 39 | Memory::FlushMode::FlushAndInvalidate); | ||
| 40 | |||
| 41 | VideoCore::g_renderer->SwapBuffers(framebuffer); | 35 | VideoCore::g_renderer->SwapBuffers(framebuffer); |
| 42 | } | 36 | } |
| 43 | 37 | ||