diff options
Diffstat (limited to 'src/core/hle/shared_page.cpp')
| -rw-r--r-- | src/core/hle/shared_page.cpp | 86 |
1 files changed, 0 insertions, 86 deletions
diff --git a/src/core/hle/shared_page.cpp b/src/core/hle/shared_page.cpp deleted file mode 100644 index 9ed8ab249..000000000 --- a/src/core/hle/shared_page.cpp +++ /dev/null | |||
| @@ -1,86 +0,0 @@ | |||
| 1 | // Copyright 2015 Citra Emulator Project | ||
| 2 | // Licensed under GPLv2 or any later version | ||
| 3 | // Refer to the license.txt file included. | ||
| 4 | |||
| 5 | #include <chrono> | ||
| 6 | #include <cstring> | ||
| 7 | #include <ctime> | ||
| 8 | #include "core/core_timing.h" | ||
| 9 | #include "core/hle/shared_page.h" | ||
| 10 | |||
| 11 | //////////////////////////////////////////////////////////////////////////////////////////////////// | ||
| 12 | |||
| 13 | namespace SharedPage { | ||
| 14 | |||
| 15 | SharedPageDef shared_page; | ||
| 16 | |||
| 17 | static CoreTiming::EventType* update_time_event; | ||
| 18 | |||
| 19 | /// Gets system time in 3DS format. The epoch is Jan 1900, and the unit is millisecond. | ||
| 20 | static u64 GetSystemTime() { | ||
| 21 | auto now = std::chrono::system_clock::now(); | ||
| 22 | |||
| 23 | // 3DS system does't allow user to set a time before Jan 1 2000, | ||
| 24 | // so we use it as an auxiliary epoch to calculate the console time. | ||
| 25 | std::tm epoch_tm; | ||
| 26 | epoch_tm.tm_sec = 0; | ||
| 27 | epoch_tm.tm_min = 0; | ||
| 28 | epoch_tm.tm_hour = 0; | ||
| 29 | epoch_tm.tm_mday = 1; | ||
| 30 | epoch_tm.tm_mon = 0; | ||
| 31 | epoch_tm.tm_year = 100; | ||
| 32 | epoch_tm.tm_isdst = 0; | ||
| 33 | auto epoch = std::chrono::system_clock::from_time_t(std::mktime(&epoch_tm)); | ||
| 34 | |||
| 35 | // 3DS console time uses Jan 1 1900 as internal epoch, | ||
| 36 | // so we use the milliseconds between 1900 and 2000 as base console time | ||
| 37 | u64 console_time = 3155673600000ULL; | ||
| 38 | |||
| 39 | // Only when system time is after 2000, we set it as 3DS system time | ||
| 40 | if (now > epoch) { | ||
| 41 | console_time += std::chrono::duration_cast<std::chrono::milliseconds>(now - epoch).count(); | ||
| 42 | } | ||
| 43 | |||
| 44 | // If the system time is in daylight saving, we give an additional hour to console time | ||
| 45 | std::time_t now_time_t = std::chrono::system_clock::to_time_t(now); | ||
| 46 | std::tm* now_tm = std::localtime(&now_time_t); | ||
| 47 | if (now_tm && now_tm->tm_isdst > 0) | ||
| 48 | console_time += 60 * 60 * 1000; | ||
| 49 | |||
| 50 | return console_time; | ||
| 51 | } | ||
| 52 | |||
| 53 | static void UpdateTimeCallback(u64 userdata, int cycles_late) { | ||
| 54 | DateTime& date_time = | ||
| 55 | shared_page.date_time_counter % 2 ? shared_page.date_time_0 : shared_page.date_time_1; | ||
| 56 | |||
| 57 | date_time.date_time = GetSystemTime(); | ||
| 58 | date_time.update_tick = CoreTiming::GetTicks(); | ||
| 59 | date_time.tick_to_second_coefficient = CoreTiming::BASE_CLOCK_RATE; | ||
| 60 | date_time.tick_offset = 0; | ||
| 61 | |||
| 62 | ++shared_page.date_time_counter; | ||
| 63 | |||
| 64 | // system time is updated hourly | ||
| 65 | CoreTiming::ScheduleEvent(CoreTiming::msToCycles(60 * 60 * 1000) - cycles_late, | ||
| 66 | update_time_event); | ||
| 67 | } | ||
| 68 | |||
| 69 | void Init() { | ||
| 70 | std::memset(&shared_page, 0, sizeof(shared_page)); | ||
| 71 | |||
| 72 | shared_page.running_hw = 0x1; // product | ||
| 73 | |||
| 74 | // Some games wait until this value becomes 0x1, before asking running_hw | ||
| 75 | shared_page.unknown_value = 0x1; | ||
| 76 | |||
| 77 | // Set to a completely full battery | ||
| 78 | shared_page.battery_state.is_adapter_connected.Assign(1); | ||
| 79 | shared_page.battery_state.is_charging.Assign(1); | ||
| 80 | |||
| 81 | update_time_event = | ||
| 82 | CoreTiming::RegisterEvent("SharedPage::UpdateTimeCallback", UpdateTimeCallback); | ||
| 83 | CoreTiming::ScheduleEvent(0, update_time_event); | ||
| 84 | } | ||
| 85 | |||
| 86 | } // namespace SharedPage | ||