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-rw-r--r--src/core/hle/kernel/kernel.cpp14
-rw-r--r--src/core/hle/kernel/kernel.h5
-rw-r--r--src/core/hle/kernel/thread.h5
3 files changed, 11 insertions, 13 deletions
diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp
index b8b69f9d0..653697843 100644
--- a/src/core/hle/kernel/kernel.cpp
+++ b/src/core/hle/kernel/kernel.cpp
@@ -34,14 +34,11 @@ void WaitObject::RemoveWaitingThread(Thread* thread) {
34 34
35SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() { 35SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() {
36 // Remove the threads that are ready or already running from our waitlist 36 // Remove the threads that are ready or already running from our waitlist
37 boost::range::remove_erase_if(waiting_threads, [](const SharedPtr<Thread>& thread) -> bool { 37 boost::range::remove_erase_if(waiting_threads, [](const SharedPtr<Thread>& thread) {
38 return thread->status == THREADSTATUS_RUNNING || thread->status == THREADSTATUS_READY; 38 return thread->status == THREADSTATUS_RUNNING || thread->status == THREADSTATUS_READY;
39 }); 39 });
40 40
41 if (waiting_threads.empty()) 41 Thread* candidate = nullptr;
42 return nullptr;
43
44 SharedPtr<Thread> candidate = nullptr;
45 s32 candidate_priority = THREADPRIO_LOWEST + 1; 42 s32 candidate_priority = THREADPRIO_LOWEST + 1;
46 43
47 for (const auto& thread : waiting_threads) { 44 for (const auto& thread : waiting_threads) {
@@ -52,7 +49,7 @@ SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() {
52 return object->ShouldWait(); 49 return object->ShouldWait();
53 }); 50 });
54 if (ready_to_run) { 51 if (ready_to_run) {
55 candidate = thread; 52 candidate = thread.get();
56 candidate_priority = thread->current_priority; 53 candidate_priority = thread->current_priority;
57 } 54 }
58 } 55 }
@@ -61,9 +58,8 @@ SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() {
61} 58}
62 59
63void WaitObject::WakeupAllWaitingThreads() { 60void WaitObject::WakeupAllWaitingThreads() {
64 // Wake up all threads that can be awoken, in priority order
65 while (auto thread = GetHighestPriorityReadyThread()) { 61 while (auto thread = GetHighestPriorityReadyThread()) {
66 if (thread->wait_objects.empty()) { 62 if (!thread->IsSleepingOnWaitAll()) {
67 Acquire(); 63 Acquire();
68 // Set the output index of the WaitSynchronizationN call to the index of this object. 64 // Set the output index of the WaitSynchronizationN call to the index of this object.
69 if (thread->wait_set_output) { 65 if (thread->wait_set_output) {
@@ -73,7 +69,6 @@ void WaitObject::WakeupAllWaitingThreads() {
73 } else { 69 } else {
74 for (auto object : thread->wait_objects) { 70 for (auto object : thread->wait_objects) {
75 object->Acquire(); 71 object->Acquire();
76 // Remove the thread from the object's waitlist
77 object->RemoveWaitingThread(thread.get()); 72 object->RemoveWaitingThread(thread.get());
78 } 73 }
79 // Note: This case doesn't update the output index of WaitSynchronizationN. 74 // Note: This case doesn't update the output index of WaitSynchronizationN.
@@ -81,7 +76,6 @@ void WaitObject::WakeupAllWaitingThreads() {
81 thread->wait_objects.clear(); 76 thread->wait_objects.clear();
82 } 77 }
83 78
84 // Set the result of the call to WaitSynchronization to RESULT_SUCCESS
85 thread->SetWaitSynchronizationResult(RESULT_SUCCESS); 79 thread->SetWaitSynchronizationResult(RESULT_SUCCESS);
86 thread->ResumeFromWait(); 80 thread->ResumeFromWait();
87 // Note: Removing the thread from the object's waitlist will be done by GetHighestPriorityReadyThread 81 // Note: Removing the thread from the object's waitlist will be done by GetHighestPriorityReadyThread
diff --git a/src/core/hle/kernel/kernel.h b/src/core/hle/kernel/kernel.h
index eb5a3bf7e..4227d2373 100644
--- a/src/core/hle/kernel/kernel.h
+++ b/src/core/hle/kernel/kernel.h
@@ -152,7 +152,10 @@ public:
152 */ 152 */
153 void RemoveWaitingThread(Thread* thread); 153 void RemoveWaitingThread(Thread* thread);
154 154
155 /// Wake up all threads waiting on this object 155 /**
156 * Wake up all threads waiting on this object that can be awoken, in priority order,
157 * and set the synchronization result and output of the thread.
158 */
156 void WakeupAllWaitingThreads(); 159 void WakeupAllWaitingThreads();
157 160
158 /// Obtains the highest priority thread that is ready to run from this object's waiting list. 161 /// Obtains the highest priority thread that is ready to run from this object's waiting list.
diff --git a/src/core/hle/kernel/thread.h b/src/core/hle/kernel/thread.h
index 1b29fb3a3..4c254cb9d 100644
--- a/src/core/hle/kernel/thread.h
+++ b/src/core/hle/kernel/thread.h
@@ -7,6 +7,7 @@
7#include <string> 7#include <string>
8#include <unordered_map> 8#include <unordered_map>
9#include <vector> 9#include <vector>
10#include <boost/container/flat_map.hpp>
10#include <boost/container/flat_set.hpp> 11#include <boost/container/flat_set.hpp>
11#include "common/common_types.h" 12#include "common/common_types.h"
12#include "core/core.h" 13#include "core/core.h"
@@ -153,7 +154,7 @@ public:
153 * its wait list to become ready, as a result of a WaitSynchronizationN call 154 * its wait list to become ready, as a result of a WaitSynchronizationN call
154 * with wait_all = true, or a ReplyAndReceive call. 155 * with wait_all = true, or a ReplyAndReceive call.
155 */ 156 */
156 bool IsWaitingAll() const { 157 bool IsSleepingOnWaitAll() const {
157 return !wait_objects.empty(); 158 return !wait_objects.empty();
158 } 159 }
159 160
@@ -183,7 +184,7 @@ public:
183 /// This is only populated when the thread should wait for all the objects to become ready. 184 /// This is only populated when the thread should wait for all the objects to become ready.
184 std::vector<SharedPtr<WaitObject>> wait_objects; 185 std::vector<SharedPtr<WaitObject>> wait_objects;
185 186
186 std::unordered_map<int, s32> wait_objects_index; ///< Mapping of Object ids to their position in the last waitlist that this object waited on. 187 boost::container::flat_map<int, s32> wait_objects_index; ///< Mapping of Object ids to their position in the last waitlist that this object waited on.
187 188
188 VAddr wait_address; ///< If waiting on an AddressArbiter, this is the arbitration address 189 VAddr wait_address; ///< If waiting on an AddressArbiter, this is the arbitration address
189 190