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Diffstat (limited to 'src/core/hid/input_converter.cpp')
| -rw-r--r-- | src/core/hid/input_converter.cpp | 345 |
1 files changed, 345 insertions, 0 deletions
diff --git a/src/core/hid/input_converter.cpp b/src/core/hid/input_converter.cpp new file mode 100644 index 000000000..5834622e9 --- /dev/null +++ b/src/core/hid/input_converter.cpp | |||
| @@ -0,0 +1,345 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | ||
| 2 | // Licensed under GPLv2 or any later version | ||
| 3 | // Refer to the license.txt file included | ||
| 4 | |||
| 5 | #include <random> | ||
| 6 | |||
| 7 | #include "common/input.h" | ||
| 8 | #include "core/hid/input_converter.h" | ||
| 9 | |||
| 10 | namespace Core::HID { | ||
| 11 | |||
| 12 | Input::BatteryStatus TransformToBattery(const Input::CallbackStatus& callback) { | ||
| 13 | Input::BatteryStatus battery{}; | ||
| 14 | switch (callback.type) { | ||
| 15 | case Input::InputType::Analog: | ||
| 16 | case Input::InputType::Trigger: { | ||
| 17 | const auto value = TransformToTrigger(callback).analog.value; | ||
| 18 | battery = Input::BatteryLevel::Empty; | ||
| 19 | if (value > 0.2f) { | ||
| 20 | battery = Input::BatteryLevel::Critical; | ||
| 21 | } | ||
| 22 | if (value > 0.4f) { | ||
| 23 | battery = Input::BatteryLevel::Low; | ||
| 24 | } | ||
| 25 | if (value > 0.6f) { | ||
| 26 | battery = Input::BatteryLevel::Medium; | ||
| 27 | } | ||
| 28 | if (value > 0.8f) { | ||
| 29 | battery = Input::BatteryLevel::Full; | ||
| 30 | } | ||
| 31 | if (value >= 1.0f) { | ||
| 32 | battery = Input::BatteryLevel::Charging; | ||
| 33 | } | ||
| 34 | break; | ||
| 35 | } | ||
| 36 | case Input::InputType::Battery: | ||
| 37 | battery = callback.battery_status; | ||
| 38 | break; | ||
| 39 | default: | ||
| 40 | LOG_ERROR(Input, "Conversion from type {} to battery not implemented", callback.type); | ||
| 41 | break; | ||
| 42 | } | ||
| 43 | |||
| 44 | return battery; | ||
| 45 | } | ||
| 46 | |||
| 47 | Input::ButtonStatus TransformToButton(const Input::CallbackStatus& callback) { | ||
| 48 | Input::ButtonStatus status{}; | ||
| 49 | switch (callback.type) { | ||
| 50 | case Input::InputType::Analog: | ||
| 51 | case Input::InputType::Trigger: | ||
| 52 | status.value = TransformToTrigger(callback).pressed; | ||
| 53 | break; | ||
| 54 | case Input::InputType::Button: | ||
| 55 | status = callback.button_status; | ||
| 56 | break; | ||
| 57 | default: | ||
| 58 | LOG_ERROR(Input, "Conversion from type {} to button not implemented", callback.type); | ||
| 59 | break; | ||
| 60 | } | ||
| 61 | |||
| 62 | if (status.inverted) { | ||
| 63 | status.value = !status.value; | ||
| 64 | } | ||
| 65 | |||
| 66 | return status; | ||
| 67 | } | ||
| 68 | |||
| 69 | Input::MotionStatus TransformToMotion(const Input::CallbackStatus& callback) { | ||
| 70 | Input::MotionStatus status{}; | ||
| 71 | switch (callback.type) { | ||
| 72 | case Input::InputType::Button: { | ||
| 73 | if (TransformToButton(callback).value) { | ||
| 74 | std::random_device device; | ||
| 75 | std::mt19937 gen(device()); | ||
| 76 | std::uniform_int_distribution<s16> distribution(-1000, 1000); | ||
| 77 | Input::AnalogProperties properties{ | ||
| 78 | .deadzone = 0.0, | ||
| 79 | .range = 1.0f, | ||
| 80 | .offset = 0.0, | ||
| 81 | }; | ||
| 82 | status.accel.x = { | ||
| 83 | .value = 0, | ||
| 84 | .raw_value = static_cast<f32>(distribution(gen)) * 0.001f, | ||
| 85 | .properties = properties, | ||
| 86 | }; | ||
| 87 | status.accel.y = { | ||
| 88 | .value = 0, | ||
| 89 | .raw_value = static_cast<f32>(distribution(gen)) * 0.001f, | ||
| 90 | .properties = properties, | ||
| 91 | }; | ||
| 92 | status.accel.z = { | ||
| 93 | .value = 0, | ||
| 94 | .raw_value = static_cast<f32>(distribution(gen)) * 0.001f, | ||
| 95 | .properties = properties, | ||
| 96 | }; | ||
| 97 | status.gyro.x = { | ||
| 98 | .value = 0, | ||
| 99 | .raw_value = static_cast<f32>(distribution(gen)) * 0.001f, | ||
| 100 | .properties = properties, | ||
| 101 | }; | ||
| 102 | status.gyro.y = { | ||
| 103 | .value = 0, | ||
| 104 | .raw_value = static_cast<f32>(distribution(gen)) * 0.001f, | ||
| 105 | .properties = properties, | ||
| 106 | }; | ||
| 107 | status.gyro.z = { | ||
| 108 | .value = 0, | ||
| 109 | .raw_value = static_cast<f32>(distribution(gen)) * 0.001f, | ||
| 110 | .properties = properties, | ||
| 111 | }; | ||
| 112 | } | ||
| 113 | break; | ||
| 114 | } | ||
| 115 | case Input::InputType::Motion: | ||
| 116 | status = callback.motion_status; | ||
| 117 | break; | ||
| 118 | default: | ||
| 119 | LOG_ERROR(Input, "Conversion from type {} to motion not implemented", callback.type); | ||
| 120 | break; | ||
| 121 | } | ||
| 122 | SanitizeAnalog(status.accel.x, false); | ||
| 123 | SanitizeAnalog(status.accel.y, false); | ||
| 124 | SanitizeAnalog(status.accel.z, false); | ||
| 125 | SanitizeAnalog(status.gyro.x, false); | ||
| 126 | SanitizeAnalog(status.gyro.y, false); | ||
| 127 | SanitizeAnalog(status.gyro.z, false); | ||
| 128 | |||
| 129 | return status; | ||
| 130 | } | ||
| 131 | |||
| 132 | Input::StickStatus TransformToStick(const Input::CallbackStatus& callback) { | ||
| 133 | Input::StickStatus status{}; | ||
| 134 | |||
| 135 | switch (callback.type) { | ||
| 136 | case Input::InputType::Stick: | ||
| 137 | status = callback.stick_status; | ||
| 138 | break; | ||
| 139 | default: | ||
| 140 | LOG_ERROR(Input, "Conversion from type {} to stick not implemented", callback.type); | ||
| 141 | break; | ||
| 142 | } | ||
| 143 | |||
| 144 | SanitizeStick(status.x, status.y, true); | ||
| 145 | const Input::AnalogProperties& properties_x = status.x.properties; | ||
| 146 | const Input::AnalogProperties& properties_y = status.y.properties; | ||
| 147 | const float x = status.x.value; | ||
| 148 | const float y = status.y.value; | ||
| 149 | |||
| 150 | // Set directional buttons | ||
| 151 | status.right = x > properties_x.threshold; | ||
| 152 | status.left = x < -properties_x.threshold; | ||
| 153 | status.up = y > properties_y.threshold; | ||
| 154 | status.down = y < -properties_y.threshold; | ||
| 155 | |||
| 156 | return status; | ||
| 157 | } | ||
| 158 | |||
| 159 | Input::TouchStatus TransformToTouch(const Input::CallbackStatus& callback) { | ||
| 160 | Input::TouchStatus status{}; | ||
| 161 | |||
| 162 | switch (callback.type) { | ||
| 163 | case Input::InputType::Touch: | ||
| 164 | status = callback.touch_status; | ||
| 165 | break; | ||
| 166 | default: | ||
| 167 | LOG_ERROR(Input, "Conversion from type {} to touch not implemented", callback.type); | ||
| 168 | break; | ||
| 169 | } | ||
| 170 | |||
| 171 | SanitizeAnalog(status.x, true); | ||
| 172 | SanitizeAnalog(status.y, true); | ||
| 173 | float& x = status.x.value; | ||
| 174 | float& y = status.y.value; | ||
| 175 | |||
| 176 | // Adjust if value is inverted | ||
| 177 | x = status.x.properties.inverted ? 1.0f + x : x; | ||
| 178 | y = status.y.properties.inverted ? 1.0f + y : y; | ||
| 179 | |||
| 180 | // clamp value | ||
| 181 | x = std::clamp(x, 0.0f, 1.0f); | ||
| 182 | y = std::clamp(y, 0.0f, 1.0f); | ||
| 183 | |||
| 184 | if (status.pressed.inverted) { | ||
| 185 | status.pressed.value = !status.pressed.value; | ||
| 186 | } | ||
| 187 | |||
| 188 | return status; | ||
| 189 | } | ||
| 190 | |||
| 191 | Input::TriggerStatus TransformToTrigger(const Input::CallbackStatus& callback) { | ||
| 192 | Input::TriggerStatus status{}; | ||
| 193 | float& raw_value = status.analog.raw_value; | ||
| 194 | bool calculate_button_value = true; | ||
| 195 | |||
| 196 | switch (callback.type) { | ||
| 197 | case Input::InputType::Analog: | ||
| 198 | status.analog.properties = callback.analog_status.properties; | ||
| 199 | raw_value = callback.analog_status.raw_value; | ||
| 200 | break; | ||
| 201 | case Input::InputType::Button: | ||
| 202 | status.analog.properties.range = 1.0f; | ||
| 203 | status.analog.properties.inverted = callback.button_status.inverted; | ||
| 204 | raw_value = callback.button_status.value ? 1.0f : 0.0f; | ||
| 205 | break; | ||
| 206 | case Input::InputType::Trigger: | ||
| 207 | status = callback.trigger_status; | ||
| 208 | calculate_button_value = false; | ||
| 209 | break; | ||
| 210 | default: | ||
| 211 | LOG_ERROR(Input, "Conversion from type {} to trigger not implemented", callback.type); | ||
| 212 | break; | ||
| 213 | } | ||
| 214 | |||
| 215 | SanitizeAnalog(status.analog, true); | ||
| 216 | const Input::AnalogProperties& properties = status.analog.properties; | ||
| 217 | float& value = status.analog.value; | ||
| 218 | |||
| 219 | // Set button status | ||
| 220 | if (calculate_button_value) { | ||
| 221 | status.pressed = value > properties.threshold; | ||
| 222 | } | ||
| 223 | |||
| 224 | // Adjust if value is inverted | ||
| 225 | value = properties.inverted ? 1.0f + value : value; | ||
| 226 | |||
| 227 | // clamp value | ||
| 228 | value = std::clamp(value, 0.0f, 1.0f); | ||
| 229 | |||
| 230 | return status; | ||
| 231 | } | ||
| 232 | |||
| 233 | void SanitizeAnalog(Input::AnalogStatus& analog, bool clamp_value) { | ||
| 234 | const Input::AnalogProperties& properties = analog.properties; | ||
| 235 | float& raw_value = analog.raw_value; | ||
| 236 | float& value = analog.value; | ||
| 237 | |||
| 238 | if (!std::isnormal(raw_value)) { | ||
| 239 | raw_value = 0; | ||
| 240 | } | ||
| 241 | |||
| 242 | // Apply center offset | ||
| 243 | raw_value -= properties.offset; | ||
| 244 | |||
| 245 | // Set initial values to be formated | ||
| 246 | value = raw_value; | ||
| 247 | |||
| 248 | // Calculate vector size | ||
| 249 | const float r = std::abs(value); | ||
| 250 | |||
| 251 | // Return zero if value is smaller than the deadzone | ||
| 252 | if (r <= properties.deadzone || properties.deadzone == 1.0f) { | ||
| 253 | analog.value = 0; | ||
| 254 | return; | ||
| 255 | } | ||
| 256 | |||
| 257 | // Adjust range of value | ||
| 258 | const float deadzone_factor = | ||
| 259 | 1.0f / r * (r - properties.deadzone) / (1.0f - properties.deadzone); | ||
| 260 | value = value * deadzone_factor / properties.range; | ||
| 261 | |||
| 262 | // Invert direction if needed | ||
| 263 | if (properties.inverted) { | ||
| 264 | value = -value; | ||
| 265 | } | ||
| 266 | |||
| 267 | // Clamp value | ||
| 268 | if (clamp_value) { | ||
| 269 | value = std::clamp(value, -1.0f, 1.0f); | ||
| 270 | } | ||
| 271 | } | ||
| 272 | |||
| 273 | void SanitizeStick(Input::AnalogStatus& analog_x, Input::AnalogStatus& analog_y, bool clamp_value) { | ||
| 274 | const Input::AnalogProperties& properties_x = analog_x.properties; | ||
| 275 | const Input::AnalogProperties& properties_y = analog_y.properties; | ||
| 276 | float& raw_x = analog_x.raw_value; | ||
| 277 | float& raw_y = analog_y.raw_value; | ||
| 278 | float& x = analog_x.value; | ||
| 279 | float& y = analog_y.value; | ||
| 280 | |||
| 281 | if (!std::isnormal(raw_x)) { | ||
| 282 | raw_x = 0; | ||
| 283 | } | ||
| 284 | if (!std::isnormal(raw_y)) { | ||
| 285 | raw_y = 0; | ||
| 286 | } | ||
| 287 | |||
| 288 | // Apply center offset | ||
| 289 | raw_x += properties_x.offset; | ||
| 290 | raw_y += properties_y.offset; | ||
| 291 | |||
| 292 | // Apply X scale correction from offset | ||
| 293 | if (std::abs(properties_x.offset) < 0.5f) { | ||
| 294 | if (raw_x > 0) { | ||
| 295 | raw_x /= 1 + properties_x.offset; | ||
| 296 | } else { | ||
| 297 | raw_x /= 1 - properties_x.offset; | ||
| 298 | } | ||
| 299 | } | ||
| 300 | |||
| 301 | // Apply Y scale correction from offset | ||
| 302 | if (std::abs(properties_y.offset) < 0.5f) { | ||
| 303 | if (raw_y > 0) { | ||
| 304 | raw_y /= 1 + properties_y.offset; | ||
| 305 | } else { | ||
| 306 | raw_y /= 1 - properties_y.offset; | ||
| 307 | } | ||
| 308 | } | ||
| 309 | |||
| 310 | // Invert direction if needed | ||
| 311 | raw_x = properties_x.inverted ? -raw_x : raw_x; | ||
| 312 | raw_y = properties_y.inverted ? -raw_y : raw_y; | ||
| 313 | |||
| 314 | // Set initial values to be formated | ||
| 315 | x = raw_x; | ||
| 316 | y = raw_y; | ||
| 317 | |||
| 318 | // Calculate vector size | ||
| 319 | float r = x * x + y * y; | ||
| 320 | r = std::sqrt(r); | ||
| 321 | |||
| 322 | // TODO(German77): Use deadzone and range of both axis | ||
| 323 | |||
| 324 | // Return zero if values are smaller than the deadzone | ||
| 325 | if (r <= properties_x.deadzone || properties_x.deadzone >= 1.0f) { | ||
| 326 | x = 0; | ||
| 327 | y = 0; | ||
| 328 | return; | ||
| 329 | } | ||
| 330 | |||
| 331 | // Adjust range of joystick | ||
| 332 | const float deadzone_factor = | ||
| 333 | 1.0f / r * (r - properties_x.deadzone) / (1.0f - properties_x.deadzone); | ||
| 334 | x = x * deadzone_factor / properties_x.range; | ||
| 335 | y = y * deadzone_factor / properties_x.range; | ||
| 336 | r = r * deadzone_factor / properties_x.range; | ||
| 337 | |||
| 338 | // Normalize joystick | ||
| 339 | if (clamp_value && r > 1.0f) { | ||
| 340 | x /= r; | ||
| 341 | y /= r; | ||
| 342 | } | ||
| 343 | } | ||
| 344 | |||
| 345 | } // namespace Core::HID | ||