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Diffstat (limited to 'src/core/hid/emulated_controller.cpp')
-rw-r--r--src/core/hid/emulated_controller.cpp37
1 files changed, 25 insertions, 12 deletions
diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp
index 8e2894449..b08a71446 100644
--- a/src/core/hid/emulated_controller.cpp
+++ b/src/core/hid/emulated_controller.cpp
@@ -96,18 +96,7 @@ void EmulatedController::ReloadFromSettings() {
96 } 96 }
97 97
98 controller.color_values = {}; 98 controller.color_values = {};
99 controller.colors_state.fullkey = { 99 ReloadColorsFromSettings();
100 .body = GetNpadColor(player.body_color_left),
101 .button = GetNpadColor(player.button_color_left),
102 };
103 controller.colors_state.left = {
104 .body = GetNpadColor(player.body_color_left),
105 .button = GetNpadColor(player.button_color_left),
106 };
107 controller.colors_state.right = {
108 .body = GetNpadColor(player.body_color_right),
109 .button = GetNpadColor(player.button_color_right),
110 };
111 100
112 ring_params[0] = Common::ParamPackage(Settings::values.ringcon_analogs); 101 ring_params[0] = Common::ParamPackage(Settings::values.ringcon_analogs);
113 102
@@ -128,6 +117,30 @@ void EmulatedController::ReloadFromSettings() {
128 ReloadInput(); 117 ReloadInput();
129} 118}
130 119
120void EmulatedController::ReloadColorsFromSettings() {
121 const auto player_index = NpadIdTypeToIndex(npad_id_type);
122 const auto& player = Settings::values.players.GetValue()[player_index];
123
124 // Avoid updating colors if overridden by physical controller
125 if (controller.color_values[LeftIndex].body != 0 &&
126 controller.color_values[RightIndex].body != 0) {
127 return;
128 }
129
130 controller.colors_state.fullkey = {
131 .body = GetNpadColor(player.body_color_left),
132 .button = GetNpadColor(player.button_color_left),
133 };
134 controller.colors_state.left = {
135 .body = GetNpadColor(player.body_color_left),
136 .button = GetNpadColor(player.button_color_left),
137 };
138 controller.colors_state.right = {
139 .body = GetNpadColor(player.body_color_right),
140 .button = GetNpadColor(player.button_color_right),
141 };
142}
143
131void EmulatedController::LoadDevices() { 144void EmulatedController::LoadDevices() {
132 // TODO(german77): Use more buttons to detect the correct device 145 // TODO(german77): Use more buttons to detect the correct device
133 const auto left_joycon = button_params[Settings::NativeButton::DRight]; 146 const auto left_joycon = button_params[Settings::NativeButton::DRight];