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Diffstat (limited to 'src/core/hid/emulated_console.cpp')
| -rw-r--r-- | src/core/hid/emulated_console.cpp | 232 |
1 files changed, 232 insertions, 0 deletions
diff --git a/src/core/hid/emulated_console.cpp b/src/core/hid/emulated_console.cpp new file mode 100644 index 000000000..685ec080c --- /dev/null +++ b/src/core/hid/emulated_console.cpp | |||
| @@ -0,0 +1,232 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | ||
| 2 | // Licensed under GPLv2 or any later version | ||
| 3 | // Refer to the license.txt file included | ||
| 4 | |||
| 5 | #include "common/settings.h" | ||
| 6 | #include "core/hid/emulated_console.h" | ||
| 7 | #include "core/hid/input_converter.h" | ||
| 8 | |||
| 9 | namespace Core::HID { | ||
| 10 | EmulatedConsole::EmulatedConsole() = default; | ||
| 11 | |||
| 12 | EmulatedConsole::~EmulatedConsole() = default; | ||
| 13 | |||
| 14 | void EmulatedConsole::ReloadFromSettings() { | ||
| 15 | // Using first motion device from player 1. No need to assign any unique config at the moment | ||
| 16 | const auto& player = Settings::values.players.GetValue()[0]; | ||
| 17 | motion_params = Common::ParamPackage(player.motions[0]); | ||
| 18 | |||
| 19 | ReloadInput(); | ||
| 20 | } | ||
| 21 | |||
| 22 | void EmulatedConsole::SetTouchParams() { | ||
| 23 | // TODO(german77): Support any number of fingers | ||
| 24 | std::size_t index = 0; | ||
| 25 | |||
| 26 | // Hardcode mouse, touchscreen and cemuhook parameters | ||
| 27 | if (!Settings::values.mouse_enabled) { | ||
| 28 | // We can't use mouse as touch if native mouse is enabled | ||
| 29 | touch_params[index++] = Common::ParamPackage{"engine:mouse,axis_x:10,axis_y:11,button:0"}; | ||
| 30 | } | ||
| 31 | touch_params[index++] = Common::ParamPackage{"engine:touch,axis_x:0,axis_y:1,button:0"}; | ||
| 32 | touch_params[index++] = Common::ParamPackage{"engine:touch,axis_x:2,axis_y:3,button:1"}; | ||
| 33 | touch_params[index++] = | ||
| 34 | Common::ParamPackage{"engine:cemuhookudp,axis_x:17,axis_y:18,button:65536"}; | ||
| 35 | touch_params[index++] = | ||
| 36 | Common::ParamPackage{"engine:cemuhookudp,axis_x:19,axis_y:20,button:131072"}; | ||
| 37 | |||
| 38 | const auto button_index = | ||
| 39 | static_cast<u64>(Settings::values.touch_from_button_map_index.GetValue()); | ||
| 40 | const auto& touch_buttons = Settings::values.touch_from_button_maps[button_index].buttons; | ||
| 41 | |||
| 42 | // Map the rest of the fingers from touch from button configuration | ||
| 43 | for (const auto& config_entry : touch_buttons) { | ||
| 44 | if (index >= touch_params.size()) { | ||
| 45 | continue; | ||
| 46 | } | ||
| 47 | Common::ParamPackage params{config_entry}; | ||
| 48 | Common::ParamPackage touch_button_params; | ||
| 49 | const int x = params.Get("x", 0); | ||
| 50 | const int y = params.Get("y", 0); | ||
| 51 | params.Erase("x"); | ||
| 52 | params.Erase("y"); | ||
| 53 | touch_button_params.Set("engine", "touch_from_button"); | ||
| 54 | touch_button_params.Set("button", params.Serialize()); | ||
| 55 | touch_button_params.Set("x", x); | ||
| 56 | touch_button_params.Set("y", y); | ||
| 57 | touch_button_params.Set("touch_id", static_cast<int>(index)); | ||
| 58 | touch_params[index] = touch_button_params; | ||
| 59 | index++; | ||
| 60 | } | ||
| 61 | } | ||
| 62 | |||
| 63 | void EmulatedConsole::ReloadInput() { | ||
| 64 | // If you load any device here add the equivalent to the UnloadInput() function | ||
| 65 | SetTouchParams(); | ||
| 66 | |||
| 67 | motion_devices = Common::Input::CreateDevice<Common::Input::InputDevice>(motion_params); | ||
| 68 | if (motion_devices) { | ||
| 69 | motion_devices->SetCallback({ | ||
| 70 | .on_change = | ||
| 71 | [this](const Common::Input::CallbackStatus& callback) { SetMotion(callback); }, | ||
| 72 | }); | ||
| 73 | } | ||
| 74 | |||
| 75 | // Unique index for identifying touch device source | ||
| 76 | std::size_t index = 0; | ||
| 77 | for (auto& touch_device : touch_devices) { | ||
| 78 | touch_device = Common::Input::CreateDevice<Common::Input::InputDevice>(touch_params[index]); | ||
| 79 | if (!touch_device) { | ||
| 80 | continue; | ||
| 81 | } | ||
| 82 | touch_device->SetCallback({ | ||
| 83 | .on_change = | ||
| 84 | [this, index](const Common::Input::CallbackStatus& callback) { | ||
| 85 | SetTouch(callback, index); | ||
| 86 | }, | ||
| 87 | }); | ||
| 88 | index++; | ||
| 89 | } | ||
| 90 | } | ||
| 91 | |||
| 92 | void EmulatedConsole::UnloadInput() { | ||
| 93 | motion_devices.reset(); | ||
| 94 | for (auto& touch : touch_devices) { | ||
| 95 | touch.reset(); | ||
| 96 | } | ||
| 97 | } | ||
| 98 | |||
| 99 | void EmulatedConsole::EnableConfiguration() { | ||
| 100 | is_configuring = true; | ||
| 101 | SaveCurrentConfig(); | ||
| 102 | } | ||
| 103 | |||
| 104 | void EmulatedConsole::DisableConfiguration() { | ||
| 105 | is_configuring = false; | ||
| 106 | } | ||
| 107 | |||
| 108 | bool EmulatedConsole::IsConfiguring() const { | ||
| 109 | return is_configuring; | ||
| 110 | } | ||
| 111 | |||
| 112 | void EmulatedConsole::SaveCurrentConfig() { | ||
| 113 | if (!is_configuring) { | ||
| 114 | return; | ||
| 115 | } | ||
| 116 | } | ||
| 117 | |||
| 118 | void EmulatedConsole::RestoreConfig() { | ||
| 119 | if (!is_configuring) { | ||
| 120 | return; | ||
| 121 | } | ||
| 122 | ReloadFromSettings(); | ||
| 123 | } | ||
| 124 | |||
| 125 | Common::ParamPackage EmulatedConsole::GetMotionParam() const { | ||
| 126 | return motion_params; | ||
| 127 | } | ||
| 128 | |||
| 129 | void EmulatedConsole::SetMotionParam(Common::ParamPackage param) { | ||
| 130 | motion_params = param; | ||
| 131 | ReloadInput(); | ||
| 132 | } | ||
| 133 | |||
| 134 | void EmulatedConsole::SetMotion(const Common::Input::CallbackStatus& callback) { | ||
| 135 | std::lock_guard lock{mutex}; | ||
| 136 | auto& raw_status = console.motion_values.raw_status; | ||
| 137 | auto& emulated = console.motion_values.emulated; | ||
| 138 | |||
| 139 | raw_status = TransformToMotion(callback); | ||
| 140 | emulated.SetAcceleration(Common::Vec3f{ | ||
| 141 | raw_status.accel.x.value, | ||
| 142 | raw_status.accel.y.value, | ||
| 143 | raw_status.accel.z.value, | ||
| 144 | }); | ||
| 145 | emulated.SetGyroscope(Common::Vec3f{ | ||
| 146 | raw_status.gyro.x.value, | ||
| 147 | raw_status.gyro.y.value, | ||
| 148 | raw_status.gyro.z.value, | ||
| 149 | }); | ||
| 150 | emulated.UpdateRotation(raw_status.delta_timestamp); | ||
| 151 | emulated.UpdateOrientation(raw_status.delta_timestamp); | ||
| 152 | |||
| 153 | if (is_configuring) { | ||
| 154 | TriggerOnChange(ConsoleTriggerType::Motion); | ||
| 155 | return; | ||
| 156 | } | ||
| 157 | |||
| 158 | auto& motion = console.motion_state; | ||
| 159 | motion.accel = emulated.GetAcceleration(); | ||
| 160 | motion.gyro = emulated.GetGyroscope(); | ||
| 161 | motion.rotation = emulated.GetGyroscope(); | ||
| 162 | motion.orientation = emulated.GetOrientation(); | ||
| 163 | motion.quaternion = emulated.GetQuaternion(); | ||
| 164 | motion.is_at_rest = !emulated.IsMoving(motion_sensitivity); | ||
| 165 | |||
| 166 | TriggerOnChange(ConsoleTriggerType::Motion); | ||
| 167 | } | ||
| 168 | |||
| 169 | void EmulatedConsole::SetTouch(const Common::Input::CallbackStatus& callback, std::size_t index) { | ||
| 170 | if (index >= console.touch_values.size()) { | ||
| 171 | return; | ||
| 172 | } | ||
| 173 | std::lock_guard lock{mutex}; | ||
| 174 | |||
| 175 | console.touch_values[index] = TransformToTouch(callback); | ||
| 176 | |||
| 177 | if (is_configuring) { | ||
| 178 | TriggerOnChange(ConsoleTriggerType::Touch); | ||
| 179 | return; | ||
| 180 | } | ||
| 181 | |||
| 182 | // TODO(german77): Remap touch id in sequential order | ||
| 183 | console.touch_state[index] = { | ||
| 184 | .position = {console.touch_values[index].x.value, console.touch_values[index].y.value}, | ||
| 185 | .id = static_cast<u32>(console.touch_values[index].id), | ||
| 186 | .pressed = console.touch_values[index].pressed.value, | ||
| 187 | }; | ||
| 188 | |||
| 189 | TriggerOnChange(ConsoleTriggerType::Touch); | ||
| 190 | } | ||
| 191 | |||
| 192 | ConsoleMotionValues EmulatedConsole::GetMotionValues() const { | ||
| 193 | return console.motion_values; | ||
| 194 | } | ||
| 195 | |||
| 196 | TouchValues EmulatedConsole::GetTouchValues() const { | ||
| 197 | return console.touch_values; | ||
| 198 | } | ||
| 199 | |||
| 200 | ConsoleMotion EmulatedConsole::GetMotion() const { | ||
| 201 | return console.motion_state; | ||
| 202 | } | ||
| 203 | |||
| 204 | TouchFingerState EmulatedConsole::GetTouch() const { | ||
| 205 | return console.touch_state; | ||
| 206 | } | ||
| 207 | |||
| 208 | void EmulatedConsole::TriggerOnChange(ConsoleTriggerType type) { | ||
| 209 | for (const auto& poller_pair : callback_list) { | ||
| 210 | const ConsoleUpdateCallback& poller = poller_pair.second; | ||
| 211 | if (poller.on_change) { | ||
| 212 | poller.on_change(type); | ||
| 213 | } | ||
| 214 | } | ||
| 215 | } | ||
| 216 | |||
| 217 | int EmulatedConsole::SetCallback(ConsoleUpdateCallback update_callback) { | ||
| 218 | std::lock_guard lock{mutex}; | ||
| 219 | callback_list.insert_or_assign(last_callback_key, update_callback); | ||
| 220 | return last_callback_key++; | ||
| 221 | } | ||
| 222 | |||
| 223 | void EmulatedConsole::DeleteCallback(int key) { | ||
| 224 | std::lock_guard lock{mutex}; | ||
| 225 | const auto& iterator = callback_list.find(key); | ||
| 226 | if (iterator == callback_list.end()) { | ||
| 227 | LOG_ERROR(Input, "Tried to delete non-existent callback {}", key); | ||
| 228 | return; | ||
| 229 | } | ||
| 230 | callback_list.erase(iterator); | ||
| 231 | } | ||
| 232 | } // namespace Core::HID | ||