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-rw-r--r--src/core/frontend/input.h7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/core/frontend/input.h b/src/core/frontend/input.h
index 39bdf4e21..16fdcd376 100644
--- a/src/core/frontend/input.h
+++ b/src/core/frontend/input.h
@@ -132,4 +132,11 @@ using MotionDevice = InputDevice<std::tuple<Math::Vec3<float>, Math::Vec3<float>
132 */ 132 */
133using TouchDevice = InputDevice<std::tuple<float, float, bool>>; 133using TouchDevice = InputDevice<std::tuple<float, float, bool>>;
134 134
135/**
136 * A mouse device is an input device that returns a tuple of two floats and four ints.
137 * The first two floats are X and Y device coordinates of the mouse (from 0-1).
138 * The s32s are the mouse wheel.
139 */
140using MouseDevice = InputDevice<std::tuple<float, float, s32, s32>>;
141
135} // namespace Input 142} // namespace Input