diff options
Diffstat (limited to 'src/core/frontend/emu_window.cpp')
| -rw-r--r-- | src/core/frontend/emu_window.cpp | 26 |
1 files changed, 1 insertions, 25 deletions
diff --git a/src/core/frontend/emu_window.cpp b/src/core/frontend/emu_window.cpp index a155b657d..73a44bfe7 100644 --- a/src/core/frontend/emu_window.cpp +++ b/src/core/frontend/emu_window.cpp | |||
| @@ -7,33 +7,9 @@ | |||
| 7 | #include "common/assert.h" | 7 | #include "common/assert.h" |
| 8 | #include "core/core.h" | 8 | #include "core/core.h" |
| 9 | #include "core/frontend/emu_window.h" | 9 | #include "core/frontend/emu_window.h" |
| 10 | #include "core/frontend/key_map.h" | 10 | #include "core/settings.h" |
| 11 | #include "video_core/video_core.h" | 11 | #include "video_core/video_core.h" |
| 12 | 12 | ||
| 13 | void EmuWindow::ButtonPressed(Service::HID::PadState pad) { | ||
| 14 | pad_state.hex |= pad.hex; | ||
| 15 | } | ||
| 16 | |||
| 17 | void EmuWindow::ButtonReleased(Service::HID::PadState pad) { | ||
| 18 | pad_state.hex &= ~pad.hex; | ||
| 19 | } | ||
| 20 | |||
| 21 | void EmuWindow::CirclePadUpdated(float x, float y) { | ||
| 22 | constexpr int MAX_CIRCLEPAD_POS = 0x9C; // Max value for a circle pad position | ||
| 23 | |||
| 24 | // Make sure the coordinates are in the unit circle, | ||
| 25 | // otherwise normalize it. | ||
| 26 | float r = x * x + y * y; | ||
| 27 | if (r > 1) { | ||
| 28 | r = std::sqrt(r); | ||
| 29 | x /= r; | ||
| 30 | y /= r; | ||
| 31 | } | ||
| 32 | |||
| 33 | circle_pad_x = static_cast<s16>(x * MAX_CIRCLEPAD_POS); | ||
| 34 | circle_pad_y = static_cast<s16>(y * MAX_CIRCLEPAD_POS); | ||
| 35 | } | ||
| 36 | |||
| 37 | /** | 13 | /** |
| 38 | * Check if the given x/y coordinates are within the touchpad specified by the framebuffer layout | 14 | * Check if the given x/y coordinates are within the touchpad specified by the framebuffer layout |
| 39 | * @param layout FramebufferLayout object describing the framebuffer size and screen positions | 15 | * @param layout FramebufferLayout object describing the framebuffer size and screen positions |