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1// Copyright 2020 yuzu Emulator Project
2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included.
4
5#pragma once
6
7#include <functional>
8
9#include "common/common_types.h"
10
11namespace Core::Frontend {
12
13using BorderColor = std::array<u8, 4>;
14
15struct ControllerParameters {
16 s8 min_players{};
17 s8 max_players{};
18 bool keep_controllers_connected{};
19 bool enable_single_mode{};
20 bool enable_border_color{};
21 std::vector<BorderColor> border_colors{};
22 bool allow_pro_controller{};
23 bool allow_handheld{};
24 bool allow_dual_joycons{};
25 bool allow_left_joycon{};
26 bool allow_right_joycon{};
27};
28
29class ControllerApplet {
30public:
31 virtual ~ControllerApplet();
32
33 virtual void ReconfigureControllers(std::function<void()> callback,
34 ControllerParameters parameters) const = 0;
35};
36
37class DefaultControllerApplet final : public ControllerApplet {
38public:
39 ~DefaultControllerApplet() override;
40
41 void ReconfigureControllers(std::function<void()> callback,
42 ControllerParameters parameters) const override;
43};
44
45} // namespace Core::Frontend