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-rw-r--r--src/core/frontend/applets/controller.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/core/frontend/applets/controller.cpp b/src/core/frontend/applets/controller.cpp
index 1ac2fb80c..03bbedf8b 100644
--- a/src/core/frontend/applets/controller.cpp
+++ b/src/core/frontend/applets/controller.cpp
@@ -33,13 +33,13 @@ void DefaultControllerApplet::ReconfigureControllers(std::function<void()> callb
33 parameters.enable_single_mode ? 1 : parameters.min_players; 33 parameters.enable_single_mode ? 1 : parameters.min_players;
34 34
35 // Disconnect Handheld first. 35 // Disconnect Handheld first.
36 npad.DisconnectNPadAtIndex(8); 36 npad.DisconnectNpadAtIndex(8);
37 37
38 // Deduce the best configuration based on the input parameters. 38 // Deduce the best configuration based on the input parameters.
39 for (std::size_t index = 0; index < players.size() - 2; ++index) { 39 for (std::size_t index = 0; index < players.size() - 2; ++index) {
40 // First, disconnect all controllers regardless of the value of keep_controllers_connected. 40 // First, disconnect all controllers regardless of the value of keep_controllers_connected.
41 // This makes it easy to connect the desired controllers. 41 // This makes it easy to connect the desired controllers.
42 npad.DisconnectNPadAtIndex(index); 42 npad.DisconnectNpadAtIndex(index);
43 43
44 // Only connect the minimum number of required players. 44 // Only connect the minimum number of required players.
45 if (index >= min_supported_players) { 45 if (index >= min_supported_players) {