diff options
Diffstat (limited to 'src/core/core.cpp')
| -rw-r--r-- | src/core/core.cpp | 42 |
1 files changed, 21 insertions, 21 deletions
diff --git a/src/core/core.cpp b/src/core/core.cpp index 47292cd78..fb9b25d12 100644 --- a/src/core/core.cpp +++ b/src/core/core.cpp | |||
| @@ -186,7 +186,7 @@ struct System::Impl { | |||
| 186 | void Run() { | 186 | void Run() { |
| 187 | std::unique_lock<std::mutex> lk(suspend_guard); | 187 | std::unique_lock<std::mutex> lk(suspend_guard); |
| 188 | 188 | ||
| 189 | kernel.Suspend(false); | 189 | kernel.SuspendApplication(false); |
| 190 | core_timing.SyncPause(false); | 190 | core_timing.SyncPause(false); |
| 191 | is_paused.store(false, std::memory_order_relaxed); | 191 | is_paused.store(false, std::memory_order_relaxed); |
| 192 | } | 192 | } |
| @@ -195,7 +195,7 @@ struct System::Impl { | |||
| 195 | std::unique_lock<std::mutex> lk(suspend_guard); | 195 | std::unique_lock<std::mutex> lk(suspend_guard); |
| 196 | 196 | ||
| 197 | core_timing.SyncPause(true); | 197 | core_timing.SyncPause(true); |
| 198 | kernel.Suspend(true); | 198 | kernel.SuspendApplication(true); |
| 199 | is_paused.store(true, std::memory_order_relaxed); | 199 | is_paused.store(true, std::memory_order_relaxed); |
| 200 | } | 200 | } |
| 201 | 201 | ||
| @@ -203,17 +203,17 @@ struct System::Impl { | |||
| 203 | return is_paused.load(std::memory_order_relaxed); | 203 | return is_paused.load(std::memory_order_relaxed); |
| 204 | } | 204 | } |
| 205 | 205 | ||
| 206 | std::unique_lock<std::mutex> StallProcesses() { | 206 | std::unique_lock<std::mutex> StallApplication() { |
| 207 | std::unique_lock<std::mutex> lk(suspend_guard); | 207 | std::unique_lock<std::mutex> lk(suspend_guard); |
| 208 | kernel.Suspend(true); | 208 | kernel.SuspendApplication(true); |
| 209 | core_timing.SyncPause(true); | 209 | core_timing.SyncPause(true); |
| 210 | return lk; | 210 | return lk; |
| 211 | } | 211 | } |
| 212 | 212 | ||
| 213 | void UnstallProcesses() { | 213 | void UnstallApplication() { |
| 214 | if (!IsPaused()) { | 214 | if (!IsPaused()) { |
| 215 | core_timing.SyncPause(false); | 215 | core_timing.SyncPause(false); |
| 216 | kernel.Suspend(false); | 216 | kernel.SuspendApplication(false); |
| 217 | } | 217 | } |
| 218 | } | 218 | } |
| 219 | 219 | ||
| @@ -221,7 +221,7 @@ struct System::Impl { | |||
| 221 | debugger = std::make_unique<Debugger>(system, port); | 221 | debugger = std::make_unique<Debugger>(system, port); |
| 222 | } | 222 | } |
| 223 | 223 | ||
| 224 | SystemResultStatus SetupForMainProcess(System& system, Frontend::EmuWindow& emu_window) { | 224 | SystemResultStatus SetupForApplicationProcess(System& system, Frontend::EmuWindow& emu_window) { |
| 225 | LOG_DEBUG(Core, "initialized OK"); | 225 | LOG_DEBUG(Core, "initialized OK"); |
| 226 | 226 | ||
| 227 | // Setting changes may require a full system reinitialization (e.g., disabling multicore). | 227 | // Setting changes may require a full system reinitialization (e.g., disabling multicore). |
| @@ -273,7 +273,7 @@ struct System::Impl { | |||
| 273 | return SystemResultStatus::ErrorGetLoader; | 273 | return SystemResultStatus::ErrorGetLoader; |
| 274 | } | 274 | } |
| 275 | 275 | ||
| 276 | SystemResultStatus init_result{SetupForMainProcess(system, emu_window)}; | 276 | SystemResultStatus init_result{SetupForApplicationProcess(system, emu_window)}; |
| 277 | if (init_result != SystemResultStatus::Success) { | 277 | if (init_result != SystemResultStatus::Success) { |
| 278 | LOG_CRITICAL(Core, "Failed to initialize system (Error {})!", | 278 | LOG_CRITICAL(Core, "Failed to initialize system (Error {})!", |
| 279 | static_cast<int>(init_result)); | 279 | static_cast<int>(init_result)); |
| @@ -302,7 +302,7 @@ struct System::Impl { | |||
| 302 | static_cast<u32>(SystemResultStatus::ErrorLoader) + static_cast<u32>(load_result)); | 302 | static_cast<u32>(SystemResultStatus::ErrorLoader) + static_cast<u32>(load_result)); |
| 303 | } | 303 | } |
| 304 | AddGlueRegistrationForProcess(*app_loader, *main_process); | 304 | AddGlueRegistrationForProcess(*app_loader, *main_process); |
| 305 | kernel.MakeCurrentProcess(main_process); | 305 | kernel.MakeApplicationProcess(main_process); |
| 306 | kernel.InitializeCores(); | 306 | kernel.InitializeCores(); |
| 307 | 307 | ||
| 308 | // Initialize cheat engine | 308 | // Initialize cheat engine |
| @@ -585,12 +585,12 @@ void System::DetachDebugger() { | |||
| 585 | } | 585 | } |
| 586 | } | 586 | } |
| 587 | 587 | ||
| 588 | std::unique_lock<std::mutex> System::StallProcesses() { | 588 | std::unique_lock<std::mutex> System::StallApplication() { |
| 589 | return impl->StallProcesses(); | 589 | return impl->StallApplication(); |
| 590 | } | 590 | } |
| 591 | 591 | ||
| 592 | void System::UnstallProcesses() { | 592 | void System::UnstallApplication() { |
| 593 | impl->UnstallProcesses(); | 593 | impl->UnstallApplication(); |
| 594 | } | 594 | } |
| 595 | 595 | ||
| 596 | void System::InitializeDebugger() { | 596 | void System::InitializeDebugger() { |
| @@ -648,8 +648,8 @@ const Kernel::GlobalSchedulerContext& System::GlobalSchedulerContext() const { | |||
| 648 | return impl->kernel.GlobalSchedulerContext(); | 648 | return impl->kernel.GlobalSchedulerContext(); |
| 649 | } | 649 | } |
| 650 | 650 | ||
| 651 | Kernel::KProcess* System::CurrentProcess() { | 651 | Kernel::KProcess* System::ApplicationProcess() { |
| 652 | return impl->kernel.CurrentProcess(); | 652 | return impl->kernel.ApplicationProcess(); |
| 653 | } | 653 | } |
| 654 | 654 | ||
| 655 | Core::DeviceMemory& System::DeviceMemory() { | 655 | Core::DeviceMemory& System::DeviceMemory() { |
| @@ -660,8 +660,8 @@ const Core::DeviceMemory& System::DeviceMemory() const { | |||
| 660 | return *impl->device_memory; | 660 | return *impl->device_memory; |
| 661 | } | 661 | } |
| 662 | 662 | ||
| 663 | const Kernel::KProcess* System::CurrentProcess() const { | 663 | const Kernel::KProcess* System::ApplicationProcess() const { |
| 664 | return impl->kernel.CurrentProcess(); | 664 | return impl->kernel.ApplicationProcess(); |
| 665 | } | 665 | } |
| 666 | 666 | ||
| 667 | ARM_Interface& System::ArmInterface(std::size_t core_index) { | 667 | ARM_Interface& System::ArmInterface(std::size_t core_index) { |
| @@ -760,8 +760,8 @@ const Core::SpeedLimiter& System::SpeedLimiter() const { | |||
| 760 | return impl->speed_limiter; | 760 | return impl->speed_limiter; |
| 761 | } | 761 | } |
| 762 | 762 | ||
| 763 | u64 System::GetCurrentProcessProgramID() const { | 763 | u64 System::GetApplicationProcessProgramID() const { |
| 764 | return impl->kernel.CurrentProcess()->GetProgramID(); | 764 | return impl->kernel.ApplicationProcess()->GetProgramID(); |
| 765 | } | 765 | } |
| 766 | 766 | ||
| 767 | Loader::ResultStatus System::GetGameName(std::string& out) const { | 767 | Loader::ResultStatus System::GetGameName(std::string& out) const { |
| @@ -880,11 +880,11 @@ bool System::GetExitLock() const { | |||
| 880 | return impl->exit_lock; | 880 | return impl->exit_lock; |
| 881 | } | 881 | } |
| 882 | 882 | ||
| 883 | void System::SetCurrentProcessBuildID(const CurrentBuildProcessID& id) { | 883 | void System::SetApplicationProcessBuildID(const CurrentBuildProcessID& id) { |
| 884 | impl->build_id = id; | 884 | impl->build_id = id; |
| 885 | } | 885 | } |
| 886 | 886 | ||
| 887 | const System::CurrentBuildProcessID& System::GetCurrentProcessBuildID() const { | 887 | const System::CurrentBuildProcessID& System::GetApplicationProcessBuildID() const { |
| 888 | return impl->build_id; | 888 | return impl->build_id; |
| 889 | } | 889 | } |
| 890 | 890 | ||