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-rw-r--r--src/core/core.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/core/core.cpp b/src/core/core.cpp
index 242796008..9253e05b7 100644
--- a/src/core/core.cpp
+++ b/src/core/core.cpp
@@ -210,7 +210,7 @@ struct System::Impl {
210 210
211 ResultStatus Load(System& system, Frontend::EmuWindow& emu_window, 211 ResultStatus Load(System& system, Frontend::EmuWindow& emu_window,
212 const std::string& filepath) { 212 const std::string& filepath) {
213 app_loader = Loader::GetLoader(GetGameFileFromPath(virtual_filesystem, filepath)); 213 app_loader = Loader::GetLoader(system, GetGameFileFromPath(virtual_filesystem, filepath));
214 if (!app_loader) { 214 if (!app_loader) {
215 LOG_CRITICAL(Core, "Failed to obtain loader for {}!", filepath); 215 LOG_CRITICAL(Core, "Failed to obtain loader for {}!", filepath);
216 return ResultStatus::ErrorGetLoader; 216 return ResultStatus::ErrorGetLoader;
@@ -224,7 +224,7 @@ struct System::Impl {
224 return init_result; 224 return init_result;
225 } 225 }
226 226
227 telemetry_session->AddInitialInfo(*app_loader); 227 telemetry_session->AddInitialInfo(*app_loader, fs_controller, *content_provider);
228 auto main_process = 228 auto main_process =
229 Kernel::Process::Create(system, "main", Kernel::Process::ProcessType::Userland); 229 Kernel::Process::Create(system, "main", Kernel::Process::ProcessType::Userland);
230 const auto [load_result, load_parameters] = app_loader->Load(*main_process, system); 230 const auto [load_result, load_parameters] = app_loader->Load(*main_process, system);
@@ -338,7 +338,7 @@ struct System::Impl {
338 Service::Glue::ApplicationLaunchProperty launch{}; 338 Service::Glue::ApplicationLaunchProperty launch{};
339 launch.title_id = process.GetTitleID(); 339 launch.title_id = process.GetTitleID();
340 340
341 FileSys::PatchManager pm{launch.title_id}; 341 FileSys::PatchManager pm{launch.title_id, fs_controller, *content_provider};
342 launch.version = pm.GetGameVersion().value_or(0); 342 launch.version = pm.GetGameVersion().value_or(0);
343 343
344 // TODO(DarkLordZach): When FSController/Game Card Support is added, if 344 // TODO(DarkLordZach): When FSController/Game Card Support is added, if