diff options
Diffstat (limited to 'src/common')
| -rw-r--r-- | src/common/settings.cpp | 1 | ||||
| -rw-r--r-- | src/common/settings.h | 1 |
2 files changed, 2 insertions, 0 deletions
diff --git a/src/common/settings.cpp b/src/common/settings.cpp index 84955030b..77ff21128 100644 --- a/src/common/settings.cpp +++ b/src/common/settings.cpp | |||
| @@ -205,6 +205,7 @@ void RestoreGlobalState(bool is_powered_on) { | |||
| 205 | // Renderer | 205 | // Renderer |
| 206 | values.fsr_sharpening_slider.SetGlobal(true); | 206 | values.fsr_sharpening_slider.SetGlobal(true); |
| 207 | values.renderer_backend.SetGlobal(true); | 207 | values.renderer_backend.SetGlobal(true); |
| 208 | values.async_presentation.SetGlobal(true); | ||
| 208 | values.renderer_force_max_clock.SetGlobal(true); | 209 | values.renderer_force_max_clock.SetGlobal(true); |
| 209 | values.vulkan_device.SetGlobal(true); | 210 | values.vulkan_device.SetGlobal(true); |
| 210 | values.fullscreen_mode.SetGlobal(true); | 211 | values.fullscreen_mode.SetGlobal(true); |
diff --git a/src/common/settings.h b/src/common/settings.h index b77a1580a..5379d0dd5 100644 --- a/src/common/settings.h +++ b/src/common/settings.h | |||
| @@ -422,6 +422,7 @@ struct Values { | |||
| 422 | // Renderer | 422 | // Renderer |
| 423 | SwitchableSetting<RendererBackend, true> renderer_backend{ | 423 | SwitchableSetting<RendererBackend, true> renderer_backend{ |
| 424 | RendererBackend::Vulkan, RendererBackend::OpenGL, RendererBackend::Null, "backend"}; | 424 | RendererBackend::Vulkan, RendererBackend::OpenGL, RendererBackend::Null, "backend"}; |
| 425 | SwitchableSetting<bool> async_presentation{false, "async_presentation"}; | ||
| 425 | SwitchableSetting<bool> renderer_force_max_clock{false, "force_max_clock"}; | 426 | SwitchableSetting<bool> renderer_force_max_clock{false, "force_max_clock"}; |
| 426 | Setting<bool> renderer_debug{false, "debug"}; | 427 | Setting<bool> renderer_debug{false, "debug"}; |
| 427 | Setting<bool> renderer_shader_feedback{false, "shader_feedback"}; | 428 | Setting<bool> renderer_shader_feedback{false, "shader_feedback"}; |