diff options
Diffstat (limited to 'src/common')
| -rw-r--r-- | src/common/settings.cpp | 8 | ||||
| -rw-r--r-- | src/common/settings.h | 4 |
2 files changed, 6 insertions, 6 deletions
diff --git a/src/common/settings.cpp b/src/common/settings.cpp index 66268ea0f..996315999 100644 --- a/src/common/settings.cpp +++ b/src/common/settings.cpp | |||
| @@ -48,8 +48,8 @@ void LogSettings() { | |||
| 48 | log_setting("Core_UseMultiCore", values.use_multi_core.GetValue()); | 48 | log_setting("Core_UseMultiCore", values.use_multi_core.GetValue()); |
| 49 | log_setting("CPU_Accuracy", values.cpu_accuracy.GetValue()); | 49 | log_setting("CPU_Accuracy", values.cpu_accuracy.GetValue()); |
| 50 | log_setting("Renderer_UseResolutionFactor", values.resolution_factor.GetValue()); | 50 | log_setting("Renderer_UseResolutionFactor", values.resolution_factor.GetValue()); |
| 51 | log_setting("Renderer_UseFrameLimit", values.use_frame_limit.GetValue()); | 51 | log_setting("Renderer_UseSpeedLimit", values.use_speed_limit.GetValue()); |
| 52 | log_setting("Renderer_FrameLimit", values.frame_limit.GetValue()); | 52 | log_setting("Renderer_SpeedLimit", values.speed_limit.GetValue()); |
| 53 | log_setting("Renderer_UseDiskShaderCache", values.use_disk_shader_cache.GetValue()); | 53 | log_setting("Renderer_UseDiskShaderCache", values.use_disk_shader_cache.GetValue()); |
| 54 | log_setting("Renderer_GPUAccuracyLevel", values.gpu_accuracy.GetValue()); | 54 | log_setting("Renderer_GPUAccuracyLevel", values.gpu_accuracy.GetValue()); |
| 55 | log_setting("Renderer_UseAsynchronousGpuEmulation", | 55 | log_setting("Renderer_UseAsynchronousGpuEmulation", |
| @@ -132,8 +132,8 @@ void RestoreGlobalState(bool is_powered_on) { | |||
| 132 | values.vulkan_device.SetGlobal(true); | 132 | values.vulkan_device.SetGlobal(true); |
| 133 | values.aspect_ratio.SetGlobal(true); | 133 | values.aspect_ratio.SetGlobal(true); |
| 134 | values.max_anisotropy.SetGlobal(true); | 134 | values.max_anisotropy.SetGlobal(true); |
| 135 | values.use_frame_limit.SetGlobal(true); | 135 | values.use_speed_limit.SetGlobal(true); |
| 136 | values.frame_limit.SetGlobal(true); | 136 | values.speed_limit.SetGlobal(true); |
| 137 | values.use_disk_shader_cache.SetGlobal(true); | 137 | values.use_disk_shader_cache.SetGlobal(true); |
| 138 | values.gpu_accuracy.SetGlobal(true); | 138 | values.gpu_accuracy.SetGlobal(true); |
| 139 | values.use_asynchronous_gpu_emulation.SetGlobal(true); | 139 | values.use_asynchronous_gpu_emulation.SetGlobal(true); |
diff --git a/src/common/settings.h b/src/common/settings.h index df1762d1b..d8730f515 100644 --- a/src/common/settings.h +++ b/src/common/settings.h | |||
| @@ -331,8 +331,8 @@ struct Values { | |||
| 331 | "fullscreen_mode"}; | 331 | "fullscreen_mode"}; |
| 332 | Setting<int> aspect_ratio{0, "aspect_ratio"}; | 332 | Setting<int> aspect_ratio{0, "aspect_ratio"}; |
| 333 | Setting<int> max_anisotropy{0, "max_anisotropy"}; | 333 | Setting<int> max_anisotropy{0, "max_anisotropy"}; |
| 334 | Setting<bool> use_frame_limit{true, "use_frame_limit"}; | 334 | Setting<bool> use_speed_limit{true, "use_speed_limit"}; |
| 335 | Setting<u16> frame_limit{100, "frame_limit"}; | 335 | Setting<u16> speed_limit{100, "speed_limit"}; |
| 336 | Setting<bool> use_disk_shader_cache{true, "use_disk_shader_cache"}; | 336 | Setting<bool> use_disk_shader_cache{true, "use_disk_shader_cache"}; |
| 337 | Setting<GPUAccuracy> gpu_accuracy{GPUAccuracy::High, "gpu_accuracy"}; | 337 | Setting<GPUAccuracy> gpu_accuracy{GPUAccuracy::High, "gpu_accuracy"}; |
| 338 | Setting<bool> use_asynchronous_gpu_emulation{true, "use_asynchronous_gpu_emulation"}; | 338 | Setting<bool> use_asynchronous_gpu_emulation{true, "use_asynchronous_gpu_emulation"}; |