diff options
Diffstat (limited to 'src/common')
| -rw-r--r-- | src/common/CMakeLists.txt | 4 | ||||
| -rw-r--r-- | src/common/assert.cpp | 2 | ||||
| -rw-r--r-- | src/common/logging/backend.cpp | 2 | ||||
| -rw-r--r-- | src/common/settings.cpp | 143 | ||||
| -rw-r--r-- | src/common/settings.h | 261 | ||||
| -rw-r--r-- | src/common/settings_input.cpp | 47 | ||||
| -rw-r--r-- | src/common/settings_input.h | 373 |
7 files changed, 830 insertions, 2 deletions
diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt index 9f8dafa3b..88644eeb6 100644 --- a/src/common/CMakeLists.txt +++ b/src/common/CMakeLists.txt | |||
| @@ -152,6 +152,10 @@ add_library(common STATIC | |||
| 152 | scm_rev.cpp | 152 | scm_rev.cpp |
| 153 | scm_rev.h | 153 | scm_rev.h |
| 154 | scope_exit.h | 154 | scope_exit.h |
| 155 | settings.cpp | ||
| 156 | settings.h | ||
| 157 | settings_input.cpp | ||
| 158 | settings_input.h | ||
| 155 | spin_lock.cpp | 159 | spin_lock.cpp |
| 156 | spin_lock.h | 160 | spin_lock.h |
| 157 | stream.cpp | 161 | stream.cpp |
diff --git a/src/common/assert.cpp b/src/common/assert.cpp index 4f599af55..72f1121aa 100644 --- a/src/common/assert.cpp +++ b/src/common/assert.cpp | |||
| @@ -5,7 +5,7 @@ | |||
| 5 | #include "common/assert.h" | 5 | #include "common/assert.h" |
| 6 | #include "common/common_funcs.h" | 6 | #include "common/common_funcs.h" |
| 7 | 7 | ||
| 8 | #include "core/settings.h" | 8 | #include "common/settings.h" |
| 9 | 9 | ||
| 10 | void assert_handle_failure() { | 10 | void assert_handle_failure() { |
| 11 | if (Settings::values.use_debug_asserts) { | 11 | if (Settings::values.use_debug_asserts) { |
diff --git a/src/common/logging/backend.cpp b/src/common/logging/backend.cpp index 4575df24d..90ee4f33f 100644 --- a/src/common/logging/backend.cpp +++ b/src/common/logging/backend.cpp | |||
| @@ -21,9 +21,9 @@ | |||
| 21 | #include "common/logging/backend.h" | 21 | #include "common/logging/backend.h" |
| 22 | #include "common/logging/log.h" | 22 | #include "common/logging/log.h" |
| 23 | #include "common/logging/text_formatter.h" | 23 | #include "common/logging/text_formatter.h" |
| 24 | #include "common/settings.h" | ||
| 24 | #include "common/string_util.h" | 25 | #include "common/string_util.h" |
| 25 | #include "common/threadsafe_queue.h" | 26 | #include "common/threadsafe_queue.h" |
| 26 | #include "core/settings.h" | ||
| 27 | 27 | ||
| 28 | namespace Log { | 28 | namespace Log { |
| 29 | 29 | ||
diff --git a/src/common/settings.cpp b/src/common/settings.cpp new file mode 100644 index 000000000..702b6598d --- /dev/null +++ b/src/common/settings.cpp | |||
| @@ -0,0 +1,143 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | ||
| 2 | // Licensed under GPLv2 or any later version | ||
| 3 | // Refer to the license.txt file included. | ||
| 4 | |||
| 5 | #include <string_view> | ||
| 6 | |||
| 7 | #include "common/assert.h" | ||
| 8 | #include "common/file_util.h" | ||
| 9 | #include "common/logging/log.h" | ||
| 10 | #include "common/settings.h" | ||
| 11 | |||
| 12 | namespace Settings { | ||
| 13 | |||
| 14 | Values values = {}; | ||
| 15 | static bool configuring_global = true; | ||
| 16 | |||
| 17 | std::string GetTimeZoneString() { | ||
| 18 | static constexpr std::array timezones{ | ||
| 19 | "auto", "default", "CET", "CST6CDT", "Cuba", "EET", "Egypt", "Eire", | ||
| 20 | "EST", "EST5EDT", "GB", "GB-Eire", "GMT", "GMT+0", "GMT-0", "GMT0", | ||
| 21 | "Greenwich", "Hongkong", "HST", "Iceland", "Iran", "Israel", "Jamaica", "Japan", | ||
| 22 | "Kwajalein", "Libya", "MET", "MST", "MST7MDT", "Navajo", "NZ", "NZ-CHAT", | ||
| 23 | "Poland", "Portugal", "PRC", "PST8PDT", "ROC", "ROK", "Singapore", "Turkey", | ||
| 24 | "UCT", "Universal", "UTC", "W-SU", "WET", "Zulu", | ||
| 25 | }; | ||
| 26 | |||
| 27 | const auto time_zone_index = static_cast<std::size_t>(values.time_zone_index.GetValue()); | ||
| 28 | ASSERT(time_zone_index < timezones.size()); | ||
| 29 | return timezones[time_zone_index]; | ||
| 30 | } | ||
| 31 | |||
| 32 | void LogSettings() { | ||
| 33 | const auto log_setting = [](std::string_view name, const auto& value) { | ||
| 34 | LOG_INFO(Config, "{}: {}", name, value); | ||
| 35 | }; | ||
| 36 | |||
| 37 | LOG_INFO(Config, "yuzu Configuration:"); | ||
| 38 | log_setting("Controls_UseDockedMode", values.use_docked_mode.GetValue()); | ||
| 39 | log_setting("System_RngSeed", values.rng_seed.GetValue().value_or(0)); | ||
| 40 | log_setting("System_CurrentUser", values.current_user); | ||
| 41 | log_setting("System_LanguageIndex", values.language_index.GetValue()); | ||
| 42 | log_setting("System_RegionIndex", values.region_index.GetValue()); | ||
| 43 | log_setting("System_TimeZoneIndex", values.time_zone_index.GetValue()); | ||
| 44 | log_setting("Core_UseMultiCore", values.use_multi_core.GetValue()); | ||
| 45 | log_setting("CPU_Accuracy", values.cpu_accuracy); | ||
| 46 | log_setting("Renderer_UseResolutionFactor", values.resolution_factor.GetValue()); | ||
| 47 | log_setting("Renderer_UseFrameLimit", values.use_frame_limit.GetValue()); | ||
| 48 | log_setting("Renderer_FrameLimit", values.frame_limit.GetValue()); | ||
| 49 | log_setting("Renderer_UseDiskShaderCache", values.use_disk_shader_cache.GetValue()); | ||
| 50 | log_setting("Renderer_GPUAccuracyLevel", values.gpu_accuracy.GetValue()); | ||
| 51 | log_setting("Renderer_UseAsynchronousGpuEmulation", | ||
| 52 | values.use_asynchronous_gpu_emulation.GetValue()); | ||
| 53 | log_setting("Renderer_UseNvdecEmulation", values.use_nvdec_emulation.GetValue()); | ||
| 54 | log_setting("Renderer_UseVsync", values.use_vsync.GetValue()); | ||
| 55 | log_setting("Renderer_UseAssemblyShaders", values.use_assembly_shaders.GetValue()); | ||
| 56 | log_setting("Renderer_UseAsynchronousShaders", values.use_asynchronous_shaders.GetValue()); | ||
| 57 | log_setting("Renderer_AnisotropicFilteringLevel", values.max_anisotropy.GetValue()); | ||
| 58 | log_setting("Audio_OutputEngine", values.sink_id); | ||
| 59 | log_setting("Audio_EnableAudioStretching", values.enable_audio_stretching.GetValue()); | ||
| 60 | log_setting("Audio_OutputDevice", values.audio_device_id); | ||
| 61 | log_setting("DataStorage_UseVirtualSd", values.use_virtual_sd); | ||
| 62 | log_setting("DataStorage_CacheDir", Common::FS::GetUserPath(Common::FS::UserPath::CacheDir)); | ||
| 63 | log_setting("DataStorage_ConfigDir", Common::FS::GetUserPath(Common::FS::UserPath::ConfigDir)); | ||
| 64 | log_setting("DataStorage_LoadDir", Common::FS::GetUserPath(Common::FS::UserPath::LoadDir)); | ||
| 65 | log_setting("DataStorage_NandDir", Common::FS::GetUserPath(Common::FS::UserPath::NANDDir)); | ||
| 66 | log_setting("DataStorage_SdmcDir", Common::FS::GetUserPath(Common::FS::UserPath::SDMCDir)); | ||
| 67 | log_setting("Debugging_ProgramArgs", values.program_args); | ||
| 68 | log_setting("Services_BCATBackend", values.bcat_backend); | ||
| 69 | log_setting("Services_BCATBoxcatLocal", values.bcat_boxcat_local); | ||
| 70 | } | ||
| 71 | |||
| 72 | bool IsConfiguringGlobal() { | ||
| 73 | return configuring_global; | ||
| 74 | } | ||
| 75 | |||
| 76 | void SetConfiguringGlobal(bool is_global) { | ||
| 77 | configuring_global = is_global; | ||
| 78 | } | ||
| 79 | |||
| 80 | bool IsGPULevelExtreme() { | ||
| 81 | return values.gpu_accuracy.GetValue() == GPUAccuracy::Extreme; | ||
| 82 | } | ||
| 83 | |||
| 84 | bool IsGPULevelHigh() { | ||
| 85 | return values.gpu_accuracy.GetValue() == GPUAccuracy::Extreme || | ||
| 86 | values.gpu_accuracy.GetValue() == GPUAccuracy::High; | ||
| 87 | } | ||
| 88 | |||
| 89 | float Volume() { | ||
| 90 | if (values.audio_muted) { | ||
| 91 | return 0.0f; | ||
| 92 | } | ||
| 93 | return values.volume.GetValue(); | ||
| 94 | } | ||
| 95 | |||
| 96 | void RestoreGlobalState(bool is_powered_on) { | ||
| 97 | // If a game is running, DO NOT restore the global settings state | ||
| 98 | if (is_powered_on) { | ||
| 99 | return; | ||
| 100 | } | ||
| 101 | |||
| 102 | // Audio | ||
| 103 | values.enable_audio_stretching.SetGlobal(true); | ||
| 104 | values.volume.SetGlobal(true); | ||
| 105 | |||
| 106 | // Core | ||
| 107 | values.use_multi_core.SetGlobal(true); | ||
| 108 | |||
| 109 | // Renderer | ||
| 110 | values.renderer_backend.SetGlobal(true); | ||
| 111 | values.vulkan_device.SetGlobal(true); | ||
| 112 | values.aspect_ratio.SetGlobal(true); | ||
| 113 | values.max_anisotropy.SetGlobal(true); | ||
| 114 | values.use_frame_limit.SetGlobal(true); | ||
| 115 | values.frame_limit.SetGlobal(true); | ||
| 116 | values.use_disk_shader_cache.SetGlobal(true); | ||
| 117 | values.gpu_accuracy.SetGlobal(true); | ||
| 118 | values.use_asynchronous_gpu_emulation.SetGlobal(true); | ||
| 119 | values.use_nvdec_emulation.SetGlobal(true); | ||
| 120 | values.use_vsync.SetGlobal(true); | ||
| 121 | values.use_assembly_shaders.SetGlobal(true); | ||
| 122 | values.use_asynchronous_shaders.SetGlobal(true); | ||
| 123 | values.use_fast_gpu_time.SetGlobal(true); | ||
| 124 | values.bg_red.SetGlobal(true); | ||
| 125 | values.bg_green.SetGlobal(true); | ||
| 126 | values.bg_blue.SetGlobal(true); | ||
| 127 | |||
| 128 | // System | ||
| 129 | values.language_index.SetGlobal(true); | ||
| 130 | values.region_index.SetGlobal(true); | ||
| 131 | values.time_zone_index.SetGlobal(true); | ||
| 132 | values.rng_seed.SetGlobal(true); | ||
| 133 | values.custom_rtc.SetGlobal(true); | ||
| 134 | values.sound_index.SetGlobal(true); | ||
| 135 | |||
| 136 | // Controls | ||
| 137 | values.players.SetGlobal(true); | ||
| 138 | values.use_docked_mode.SetGlobal(true); | ||
| 139 | values.vibration_enabled.SetGlobal(true); | ||
| 140 | values.motion_enabled.SetGlobal(true); | ||
| 141 | } | ||
| 142 | |||
| 143 | } // namespace Settings | ||
diff --git a/src/common/settings.h b/src/common/settings.h new file mode 100644 index 000000000..d39b4aa45 --- /dev/null +++ b/src/common/settings.h | |||
| @@ -0,0 +1,261 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | ||
| 2 | // Licensed under GPLv2 or any later version | ||
| 3 | // Refer to the license.txt file included. | ||
| 4 | |||
| 5 | #pragma once | ||
| 6 | |||
| 7 | #include <array> | ||
| 8 | #include <atomic> | ||
| 9 | #include <chrono> | ||
| 10 | #include <map> | ||
| 11 | #include <optional> | ||
| 12 | #include <string> | ||
| 13 | #include <vector> | ||
| 14 | |||
| 15 | #include "common/common_types.h" | ||
| 16 | #include "common/settings_input.h" | ||
| 17 | |||
| 18 | namespace Settings { | ||
| 19 | |||
| 20 | enum class RendererBackend : u32 { | ||
| 21 | OpenGL = 0, | ||
| 22 | Vulkan = 1, | ||
| 23 | }; | ||
| 24 | |||
| 25 | enum class GPUAccuracy : u32 { | ||
| 26 | Normal = 0, | ||
| 27 | High = 1, | ||
| 28 | Extreme = 2, | ||
| 29 | }; | ||
| 30 | |||
| 31 | enum class CPUAccuracy : u32 { | ||
| 32 | Accurate = 0, | ||
| 33 | Unsafe = 1, | ||
| 34 | DebugMode = 2, | ||
| 35 | }; | ||
| 36 | |||
| 37 | template <typename Type> | ||
| 38 | class Setting final { | ||
| 39 | public: | ||
| 40 | Setting() = default; | ||
| 41 | explicit Setting(Type val) : global{val} {} | ||
| 42 | ~Setting() = default; | ||
| 43 | void SetGlobal(bool to_global) { | ||
| 44 | use_global = to_global; | ||
| 45 | } | ||
| 46 | bool UsingGlobal() const { | ||
| 47 | return use_global; | ||
| 48 | } | ||
| 49 | Type GetValue(bool need_global = false) const { | ||
| 50 | if (use_global || need_global) { | ||
| 51 | return global; | ||
| 52 | } | ||
| 53 | return local; | ||
| 54 | } | ||
| 55 | void SetValue(const Type& value) { | ||
| 56 | if (use_global) { | ||
| 57 | global = value; | ||
| 58 | } else { | ||
| 59 | local = value; | ||
| 60 | } | ||
| 61 | } | ||
| 62 | |||
| 63 | private: | ||
| 64 | bool use_global = true; | ||
| 65 | Type global{}; | ||
| 66 | Type local{}; | ||
| 67 | }; | ||
| 68 | |||
| 69 | /** | ||
| 70 | * The InputSetting class allows for getting a reference to either the global or local members. | ||
| 71 | * This is required as we cannot easily modify the values of user-defined types within containers | ||
| 72 | * using the SetValue() member function found in the Setting class. The primary purpose of this | ||
| 73 | * class is to store an array of 10 PlayerInput structs for both the global and local (per-game) | ||
| 74 | * setting and allows for easily accessing and modifying both settings. | ||
| 75 | */ | ||
| 76 | template <typename Type> | ||
| 77 | class InputSetting final { | ||
| 78 | public: | ||
| 79 | InputSetting() = default; | ||
| 80 | explicit InputSetting(Type val) : global{val} {} | ||
| 81 | ~InputSetting() = default; | ||
| 82 | void SetGlobal(bool to_global) { | ||
| 83 | use_global = to_global; | ||
| 84 | } | ||
| 85 | bool UsingGlobal() const { | ||
| 86 | return use_global; | ||
| 87 | } | ||
| 88 | Type& GetValue(bool need_global = false) { | ||
| 89 | if (use_global || need_global) { | ||
| 90 | return global; | ||
| 91 | } | ||
| 92 | return local; | ||
| 93 | } | ||
| 94 | |||
| 95 | private: | ||
| 96 | bool use_global = true; | ||
| 97 | Type global{}; | ||
| 98 | Type local{}; | ||
| 99 | }; | ||
| 100 | |||
| 101 | struct TouchFromButtonMap { | ||
| 102 | std::string name; | ||
| 103 | std::vector<std::string> buttons; | ||
| 104 | }; | ||
| 105 | |||
| 106 | struct Values { | ||
| 107 | // Audio | ||
| 108 | std::string audio_device_id; | ||
| 109 | std::string sink_id; | ||
| 110 | bool audio_muted; | ||
| 111 | Setting<bool> enable_audio_stretching; | ||
| 112 | Setting<float> volume; | ||
| 113 | |||
| 114 | // Core | ||
| 115 | Setting<bool> use_multi_core; | ||
| 116 | |||
| 117 | // Cpu | ||
| 118 | CPUAccuracy cpu_accuracy; | ||
| 119 | |||
| 120 | bool cpuopt_page_tables; | ||
| 121 | bool cpuopt_block_linking; | ||
| 122 | bool cpuopt_return_stack_buffer; | ||
| 123 | bool cpuopt_fast_dispatcher; | ||
| 124 | bool cpuopt_context_elimination; | ||
| 125 | bool cpuopt_const_prop; | ||
| 126 | bool cpuopt_misc_ir; | ||
| 127 | bool cpuopt_reduce_misalign_checks; | ||
| 128 | |||
| 129 | bool cpuopt_unsafe_unfuse_fma; | ||
| 130 | bool cpuopt_unsafe_reduce_fp_error; | ||
| 131 | bool cpuopt_unsafe_inaccurate_nan; | ||
| 132 | |||
| 133 | // Renderer | ||
| 134 | Setting<RendererBackend> renderer_backend; | ||
| 135 | bool renderer_debug; | ||
| 136 | Setting<int> vulkan_device; | ||
| 137 | |||
| 138 | Setting<u16> resolution_factor{1}; | ||
| 139 | Setting<int> fullscreen_mode; | ||
| 140 | Setting<int> aspect_ratio; | ||
| 141 | Setting<int> max_anisotropy; | ||
| 142 | Setting<bool> use_frame_limit; | ||
| 143 | Setting<u16> frame_limit; | ||
| 144 | Setting<bool> use_disk_shader_cache; | ||
| 145 | Setting<GPUAccuracy> gpu_accuracy; | ||
| 146 | Setting<bool> use_asynchronous_gpu_emulation; | ||
| 147 | Setting<bool> use_nvdec_emulation; | ||
| 148 | Setting<bool> use_vsync; | ||
| 149 | Setting<bool> use_assembly_shaders; | ||
| 150 | Setting<bool> use_asynchronous_shaders; | ||
| 151 | Setting<bool> use_fast_gpu_time; | ||
| 152 | |||
| 153 | Setting<float> bg_red; | ||
| 154 | Setting<float> bg_green; | ||
| 155 | Setting<float> bg_blue; | ||
| 156 | |||
| 157 | // System | ||
| 158 | Setting<std::optional<u32>> rng_seed; | ||
| 159 | // Measured in seconds since epoch | ||
| 160 | Setting<std::optional<std::chrono::seconds>> custom_rtc; | ||
| 161 | // Set on game boot, reset on stop. Seconds difference between current time and `custom_rtc` | ||
| 162 | std::chrono::seconds custom_rtc_differential; | ||
| 163 | |||
| 164 | s32 current_user; | ||
| 165 | Setting<s32> language_index; | ||
| 166 | Setting<s32> region_index; | ||
| 167 | Setting<s32> time_zone_index; | ||
| 168 | Setting<s32> sound_index; | ||
| 169 | |||
| 170 | // Controls | ||
| 171 | InputSetting<std::array<PlayerInput, 10>> players; | ||
| 172 | |||
| 173 | Setting<bool> use_docked_mode; | ||
| 174 | |||
| 175 | Setting<bool> vibration_enabled; | ||
| 176 | Setting<bool> enable_accurate_vibrations; | ||
| 177 | |||
| 178 | Setting<bool> motion_enabled; | ||
| 179 | std::string motion_device; | ||
| 180 | std::string udp_input_servers; | ||
| 181 | |||
| 182 | bool mouse_panning; | ||
| 183 | float mouse_panning_sensitivity; | ||
| 184 | bool mouse_enabled; | ||
| 185 | std::string mouse_device; | ||
| 186 | MouseButtonsRaw mouse_buttons; | ||
| 187 | |||
| 188 | bool emulate_analog_keyboard; | ||
| 189 | bool keyboard_enabled; | ||
| 190 | KeyboardKeysRaw keyboard_keys; | ||
| 191 | KeyboardModsRaw keyboard_mods; | ||
| 192 | |||
| 193 | bool debug_pad_enabled; | ||
| 194 | ButtonsRaw debug_pad_buttons; | ||
| 195 | AnalogsRaw debug_pad_analogs; | ||
| 196 | |||
| 197 | TouchscreenInput touchscreen; | ||
| 198 | |||
| 199 | bool use_touch_from_button; | ||
| 200 | std::string touch_device; | ||
| 201 | int touch_from_button_map_index; | ||
| 202 | std::vector<TouchFromButtonMap> touch_from_button_maps; | ||
| 203 | |||
| 204 | std::atomic_bool is_device_reload_pending{true}; | ||
| 205 | |||
| 206 | // Data Storage | ||
| 207 | bool use_virtual_sd; | ||
| 208 | bool gamecard_inserted; | ||
| 209 | bool gamecard_current_game; | ||
| 210 | std::string gamecard_path; | ||
| 211 | |||
| 212 | // Debugging | ||
| 213 | bool record_frame_times; | ||
| 214 | bool use_gdbstub; | ||
| 215 | u16 gdbstub_port; | ||
| 216 | std::string program_args; | ||
| 217 | bool dump_exefs; | ||
| 218 | bool dump_nso; | ||
| 219 | bool reporting_services; | ||
| 220 | bool quest_flag; | ||
| 221 | bool disable_macro_jit; | ||
| 222 | bool extended_logging; | ||
| 223 | bool use_debug_asserts; | ||
| 224 | bool use_auto_stub; | ||
| 225 | |||
| 226 | // Miscellaneous | ||
| 227 | std::string log_filter; | ||
| 228 | bool use_dev_keys; | ||
| 229 | |||
| 230 | // Services | ||
| 231 | std::string bcat_backend; | ||
| 232 | bool bcat_boxcat_local; | ||
| 233 | |||
| 234 | // WebService | ||
| 235 | bool enable_telemetry; | ||
| 236 | std::string web_api_url; | ||
| 237 | std::string yuzu_username; | ||
| 238 | std::string yuzu_token; | ||
| 239 | |||
| 240 | // Add-Ons | ||
| 241 | std::map<u64, std::vector<std::string>> disabled_addons; | ||
| 242 | }; | ||
| 243 | |||
| 244 | extern Values values; | ||
| 245 | |||
| 246 | bool IsConfiguringGlobal(); | ||
| 247 | void SetConfiguringGlobal(bool is_global); | ||
| 248 | |||
| 249 | bool IsGPULevelExtreme(); | ||
| 250 | bool IsGPULevelHigh(); | ||
| 251 | |||
| 252 | float Volume(); | ||
| 253 | |||
| 254 | std::string GetTimeZoneString(); | ||
| 255 | |||
| 256 | void LogSettings(); | ||
| 257 | |||
| 258 | // Restore the global state of all applicable settings in the Values struct | ||
| 259 | void RestoreGlobalState(bool is_powered_on); | ||
| 260 | |||
| 261 | } // namespace Settings | ||
diff --git a/src/common/settings_input.cpp b/src/common/settings_input.cpp new file mode 100644 index 000000000..bea2b837b --- /dev/null +++ b/src/common/settings_input.cpp | |||
| @@ -0,0 +1,47 @@ | |||
| 1 | // Copyright 2020 yuzu Emulator Project | ||
| 2 | // Licensed under GPLv2 or any later version | ||
| 3 | // Refer to the license.txt file included. | ||
| 4 | |||
| 5 | #include "common/settings_input.h" | ||
| 6 | |||
| 7 | namespace Settings { | ||
| 8 | namespace NativeButton { | ||
| 9 | const std::array<const char*, NumButtons> mapping = {{ | ||
| 10 | "button_a", "button_b", "button_x", "button_y", "button_lstick", | ||
| 11 | "button_rstick", "button_l", "button_r", "button_zl", "button_zr", | ||
| 12 | "button_plus", "button_minus", "button_dleft", "button_dup", "button_dright", | ||
| 13 | "button_ddown", "button_sl", "button_sr", "button_home", "button_screenshot", | ||
| 14 | }}; | ||
| 15 | } | ||
| 16 | |||
| 17 | namespace NativeAnalog { | ||
| 18 | const std::array<const char*, NumAnalogs> mapping = {{ | ||
| 19 | "lstick", | ||
| 20 | "rstick", | ||
| 21 | }}; | ||
| 22 | } | ||
| 23 | |||
| 24 | namespace NativeVibration { | ||
| 25 | const std::array<const char*, NumVibrations> mapping = {{ | ||
| 26 | "left_vibration_device", | ||
| 27 | "right_vibration_device", | ||
| 28 | }}; | ||
| 29 | } | ||
| 30 | |||
| 31 | namespace NativeMotion { | ||
| 32 | const std::array<const char*, NumMotions> mapping = {{ | ||
| 33 | "motionleft", | ||
| 34 | "motionright", | ||
| 35 | }}; | ||
| 36 | } | ||
| 37 | |||
| 38 | namespace NativeMouseButton { | ||
| 39 | const std::array<const char*, NumMouseButtons> mapping = {{ | ||
| 40 | "left", | ||
| 41 | "right", | ||
| 42 | "middle", | ||
| 43 | "forward", | ||
| 44 | "back", | ||
| 45 | }}; | ||
| 46 | } | ||
| 47 | } // namespace Settings | ||
diff --git a/src/common/settings_input.h b/src/common/settings_input.h new file mode 100644 index 000000000..609600582 --- /dev/null +++ b/src/common/settings_input.h | |||
| @@ -0,0 +1,373 @@ | |||
| 1 | // Copyright 2020 yuzu Emulator Project | ||
| 2 | // Licensed under GPLv2 or any later version | ||
| 3 | // Refer to the license.txt file included. | ||
| 4 | |||
| 5 | #pragma once | ||
| 6 | |||
| 7 | #include <array> | ||
| 8 | #include <string> | ||
| 9 | |||
| 10 | #include "common/common_types.h" | ||
| 11 | |||
| 12 | namespace Settings { | ||
| 13 | namespace NativeButton { | ||
| 14 | enum Values : int { | ||
| 15 | A, | ||
| 16 | B, | ||
| 17 | X, | ||
| 18 | Y, | ||
| 19 | LStick, | ||
| 20 | RStick, | ||
| 21 | L, | ||
| 22 | R, | ||
| 23 | ZL, | ||
| 24 | ZR, | ||
| 25 | Plus, | ||
| 26 | Minus, | ||
| 27 | |||
| 28 | DLeft, | ||
| 29 | DUp, | ||
| 30 | DRight, | ||
| 31 | DDown, | ||
| 32 | |||
| 33 | SL, | ||
| 34 | SR, | ||
| 35 | |||
| 36 | Home, | ||
| 37 | Screenshot, | ||
| 38 | |||
| 39 | NumButtons, | ||
| 40 | }; | ||
| 41 | |||
| 42 | constexpr int BUTTON_HID_BEGIN = A; | ||
| 43 | constexpr int BUTTON_NS_BEGIN = Home; | ||
| 44 | |||
| 45 | constexpr int BUTTON_HID_END = BUTTON_NS_BEGIN; | ||
| 46 | constexpr int BUTTON_NS_END = NumButtons; | ||
| 47 | |||
| 48 | constexpr int NUM_BUTTONS_HID = BUTTON_HID_END - BUTTON_HID_BEGIN; | ||
| 49 | constexpr int NUM_BUTTONS_NS = BUTTON_NS_END - BUTTON_NS_BEGIN; | ||
| 50 | |||
| 51 | extern const std::array<const char*, NumButtons> mapping; | ||
| 52 | |||
| 53 | } // namespace NativeButton | ||
| 54 | |||
| 55 | namespace NativeAnalog { | ||
| 56 | enum Values : int { | ||
| 57 | LStick, | ||
| 58 | RStick, | ||
| 59 | |||
| 60 | NumAnalogs, | ||
| 61 | }; | ||
| 62 | |||
| 63 | constexpr int STICK_HID_BEGIN = LStick; | ||
| 64 | constexpr int STICK_HID_END = NumAnalogs; | ||
| 65 | constexpr int NUM_STICKS_HID = NumAnalogs; | ||
| 66 | |||
| 67 | extern const std::array<const char*, NumAnalogs> mapping; | ||
| 68 | } // namespace NativeAnalog | ||
| 69 | |||
| 70 | namespace NativeVibration { | ||
| 71 | enum Values : int { | ||
| 72 | LeftVibrationDevice, | ||
| 73 | RightVibrationDevice, | ||
| 74 | |||
| 75 | NumVibrations, | ||
| 76 | }; | ||
| 77 | |||
| 78 | constexpr int VIBRATION_HID_BEGIN = LeftVibrationDevice; | ||
| 79 | constexpr int VIBRATION_HID_END = NumVibrations; | ||
| 80 | constexpr int NUM_VIBRATIONS_HID = NumVibrations; | ||
| 81 | |||
| 82 | extern const std::array<const char*, NumVibrations> mapping; | ||
| 83 | }; // namespace NativeVibration | ||
| 84 | |||
| 85 | namespace NativeMotion { | ||
| 86 | enum Values : int { | ||
| 87 | MotionLeft, | ||
| 88 | MotionRight, | ||
| 89 | |||
| 90 | NumMotions, | ||
| 91 | }; | ||
| 92 | |||
| 93 | constexpr int MOTION_HID_BEGIN = MotionLeft; | ||
| 94 | constexpr int MOTION_HID_END = NumMotions; | ||
| 95 | constexpr int NUM_MOTIONS_HID = NumMotions; | ||
| 96 | |||
| 97 | extern const std::array<const char*, NumMotions> mapping; | ||
| 98 | } // namespace NativeMotion | ||
| 99 | |||
| 100 | namespace NativeMouseButton { | ||
| 101 | enum Values { | ||
| 102 | Left, | ||
| 103 | Right, | ||
| 104 | Middle, | ||
| 105 | Forward, | ||
| 106 | Back, | ||
| 107 | |||
| 108 | NumMouseButtons, | ||
| 109 | }; | ||
| 110 | |||
| 111 | constexpr int MOUSE_HID_BEGIN = Left; | ||
| 112 | constexpr int MOUSE_HID_END = NumMouseButtons; | ||
| 113 | constexpr int NUM_MOUSE_HID = NumMouseButtons; | ||
| 114 | |||
| 115 | extern const std::array<const char*, NumMouseButtons> mapping; | ||
| 116 | } // namespace NativeMouseButton | ||
| 117 | |||
| 118 | namespace NativeKeyboard { | ||
| 119 | enum Keys { | ||
| 120 | None, | ||
| 121 | Error, | ||
| 122 | |||
| 123 | A = 4, | ||
| 124 | B, | ||
| 125 | C, | ||
| 126 | D, | ||
| 127 | E, | ||
| 128 | F, | ||
| 129 | G, | ||
| 130 | H, | ||
| 131 | I, | ||
| 132 | J, | ||
| 133 | K, | ||
| 134 | L, | ||
| 135 | M, | ||
| 136 | N, | ||
| 137 | O, | ||
| 138 | P, | ||
| 139 | Q, | ||
| 140 | R, | ||
| 141 | S, | ||
| 142 | T, | ||
| 143 | U, | ||
| 144 | V, | ||
| 145 | W, | ||
| 146 | X, | ||
| 147 | Y, | ||
| 148 | Z, | ||
| 149 | N1, | ||
| 150 | N2, | ||
| 151 | N3, | ||
| 152 | N4, | ||
| 153 | N5, | ||
| 154 | N6, | ||
| 155 | N7, | ||
| 156 | N8, | ||
| 157 | N9, | ||
| 158 | N0, | ||
| 159 | Enter, | ||
| 160 | Escape, | ||
| 161 | Backspace, | ||
| 162 | Tab, | ||
| 163 | Space, | ||
| 164 | Minus, | ||
| 165 | Equal, | ||
| 166 | LeftBrace, | ||
| 167 | RightBrace, | ||
| 168 | Backslash, | ||
| 169 | Tilde, | ||
| 170 | Semicolon, | ||
| 171 | Apostrophe, | ||
| 172 | Grave, | ||
| 173 | Comma, | ||
| 174 | Dot, | ||
| 175 | Slash, | ||
| 176 | CapsLockKey, | ||
| 177 | |||
| 178 | F1, | ||
| 179 | F2, | ||
| 180 | F3, | ||
| 181 | F4, | ||
| 182 | F5, | ||
| 183 | F6, | ||
| 184 | F7, | ||
| 185 | F8, | ||
| 186 | F9, | ||
| 187 | F10, | ||
| 188 | F11, | ||
| 189 | F12, | ||
| 190 | |||
| 191 | SystemRequest, | ||
| 192 | ScrollLockKey, | ||
| 193 | Pause, | ||
| 194 | Insert, | ||
| 195 | Home, | ||
| 196 | PageUp, | ||
| 197 | Delete, | ||
| 198 | End, | ||
| 199 | PageDown, | ||
| 200 | Right, | ||
| 201 | Left, | ||
| 202 | Down, | ||
| 203 | Up, | ||
| 204 | |||
| 205 | NumLockKey, | ||
| 206 | KPSlash, | ||
| 207 | KPAsterisk, | ||
| 208 | KPMinus, | ||
| 209 | KPPlus, | ||
| 210 | KPEnter, | ||
| 211 | KP1, | ||
| 212 | KP2, | ||
| 213 | KP3, | ||
| 214 | KP4, | ||
| 215 | KP5, | ||
| 216 | KP6, | ||
| 217 | KP7, | ||
| 218 | KP8, | ||
| 219 | KP9, | ||
| 220 | KP0, | ||
| 221 | KPDot, | ||
| 222 | |||
| 223 | Key102, | ||
| 224 | Compose, | ||
| 225 | Power, | ||
| 226 | KPEqual, | ||
| 227 | |||
| 228 | F13, | ||
| 229 | F14, | ||
| 230 | F15, | ||
| 231 | F16, | ||
| 232 | F17, | ||
| 233 | F18, | ||
| 234 | F19, | ||
| 235 | F20, | ||
| 236 | F21, | ||
| 237 | F22, | ||
| 238 | F23, | ||
| 239 | F24, | ||
| 240 | |||
| 241 | Open, | ||
| 242 | Help, | ||
| 243 | Properties, | ||
| 244 | Front, | ||
| 245 | Stop, | ||
| 246 | Repeat, | ||
| 247 | Undo, | ||
| 248 | Cut, | ||
| 249 | Copy, | ||
| 250 | Paste, | ||
| 251 | Find, | ||
| 252 | Mute, | ||
| 253 | VolumeUp, | ||
| 254 | VolumeDown, | ||
| 255 | CapsLockActive, | ||
| 256 | NumLockActive, | ||
| 257 | ScrollLockActive, | ||
| 258 | KPComma, | ||
| 259 | |||
| 260 | KPLeftParenthesis, | ||
| 261 | KPRightParenthesis, | ||
| 262 | |||
| 263 | LeftControlKey = 0xE0, | ||
| 264 | LeftShiftKey, | ||
| 265 | LeftAltKey, | ||
| 266 | LeftMetaKey, | ||
| 267 | RightControlKey, | ||
| 268 | RightShiftKey, | ||
| 269 | RightAltKey, | ||
| 270 | RightMetaKey, | ||
| 271 | |||
| 272 | MediaPlayPause, | ||
| 273 | MediaStopCD, | ||
| 274 | MediaPrevious, | ||
| 275 | MediaNext, | ||
| 276 | MediaEject, | ||
| 277 | MediaVolumeUp, | ||
| 278 | MediaVolumeDown, | ||
| 279 | MediaMute, | ||
| 280 | MediaWebsite, | ||
| 281 | MediaBack, | ||
| 282 | MediaForward, | ||
| 283 | MediaStop, | ||
| 284 | MediaFind, | ||
| 285 | MediaScrollUp, | ||
| 286 | MediaScrollDown, | ||
| 287 | MediaEdit, | ||
| 288 | MediaSleep, | ||
| 289 | MediaCoffee, | ||
| 290 | MediaRefresh, | ||
| 291 | MediaCalculator, | ||
| 292 | |||
| 293 | NumKeyboardKeys, | ||
| 294 | }; | ||
| 295 | |||
| 296 | static_assert(NumKeyboardKeys == 0xFC, "Incorrect number of keyboard keys."); | ||
| 297 | |||
| 298 | enum Modifiers { | ||
| 299 | LeftControl, | ||
| 300 | LeftShift, | ||
| 301 | LeftAlt, | ||
| 302 | LeftMeta, | ||
| 303 | RightControl, | ||
| 304 | RightShift, | ||
| 305 | RightAlt, | ||
| 306 | RightMeta, | ||
| 307 | CapsLock, | ||
| 308 | ScrollLock, | ||
| 309 | NumLock, | ||
| 310 | |||
| 311 | NumKeyboardMods, | ||
| 312 | }; | ||
| 313 | |||
| 314 | constexpr int KEYBOARD_KEYS_HID_BEGIN = None; | ||
| 315 | constexpr int KEYBOARD_KEYS_HID_END = NumKeyboardKeys; | ||
| 316 | constexpr int NUM_KEYBOARD_KEYS_HID = NumKeyboardKeys; | ||
| 317 | |||
| 318 | constexpr int KEYBOARD_MODS_HID_BEGIN = LeftControl; | ||
| 319 | constexpr int KEYBOARD_MODS_HID_END = NumKeyboardMods; | ||
| 320 | constexpr int NUM_KEYBOARD_MODS_HID = NumKeyboardMods; | ||
| 321 | |||
| 322 | } // namespace NativeKeyboard | ||
| 323 | |||
| 324 | using AnalogsRaw = std::array<std::string, NativeAnalog::NumAnalogs>; | ||
| 325 | using ButtonsRaw = std::array<std::string, NativeButton::NumButtons>; | ||
| 326 | using MotionsRaw = std::array<std::string, NativeMotion::NumMotions>; | ||
| 327 | using VibrationsRaw = std::array<std::string, NativeVibration::NumVibrations>; | ||
| 328 | |||
| 329 | using MouseButtonsRaw = std::array<std::string, NativeMouseButton::NumMouseButtons>; | ||
| 330 | using KeyboardKeysRaw = std::array<std::string, NativeKeyboard::NumKeyboardKeys>; | ||
| 331 | using KeyboardModsRaw = std::array<std::string, NativeKeyboard::NumKeyboardMods>; | ||
| 332 | |||
| 333 | constexpr u32 JOYCON_BODY_NEON_RED = 0xFF3C28; | ||
| 334 | constexpr u32 JOYCON_BUTTONS_NEON_RED = 0x1E0A0A; | ||
| 335 | constexpr u32 JOYCON_BODY_NEON_BLUE = 0x0AB9E6; | ||
| 336 | constexpr u32 JOYCON_BUTTONS_NEON_BLUE = 0x001E1E; | ||
| 337 | |||
| 338 | enum class ControllerType { | ||
| 339 | ProController, | ||
| 340 | DualJoyconDetached, | ||
| 341 | LeftJoycon, | ||
| 342 | RightJoycon, | ||
| 343 | Handheld, | ||
| 344 | GameCube, | ||
| 345 | }; | ||
| 346 | |||
| 347 | struct PlayerInput { | ||
| 348 | bool connected; | ||
| 349 | ControllerType controller_type; | ||
| 350 | ButtonsRaw buttons; | ||
| 351 | AnalogsRaw analogs; | ||
| 352 | VibrationsRaw vibrations; | ||
| 353 | MotionsRaw motions; | ||
| 354 | |||
| 355 | bool vibration_enabled; | ||
| 356 | int vibration_strength; | ||
| 357 | |||
| 358 | u32 body_color_left; | ||
| 359 | u32 body_color_right; | ||
| 360 | u32 button_color_left; | ||
| 361 | u32 button_color_right; | ||
| 362 | }; | ||
| 363 | |||
| 364 | struct TouchscreenInput { | ||
| 365 | bool enabled; | ||
| 366 | std::string device; | ||
| 367 | |||
| 368 | u32 finger; | ||
| 369 | u32 diameter_x; | ||
| 370 | u32 diameter_y; | ||
| 371 | u32 rotation_angle; | ||
| 372 | }; | ||
| 373 | } // namespace Settings | ||