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-rw-r--r--src/common/common_paths.h2
-rw-r--r--src/common/file_util.cpp2
-rw-r--r--src/common/file_util.h2
-rw-r--r--src/common/logging/backend.cpp1
-rw-r--r--src/common/logging/log.h1
-rw-r--r--src/common/thread.h8
6 files changed, 8 insertions, 8 deletions
diff --git a/src/common/common_paths.h b/src/common/common_paths.h
index df2ce80b1..4f88de768 100644
--- a/src/common/common_paths.h
+++ b/src/common/common_paths.h
@@ -33,6 +33,8 @@
33#define NAND_DIR "nand" 33#define NAND_DIR "nand"
34#define SYSDATA_DIR "sysdata" 34#define SYSDATA_DIR "sysdata"
35#define KEYS_DIR "keys" 35#define KEYS_DIR "keys"
36#define LOAD_DIR "load"
37#define DUMP_DIR "dump"
36#define LOG_DIR "log" 38#define LOG_DIR "log"
37 39
38// Filenames 40// Filenames
diff --git a/src/common/file_util.cpp b/src/common/file_util.cpp
index 21a0b9738..548463787 100644
--- a/src/common/file_util.cpp
+++ b/src/common/file_util.cpp
@@ -705,6 +705,8 @@ const std::string& GetUserPath(UserPath path, const std::string& new_path) {
705#endif 705#endif
706 paths.emplace(UserPath::SDMCDir, user_path + SDMC_DIR DIR_SEP); 706 paths.emplace(UserPath::SDMCDir, user_path + SDMC_DIR DIR_SEP);
707 paths.emplace(UserPath::NANDDir, user_path + NAND_DIR DIR_SEP); 707 paths.emplace(UserPath::NANDDir, user_path + NAND_DIR DIR_SEP);
708 paths.emplace(UserPath::LoadDir, user_path + LOAD_DIR DIR_SEP);
709 paths.emplace(UserPath::DumpDir, user_path + DUMP_DIR DIR_SEP);
708 paths.emplace(UserPath::SysDataDir, user_path + SYSDATA_DIR DIR_SEP); 710 paths.emplace(UserPath::SysDataDir, user_path + SYSDATA_DIR DIR_SEP);
709 paths.emplace(UserPath::KeysDir, user_path + KEYS_DIR DIR_SEP); 711 paths.emplace(UserPath::KeysDir, user_path + KEYS_DIR DIR_SEP);
710 // TODO: Put the logs in a better location for each OS 712 // TODO: Put the logs in a better location for each OS
diff --git a/src/common/file_util.h b/src/common/file_util.h
index 24c1e413c..3d8fe6264 100644
--- a/src/common/file_util.h
+++ b/src/common/file_util.h
@@ -29,6 +29,8 @@ enum class UserPath {
29 NANDDir, 29 NANDDir,
30 RootDir, 30 RootDir,
31 SDMCDir, 31 SDMCDir,
32 LoadDir,
33 DumpDir,
32 SysDataDir, 34 SysDataDir,
33 UserDir, 35 UserDir,
34}; 36};
diff --git a/src/common/logging/backend.cpp b/src/common/logging/backend.cpp
index efd776db6..9f5918851 100644
--- a/src/common/logging/backend.cpp
+++ b/src/common/logging/backend.cpp
@@ -183,6 +183,7 @@ void FileBackend::Write(const Entry& entry) {
183 SUB(Service, FS) \ 183 SUB(Service, FS) \
184 SUB(Service, GRC) \ 184 SUB(Service, GRC) \
185 SUB(Service, HID) \ 185 SUB(Service, HID) \
186 SUB(Service, IRS) \
186 SUB(Service, LBL) \ 187 SUB(Service, LBL) \
187 SUB(Service, LDN) \ 188 SUB(Service, LDN) \
188 SUB(Service, LDR) \ 189 SUB(Service, LDR) \
diff --git a/src/common/logging/log.h b/src/common/logging/log.h
index 4d577524f..abbd056ee 100644
--- a/src/common/logging/log.h
+++ b/src/common/logging/log.h
@@ -70,6 +70,7 @@ enum class Class : ClassType {
70 Service_FS, ///< The FS (Filesystem) service 70 Service_FS, ///< The FS (Filesystem) service
71 Service_GRC, ///< The game recording service 71 Service_GRC, ///< The game recording service
72 Service_HID, ///< The HID (Human interface device) service 72 Service_HID, ///< The HID (Human interface device) service
73 Service_IRS, ///< The IRS service
73 Service_LBL, ///< The LBL (LCD backlight) service 74 Service_LBL, ///< The LBL (LCD backlight) service
74 Service_LDN, ///< The LDN (Local domain network) service 75 Service_LDN, ///< The LDN (Local domain network) service
75 Service_LDR, ///< The loader service 76 Service_LDR, ///< The loader service
diff --git a/src/common/thread.h b/src/common/thread.h
index 12a1c095c..6cbdb96a3 100644
--- a/src/common/thread.h
+++ b/src/common/thread.h
@@ -87,14 +87,6 @@ private:
87 87
88void SleepCurrentThread(int ms); 88void SleepCurrentThread(int ms);
89void SwitchCurrentThread(); // On Linux, this is equal to sleep 1ms 89void SwitchCurrentThread(); // On Linux, this is equal to sleep 1ms
90
91// Use this function during a spin-wait to make the current thread
92// relax while another thread is working. This may be more efficient
93// than using events because event functions use kernel calls.
94inline void YieldCPU() {
95 std::this_thread::yield();
96}
97
98void SetCurrentThreadName(const char* name); 90void SetCurrentThreadName(const char* name);
99 91
100} // namespace Common 92} // namespace Common