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-rw-r--r--src/common/input.h2
-rw-r--r--src/common/vector_math.h14
2 files changed, 16 insertions, 0 deletions
diff --git a/src/common/input.h b/src/common/input.h
index 51b277c1f..66fb15f0a 100644
--- a/src/common/input.h
+++ b/src/common/input.h
@@ -111,6 +111,8 @@ struct AnalogProperties {
111 float offset{}; 111 float offset{};
112 // Invert direction of the sensor data 112 // Invert direction of the sensor data
113 bool inverted{}; 113 bool inverted{};
114 // Invert the state if it's converted to a button
115 bool inverted_button{};
114 // Press once to activate, press again to release 116 // Press once to activate, press again to release
115 bool toggle{}; 117 bool toggle{};
116}; 118};
diff --git a/src/common/vector_math.h b/src/common/vector_math.h
index 0e2095c45..b4885835d 100644
--- a/src/common/vector_math.h
+++ b/src/common/vector_math.h
@@ -259,6 +259,20 @@ public:
259 return *this; 259 return *this;
260 } 260 }
261 261
262 void RotateFromOrigin(float roll, float pitch, float yaw) {
263 float temp = y;
264 y = std::cos(roll) * y - std::sin(roll) * z;
265 z = std::sin(roll) * temp + std::cos(roll) * z;
266
267 temp = x;
268 x = std::cos(pitch) * x + std::sin(pitch) * z;
269 z = -std::sin(pitch) * temp + std::cos(pitch) * z;
270
271 temp = x;
272 x = std::cos(yaw) * x - std::sin(yaw) * y;
273 y = std::sin(yaw) * temp + std::cos(yaw) * y;
274 }
275
262 [[nodiscard]] constexpr T Length2() const { 276 [[nodiscard]] constexpr T Length2() const {
263 return x * x + y * y + z * z; 277 return x * x + y * y + z * z;
264 } 278 }