summaryrefslogtreecommitdiff
path: root/src/common
diff options
context:
space:
mode:
Diffstat (limited to 'src/common')
-rw-r--r--src/common/CMakeLists.txt2
-rw-r--r--src/common/scratch_buffer.h1
-rw-r--r--src/common/settings.cpp9
-rw-r--r--src/common/settings.h1
4 files changed, 12 insertions, 1 deletions
diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt
index 9884a4a0b..56b247ac4 100644
--- a/src/common/CMakeLists.txt
+++ b/src/common/CMakeLists.txt
@@ -176,7 +176,7 @@ endif()
176 176
177create_target_directory_groups(common) 177create_target_directory_groups(common)
178 178
179target_link_libraries(common PUBLIC ${Boost_LIBRARIES} fmt::fmt microprofile Threads::Threads) 179target_link_libraries(common PUBLIC Boost::context Boost::headers fmt::fmt microprofile Threads::Threads)
180target_link_libraries(common PRIVATE lz4::lz4 zstd::zstd LLVM::Demangle) 180target_link_libraries(common PRIVATE lz4::lz4 zstd::zstd LLVM::Demangle)
181 181
182if (YUZU_USE_PRECOMPILED_HEADERS) 182if (YUZU_USE_PRECOMPILED_HEADERS)
diff --git a/src/common/scratch_buffer.h b/src/common/scratch_buffer.h
index 1245a5086..26d4e76dc 100644
--- a/src/common/scratch_buffer.h
+++ b/src/common/scratch_buffer.h
@@ -23,6 +23,7 @@ public:
23 buffer{Common::make_unique_for_overwrite<T[]>(initial_capacity)} {} 23 buffer{Common::make_unique_for_overwrite<T[]>(initial_capacity)} {}
24 24
25 ~ScratchBuffer() = default; 25 ~ScratchBuffer() = default;
26 ScratchBuffer(ScratchBuffer&&) = default;
26 27
27 /// This will only grow the buffer's capacity if size is greater than the current capacity. 28 /// This will only grow the buffer's capacity if size is greater than the current capacity.
28 /// The previously held data will remain intact. 29 /// The previously held data will remain intact.
diff --git a/src/common/settings.cpp b/src/common/settings.cpp
index 49b41c158..84955030b 100644
--- a/src/common/settings.cpp
+++ b/src/common/settings.cpp
@@ -59,6 +59,7 @@ void LogSettings() {
59 values.use_asynchronous_gpu_emulation.GetValue()); 59 values.use_asynchronous_gpu_emulation.GetValue());
60 log_setting("Renderer_NvdecEmulation", values.nvdec_emulation.GetValue()); 60 log_setting("Renderer_NvdecEmulation", values.nvdec_emulation.GetValue());
61 log_setting("Renderer_AccelerateASTC", values.accelerate_astc.GetValue()); 61 log_setting("Renderer_AccelerateASTC", values.accelerate_astc.GetValue());
62 log_setting("Renderer_AsyncASTC", values.async_astc.GetValue());
62 log_setting("Renderer_UseVsync", values.use_vsync.GetValue()); 63 log_setting("Renderer_UseVsync", values.use_vsync.GetValue());
63 log_setting("Renderer_ShaderBackend", values.shader_backend.GetValue()); 64 log_setting("Renderer_ShaderBackend", values.shader_backend.GetValue());
64 log_setting("Renderer_UseAsynchronousShaders", values.use_asynchronous_shaders.GetValue()); 65 log_setting("Renderer_UseAsynchronousShaders", values.use_asynchronous_shaders.GetValue());
@@ -76,6 +77,13 @@ void LogSettings() {
76 log_setting("Debugging_GDBStub", values.use_gdbstub.GetValue()); 77 log_setting("Debugging_GDBStub", values.use_gdbstub.GetValue());
77 log_setting("Input_EnableMotion", values.motion_enabled.GetValue()); 78 log_setting("Input_EnableMotion", values.motion_enabled.GetValue());
78 log_setting("Input_EnableVibration", values.vibration_enabled.GetValue()); 79 log_setting("Input_EnableVibration", values.vibration_enabled.GetValue());
80 log_setting("Input_EnableTouch", values.touchscreen.enabled);
81 log_setting("Input_EnableMouse", values.mouse_enabled.GetValue());
82 log_setting("Input_EnableKeyboard", values.keyboard_enabled.GetValue());
83 log_setting("Input_EnableRingController", values.enable_ring_controller.GetValue());
84 log_setting("Input_EnableIrSensor", values.enable_ir_sensor.GetValue());
85 log_setting("Input_EnableCustomJoycon", values.enable_joycon_driver.GetValue());
86 log_setting("Input_EnableCustomProController", values.enable_procon_driver.GetValue());
79 log_setting("Input_EnableRawInput", values.enable_raw_input.GetValue()); 87 log_setting("Input_EnableRawInput", values.enable_raw_input.GetValue());
80} 88}
81 89
@@ -212,6 +220,7 @@ void RestoreGlobalState(bool is_powered_on) {
212 values.use_asynchronous_gpu_emulation.SetGlobal(true); 220 values.use_asynchronous_gpu_emulation.SetGlobal(true);
213 values.nvdec_emulation.SetGlobal(true); 221 values.nvdec_emulation.SetGlobal(true);
214 values.accelerate_astc.SetGlobal(true); 222 values.accelerate_astc.SetGlobal(true);
223 values.async_astc.SetGlobal(true);
215 values.use_vsync.SetGlobal(true); 224 values.use_vsync.SetGlobal(true);
216 values.shader_backend.SetGlobal(true); 225 values.shader_backend.SetGlobal(true);
217 values.use_asynchronous_shaders.SetGlobal(true); 226 values.use_asynchronous_shaders.SetGlobal(true);
diff --git a/src/common/settings.h b/src/common/settings.h
index 6d27dd5ee..512ecff69 100644
--- a/src/common/settings.h
+++ b/src/common/settings.h
@@ -453,6 +453,7 @@ struct Values {
453 SwitchableSetting<bool> use_asynchronous_gpu_emulation{true, "use_asynchronous_gpu_emulation"}; 453 SwitchableSetting<bool> use_asynchronous_gpu_emulation{true, "use_asynchronous_gpu_emulation"};
454 SwitchableSetting<NvdecEmulation> nvdec_emulation{NvdecEmulation::GPU, "nvdec_emulation"}; 454 SwitchableSetting<NvdecEmulation> nvdec_emulation{NvdecEmulation::GPU, "nvdec_emulation"};
455 SwitchableSetting<bool> accelerate_astc{true, "accelerate_astc"}; 455 SwitchableSetting<bool> accelerate_astc{true, "accelerate_astc"};
456 SwitchableSetting<bool> async_astc{false, "async_astc"};
456 SwitchableSetting<bool> use_vsync{true, "use_vsync"}; 457 SwitchableSetting<bool> use_vsync{true, "use_vsync"};
457 SwitchableSetting<ShaderBackend, true> shader_backend{ShaderBackend::GLSL, ShaderBackend::GLSL, 458 SwitchableSetting<ShaderBackend, true> shader_backend{ShaderBackend::GLSL, ShaderBackend::GLSL,
458 ShaderBackend::SPIRV, "shader_backend"}; 459 ShaderBackend::SPIRV, "shader_backend"};