summaryrefslogtreecommitdiff
path: root/src/common
diff options
context:
space:
mode:
Diffstat (limited to 'src/common')
-rw-r--r--src/common/settings.cpp2
-rw-r--r--src/common/settings.h1
2 files changed, 3 insertions, 0 deletions
diff --git a/src/common/settings.cpp b/src/common/settings.cpp
index 9ec71eced..ab5cbe67b 100644
--- a/src/common/settings.cpp
+++ b/src/common/settings.cpp
@@ -59,6 +59,7 @@ void LogSettings() {
59 log_setting("Renderer_UseVsync", values.use_vsync.GetValue()); 59 log_setting("Renderer_UseVsync", values.use_vsync.GetValue());
60 log_setting("Renderer_UseAssemblyShaders", values.use_assembly_shaders.GetValue()); 60 log_setting("Renderer_UseAssemblyShaders", values.use_assembly_shaders.GetValue());
61 log_setting("Renderer_UseAsynchronousShaders", values.use_asynchronous_shaders.GetValue()); 61 log_setting("Renderer_UseAsynchronousShaders", values.use_asynchronous_shaders.GetValue());
62 log_setting("Renderer_UseGarbageCollection", values.use_caches_gc.GetValue());
62 log_setting("Renderer_AnisotropicFilteringLevel", values.max_anisotropy.GetValue()); 63 log_setting("Renderer_AnisotropicFilteringLevel", values.max_anisotropy.GetValue());
63 log_setting("Audio_OutputEngine", values.sink_id); 64 log_setting("Audio_OutputEngine", values.sink_id);
64 log_setting("Audio_EnableAudioStretching", values.enable_audio_stretching.GetValue()); 65 log_setting("Audio_EnableAudioStretching", values.enable_audio_stretching.GetValue());
@@ -141,6 +142,7 @@ void RestoreGlobalState(bool is_powered_on) {
141 values.use_assembly_shaders.SetGlobal(true); 142 values.use_assembly_shaders.SetGlobal(true);
142 values.use_asynchronous_shaders.SetGlobal(true); 143 values.use_asynchronous_shaders.SetGlobal(true);
143 values.use_fast_gpu_time.SetGlobal(true); 144 values.use_fast_gpu_time.SetGlobal(true);
145 values.use_caches_gc.SetGlobal(true);
144 values.bg_red.SetGlobal(true); 146 values.bg_red.SetGlobal(true);
145 values.bg_green.SetGlobal(true); 147 values.bg_green.SetGlobal(true);
146 values.bg_blue.SetGlobal(true); 148 values.bg_blue.SetGlobal(true);
diff --git a/src/common/settings.h b/src/common/settings.h
index 6198f2d9f..a1c0bf3ad 100644
--- a/src/common/settings.h
+++ b/src/common/settings.h
@@ -152,6 +152,7 @@ struct Values {
152 Setting<bool> use_assembly_shaders; 152 Setting<bool> use_assembly_shaders;
153 Setting<bool> use_asynchronous_shaders; 153 Setting<bool> use_asynchronous_shaders;
154 Setting<bool> use_fast_gpu_time; 154 Setting<bool> use_fast_gpu_time;
155 Setting<bool> use_caches_gc;
155 156
156 Setting<float> bg_red; 157 Setting<float> bg_red;
157 Setting<float> bg_green; 158 Setting<float> bg_green;