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-rw-r--r--src/common/CMakeLists.txt2
-rw-r--r--src/common/dynamic_library.cpp106
-rw-r--r--src/common/dynamic_library.h75
-rw-r--r--src/common/file_util.cpp22
-rw-r--r--src/common/thread.cpp9
5 files changed, 199 insertions, 15 deletions
diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt
index fbebed715..eeceaa655 100644
--- a/src/common/CMakeLists.txt
+++ b/src/common/CMakeLists.txt
@@ -106,6 +106,8 @@ add_library(common STATIC
106 common_funcs.h 106 common_funcs.h
107 common_paths.h 107 common_paths.h
108 common_types.h 108 common_types.h
109 dynamic_library.cpp
110 dynamic_library.h
109 file_util.cpp 111 file_util.cpp
110 file_util.h 112 file_util.h
111 hash.h 113 hash.h
diff --git a/src/common/dynamic_library.cpp b/src/common/dynamic_library.cpp
new file mode 100644
index 000000000..7ab54e9e4
--- /dev/null
+++ b/src/common/dynamic_library.cpp
@@ -0,0 +1,106 @@
1// Copyright 2019 Dolphin Emulator Project
2// Licensed under GPLv2+
3// Refer to the license.txt file included.
4
5#include <cstring>
6#include <string>
7#include <utility>
8
9#include <fmt/format.h>
10
11#include "common/dynamic_library.h"
12
13#ifdef _WIN32
14#include <windows.h>
15#else
16#include <dlfcn.h>
17#endif
18
19namespace Common {
20
21DynamicLibrary::DynamicLibrary() = default;
22
23DynamicLibrary::DynamicLibrary(const char* filename) {
24 Open(filename);
25}
26
27DynamicLibrary::DynamicLibrary(DynamicLibrary&& rhs) noexcept
28 : handle{std::exchange(rhs.handle, nullptr)} {}
29
30DynamicLibrary& DynamicLibrary::operator=(DynamicLibrary&& rhs) noexcept {
31 Close();
32 handle = std::exchange(rhs.handle, nullptr);
33 return *this;
34}
35
36DynamicLibrary::~DynamicLibrary() {
37 Close();
38}
39
40std::string DynamicLibrary::GetUnprefixedFilename(const char* filename) {
41#if defined(_WIN32)
42 return std::string(filename) + ".dll";
43#elif defined(__APPLE__)
44 return std::string(filename) + ".dylib";
45#else
46 return std::string(filename) + ".so";
47#endif
48}
49
50std::string DynamicLibrary::GetVersionedFilename(const char* libname, int major, int minor) {
51#if defined(_WIN32)
52 if (major >= 0 && minor >= 0)
53 return fmt::format("{}-{}-{}.dll", libname, major, minor);
54 else if (major >= 0)
55 return fmt::format("{}-{}.dll", libname, major);
56 else
57 return fmt::format("{}.dll", libname);
58#elif defined(__APPLE__)
59 const char* prefix = std::strncmp(libname, "lib", 3) ? "lib" : "";
60 if (major >= 0 && minor >= 0)
61 return fmt::format("{}{}.{}.{}.dylib", prefix, libname, major, minor);
62 else if (major >= 0)
63 return fmt::format("{}{}.{}.dylib", prefix, libname, major);
64 else
65 return fmt::format("{}{}.dylib", prefix, libname);
66#else
67 const char* prefix = std::strncmp(libname, "lib", 3) ? "lib" : "";
68 if (major >= 0 && minor >= 0)
69 return fmt::format("{}{}.so.{}.{}", prefix, libname, major, minor);
70 else if (major >= 0)
71 return fmt::format("{}{}.so.{}", prefix, libname, major);
72 else
73 return fmt::format("{}{}.so", prefix, libname);
74#endif
75}
76
77bool DynamicLibrary::Open(const char* filename) {
78#ifdef _WIN32
79 handle = reinterpret_cast<void*>(LoadLibraryA(filename));
80#else
81 handle = dlopen(filename, RTLD_NOW);
82#endif
83 return handle != nullptr;
84}
85
86void DynamicLibrary::Close() {
87 if (!IsOpen())
88 return;
89
90#ifdef _WIN32
91 FreeLibrary(reinterpret_cast<HMODULE>(handle));
92#else
93 dlclose(handle);
94#endif
95 handle = nullptr;
96}
97
98void* DynamicLibrary::GetSymbolAddress(const char* name) const {
99#ifdef _WIN32
100 return reinterpret_cast<void*>(GetProcAddress(reinterpret_cast<HMODULE>(handle), name));
101#else
102 return reinterpret_cast<void*>(dlsym(handle, name));
103#endif
104}
105
106} // namespace Common
diff --git a/src/common/dynamic_library.h b/src/common/dynamic_library.h
new file mode 100644
index 000000000..2a06372fd
--- /dev/null
+++ b/src/common/dynamic_library.h
@@ -0,0 +1,75 @@
1// Copyright 2019 Dolphin Emulator Project
2// Licensed under GPLv2+
3// Refer to the license.txt file included.
4
5#pragma once
6
7#include <string>
8
9namespace Common {
10
11/**
12 * Provides a platform-independent interface for loading a dynamic library and retrieving symbols.
13 * The interface maintains an internal reference count to allow one handle to be shared between
14 * multiple users.
15 */
16class DynamicLibrary final {
17public:
18 /// Default constructor, does not load a library.
19 explicit DynamicLibrary();
20
21 /// Automatically loads the specified library. Call IsOpen() to check validity before use.
22 explicit DynamicLibrary(const char* filename);
23
24 /// Moves the library.
25 DynamicLibrary(DynamicLibrary&&) noexcept;
26 DynamicLibrary& operator=(DynamicLibrary&&) noexcept;
27
28 /// Delete copies, we can't copy a dynamic library.
29 DynamicLibrary(const DynamicLibrary&) = delete;
30 DynamicLibrary& operator=(const DynamicLibrary&) = delete;
31
32 /// Closes the library.
33 ~DynamicLibrary();
34
35 /// Returns the specified library name with the platform-specific suffix added.
36 static std::string GetUnprefixedFilename(const char* filename);
37
38 /// Returns the specified library name in platform-specific format.
39 /// Major/minor versions will not be included if set to -1.
40 /// If libname already contains the "lib" prefix, it will not be added again.
41 /// Windows: LIBNAME-MAJOR-MINOR.dll
42 /// Linux: libLIBNAME.so.MAJOR.MINOR
43 /// Mac: libLIBNAME.MAJOR.MINOR.dylib
44 static std::string GetVersionedFilename(const char* libname, int major = -1, int minor = -1);
45
46 /// Returns true if a module is loaded, otherwise false.
47 bool IsOpen() const {
48 return handle != nullptr;
49 }
50
51 /// Loads (or replaces) the handle with the specified library file name.
52 /// Returns true if the library was loaded and can be used.
53 bool Open(const char* filename);
54
55 /// Unloads the library, any function pointers from this library are no longer valid.
56 void Close();
57
58 /// Returns the address of the specified symbol (function or variable) as an untyped pointer.
59 /// If the specified symbol does not exist in this library, nullptr is returned.
60 void* GetSymbolAddress(const char* name) const;
61
62 /// Obtains the address of the specified symbol, automatically casting to the correct type.
63 /// Returns true if the symbol was found and assigned, otherwise false.
64 template <typename T>
65 bool GetSymbol(const char* name, T* ptr) const {
66 *ptr = reinterpret_cast<T>(GetSymbolAddress(name));
67 return *ptr != nullptr;
68 }
69
70private:
71 /// Platform-dependent data type representing a dynamic library handle.
72 void* handle = nullptr;
73};
74
75} // namespace Common
diff --git a/src/common/file_util.cpp b/src/common/file_util.cpp
index 41167f57a..35eee0096 100644
--- a/src/common/file_util.cpp
+++ b/src/common/file_util.cpp
@@ -3,6 +3,7 @@
3// Refer to the license.txt file included. 3// Refer to the license.txt file included.
4 4
5#include <array> 5#include <array>
6#include <limits>
6#include <memory> 7#include <memory>
7#include <sstream> 8#include <sstream>
8#include <unordered_map> 9#include <unordered_map>
@@ -530,11 +531,11 @@ void CopyDir(const std::string& source_path, const std::string& dest_path) {
530std::optional<std::string> GetCurrentDir() { 531std::optional<std::string> GetCurrentDir() {
531// Get the current working directory (getcwd uses malloc) 532// Get the current working directory (getcwd uses malloc)
532#ifdef _WIN32 533#ifdef _WIN32
533 wchar_t* dir; 534 wchar_t* dir = _wgetcwd(nullptr, 0);
534 if (!(dir = _wgetcwd(nullptr, 0))) { 535 if (!dir) {
535#else 536#else
536 char* dir; 537 char* dir = getcwd(nullptr, 0);
537 if (!(dir = getcwd(nullptr, 0))) { 538 if (!dir) {
538#endif 539#endif
539 LOG_ERROR(Common_Filesystem, "GetCurrentDirectory failed: {}", GetLastErrorMsg()); 540 LOG_ERROR(Common_Filesystem, "GetCurrentDirectory failed: {}", GetLastErrorMsg());
540 return {}; 541 return {};
@@ -918,19 +919,22 @@ void IOFile::Swap(IOFile& other) noexcept {
918 919
919bool IOFile::Open(const std::string& filename, const char openmode[], int flags) { 920bool IOFile::Open(const std::string& filename, const char openmode[], int flags) {
920 Close(); 921 Close();
922 bool m_good;
921#ifdef _WIN32 923#ifdef _WIN32
922 if (flags != 0) { 924 if (flags != 0) {
923 m_file = _wfsopen(Common::UTF8ToUTF16W(filename).c_str(), 925 m_file = _wfsopen(Common::UTF8ToUTF16W(filename).c_str(),
924 Common::UTF8ToUTF16W(openmode).c_str(), flags); 926 Common::UTF8ToUTF16W(openmode).c_str(), flags);
927 m_good = m_file != nullptr;
925 } else { 928 } else {
926 _wfopen_s(&m_file, Common::UTF8ToUTF16W(filename).c_str(), 929 m_good = _wfopen_s(&m_file, Common::UTF8ToUTF16W(filename).c_str(),
927 Common::UTF8ToUTF16W(openmode).c_str()); 930 Common::UTF8ToUTF16W(openmode).c_str()) == 0;
928 } 931 }
929#else 932#else
930 m_file = fopen(filename.c_str(), openmode); 933 m_file = std::fopen(filename.c_str(), openmode);
934 m_good = m_file != nullptr;
931#endif 935#endif
932 936
933 return IsOpen(); 937 return m_good;
934} 938}
935 939
936bool IOFile::Close() { 940bool IOFile::Close() {
@@ -956,7 +960,7 @@ u64 IOFile::Tell() const {
956 if (IsOpen()) 960 if (IsOpen())
957 return ftello(m_file); 961 return ftello(m_file);
958 962
959 return -1; 963 return std::numeric_limits<u64>::max();
960} 964}
961 965
962bool IOFile::Flush() { 966bool IOFile::Flush() {
diff --git a/src/common/thread.cpp b/src/common/thread.cpp
index fe7a420cc..0cd2d10bf 100644
--- a/src/common/thread.cpp
+++ b/src/common/thread.cpp
@@ -28,11 +28,8 @@ namespace Common {
28#ifdef _MSC_VER 28#ifdef _MSC_VER
29 29
30// Sets the debugger-visible name of the current thread. 30// Sets the debugger-visible name of the current thread.
31// Uses undocumented (actually, it is now documented) trick. 31// Uses trick documented in:
32// http://msdn.microsoft.com/library/default.asp?url=/library/en-us/vsdebug/html/vxtsksettingthreadname.asp 32// https://docs.microsoft.com/en-us/visualstudio/debugger/how-to-set-a-thread-name-in-native-code
33
34// This is implemented much nicer in upcoming msvc++, see:
35// http://msdn.microsoft.com/en-us/library/xcb2z8hs(VS.100).aspx
36void SetCurrentThreadName(const char* name) { 33void SetCurrentThreadName(const char* name) {
37 static const DWORD MS_VC_EXCEPTION = 0x406D1388; 34 static const DWORD MS_VC_EXCEPTION = 0x406D1388;
38 35
@@ -47,7 +44,7 @@ void SetCurrentThreadName(const char* name) {
47 44
48 info.dwType = 0x1000; 45 info.dwType = 0x1000;
49 info.szName = name; 46 info.szName = name;
50 info.dwThreadID = -1; // dwThreadID; 47 info.dwThreadID = std::numeric_limits<DWORD>::max();
51 info.dwFlags = 0; 48 info.dwFlags = 0;
52 49
53 __try { 50 __try {