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-rw-r--r--src/common/fs/fs_paths.h1
-rw-r--r--src/common/fs/path_util.cpp1
-rw-r--r--src/common/fs/path_util.h1
-rw-r--r--src/common/settings.cpp1
-rw-r--r--src/common/settings.h1
-rw-r--r--src/common/uuid.cpp2
6 files changed, 6 insertions, 1 deletions
diff --git a/src/common/fs/fs_paths.h b/src/common/fs/fs_paths.h
index c77c112f1..61bac9eba 100644
--- a/src/common/fs/fs_paths.h
+++ b/src/common/fs/fs_paths.h
@@ -10,6 +10,7 @@
10 10
11// Sub-directories contained within a yuzu data directory 11// Sub-directories contained within a yuzu data directory
12 12
13#define AMIIBO_DIR "amiibo"
13#define CACHE_DIR "cache" 14#define CACHE_DIR "cache"
14#define CONFIG_DIR "config" 15#define CONFIG_DIR "config"
15#define DUMP_DIR "dump" 16#define DUMP_DIR "dump"
diff --git a/src/common/fs/path_util.cpp b/src/common/fs/path_util.cpp
index e026a13d9..d71cfacc6 100644
--- a/src/common/fs/path_util.cpp
+++ b/src/common/fs/path_util.cpp
@@ -114,6 +114,7 @@ public:
114#endif 114#endif
115 115
116 GenerateYuzuPath(YuzuPath::YuzuDir, yuzu_path); 116 GenerateYuzuPath(YuzuPath::YuzuDir, yuzu_path);
117 GenerateYuzuPath(YuzuPath::AmiiboDir, yuzu_path / AMIIBO_DIR);
117 GenerateYuzuPath(YuzuPath::CacheDir, yuzu_path_cache); 118 GenerateYuzuPath(YuzuPath::CacheDir, yuzu_path_cache);
118 GenerateYuzuPath(YuzuPath::ConfigDir, yuzu_path_config); 119 GenerateYuzuPath(YuzuPath::ConfigDir, yuzu_path_config);
119 GenerateYuzuPath(YuzuPath::DumpDir, yuzu_path / DUMP_DIR); 120 GenerateYuzuPath(YuzuPath::DumpDir, yuzu_path / DUMP_DIR);
diff --git a/src/common/fs/path_util.h b/src/common/fs/path_util.h
index 7cfe85b70..ba28964d0 100644
--- a/src/common/fs/path_util.h
+++ b/src/common/fs/path_util.h
@@ -12,6 +12,7 @@ namespace Common::FS {
12 12
13enum class YuzuPath { 13enum class YuzuPath {
14 YuzuDir, // Where yuzu stores its data. 14 YuzuDir, // Where yuzu stores its data.
15 AmiiboDir, // Where Amiibo backups are stored.
15 CacheDir, // Where cached filesystem data is stored. 16 CacheDir, // Where cached filesystem data is stored.
16 ConfigDir, // Where config files are stored. 17 ConfigDir, // Where config files are stored.
17 DumpDir, // Where dumped data is stored. 18 DumpDir, // Where dumped data is stored.
diff --git a/src/common/settings.cpp b/src/common/settings.cpp
index ff53e80bb..9ff3edabb 100644
--- a/src/common/settings.cpp
+++ b/src/common/settings.cpp
@@ -235,6 +235,7 @@ void RestoreGlobalState(bool is_powered_on) {
235 values.bg_green.SetGlobal(true); 235 values.bg_green.SetGlobal(true);
236 values.bg_blue.SetGlobal(true); 236 values.bg_blue.SetGlobal(true);
237 values.enable_compute_pipelines.SetGlobal(true); 237 values.enable_compute_pipelines.SetGlobal(true);
238 values.use_video_framerate.SetGlobal(true);
238 239
239 // System 240 // System
240 values.language_index.SetGlobal(true); 241 values.language_index.SetGlobal(true);
diff --git a/src/common/settings.h b/src/common/settings.h
index 7f865b2a7..9682281b0 100644
--- a/src/common/settings.h
+++ b/src/common/settings.h
@@ -482,6 +482,7 @@ struct Values {
482 SwitchableSetting<AstcRecompression, true> astc_recompression{ 482 SwitchableSetting<AstcRecompression, true> astc_recompression{
483 AstcRecompression::Uncompressed, AstcRecompression::Uncompressed, AstcRecompression::Bc3, 483 AstcRecompression::Uncompressed, AstcRecompression::Uncompressed, AstcRecompression::Bc3,
484 "astc_recompression"}; 484 "astc_recompression"};
485 SwitchableSetting<bool> use_video_framerate{false, "use_video_framerate"};
485 486
486 SwitchableSetting<u8> bg_red{0, "bg_red"}; 487 SwitchableSetting<u8> bg_red{0, "bg_red"};
487 SwitchableSetting<u8> bg_green{0, "bg_green"}; 488 SwitchableSetting<u8> bg_green{0, "bg_green"};
diff --git a/src/common/uuid.cpp b/src/common/uuid.cpp
index 89e1ed225..035df7fe0 100644
--- a/src/common/uuid.cpp
+++ b/src/common/uuid.cpp
@@ -48,7 +48,7 @@ std::array<u8, 0x10> ConstructFromRawString(std::string_view raw_string) {
48} 48}
49 49
50std::array<u8, 0x10> ConstructFromFormattedString(std::string_view formatted_string) { 50std::array<u8, 0x10> ConstructFromFormattedString(std::string_view formatted_string) {
51 std::array<u8, 0x10> uuid; 51 std::array<u8, 0x10> uuid{};
52 52
53 size_t i = 0; 53 size_t i = 0;
54 54