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-rw-r--r--src/common/CMakeLists.txt1
-rw-r--r--src/common/range_mutex.h93
-rw-r--r--src/common/settings.h12
3 files changed, 100 insertions, 6 deletions
diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt
index e30fea268..85926fc8f 100644
--- a/src/common/CMakeLists.txt
+++ b/src/common/CMakeLists.txt
@@ -106,6 +106,7 @@ add_library(common STATIC
106 precompiled_headers.h 106 precompiled_headers.h
107 quaternion.h 107 quaternion.h
108 range_map.h 108 range_map.h
109 range_mutex.h
109 reader_writer_queue.h 110 reader_writer_queue.h
110 ring_buffer.h 111 ring_buffer.h
111 ${CMAKE_CURRENT_BINARY_DIR}/scm_rev.cpp 112 ${CMAKE_CURRENT_BINARY_DIR}/scm_rev.cpp
diff --git a/src/common/range_mutex.h b/src/common/range_mutex.h
new file mode 100644
index 000000000..d6c949811
--- /dev/null
+++ b/src/common/range_mutex.h
@@ -0,0 +1,93 @@
1// SPDX-FileCopyrightText: 2024 yuzu Emulator Project
2// SPDX-License-Identifier: GPL-2.0-or-later
3
4#pragma once
5
6#include <condition_variable>
7#include <mutex>
8
9#include "common/intrusive_list.h"
10
11namespace Common {
12
13class ScopedRangeLock;
14
15class RangeMutex {
16public:
17 explicit RangeMutex() = default;
18 ~RangeMutex() = default;
19
20private:
21 friend class ScopedRangeLock;
22
23 void Lock(ScopedRangeLock& l);
24 void Unlock(ScopedRangeLock& l);
25 bool HasIntersectionLocked(ScopedRangeLock& l);
26
27private:
28 std::mutex m_mutex;
29 std::condition_variable m_cv;
30
31 using LockList = Common::IntrusiveListBaseTraits<ScopedRangeLock>::ListType;
32 LockList m_list;
33};
34
35class ScopedRangeLock : public Common::IntrusiveListBaseNode<ScopedRangeLock> {
36public:
37 explicit ScopedRangeLock(RangeMutex& mutex, u64 address, u64 size)
38 : m_mutex(mutex), m_address(address), m_size(size) {
39 if (m_size > 0) {
40 m_mutex.Lock(*this);
41 }
42 }
43 ~ScopedRangeLock() {
44 if (m_size > 0) {
45 m_mutex.Unlock(*this);
46 }
47 }
48
49 u64 GetAddress() const {
50 return m_address;
51 }
52
53 u64 GetSize() const {
54 return m_size;
55 }
56
57private:
58 RangeMutex& m_mutex;
59 const u64 m_address{};
60 const u64 m_size{};
61};
62
63inline void RangeMutex::Lock(ScopedRangeLock& l) {
64 std::unique_lock lk{m_mutex};
65 m_cv.wait(lk, [&] { return !HasIntersectionLocked(l); });
66 m_list.push_back(l);
67}
68
69inline void RangeMutex::Unlock(ScopedRangeLock& l) {
70 {
71 std::scoped_lock lk{m_mutex};
72 m_list.erase(m_list.iterator_to(l));
73 }
74 m_cv.notify_all();
75}
76
77inline bool RangeMutex::HasIntersectionLocked(ScopedRangeLock& l) {
78 const auto cur_begin = l.GetAddress();
79 const auto cur_last = l.GetAddress() + l.GetSize() - 1;
80
81 for (const auto& other : m_list) {
82 const auto other_begin = other.GetAddress();
83 const auto other_last = other.GetAddress() + other.GetSize() - 1;
84
85 if (cur_begin <= other_last && other_begin <= cur_last) {
86 return true;
87 }
88 }
89
90 return false;
91}
92
93} // namespace Common
diff --git a/src/common/settings.h b/src/common/settings.h
index 16749ab68..f1b1add56 100644
--- a/src/common/settings.h
+++ b/src/common/settings.h
@@ -134,12 +134,12 @@ struct Values {
134 Linkage linkage{}; 134 Linkage linkage{};
135 135
136 // Audio 136 // Audio
137 Setting<AudioEngine> sink_id{linkage, AudioEngine::Auto, "output_engine", Category::Audio, 137 SwitchableSetting<AudioEngine> sink_id{linkage, AudioEngine::Auto, "output_engine",
138 Specialization::RuntimeList}; 138 Category::Audio, Specialization::RuntimeList};
139 Setting<std::string> audio_output_device_id{linkage, "auto", "output_device", Category::Audio, 139 SwitchableSetting<std::string> audio_output_device_id{
140 Specialization::RuntimeList}; 140 linkage, "auto", "output_device", Category::Audio, Specialization::RuntimeList};
141 Setting<std::string> audio_input_device_id{linkage, "auto", "input_device", Category::Audio, 141 SwitchableSetting<std::string> audio_input_device_id{
142 Specialization::RuntimeList}; 142 linkage, "auto", "input_device", Category::Audio, Specialization::RuntimeList};
143 SwitchableSetting<AudioMode, true> sound_index{ 143 SwitchableSetting<AudioMode, true> sound_index{
144 linkage, AudioMode::Stereo, AudioMode::Mono, AudioMode::Surround, 144 linkage, AudioMode::Stereo, AudioMode::Mono, AudioMode::Surround,
145 "sound_index", Category::SystemAudio, Specialization::Default, true, 145 "sound_index", Category::SystemAudio, Specialization::Default, true,