diff options
Diffstat (limited to 'src/common')
| -rw-r--r-- | src/common/CMakeLists.txt | 5 | ||||
| -rw-r--r-- | src/common/bit_field.h | 65 | ||||
| -rw-r--r-- | src/common/break_points.cpp | 1 | ||||
| -rw-r--r-- | src/common/common_funcs.h | 2 | ||||
| -rw-r--r-- | src/common/framebuffer_layout.cpp | 157 | ||||
| -rw-r--r-- | src/common/framebuffer_layout.h | 55 | ||||
| -rw-r--r-- | src/common/hash.cpp | 6 | ||||
| -rw-r--r-- | src/common/x64/cpu_detect.cpp | 2 |
8 files changed, 49 insertions, 244 deletions
diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt index 6905d2d50..7e83e64b0 100644 --- a/src/common/CMakeLists.txt +++ b/src/common/CMakeLists.txt | |||
| @@ -27,7 +27,6 @@ configure_file("${CMAKE_CURRENT_SOURCE_DIR}/scm_rev.cpp.in" "${CMAKE_CURRENT_SOU | |||
| 27 | set(SRCS | 27 | set(SRCS |
| 28 | break_points.cpp | 28 | break_points.cpp |
| 29 | file_util.cpp | 29 | file_util.cpp |
| 30 | framebuffer_layout.cpp | ||
| 31 | hash.cpp | 30 | hash.cpp |
| 32 | logging/filter.cpp | 31 | logging/filter.cpp |
| 33 | logging/text_formatter.cpp | 32 | logging/text_formatter.cpp |
| @@ -56,7 +55,6 @@ set(HEADERS | |||
| 56 | common_paths.h | 55 | common_paths.h |
| 57 | common_types.h | 56 | common_types.h |
| 58 | file_util.h | 57 | file_util.h |
| 59 | framebuffer_layout.h | ||
| 60 | hash.h | 58 | hash.h |
| 61 | linear_disk_cache.h | 59 | linear_disk_cache.h |
| 62 | logging/text_formatter.h | 60 | logging/text_formatter.h |
| @@ -97,6 +95,7 @@ endif() | |||
| 97 | create_directory_groups(${SRCS} ${HEADERS}) | 95 | create_directory_groups(${SRCS} ${HEADERS}) |
| 98 | 96 | ||
| 99 | add_library(common STATIC ${SRCS} ${HEADERS}) | 97 | add_library(common STATIC ${SRCS} ${HEADERS}) |
| 98 | target_link_libraries(common PUBLIC Boost::boost microprofile) | ||
| 100 | if (ARCHITECTURE_x86_64) | 99 | if (ARCHITECTURE_x86_64) |
| 101 | target_link_libraries(common xbyak) | 100 | target_link_libraries(common PRIVATE xbyak) |
| 102 | endif() | 101 | endif() |
diff --git a/src/common/bit_field.h b/src/common/bit_field.h index 030f7caeb..0cc0a1be0 100644 --- a/src/common/bit_field.h +++ b/src/common/bit_field.h | |||
| @@ -108,7 +108,7 @@ | |||
| 108 | * symptoms. | 108 | * symptoms. |
| 109 | */ | 109 | */ |
| 110 | #pragma pack(1) | 110 | #pragma pack(1) |
| 111 | template <std::size_t position, std::size_t bits, typename T> | 111 | template <std::size_t Position, std::size_t Bits, typename T> |
| 112 | struct BitField { | 112 | struct BitField { |
| 113 | private: | 113 | private: |
| 114 | // We hide the copy assigment operator here, because the default copy | 114 | // We hide the copy assigment operator here, because the default copy |
| @@ -117,7 +117,45 @@ private: | |||
| 117 | // We don't delete it because we want BitField to be trivially copyable. | 117 | // We don't delete it because we want BitField to be trivially copyable. |
| 118 | BitField& operator=(const BitField&) = default; | 118 | BitField& operator=(const BitField&) = default; |
| 119 | 119 | ||
| 120 | // StorageType is T for non-enum types and the underlying type of T if | ||
| 121 | // T is an enumeration. Note that T is wrapped within an enable_if in the | ||
| 122 | // former case to workaround compile errors which arise when using | ||
| 123 | // std::underlying_type<T>::type directly. | ||
| 124 | using StorageType = typename std::conditional_t<std::is_enum<T>::value, std::underlying_type<T>, | ||
| 125 | std::enable_if<true, T>>::type; | ||
| 126 | |||
| 127 | // Unsigned version of StorageType | ||
| 128 | using StorageTypeU = std::make_unsigned_t<StorageType>; | ||
| 129 | |||
| 120 | public: | 130 | public: |
| 131 | /// Constants to allow limited introspection of fields if needed | ||
| 132 | static constexpr size_t position = Position; | ||
| 133 | static constexpr size_t bits = Bits; | ||
| 134 | static constexpr StorageType mask = (((StorageTypeU)~0) >> (8 * sizeof(T) - bits)) << position; | ||
| 135 | |||
| 136 | /** | ||
| 137 | * Formats a value by masking and shifting it according to the field parameters. A value | ||
| 138 | * containing several bitfields can be assembled by formatting each of their values and ORing | ||
| 139 | * the results together. | ||
| 140 | */ | ||
| 141 | static constexpr FORCE_INLINE StorageType FormatValue(const T& value) { | ||
| 142 | return ((StorageType)value << position) & mask; | ||
| 143 | } | ||
| 144 | |||
| 145 | /** | ||
| 146 | * Extracts a value from the passed storage. In most situations prefer use the member functions | ||
| 147 | * (such as Value() or operator T), but this can be used to extract a value from a bitfield | ||
| 148 | * union in a constexpr context. | ||
| 149 | */ | ||
| 150 | static constexpr FORCE_INLINE T ExtractValue(const StorageType& storage) { | ||
| 151 | if (std::numeric_limits<T>::is_signed) { | ||
| 152 | std::size_t shift = 8 * sizeof(T) - bits; | ||
| 153 | return (T)((storage << (shift - position)) >> shift); | ||
| 154 | } else { | ||
| 155 | return (T)((storage & mask) >> position); | ||
| 156 | } | ||
| 157 | } | ||
| 158 | |||
| 121 | // This constructor and assignment operator might be considered ambiguous: | 159 | // This constructor and assignment operator might be considered ambiguous: |
| 122 | // Would they initialize the storage or just the bitfield? | 160 | // Would they initialize the storage or just the bitfield? |
| 123 | // Hence, delete them. Use the Assign method to set bitfield values! | 161 | // Hence, delete them. Use the Assign method to set bitfield values! |
| @@ -126,23 +164,18 @@ public: | |||
| 126 | 164 | ||
| 127 | // Force default constructor to be created | 165 | // Force default constructor to be created |
| 128 | // so that we can use this within unions | 166 | // so that we can use this within unions |
| 129 | BitField() = default; | 167 | constexpr BitField() = default; |
| 130 | 168 | ||
| 131 | FORCE_INLINE operator T() const { | 169 | FORCE_INLINE operator T() const { |
| 132 | return Value(); | 170 | return Value(); |
| 133 | } | 171 | } |
| 134 | 172 | ||
| 135 | FORCE_INLINE void Assign(const T& value) { | 173 | FORCE_INLINE void Assign(const T& value) { |
| 136 | storage = (storage & ~GetMask()) | (((StorageType)value << position) & GetMask()); | 174 | storage = (storage & ~mask) | FormatValue(value); |
| 137 | } | 175 | } |
| 138 | 176 | ||
| 139 | FORCE_INLINE T Value() const { | 177 | FORCE_INLINE T Value() const { |
| 140 | if (std::numeric_limits<T>::is_signed) { | 178 | return ExtractValue(storage); |
| 141 | std::size_t shift = 8 * sizeof(T) - bits; | ||
| 142 | return (T)((storage << (shift - position)) >> shift); | ||
| 143 | } else { | ||
| 144 | return (T)((storage & GetMask()) >> position); | ||
| 145 | } | ||
| 146 | } | 179 | } |
| 147 | 180 | ||
| 148 | // TODO: we may want to change this to explicit operator bool() if it's bug-free in VS2015 | 181 | // TODO: we may want to change this to explicit operator bool() if it's bug-free in VS2015 |
| @@ -151,20 +184,6 @@ public: | |||
| 151 | } | 184 | } |
| 152 | 185 | ||
| 153 | private: | 186 | private: |
| 154 | // StorageType is T for non-enum types and the underlying type of T if | ||
| 155 | // T is an enumeration. Note that T is wrapped within an enable_if in the | ||
| 156 | // former case to workaround compile errors which arise when using | ||
| 157 | // std::underlying_type<T>::type directly. | ||
| 158 | typedef typename std::conditional<std::is_enum<T>::value, std::underlying_type<T>, | ||
| 159 | std::enable_if<true, T>>::type::type StorageType; | ||
| 160 | |||
| 161 | // Unsigned version of StorageType | ||
| 162 | typedef typename std::make_unsigned<StorageType>::type StorageTypeU; | ||
| 163 | |||
| 164 | FORCE_INLINE StorageType GetMask() const { | ||
| 165 | return (((StorageTypeU)~0) >> (8 * sizeof(T) - bits)) << position; | ||
| 166 | } | ||
| 167 | |||
| 168 | StorageType storage; | 187 | StorageType storage; |
| 169 | 188 | ||
| 170 | static_assert(bits + position <= 8 * sizeof(T), "Bitfield out of range"); | 189 | static_assert(bits + position <= 8 * sizeof(T), "Bitfield out of range"); |
diff --git a/src/common/break_points.cpp b/src/common/break_points.cpp index 03a19acba..fa367a4ca 100644 --- a/src/common/break_points.cpp +++ b/src/common/break_points.cpp | |||
| @@ -5,7 +5,6 @@ | |||
| 5 | #include <algorithm> | 5 | #include <algorithm> |
| 6 | #include <sstream> | 6 | #include <sstream> |
| 7 | #include "common/break_points.h" | 7 | #include "common/break_points.h" |
| 8 | #include "common/logging/log.h" | ||
| 9 | 8 | ||
| 10 | bool BreakPoints::IsAddressBreakPoint(u32 iAddress) const { | 9 | bool BreakPoints::IsAddressBreakPoint(u32 iAddress) const { |
| 11 | auto cond = [&iAddress](const TBreakPoint& bp) { return bp.iAddress == iAddress; }; | 10 | auto cond = [&iAddress](const TBreakPoint& bp) { return bp.iAddress == iAddress; }; |
diff --git a/src/common/common_funcs.h b/src/common/common_funcs.h index b141e79ed..2e7877500 100644 --- a/src/common/common_funcs.h +++ b/src/common/common_funcs.h | |||
| @@ -7,7 +7,7 @@ | |||
| 7 | #if !defined(ARCHITECTURE_x86_64) && !defined(_M_ARM) | 7 | #if !defined(ARCHITECTURE_x86_64) && !defined(_M_ARM) |
| 8 | #include <cstdlib> // for exit | 8 | #include <cstdlib> // for exit |
| 9 | #endif | 9 | #endif |
| 10 | #include "common_types.h" | 10 | #include "common/common_types.h" |
| 11 | 11 | ||
| 12 | #define ARRAY_SIZE(a) (sizeof(a) / sizeof(a[0])) | 12 | #define ARRAY_SIZE(a) (sizeof(a) / sizeof(a[0])) |
| 13 | 13 | ||
diff --git a/src/common/framebuffer_layout.cpp b/src/common/framebuffer_layout.cpp deleted file mode 100644 index a2a0e7dad..000000000 --- a/src/common/framebuffer_layout.cpp +++ /dev/null | |||
| @@ -1,157 +0,0 @@ | |||
| 1 | // Copyright 2016 Citra Emulator Project | ||
| 2 | // Licensed under GPLv2 or any later version | ||
| 3 | // Refer to the license.txt file included. | ||
| 4 | |||
| 5 | #include <cmath> | ||
| 6 | |||
| 7 | #include "common/assert.h" | ||
| 8 | #include "common/framebuffer_layout.h" | ||
| 9 | #include "core/settings.h" | ||
| 10 | #include "video_core/video_core.h" | ||
| 11 | |||
| 12 | namespace Layout { | ||
| 13 | |||
| 14 | static const float TOP_SCREEN_ASPECT_RATIO = | ||
| 15 | static_cast<float>(VideoCore::kScreenTopHeight) / VideoCore::kScreenTopWidth; | ||
| 16 | static const float BOT_SCREEN_ASPECT_RATIO = | ||
| 17 | static_cast<float>(VideoCore::kScreenBottomHeight) / VideoCore::kScreenBottomWidth; | ||
| 18 | |||
| 19 | // Finds the largest size subrectangle contained in window area that is confined to the aspect ratio | ||
| 20 | template <class T> | ||
| 21 | static MathUtil::Rectangle<T> maxRectangle(MathUtil::Rectangle<T> window_area, | ||
| 22 | float screen_aspect_ratio) { | ||
| 23 | float scale = std::min(static_cast<float>(window_area.GetWidth()), | ||
| 24 | window_area.GetHeight() / screen_aspect_ratio); | ||
| 25 | return MathUtil::Rectangle<T>{0, 0, static_cast<T>(std::round(scale)), | ||
| 26 | static_cast<T>(std::round(scale * screen_aspect_ratio))}; | ||
| 27 | } | ||
| 28 | |||
| 29 | FramebufferLayout DefaultFrameLayout(unsigned width, unsigned height, bool swapped) { | ||
| 30 | ASSERT(width > 0); | ||
| 31 | ASSERT(height > 0); | ||
| 32 | |||
| 33 | FramebufferLayout res{width, height, true, true, {}, {}}; | ||
| 34 | // Default layout gives equal screen sizes to the top and bottom screen | ||
| 35 | MathUtil::Rectangle<unsigned> screen_window_area{0, 0, width, height / 2}; | ||
| 36 | MathUtil::Rectangle<unsigned> top_screen = | ||
| 37 | maxRectangle(screen_window_area, TOP_SCREEN_ASPECT_RATIO); | ||
| 38 | MathUtil::Rectangle<unsigned> bot_screen = | ||
| 39 | maxRectangle(screen_window_area, BOT_SCREEN_ASPECT_RATIO); | ||
| 40 | |||
| 41 | float window_aspect_ratio = static_cast<float>(height) / width; | ||
| 42 | // both screens height are taken into account by multiplying by 2 | ||
| 43 | float emulation_aspect_ratio = TOP_SCREEN_ASPECT_RATIO * 2; | ||
| 44 | |||
| 45 | if (window_aspect_ratio < emulation_aspect_ratio) { | ||
| 46 | // Apply borders to the left and right sides of the window. | ||
| 47 | top_screen = | ||
| 48 | top_screen.TranslateX((screen_window_area.GetWidth() - top_screen.GetWidth()) / 2); | ||
| 49 | bot_screen = | ||
| 50 | bot_screen.TranslateX((screen_window_area.GetWidth() - bot_screen.GetWidth()) / 2); | ||
| 51 | } else { | ||
| 52 | // Window is narrower than the emulation content => apply borders to the top and bottom | ||
| 53 | // Recalculate the bottom screen to account for the width difference between top and bottom | ||
| 54 | screen_window_area = {0, 0, width, top_screen.GetHeight()}; | ||
| 55 | bot_screen = maxRectangle(screen_window_area, BOT_SCREEN_ASPECT_RATIO); | ||
| 56 | bot_screen = bot_screen.TranslateX((top_screen.GetWidth() - bot_screen.GetWidth()) / 2); | ||
| 57 | if (swapped) { | ||
| 58 | bot_screen = bot_screen.TranslateY(height / 2 - bot_screen.GetHeight()); | ||
| 59 | } else { | ||
| 60 | top_screen = top_screen.TranslateY(height / 2 - top_screen.GetHeight()); | ||
| 61 | } | ||
| 62 | } | ||
| 63 | // Move the top screen to the bottom if we are swapped. | ||
| 64 | res.top_screen = swapped ? top_screen.TranslateY(height / 2) : top_screen; | ||
| 65 | res.bottom_screen = swapped ? bot_screen : bot_screen.TranslateY(height / 2); | ||
| 66 | return res; | ||
| 67 | } | ||
| 68 | |||
| 69 | FramebufferLayout SingleFrameLayout(unsigned width, unsigned height, bool swapped) { | ||
| 70 | ASSERT(width > 0); | ||
| 71 | ASSERT(height > 0); | ||
| 72 | // The drawing code needs at least somewhat valid values for both screens | ||
| 73 | // so just calculate them both even if the other isn't showing. | ||
| 74 | FramebufferLayout res{width, height, !swapped, swapped, {}, {}}; | ||
| 75 | |||
| 76 | MathUtil::Rectangle<unsigned> screen_window_area{0, 0, width, height}; | ||
| 77 | MathUtil::Rectangle<unsigned> top_screen = | ||
| 78 | maxRectangle(screen_window_area, TOP_SCREEN_ASPECT_RATIO); | ||
| 79 | MathUtil::Rectangle<unsigned> bot_screen = | ||
| 80 | maxRectangle(screen_window_area, BOT_SCREEN_ASPECT_RATIO); | ||
| 81 | |||
| 82 | float window_aspect_ratio = static_cast<float>(height) / width; | ||
| 83 | float emulation_aspect_ratio = (swapped) ? BOT_SCREEN_ASPECT_RATIO : TOP_SCREEN_ASPECT_RATIO; | ||
| 84 | |||
| 85 | if (window_aspect_ratio < emulation_aspect_ratio) { | ||
| 86 | top_screen = | ||
| 87 | top_screen.TranslateX((screen_window_area.GetWidth() - top_screen.GetWidth()) / 2); | ||
| 88 | bot_screen = | ||
| 89 | bot_screen.TranslateX((screen_window_area.GetWidth() - bot_screen.GetWidth()) / 2); | ||
| 90 | } else { | ||
| 91 | top_screen = top_screen.TranslateY((height - top_screen.GetHeight()) / 2); | ||
| 92 | bot_screen = bot_screen.TranslateY((height - bot_screen.GetHeight()) / 2); | ||
| 93 | } | ||
| 94 | res.top_screen = top_screen; | ||
| 95 | res.bottom_screen = bot_screen; | ||
| 96 | return res; | ||
| 97 | } | ||
| 98 | |||
| 99 | FramebufferLayout LargeFrameLayout(unsigned width, unsigned height, bool swapped) { | ||
| 100 | ASSERT(width > 0); | ||
| 101 | ASSERT(height > 0); | ||
| 102 | |||
| 103 | FramebufferLayout res{width, height, true, true, {}, {}}; | ||
| 104 | // Split the window into two parts. Give 4x width to the main screen and 1x width to the small | ||
| 105 | // To do that, find the total emulation box and maximize that based on window size | ||
| 106 | float window_aspect_ratio = static_cast<float>(height) / width; | ||
| 107 | float emulation_aspect_ratio = | ||
| 108 | swapped | ||
| 109 | ? VideoCore::kScreenBottomHeight * 4 / | ||
| 110 | (VideoCore::kScreenBottomWidth * 4.0f + VideoCore::kScreenTopWidth) | ||
| 111 | : VideoCore::kScreenTopHeight * 4 / | ||
| 112 | (VideoCore::kScreenTopWidth * 4.0f + VideoCore::kScreenBottomWidth); | ||
| 113 | float large_screen_aspect_ratio = swapped ? BOT_SCREEN_ASPECT_RATIO : TOP_SCREEN_ASPECT_RATIO; | ||
| 114 | float small_screen_aspect_ratio = swapped ? TOP_SCREEN_ASPECT_RATIO : BOT_SCREEN_ASPECT_RATIO; | ||
| 115 | |||
| 116 | MathUtil::Rectangle<unsigned> screen_window_area{0, 0, width, height}; | ||
| 117 | MathUtil::Rectangle<unsigned> total_rect = | ||
| 118 | maxRectangle(screen_window_area, emulation_aspect_ratio); | ||
| 119 | MathUtil::Rectangle<unsigned> large_screen = | ||
| 120 | maxRectangle(total_rect, large_screen_aspect_ratio); | ||
| 121 | MathUtil::Rectangle<unsigned> fourth_size_rect = total_rect.Scale(.25f); | ||
| 122 | MathUtil::Rectangle<unsigned> small_screen = | ||
| 123 | maxRectangle(fourth_size_rect, small_screen_aspect_ratio); | ||
| 124 | |||
| 125 | if (window_aspect_ratio < emulation_aspect_ratio) { | ||
| 126 | large_screen = | ||
| 127 | large_screen.TranslateX((screen_window_area.GetWidth() - total_rect.GetWidth()) / 2); | ||
| 128 | } else { | ||
| 129 | large_screen = large_screen.TranslateY((height - total_rect.GetHeight()) / 2); | ||
| 130 | } | ||
| 131 | // Shift the small screen to the bottom right corner | ||
| 132 | small_screen = | ||
| 133 | small_screen.TranslateX(large_screen.right) | ||
| 134 | .TranslateY(large_screen.GetHeight() + large_screen.top - small_screen.GetHeight()); | ||
| 135 | res.top_screen = swapped ? small_screen : large_screen; | ||
| 136 | res.bottom_screen = swapped ? large_screen : small_screen; | ||
| 137 | return res; | ||
| 138 | } | ||
| 139 | |||
| 140 | FramebufferLayout CustomFrameLayout(unsigned width, unsigned height) { | ||
| 141 | ASSERT(width > 0); | ||
| 142 | ASSERT(height > 0); | ||
| 143 | |||
| 144 | FramebufferLayout res{width, height, true, true, {}, {}}; | ||
| 145 | |||
| 146 | MathUtil::Rectangle<unsigned> top_screen{ | ||
| 147 | Settings::values.custom_top_left, Settings::values.custom_top_top, | ||
| 148 | Settings::values.custom_top_right, Settings::values.custom_top_bottom}; | ||
| 149 | MathUtil::Rectangle<unsigned> bot_screen{ | ||
| 150 | Settings::values.custom_bottom_left, Settings::values.custom_bottom_top, | ||
| 151 | Settings::values.custom_bottom_right, Settings::values.custom_bottom_bottom}; | ||
| 152 | |||
| 153 | res.top_screen = top_screen; | ||
| 154 | res.bottom_screen = bot_screen; | ||
| 155 | return res; | ||
| 156 | } | ||
| 157 | } | ||
diff --git a/src/common/framebuffer_layout.h b/src/common/framebuffer_layout.h deleted file mode 100644 index f1df5c55a..000000000 --- a/src/common/framebuffer_layout.h +++ /dev/null | |||
| @@ -1,55 +0,0 @@ | |||
| 1 | // Copyright 2016 Citra Emulator Project | ||
| 2 | // Licensed under GPLv2 or any later version | ||
| 3 | // Refer to the license.txt file included. | ||
| 4 | |||
| 5 | #pragma once | ||
| 6 | |||
| 7 | #include "common/math_util.h" | ||
| 8 | namespace Layout { | ||
| 9 | /// Describes the layout of the window framebuffer (size and top/bottom screen positions) | ||
| 10 | struct FramebufferLayout { | ||
| 11 | unsigned width; | ||
| 12 | unsigned height; | ||
| 13 | bool top_screen_enabled; | ||
| 14 | bool bottom_screen_enabled; | ||
| 15 | MathUtil::Rectangle<unsigned> top_screen; | ||
| 16 | MathUtil::Rectangle<unsigned> bottom_screen; | ||
| 17 | }; | ||
| 18 | |||
| 19 | /** | ||
| 20 | * Factory method for constructing a default FramebufferLayout | ||
| 21 | * @param width Window framebuffer width in pixels | ||
| 22 | * @param height Window framebuffer height in pixels | ||
| 23 | * @param is_swapped if true, the bottom screen will be displayed above the top screen | ||
| 24 | * @return Newly created FramebufferLayout object with default screen regions initialized | ||
| 25 | */ | ||
| 26 | FramebufferLayout DefaultFrameLayout(unsigned width, unsigned height, bool is_swapped); | ||
| 27 | |||
| 28 | /** | ||
| 29 | * Factory method for constructing a FramebufferLayout with only the top or bottom screen | ||
| 30 | * @param width Window framebuffer width in pixels | ||
| 31 | * @param height Window framebuffer height in pixels | ||
| 32 | * @param is_swapped if true, the bottom screen will be displayed (and the top won't be displayed) | ||
| 33 | * @return Newly created FramebufferLayout object with default screen regions initialized | ||
| 34 | */ | ||
| 35 | FramebufferLayout SingleFrameLayout(unsigned width, unsigned height, bool is_swapped); | ||
| 36 | |||
| 37 | /** | ||
| 38 | * Factory method for constructing a Frame with the a 4x size Top screen with a 1x size bottom | ||
| 39 | * screen on the right | ||
| 40 | * This is useful in particular because it matches well with a 1920x1080 resolution monitor | ||
| 41 | * @param width Window framebuffer width in pixels | ||
| 42 | * @param height Window framebuffer height in pixels | ||
| 43 | * @param is_swapped if true, the bottom screen will be the large display | ||
| 44 | * @return Newly created FramebufferLayout object with default screen regions initialized | ||
| 45 | */ | ||
| 46 | FramebufferLayout LargeFrameLayout(unsigned width, unsigned height, bool is_swapped); | ||
| 47 | |||
| 48 | /** | ||
| 49 | * Factory method for constructing a custom FramebufferLayout | ||
| 50 | * @param width Window framebuffer width in pixels | ||
| 51 | * @param height Window framebuffer height in pixels | ||
| 52 | * @return Newly created FramebufferLayout object with default screen regions initialized | ||
| 53 | */ | ||
| 54 | FramebufferLayout CustomFrameLayout(unsigned width, unsigned height); | ||
| 55 | } | ||
diff --git a/src/common/hash.cpp b/src/common/hash.cpp index f3d390dc5..a02e9e5b9 100644 --- a/src/common/hash.cpp +++ b/src/common/hash.cpp | |||
| @@ -5,9 +5,9 @@ | |||
| 5 | #if defined(_MSC_VER) | 5 | #if defined(_MSC_VER) |
| 6 | #include <stdlib.h> | 6 | #include <stdlib.h> |
| 7 | #endif | 7 | #endif |
| 8 | #include "common_funcs.h" | 8 | #include "common/common_funcs.h" |
| 9 | #include "common_types.h" | 9 | #include "common/common_types.h" |
| 10 | #include "hash.h" | 10 | #include "common/hash.h" |
| 11 | 11 | ||
| 12 | namespace Common { | 12 | namespace Common { |
| 13 | 13 | ||
diff --git a/src/common/x64/cpu_detect.cpp b/src/common/x64/cpu_detect.cpp index 2cb3ab9cc..62f17fbb5 100644 --- a/src/common/x64/cpu_detect.cpp +++ b/src/common/x64/cpu_detect.cpp | |||
| @@ -6,7 +6,7 @@ | |||
| 6 | #include <string> | 6 | #include <string> |
| 7 | #include <thread> | 7 | #include <thread> |
| 8 | #include "common/common_types.h" | 8 | #include "common/common_types.h" |
| 9 | #include "cpu_detect.h" | 9 | #include "common/x64/cpu_detect.h" |
| 10 | 10 | ||
| 11 | #ifdef _MSC_VER | 11 | #ifdef _MSC_VER |
| 12 | #include <intrin.h> | 12 | #include <intrin.h> |