diff options
Diffstat (limited to '')
| -rw-r--r-- | src/common/CMakeLists.txt | 1 | ||||
| -rw-r--r-- | src/common/announce_multiplayer_room.h | 143 |
2 files changed, 144 insertions, 0 deletions
diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt index d574e4b79..05fdfea82 100644 --- a/src/common/CMakeLists.txt +++ b/src/common/CMakeLists.txt | |||
| @@ -41,6 +41,7 @@ add_custom_command(OUTPUT scm_rev.cpp | |||
| 41 | add_library(common STATIC | 41 | add_library(common STATIC |
| 42 | algorithm.h | 42 | algorithm.h |
| 43 | alignment.h | 43 | alignment.h |
| 44 | announce_multiplayer_room.h | ||
| 44 | assert.cpp | 45 | assert.cpp |
| 45 | assert.h | 46 | assert.h |
| 46 | atomic_helpers.h | 47 | atomic_helpers.h |
diff --git a/src/common/announce_multiplayer_room.h b/src/common/announce_multiplayer_room.h new file mode 100644 index 000000000..0ad9da2be --- /dev/null +++ b/src/common/announce_multiplayer_room.h | |||
| @@ -0,0 +1,143 @@ | |||
| 1 | // SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project | ||
| 2 | // SPDX-License-Identifier: GPL-2.0-or-later | ||
| 3 | |||
| 4 | #pragma once | ||
| 5 | |||
| 6 | #include <array> | ||
| 7 | #include <functional> | ||
| 8 | #include <string> | ||
| 9 | #include <vector> | ||
| 10 | #include "common/common_types.h" | ||
| 11 | #include "web_service/web_result.h" | ||
| 12 | |||
| 13 | namespace AnnounceMultiplayerRoom { | ||
| 14 | |||
| 15 | using MacAddress = std::array<u8, 6>; | ||
| 16 | |||
| 17 | struct GameInfo { | ||
| 18 | std::string name{""}; | ||
| 19 | u64 id{0}; | ||
| 20 | }; | ||
| 21 | |||
| 22 | struct Member { | ||
| 23 | std::string username; | ||
| 24 | std::string nickname; | ||
| 25 | std::string display_name; | ||
| 26 | std::string avatar_url; | ||
| 27 | MacAddress mac_address; | ||
| 28 | GameInfo game; | ||
| 29 | }; | ||
| 30 | |||
| 31 | struct RoomInformation { | ||
| 32 | std::string name; ///< Name of the server | ||
| 33 | std::string description; ///< Server description | ||
| 34 | u32 member_slots; ///< Maximum number of members in this room | ||
| 35 | u16 port; ///< The port of this room | ||
| 36 | GameInfo preferred_game; ///< Game to advertise that you want to play | ||
| 37 | std::string host_username; ///< Forum username of the host | ||
| 38 | bool enable_yuzu_mods; ///< Allow yuzu Moderators to moderate on this room | ||
| 39 | }; | ||
| 40 | |||
| 41 | struct Room { | ||
| 42 | RoomInformation information; | ||
| 43 | |||
| 44 | std::string id; | ||
| 45 | std::string verify_uid; ///< UID used for verification | ||
| 46 | std::string ip; | ||
| 47 | u32 net_version; | ||
| 48 | bool has_password; | ||
| 49 | |||
| 50 | std::vector<Member> members; | ||
| 51 | }; | ||
| 52 | using RoomList = std::vector<Room>; | ||
| 53 | |||
| 54 | /** | ||
| 55 | * A AnnounceMultiplayerRoom interface class. A backend to submit/get to/from a web service should | ||
| 56 | * implement this interface. | ||
| 57 | */ | ||
| 58 | class Backend { | ||
| 59 | public: | ||
| 60 | virtual ~Backend() = default; | ||
| 61 | |||
| 62 | /** | ||
| 63 | * Sets the Information that gets used for the announce | ||
| 64 | * @param uid The Id of the room | ||
| 65 | * @param name The name of the room | ||
| 66 | * @param description The room description | ||
| 67 | * @param port The port of the room | ||
| 68 | * @param net_version The version of the libNetwork that gets used | ||
| 69 | * @param has_password True if the room is passowrd protected | ||
| 70 | * @param preferred_game The preferred game of the room | ||
| 71 | * @param preferred_game_id The title id of the preferred game | ||
| 72 | */ | ||
| 73 | virtual void SetRoomInformation(const std::string& name, const std::string& description, | ||
| 74 | const u16 port, const u32 max_player, const u32 net_version, | ||
| 75 | const bool has_password, const GameInfo& preferred_game) = 0; | ||
| 76 | /** | ||
| 77 | * Adds a player information to the data that gets announced | ||
| 78 | * @param nickname The nickname of the player | ||
| 79 | * @param mac_address The MAC Address of the player | ||
| 80 | * @param game_id The title id of the game the player plays | ||
| 81 | * @param game_name The name of the game the player plays | ||
| 82 | */ | ||
| 83 | virtual void AddPlayer(const Member& member) = 0; | ||
| 84 | |||
| 85 | /** | ||
| 86 | * Updates the data in the announce service. Re-register the room when required. | ||
| 87 | * @result The result of the update attempt | ||
| 88 | */ | ||
| 89 | virtual WebService::WebResult Update() = 0; | ||
| 90 | |||
| 91 | /** | ||
| 92 | * Registers the data in the announce service | ||
| 93 | * @result The result of the register attempt. When the result code is Success, A global Guid of | ||
| 94 | * the room which may be used for verification will be in the result's returned_data. | ||
| 95 | */ | ||
| 96 | virtual WebService::WebResult Register() = 0; | ||
| 97 | |||
| 98 | /** | ||
| 99 | * Empties the stored players | ||
| 100 | */ | ||
| 101 | virtual void ClearPlayers() = 0; | ||
| 102 | |||
| 103 | /** | ||
| 104 | * Get the room information from the announce service | ||
| 105 | * @result A list of all rooms the announce service has | ||
| 106 | */ | ||
| 107 | virtual RoomList GetRoomList() = 0; | ||
| 108 | |||
| 109 | /** | ||
| 110 | * Sends a delete message to the announce service | ||
| 111 | */ | ||
| 112 | virtual void Delete() = 0; | ||
| 113 | }; | ||
| 114 | |||
| 115 | /** | ||
| 116 | * Empty implementation of AnnounceMultiplayerRoom interface that drops all data. Used when a | ||
| 117 | * functional backend implementation is not available. | ||
| 118 | */ | ||
| 119 | class NullBackend : public Backend { | ||
| 120 | public: | ||
| 121 | ~NullBackend() = default; | ||
| 122 | void SetRoomInformation(const std::string& /*name*/, const std::string& /*description*/, | ||
| 123 | const u16 /*port*/, const u32 /*max_player*/, const u32 /*net_version*/, | ||
| 124 | const bool /*has_password*/, | ||
| 125 | const GameInfo& /*preferred_game*/) override {} | ||
| 126 | void AddPlayer(const Member& /*member*/) override {} | ||
| 127 | WebService::WebResult Update() override { | ||
| 128 | return WebService::WebResult{WebService::WebResult::Code::NoWebservice, | ||
| 129 | "WebService is missing", ""}; | ||
| 130 | } | ||
| 131 | WebService::WebResult Register() override { | ||
| 132 | return WebService::WebResult{WebService::WebResult::Code::NoWebservice, | ||
| 133 | "WebService is missing", ""}; | ||
| 134 | } | ||
| 135 | void ClearPlayers() override {} | ||
| 136 | RoomList GetRoomList() override { | ||
| 137 | return RoomList{}; | ||
| 138 | } | ||
| 139 | |||
| 140 | void Delete() override {} | ||
| 141 | }; | ||
| 142 | |||
| 143 | } // namespace AnnounceMultiplayerRoom | ||